pcbnew: Move layer toolbar icon previous values to struct
The static variables posed problems on Linux, and also were not as portable for multiple instances of PCB_EDIT_FRAME.
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@ -109,6 +109,32 @@ protected:
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wxString m_lastPath[ LAST_PATH_SIZE ];
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/**
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* Store the previous layer toolbar icon state information
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*/
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struct LAYER_TOOLBAR_ICON_VALUES
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{
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int previous_requested_scale;
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COLOR4D previous_active_layer_color;
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COLOR4D previous_Route_Layer_TOP_color;
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COLOR4D previous_Route_Layer_BOTTOM_color;
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COLOR4D previous_via_color;
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COLOR4D previous_background_color;
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LAYER_TOOLBAR_ICON_VALUES()
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: previous_requested_scale( 0 ),
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previous_active_layer_color( COLOR4D::UNSPECIFIED ),
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previous_Route_Layer_TOP_color( COLOR4D::UNSPECIFIED ),
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previous_Route_Layer_BOTTOM_color( COLOR4D::UNSPECIFIED ),
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previous_via_color( COLOR4D::UNSPECIFIED ),
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previous_background_color( COLOR4D::UNSPECIFIED )
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{
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}
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};
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LAYER_TOOLBAR_ICON_VALUES m_prevIconVal;
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// The Tool Framework initalization
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void setupTools();
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@ -90,60 +90,53 @@ void PCB_EDIT_FRAME::PrepareLayerIndicator( bool aForceRebuild )
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COLOR4D active_layer_color, top_color, bottom_color, via_color, background_color;
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bool change = aForceRebuild;
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static int previous_requested_scale;
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static COLOR4D previous_active_layer_color = COLOR4D::UNSPECIFIED;
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static COLOR4D previous_Route_Layer_TOP_color = COLOR4D::UNSPECIFIED;
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static COLOR4D previous_Route_Layer_BOTTOM_color = COLOR4D::UNSPECIFIED;
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static COLOR4D previous_via_color = COLOR4D::UNSPECIFIED;
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static COLOR4D previous_background_color = COLOR4D::UNSPECIFIED;
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int requested_scale;
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Pgm().CommonSettings()->Read( ICON_SCALE_KEY, &requested_scale, 0 );
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if( requested_scale != previous_requested_scale )
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if( m_prevIconVal.previous_requested_scale != requested_scale )
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{
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previous_requested_scale = requested_scale;
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m_prevIconVal.previous_requested_scale = requested_scale;
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change = true;
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}
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active_layer_color = Settings().Colors().GetLayerColor(GetActiveLayer());
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active_layer_color = Settings().Colors().GetLayerColor( GetActiveLayer() );
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if( previous_active_layer_color != active_layer_color )
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if( m_prevIconVal.previous_active_layer_color != active_layer_color )
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{
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previous_active_layer_color = active_layer_color;
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m_prevIconVal.previous_active_layer_color = active_layer_color;
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change = true;
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}
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top_color = Settings().Colors().GetLayerColor( GetScreen()->m_Route_Layer_TOP );
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if( previous_Route_Layer_TOP_color != top_color )
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if( m_prevIconVal.previous_Route_Layer_TOP_color != top_color )
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{
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previous_Route_Layer_TOP_color = top_color;
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m_prevIconVal.previous_Route_Layer_TOP_color = top_color;
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change = true;
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}
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bottom_color = Settings().Colors().GetLayerColor( GetScreen()->m_Route_Layer_BOTTOM );
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if( previous_Route_Layer_BOTTOM_color != bottom_color )
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if( m_prevIconVal.previous_Route_Layer_BOTTOM_color != bottom_color )
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{
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previous_Route_Layer_BOTTOM_color = bottom_color;
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m_prevIconVal.previous_Route_Layer_BOTTOM_color = bottom_color;
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change = true;
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}
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int via_type = GetDesignSettings().m_CurrentViaType;
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via_color = Settings().Colors().GetItemColor( LAYER_VIAS + via_type );
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if( previous_via_color != via_color )
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if( m_prevIconVal.previous_via_color != via_color )
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{
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previous_via_color = via_color;
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m_prevIconVal.previous_via_color = via_color;
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change = true;
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}
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background_color = Settings().Colors().GetItemColor( LAYER_PCB_BACKGROUND );
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if( previous_background_color != background_color )
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if( m_prevIconVal.previous_background_color != background_color )
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{
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previous_background_color = background_color;
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m_prevIconVal.previous_background_color = background_color;
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change = true;
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}
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