Support text knockouts in non-copper zones.
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40fd8860fe
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f6dac9eb13
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@ -960,7 +960,7 @@ void ZONE_FILLER::subtractHigherPriorityZones( const ZONE* aZone, PCB_LAYER_ID a
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SHAPE_POLY_SET d = a; \
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d.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE ); \
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d.Fracture( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE ); \
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aRawPolys = d; \
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aFillPolys = d; \
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return false; \
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} \
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}
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@ -977,11 +977,9 @@ void ZONE_FILLER::subtractHigherPriorityZones( const ZONE* aZone, PCB_LAYER_ID a
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* 5 - Removes unconnected copper islands, deleting any affected spokes
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* 6 - Adds in the remaining spokes
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*/
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bool ZONE_FILLER::fillCopperZone( const ZONE* aZone,
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PCB_LAYER_ID aLayer, PCB_LAYER_ID aDebugLayer,
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bool ZONE_FILLER::fillCopperZone( const ZONE* aZone, PCB_LAYER_ID aLayer, PCB_LAYER_ID aDebugLayer,
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const SHAPE_POLY_SET& aSmoothedOutline,
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const SHAPE_POLY_SET& aMaxExtents,
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SHAPE_POLY_SET& aRawPolys )
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const SHAPE_POLY_SET& aMaxExtents, SHAPE_POLY_SET& aFillPolys )
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{
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m_maxError = m_board->GetDesignSettings().m_MaxError;
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@ -1010,14 +1008,14 @@ bool ZONE_FILLER::fillCopperZone( const ZONE* aZone,
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std::deque<SHAPE_LINE_CHAIN> thermalSpokes;
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SHAPE_POLY_SET clearanceHoles;
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aRawPolys = aSmoothedOutline;
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DUMP_POLYS_TO_COPPER_LAYER( aRawPolys, In1_Cu, wxT( "smoothed-outline" ) );
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aFillPolys = aSmoothedOutline;
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DUMP_POLYS_TO_COPPER_LAYER( aFillPolys, In1_Cu, wxT( "smoothed-outline" ) );
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if( m_progressReporter && m_progressReporter->IsCancelled() )
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return false;
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knockoutThermalReliefs( aZone, aLayer, aRawPolys, thermalConnectionPads, noConnectionPads );
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DUMP_POLYS_TO_COPPER_LAYER( aRawPolys, In2_Cu, wxT( "minus-thermal-reliefs" ) );
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knockoutThermalReliefs( aZone, aLayer, aFillPolys, thermalConnectionPads, noConnectionPads );
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DUMP_POLYS_TO_COPPER_LAYER( aFillPolys, In2_Cu, wxT( "minus-thermal-reliefs" ) );
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if( m_progressReporter && m_progressReporter->IsCancelled() )
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return false;
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@ -1036,7 +1034,7 @@ bool ZONE_FILLER::fillCopperZone( const ZONE* aZone,
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// Create a temporary zone that we can hit-test spoke-ends against. It's only temporary
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// because the "real" subtract-clearance-holes has to be done after the spokes are added.
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static const bool USE_BBOX_CACHES = true;
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SHAPE_POLY_SET testAreas = aRawPolys;
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SHAPE_POLY_SET testAreas = aFillPolys;
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testAreas.BooleanSubtract( clearanceHoles, SHAPE_POLY_SET::PM_FAST );
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DUMP_POLYS_TO_COPPER_LAYER( testAreas, In4_Cu, wxT( "minus-clearance-holes" ) );
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@ -1070,7 +1068,7 @@ bool ZONE_FILLER::fillCopperZone( const ZONE* aZone,
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if( m_debugZoneFiller )
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debugSpokes.AddOutline( spoke );
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aRawPolys.AddOutline( spoke );
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aFillPolys.AddOutline( spoke );
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continue;
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}
