Code formatting and cleanup
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404457f455
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f5b2a2ea57
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@ -43,14 +43,14 @@ using std::string;
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template<>
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string Convert<string>( const wxString& aValue )
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string Convert<string>( wxString aValue )
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{
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return aValue.ToStdString();
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}
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template <>
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double Convert<double>( const wxString& aValue )
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double Convert<double>( wxString aValue )
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{
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double value;
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@ -63,7 +63,7 @@ double Convert<double>( const wxString& aValue )
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template <>
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int Convert<int>( const wxString& aValue )
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int Convert<int>( wxString aValue )
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{
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if( aValue.IsEmpty() )
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throw XML_PARSER_ERROR( "Conversion to int failed. Original value is empty." );
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@ -73,7 +73,7 @@ int Convert<int>( const wxString& aValue )
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template <>
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bool Convert<bool>( const wxString& aValue )
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bool Convert<bool>( wxString aValue )
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{
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if( aValue != "yes" && aValue != "no" )
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throw XML_PARSER_ERROR( "Conversion to bool failed. Original value, '" +
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@ -87,7 +87,7 @@ bool Convert<bool>( const wxString& aValue )
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/// parse an Eagle XML "rot" field. Unfortunately the DTD seems not to explain
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/// this format very well. [S][M]R<degrees>. Examples: "R90", "MR180", "SR180"
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template<>
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EROT Convert<EROT>( const wxString& aRot )
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EROT Convert<EROT>( wxString aRot )
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{
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EROT value;
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@ -638,7 +638,7 @@ wxPoint kicad_arc_center( const wxPoint& aStart, const wxPoint& aEnd, double aAn
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double dx = aEnd.x - aStart.x, dy = aEnd.y - aStart.y;
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wxPoint mid = ( aStart + aEnd ) / 2;
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double dlen = sqrt( dx * dx + dy * dy );
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double dlen = sqrt( dx*dx + dy*dy );
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double dist = dlen / ( 2 * tan( DEG2RAD( aAngle ) / 2 ) );
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wxPoint center(
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@ -2,7 +2,6 @@
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 CERN
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*
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* @author Alejandro García Montoro <alejandro.garciamontoro@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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@ -33,24 +32,22 @@
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using namespace std;
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typedef unordered_map< string, wxXmlNode* > NodeMap;
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NodeMap mapChildren( wxXmlNode* currentNode )
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NODE_MAP mapChildren( wxXmlNode* aCurrentNode )
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{
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// Map node_name -> node_pointer
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NodeMap nodesMap;
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NODE_MAP nodesMap;
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// Loop through all children mapping them in nodesMap
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currentNode = currentNode->GetChildren();
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while( currentNode )
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aCurrentNode = aCurrentNode->GetChildren();
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while( aCurrentNode )
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{
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// Create a new pair in the map
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// key: current node name
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// value: current node pointer
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nodesMap[currentNode->GetName().ToStdString()] = currentNode;
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nodesMap[aCurrentNode->GetName().ToStdString()] = aCurrentNode;
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// Get next child
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currentNode = currentNode->GetNext();
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aCurrentNode = aCurrentNode->GetNext();
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}
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return nodesMap;
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@ -74,8 +71,6 @@ void kicadLayer( int aEagleLayer )
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* <layer number="97" name="Info" color="7" fill="1" visible="yes" active="yes"/>
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* <layer number="98" name="Guide" color="6" fill="1" visible="yes" active="yes"/>
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* </layers>
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*
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*
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*/
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switch( aEagleLayer )
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@ -116,7 +111,6 @@ const wxString SCH_EAGLE_PLUGIN::GetFileExtension() const
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}
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int SCH_EAGLE_PLUGIN::GetModifyHash() const
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{
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return 0;
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@ -125,7 +119,6 @@ int SCH_EAGLE_PLUGIN::GetModifyHash() const
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void SCH_EAGLE_PLUGIN::SaveLibrary( const wxString& aFileName, const PROPERTIES* aProperties )
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{
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}
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@ -163,7 +156,7 @@ SCH_SHEET* SCH_EAGLE_PLUGIN::Load( const wxString& aFileName, KIWAY* aKiway,
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m_version = currentNode->GetAttribute( "version", "0.0" );
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// Map all children into a readable dictionary
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NodeMap children = mapChildren( currentNode );
