Make bitmap text measuring cognizant of overbars.

Also adds fallback for when text contains super- or subscript.

Fixes https://gitlab.com/kicad/code/kicad/issues/6846
This commit is contained in:
Jeff Young 2021-02-07 13:10:30 +00:00
parent 0ca76571ce
commit f6aa25df52
3 changed files with 57 additions and 16 deletions

View File

@ -1211,7 +1211,9 @@ void OPENGL_GAL::DrawBitmap( const BITMAP_BASE& aBitmap )
void OPENGL_GAL::BitmapText( const wxString& aText, const VECTOR2D& aPosition,
double aRotationAngle )
{
wxASSERT_MSG( !IsTextMirrored(), "No support for mirrored text using bitmap fonts." );
// Fallback to generic impl (which uses the stroke font) on cases we don't handle
if( IsTextMirrored() || aText.Contains( wxT( "^{" ) ) || aText.Contains( wxT( "_{" ) ) )
return GAL::BitmapText( aText, aPosition, aRotationAngle );
const UTF8 text( aText );
// Compute text size, so it can be properly justified
@ -2002,22 +2004,44 @@ void OPENGL_GAL::drawBitmapOverbar( double aLength, double aHeight )
std::pair<VECTOR2D, float> OPENGL_GAL::computeBitmapTextSize( const UTF8& aText ) const
{
static const FONT_GLYPH_TYPE* defaultGlyph = LookupGlyph( '(' ); // for strange chars
static const FONT_GLYPH_TYPE* lineGlyph = LookupGlyph( '_' ); // for overbar thickness
VECTOR2D textSize( 0, 0 );
float commonOffset = std::numeric_limits<float>::max();
static const auto defaultGlyph = LookupGlyph( '(' ); // for strange chars
bool in_overbar = false;
float char_height = font_information.max_y - defaultGlyph->miny;
for( UTF8::uni_iter chIt = aText.ubegin(), end = aText.uend(); chIt < end; ++chIt )
{
unsigned int c = *chIt;
if( *chIt == '~' )
{
if( ++chIt == end )
break;
const FONT_GLYPH_TYPE* glyph = LookupGlyph( c );
// Debug: show not coded char in the atlas
// Be carefull before allowing the assert: it usually crash kicad
// when the assert is made during a paint event.
// wxASSERT_MSG( glyph, wxString::Format( "missing char in font: code 0x%x <%c>", c, c ) );
if( *chIt == '~' )
{
// double ~ is really a ~ so go ahead and process the second one
if( !glyph || // Not coded in font
c == '-' || c == '_' ) // Strange size of these 2 chars
// so what's a triple ~? It could be a real ~ followed by an overbar, or
// it could be an overbar followed by a real ~. The old algorithm did the
// former so we will too....
}
else
{
// single ~ toggles overbar
in_overbar = !in_overbar;
}
}
else if( in_overbar && ( *chIt == ' ' || *chIt == '}' || *chIt == ')' ) )
{
in_overbar = false;
}
const FONT_GLYPH_TYPE* glyph = LookupGlyph( *chIt );
if( !glyph // Not coded in font
|| *chIt == '-' || *chIt == '_' ) // Strange size of these 2 chars
{
glyph = defaultGlyph;
}
@ -2025,10 +2049,16 @@ std::pair<VECTOR2D, float> OPENGL_GAL::computeBitmapTextSize( const UTF8& aText
if( glyph )
{
textSize.x += glyph->advance;
if( in_overbar )
{
const float H = lineGlyph->maxy - lineGlyph->miny;
textSize.y = std::max<float>( textSize.y, char_height + 1.5 * H );
}
}
}
textSize.y = std::max<float>( textSize.y, font_information.max_y - defaultGlyph->miny );
textSize.y = std::max<float>( textSize.y, char_height );
commonOffset = std::min<float>( font_information.max_y - defaultGlyph->maxy, commonOffset );
textSize.y -= commonOffset;

View File

@ -366,7 +366,18 @@ public:
if( globalFlipX )
textProperties.m_mirrored = !textProperties.m_mirrored;
// Bitmap font is slightly smaller and slightly heavier than the stroke font so we
// compensate a bit before stroking
int saveLineWidth = lineWidth;
VECTOR2D saveGlyphSize = textProperties.m_glyphSize;
{
lineWidth *= 1.2;
textProperties.m_glyphSize = textProperties.m_glyphSize * 0.8;
StrokeText( aText, aPosition, aRotationAngle );
}
lineWidth = saveLineWidth;
textProperties.m_glyphSize = saveGlyphSize;
if( globalFlipX )
textProperties.m_mirrored = !textProperties.m_mirrored;