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@ -1090,7 +1088,7 @@ bool ZONE_FILLER::fillCopperZone( const ZONE* aZone,
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if( m_debugZoneFiller )
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debugSpokes.AddOutline( spoke );
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aRawPolys.AddOutline( spoke );
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aFillPolys.AddOutline( spoke );
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break;
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}
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}
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@ -1101,14 +1099,14 @@ bool ZONE_FILLER::fillCopperZone( const ZONE* aZone,
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if( m_progressReporter && m_progressReporter->IsCancelled() )
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return false;
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aRawPolys.BooleanSubtract( clearanceHoles, SHAPE_POLY_SET::PM_FAST );
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DUMP_POLYS_TO_COPPER_LAYER( aRawPolys, In8_Cu, wxT( "after-spoke-trimming" ) );
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aFillPolys.BooleanSubtract( clearanceHoles, SHAPE_POLY_SET::PM_FAST );
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DUMP_POLYS_TO_COPPER_LAYER( aFillPolys, In8_Cu, wxT( "after-spoke-trimming" ) );
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// Prune features that don't meet minimum-width criteria
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if( half_min_width - epsilon > epsilon )
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aRawPolys.Deflate( half_min_width - epsilon, numSegs, cornerStrategy );
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aFillPolys.Deflate( half_min_width - epsilon, numSegs, cornerStrategy );
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DUMP_POLYS_TO_COPPER_LAYER( aRawPolys, In9_Cu, wxT( "deflated" ) );
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DUMP_POLYS_TO_COPPER_LAYER( aFillPolys, In9_Cu, wxT( "deflated" ) );
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if( m_progressReporter && m_progressReporter->IsCancelled() )
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return false;
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@ -1116,7 +1114,7 @@ bool ZONE_FILLER::fillCopperZone( const ZONE* aZone,
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// Now remove the non filled areas due to the hatch pattern
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if( aZone->GetFillMode() == ZONE_FILL_MODE::HATCH_PATTERN )
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{
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if( !addHatchFillTypeOnZone( aZone, aLayer, aDebugLayer, aRawPolys ) )
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if( !addHatchFillTypeOnZone( aZone, aLayer, aDebugLayer, aFillPolys ) )
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return false;
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}
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@ -1125,22 +1123,98 @@ bool ZONE_FILLER::fillCopperZone( const ZONE* aZone,
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// Re-inflate after pruning of areas that don't meet minimum-width criteria
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if( half_min_width - epsilon > epsilon )
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aRawPolys.Inflate( half_min_width - epsilon, numSegs, cornerStrategy );
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aFillPolys.Inflate( half_min_width - epsilon, numSegs, cornerStrategy );
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DUMP_POLYS_TO_COPPER_LAYER( aRawPolys, In15_Cu, wxT( "after-reinflating" ) );
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DUMP_POLYS_TO_COPPER_LAYER( aFillPolys, In15_Cu, wxT( "after-reinflating" ) );
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// Ensure additive changes (thermal stubs and particularly inflating acute corners) do not
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// add copper outside the zone boundary or inside the clearance holes
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aRawPolys.BooleanIntersection( aMaxExtents, SHAPE_POLY_SET::PM_FAST );
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DUMP_POLYS_TO_COPPER_LAYER( aRawPolys, In16_Cu, wxT( "after-trim-to-outline" ) );
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aRawPolys.BooleanSubtract( clearanceHoles, SHAPE_POLY_SET::PM_FAST );
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DUMP_POLYS_TO_COPPER_LAYER( aRawPolys, In17_Cu, wxT( "after-trim-to-clearance-holes" ) );
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aFillPolys.BooleanIntersection( aMaxExtents, SHAPE_POLY_SET::PM_FAST );
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DUMP_POLYS_TO_COPPER_LAYER( aFillPolys, In16_Cu, wxT( "after-trim-to-outline" ) );
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aFillPolys.BooleanSubtract( clearanceHoles, SHAPE_POLY_SET::PM_FAST );
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DUMP_POLYS_TO_COPPER_LAYER( aFillPolys, In17_Cu, wxT( "after-trim-to-clearance-holes" ) );
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// Lastly give any same-net but higher-priority zones control over their own area.