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NODE_MAP children = mapChildren( currentNode );
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// TODO: handle compatibility nodes
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// wxXmlNode* compatibility = children["compatibility"];
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@ -179,7 +172,7 @@ SCH_SHEET* SCH_EAGLE_PLUGIN::Load( const wxString& aFileName, KIWAY* aKiway,
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void SCH_EAGLE_PLUGIN::loadDrawing( wxXmlNode* aDrawingNode )
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{
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// Map all children into a readable dictionary
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NodeMap drawingChildren = mapChildren( aDrawingNode );
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NODE_MAP drawingChildren = mapChildren( aDrawingNode );
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// Board nodes should not appear in .sch files
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// wxXmlNode* board = drawingChildren["board"]
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@ -204,10 +197,10 @@ void SCH_EAGLE_PLUGIN::loadDrawing( wxXmlNode* aDrawingNode )
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void SCH_EAGLE_PLUGIN::loadSchematic( wxXmlNode* aSchematicNode )
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{
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// Map all children into a readable dictionary
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NodeMap schematicChildren = mapChildren( aSchematicNode );
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NODE_MAP schematicChildren = mapChildren( aSchematicNode );
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// TODO : handle classes nodes
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// wxXmlNode* classes = schematicChildren["classes"];
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//wxXmlNode* classes = schematicChildren["classes"];
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// TODO : handle description nodes
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// wxXmlNode* description = schematicChildren["description"];
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@ -230,6 +223,7 @@ void SCH_EAGLE_PLUGIN::loadSchematic( wxXmlNode* aSchematicNode )
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// Loop through all the libraries
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wxXmlNode* libraryNode = schematicChildren["libraries"]->GetChildren();
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while( libraryNode )
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{
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loadLibrary( libraryNode );
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@ -238,6 +232,7 @@ void SCH_EAGLE_PLUGIN::loadSchematic( wxXmlNode* aSchematicNode )
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// Loop through all the sheets
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wxXmlNode* sheetNode = schematicChildren["sheets"]->GetChildren();
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while( sheetNode )
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{
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loadSheet( sheetNode );
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@ -249,13 +244,14 @@ void SCH_EAGLE_PLUGIN::loadSchematic( wxXmlNode* aSchematicNode )
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void SCH_EAGLE_PLUGIN::loadSheet( wxXmlNode* aSheetNode )
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{
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// Map all children into a readable dictionary
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NodeMap sheetChildren = mapChildren( aSheetNode );
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NODE_MAP sheetChildren = mapChildren( aSheetNode );
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// Loop through all busses
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// From the DTD: "Buses receive names which determine which signals they include.
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// A bus is a drawing object. It does not create any electrical connections.
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// These are always created by means of the nets and their names."
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wxXmlNode* busNode = sheetChildren["busses"]->GetChildren();
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while( busNode )
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{
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// Get the bus name
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@ -271,6 +267,7 @@ void SCH_EAGLE_PLUGIN::loadSheet( wxXmlNode* aSheetNode )
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// Loop through all nets
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// From the DTD: "Net is an electrical connection in a schematic."
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wxXmlNode* netNode = sheetChildren["nets"]->GetChildren();
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while( netNode )
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{
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// Get the net name and class
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@ -286,6 +283,7 @@ void SCH_EAGLE_PLUGIN::loadSheet( wxXmlNode* aSheetNode )
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// Loop through all instances
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wxXmlNode* instanceNode = sheetChildren["instances"]->GetChildren();
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while( instanceNode )
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{
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loadInstance( instanceNode );
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@ -294,6 +292,7 @@ void SCH_EAGLE_PLUGIN::loadSheet( wxXmlNode* aSheetNode )
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// Loop through all moduleinsts
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wxXmlNode* moduleinstNode = sheetChildren["moduleinsts"]->GetChildren();
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while( moduleinstNode )
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{
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loadModuleinst( moduleinstNode );
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@ -431,13 +430,13 @@ void SCH_EAGLE_PLUGIN::loadLibrary( wxXmlNode* aLibraryNode )
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wxString libName = aLibraryNode->GetAttribute( "name" );
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// Query all children and map them into a readable dictionary
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NodeMap libraryChildren = mapChildren( aLibraryNode );
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NODE_MAP libraryChildren = mapChildren( aLibraryNode );
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// TODO: Do something with the description
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// wxXmlNode* libraryChildren["description"];
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// Loop through the devicesets and load each of them
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// wxXmlNode* devicesetNode = libraryChildren["devicesets"].GetChildren();
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// wxXmlNode* devicesetNode = libraryChildren["devicesets"]->GetChildren();
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// while( devicesetNode )
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// {
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// loadDeviceset( devicesetNode );
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// }
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// Loop through the packages and load each of them
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// wxXmlNode* packageNode = libraryChildren["packages"].GetChildren();
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// wxXmlNode* packageNode = libraryChildren["packages"]->GetChildren();