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subtractHigherPriorityZones( aZone, aLayer, aRawPolys );
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DUMP_POLYS_TO_COPPER_LAYER( aRawPolys, In18_Cu, wxT( "minus-higher-priority-zones" ) );
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subtractHigherPriorityZones( aZone, aLayer, aFillPolys );
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DUMP_POLYS_TO_COPPER_LAYER( aFillPolys, In18_Cu, wxT( "minus-higher-priority-zones" ) );
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aRawPolys.Fracture( SHAPE_POLY_SET::PM_FAST );
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aFillPolys.Fracture( SHAPE_POLY_SET::PM_FAST );
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return true;
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}
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bool ZONE_FILLER::fillNonCopperZone( const ZONE* aZone, PCB_LAYER_ID aLayer,
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const SHAPE_POLY_SET& aSmoothedOutline,
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SHAPE_POLY_SET& aFillPolys )
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{
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BOARD_DESIGN_SETTINGS& bds = m_board->GetDesignSettings();
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EDA_RECT zone_boundingbox = aZone->GetCachedBoundingBox();
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SHAPE_POLY_SET clearanceHoles;
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long ticker = 0;
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auto checkForCancel =
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[&ticker]( PROGRESS_REPORTER* aReporter ) -> bool
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{
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return aReporter && ( ticker++ % 50 ) == 0 && aReporter->IsCancelled();
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};
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auto knockoutGraphicClearance =
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[&]( BOARD_ITEM* aItem )
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{
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if( aItem->IsKnockout() && aItem->IsOnLayer( aLayer )
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&& aItem->GetBoundingBox().Intersects( zone_boundingbox ) )
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{
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DRC_CONSTRAINT cc = bds.m_DRCEngine->EvalRules( MECHANICAL_CLEARANCE_CONSTRAINT,
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aZone, aItem, aLayer );
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addKnockout( aItem, aLayer, cc.GetValue().Min(), false, clearanceHoles );
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}
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};
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for( FOOTPRINT* footprint : m_board->Footprints() )
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{
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if( checkForCancel( m_progressReporter ) )
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return false;
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knockoutGraphicClearance( &footprint->Reference() );
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knockoutGraphicClearance( &footprint->Value() );
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for( BOARD_ITEM* item : footprint->GraphicalItems() )
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knockoutGraphicClearance( item );
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}
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for( BOARD_ITEM* item : m_board->Drawings() )
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{
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if( checkForCancel( m_progressReporter ) )
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return false;
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knockoutGraphicClearance( item );
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}
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aFillPolys = aSmoothedOutline;
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aFillPolys.BooleanSubtract( clearanceHoles, SHAPE_POLY_SET::PM_FAST );
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// Features which are min_width should survive pruning; features that are *less* than
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// min_width should not. Therefore we subtract epsilon from the min_width when
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// deflating/inflating.
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int half_min_width = aZone->GetMinThickness() / 2;
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int epsilon = Millimeter2iu( 0.001 );
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int numSegs = GetArcToSegmentCount( half_min_width, m_maxError, FULL_CIRCLE );
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aFillPolys.Deflate( half_min_width - epsilon, numSegs );
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// Remove the non filled areas due to the hatch pattern
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if( aZone->GetFillMode() == ZONE_FILL_MODE::HATCH_PATTERN )
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{
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if( !addHatchFillTypeOnZone( aZone, aLayer, aLayer, aFillPolys ) )
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return false;
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}
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// Re-inflate after pruning of areas that don't meet minimum-width criteria
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if( half_min_width - epsilon > epsilon )
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aFillPolys.Inflate( half_min_width - epsilon, numSegs );
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aFillPolys.Fracture( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
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return true;
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}
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@ -1176,27 +1250,8 @@ bool ZONE_FILLER::fillSingleZone( ZONE* aZone, PCB_LAYER_ID aLayer, SHAPE_POLY_S
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}
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else
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{
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// Features which are min_width should survive pruning; features that are *less* than
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// min_width should not. Therefore we subtract epsilon from the min_width when
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// deflating/inflating.
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int half_min_width = aZone->GetMinThickness() / 2;
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int epsilon = Millimeter2iu( 0.001 );
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int numSegs = GetArcToSegmentCount( half_min_width, m_maxError, FULL_CIRCLE );
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smoothedPoly.Deflate( half_min_width - epsilon, numSegs );
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// Remove the non filled areas due to the hatch pattern
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if( aZone->GetFillMode() == ZONE_FILL_MODE::HATCH_PATTERN )
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addHatchFillTypeOnZone( aZone, aLayer, debugLayer, smoothedPoly );
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// Re-inflate after pruning of areas that don't meet minimum-width criteria
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if( half_min_width - epsilon > epsilon )
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smoothedPoly.Inflate( half_min_width - epsilon, numSegs );
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aFillPolys = smoothedPoly;
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aFillPolys.Fracture( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
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aZone->SetNeedRefill( false );
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if( fillNonCopperZone( aZone, aLayer, smoothedPoly, aFillPolys ) )
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aZone->SetNeedRefill( false );
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}
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return true;
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@ -1324,7 +1379,7 @@ void ZONE_FILLER::buildThermalSpokes( const ZONE* aZone, PCB_LAYER_ID aLayer,
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bool ZONE_FILLER::addHatchFillTypeOnZone( const ZONE* aZone, PCB_LAYER_ID aLayer,
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PCB_LAYER_ID aDebugLayer, SHAPE_POLY_SET& aRawPolys )
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PCB_LAYER_ID aDebugLayer, SHAPE_POLY_SET& aFillPolys )
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{
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// Build grid:
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@ -1340,7 +1395,7 @@ bool ZONE_FILLER::addHatchFillTypeOnZone( const ZONE* aZone, PCB_LAYER_ID aLayer
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int linethickness = thickness - aZone->GetMinThickness();
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int gridsize = thickness + aZone->GetHatchGap();
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SHAPE_POLY_SET filledPolys = aRawPolys;
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SHAPE_POLY_SET filledPolys = aFillPolys;
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// Use a area that contains the rotated bbox by orientation, and after rotate the result
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// by -orientation.
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if( !aZone->GetHatchOrientation().IsZero() )
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@ -1462,7 +1517,7 @@ bool ZONE_FILLER::addHatchFillTypeOnZone( const ZONE* aZone, PCB_LAYER_ID aLayer
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// The fill has already been deflated to ensure GetMinThickness() so we just have to
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// account for anything beyond that.
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SHAPE_POLY_SET deflatedFilledPolys = aRawPolys;
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SHAPE_POLY_SET deflatedFilledPolys = aFillPolys;
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deflatedFilledPolys.Deflate( outline_margin - aZone->GetMinThickness(), 16 );
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holes.BooleanIntersection( deflatedFilledPolys, SHAPE_POLY_SET::PM_FAST );
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DUMP_POLYS_TO_COPPER_LAYER( holes, In11_Cu, wxT( "fill-clipped-hatch-holes" ) );
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@ -1545,8 +1600,8 @@ bool ZONE_FILLER::addHatchFillTypeOnZone( const ZONE* aZone, PCB_LAYER_ID aLayer
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// create grid. Use SHAPE_POLY_SET::PM_STRICTLY_SIMPLE to
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// generate strictly simple polygons needed by Gerber files and Fracture()
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aRawPolys.BooleanSubtract( aRawPolys, holes, SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
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DUMP_POLYS_TO_COPPER_LAYER( aRawPolys, In14_Cu, wxT( "after-hatching" ) );
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aFillPolys.BooleanSubtract( aFillPolys, holes, SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
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DUMP_POLYS_TO_COPPER_LAYER( aFillPolys, In14_Cu, wxT( "after-hatching" ) );
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return true;
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}
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@ -88,8 +88,10 @@ private:
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*/
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bool fillCopperZone( const ZONE* aZone, PCB_LAYER_ID aLayer, PCB_LAYER_ID aDebugLayer,
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const SHAPE_POLY_SET& aSmoothedOutline,
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const SHAPE_POLY_SET& aMaxExtents, SHAPE_POLY_SET& aRawPolys );
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const SHAPE_POLY_SET& aMaxExtents, SHAPE_POLY_SET& aFillPolys );
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bool fillNonCopperZone( const ZONE* aZone, PCB_LAYER_ID aLayer,
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const SHAPE_POLY_SET& aSmoothedOutline, SHAPE_POLY_SET& aFillPolys );
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/**
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* Function buildThermalSpokes
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* Constructs a list of all thermal spokes for the given zone.
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@ -108,7 +110,7 @@ private:
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* @param aFillPolys: A reference to a SHAPE_POLY_SET buffer to store polygons with no holes
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* (holes are linked to main outline by overlapping segments, and these polygons are shrunk
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* by aZone->GetMinThickness() / 2 to be drawn with a outline thickness = aZone->GetMinThickness()
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* aFinalPolys are polygons that will be drawn on screen and plotted
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* aFillPolys are polygons that will be drawn on screen and plotted
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*/
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bool fillSingleZone( ZONE* aZone, PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aFillPolys );
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@ -116,11 +118,11 @@ private:
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* for zones having the ZONE_FILL_MODE::ZONE_FILL_MODE::HATCH_PATTERN, create a grid pattern
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* in filled areas of aZone, giving to the filled polygons a fill style like a grid
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* @param aZone is the zone to modify
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* @param aRawPolys: A reference to a SHAPE_POLY_SET buffer containing the initial
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* @param aFillPolys: A reference to a SHAPE_POLY_SET buffer containing the initial
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* filled areas, and after adding the grid pattern, the modified filled areas with holes
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*/
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bool addHatchFillTypeOnZone( const ZONE* aZone, PCB_LAYER_ID aLayer, PCB_LAYER_ID aDebugLayer,
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SHAPE_POLY_SET& aRawPolys );
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SHAPE_POLY_SET& aFillPolys );
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BOARD* m_board;
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SHAPE_POLY_SET m_boardOutline; // the board outlines, if exists
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