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// while( packageNode )
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// {
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// loadPackage( packageNode );
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@ -454,6 +453,7 @@ void SCH_EAGLE_PLUGIN::loadLibrary( wxXmlNode* aLibraryNode )
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// Loop through the symbols and load each of them
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wxXmlNode* symbolNode = libraryChildren["symbols"]->GetChildren();
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while( symbolNode )
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{
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loadSymbol( symbolNode );
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@ -466,7 +466,7 @@ LIB_PART* SCH_EAGLE_PLUGIN::loadSymbol( wxXmlNode* aSymbolNode )
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{
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// Create a new part with the symbol name
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wxString symbolName = aSymbolNode->GetAttribute( "name" );
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std::unique_ptr< LIB_PART > part( new LIB_PART( symbolName ) );
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std::unique_ptr<LIB_PART> part( new LIB_PART( symbolName ) );
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wxXmlNode* currentNode = aSymbolNode->GetChildren();
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@ -476,11 +476,13 @@ LIB_PART* SCH_EAGLE_PLUGIN::loadSymbol( wxXmlNode* aSymbolNode )
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if( nodeName == "description" )
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{
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// TODO: Do something with the description
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// TODO
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wxASSERT_MSG( false, "'description' nodes are not implemented yet" );
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}
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else if( nodeName == "dimension" )
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{
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// TODO: Handle dimension
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// TODO
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wxASSERT_MSG( false, "'description' nodes are not implemented yet" );
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}
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else if( nodeName == "frame" )
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{
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@ -516,6 +518,7 @@ LIB_PART* SCH_EAGLE_PLUGIN::loadSymbol( wxXmlNode* aSymbolNode )
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return part.release();
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}
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LIB_CIRCLE* SCH_EAGLE_PLUGIN::loadCircle( LIB_PART* aPart, wxXmlNode* aCircleNode )
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{
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unique_ptr< LIB_CIRCLE > circle( new LIB_CIRCLE( aPart.get() ) );
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@ -2,7 +2,6 @@
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 CERN
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*
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* @author Alejandro García Montoro <alejandro.garciamontoro@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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@ -3,7 +3,7 @@
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*
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2012-2016 KiCad Developers, see AUTHORS.txt for contributors.
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* Copyright (C) 2017 CERN.
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* Copyright (C) 2017 CERN
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* @author Alejandro García Montoro <alejandro.garciamontoro@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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@ -45,8 +45,8 @@ using std::string;
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class MODULE;
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typedef std::unordered_map< string, wxXmlNode* > NODE_MAP;
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typedef std::map< string, MODULE* > MODULE_MAP;
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typedef std::unordered_map<string, wxXmlNode*> NODE_MAP;
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typedef std::map<string, MODULE*> MODULE_MAP;
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/**
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*/
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class XPATH
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{
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std::vector<TRIPLET> p;
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std::vector<TRIPLET> p;
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public:
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void push( const char* aPathSegment, const char* aAttribute="" )
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@ -159,7 +159,7 @@ public:
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* type T is unknown.
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*/
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template<typename T>
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T Convert( const wxString& aValue )
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T Convert( wxString aValue )
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{
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throw XML_PARSER_ERROR( "Conversion failed. Unknown type." );
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}
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@ -196,7 +196,7 @@ public:
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* aData is empty, the attribute is understood as unavailable; otherwise, the
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* conversion to T is tried.
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*/
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OPTIONAL_XML_ATTRIBUTE( const wxString& aData )
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OPTIONAL_XML_ATTRIBUTE( wxString aData )
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{
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m_isAvailable = !aData.IsEmpty();
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@ -229,7 +229,7 @@ public:
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* @param aData is a wxString that should be converted to T. If the string is empty, the
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* attribute is set to unavailable.
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*/
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OPTIONAL_XML_ATTRIBUTE<T>& operator =( const wxString& aData )
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OPTIONAL_XML_ATTRIBUTE<T>& operator =( wxString aData )
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{
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m_isAvailable = !aData.IsEmpty();
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* tries to convert a string to the base type.
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* @param aString is the string that will be converted to the base type.
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*/
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void Set( const wxString& aString )
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void Set( wxString aString )
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{
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m_data = Convert<T>( aString );
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}
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