Cleanup compiling doc, added mac-osx
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--== How to build kicad ==--
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Compiling KiCad from Source
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First Written: 19-Dec-2007
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===========================
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Last Revised: 13-May-2009
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KiCad Documentation Team
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Last revised on 31-Jan-2010 by Jerry Jacobs
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Introduction
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------------
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This is a generic guide how to compile kicad from scratch. On windows and linux.
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If you need something more distribution specific or the experimental mac-osx port
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read the other documents in the Documentation/compiling folder.
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Kicad needs wxWidgets, the multi platform G.U.I.
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Installation of Tools
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---------------------
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On windows:
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Perform these steps in sequence. (Platform specific details are given in
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Get msys and mingw here:
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sections below.)
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1) If windows, then install "msys" and "mingw".
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2) If linux, then install "mesa".
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3) Make sure g++ and "make" are in your path.
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4) Install wxWidgets [and build it if on windows].
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5) Install zlib [and build it if on windows].
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6) Install CMAKE
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7) Install Boost C++ Template Libraries (*.hpp files)
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8) Install the kicad source tree.
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9) Use cmake to build the kicad makefiles.
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10) Use make to build and install kicad.
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11) Making a "Debug" build.
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12) Variables for fine-tuning the build process.
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===== Step Details ====================================================
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1) If windows, then install "msys" and "mingw".
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Skip this step if on a Unix box. Get msys and mingw here:
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http://mingw.org/
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http://mingw.org/
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msys sets up a development environment that allows the bash shell to run.
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msys sets up a development environment that allows the bash shell to run.
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mingw are a set of tools that run on windows or under msys. You will need
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mingw are a set of tools that run on windows or under msys. You will need
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at least the following mingw packages: make, gcc, g++, binutils, autoconf, and
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at least the following mingw packages: make, gcc, g++, binutils, autoconf, and
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automake.
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automake.
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On linux:
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-----------------------------------------------------------------------------
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Install "mesa". Use your package manager to install the
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development libaries.
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2) If linux, install "mesa". Use your package manager to install the
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development libaries.
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-----------------------------------------------------------------------------
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3) Make sure g++ and "make" are in your path.
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Tools in PATH
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-------------
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Make sure g++, make and other tools are in your path.
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If windows, then try running g++ and make from within your msys bash shell.
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If windows, then try running g++ and make from within your msys bash shell.
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-----------------------------------------------------------------------------
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Install or Build wxWidgets
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--------------------------
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4) Install wxWidgets [and build it if on windows].
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If on windows, download
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If on windows, download
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http://prdownloads.sourceforge.net/wxwindows/wxMSW-2.8.8.zip or a newer version.
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http://sourceforge.net/projects/wxwindows/files/wxAll/2.8.10/wxWidgets-2.8.10.zip/download
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or a newer version.
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Start msys so you have a bash shell. Decide where your wxWidgets build directory
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Start msys so you have a bash shell. Decide where your wxWidgets build directory
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will be. It must be where you can access it from within the msys environment,
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will be. It must be where you can access it from within the msys environment,
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such as home/<user>. Edit your msys/1.0/etc/fstab file if needed to provide
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such as home/<user>. Edit your msys/1.0/etc/fstab file if needed to provide
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@ -66,17 +48,21 @@ there, and then:
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mkdir build-release
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mkdir build-release
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mkdir build-debug
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mkdir build-debug
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-- release
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.Release
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----
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cd build-release
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cd build-release
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../configure --enable-unicode --enable-monolithic --disable-shared --with-msw --with-opengl
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../configure --enable-unicode --enable-monolithic --disable-shared --with-msw --with-opengl
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make
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make
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make install
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make install
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----
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-- debug
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.Debug
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----
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cd build-debug
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cd build-debug
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../configure --enable-unicode --enable-monolithic --enable-debug --enable-debug_gdb --disable-shared --with-msw --with-opengl
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../configure --enable-unicode --enable-monolithic --enable-debug --enable-debug_gdb --disable-shared --with-msw --with-opengl
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make
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make
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make install
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make install
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----
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I think the default is to install into /usr/local/wxMSW-2.8.8. You can probably
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I think the default is to install into /usr/local/wxMSW-2.8.8. You can probably
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pass --prefix=<wxInstallDir> to configure above to change where "make install"
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pass --prefix=<wxInstallDir> to configure above to change where "make install"
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@ -94,10 +80,8 @@ alternative is to build static libaries from source. Verify that wx-config is in
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your path by running it from a command prompt. Linux users then go to next step.
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your path by running it from a command prompt. Linux users then go to next step.
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-----------------------------------------------------------------------------
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Install or Build zlib
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---------------------
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5) Install zlib [and build it if on windows].
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If on windows, download http://www.zlib.net/zlib123.zip or a newer version.
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If on windows, download http://www.zlib.net/zlib123.zip or a newer version.
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Start msys so you have a bash shell. Decide where your zlib build directory
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Start msys so you have a bash shell. Decide where your zlib build directory
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will be. It must be where you can access it from within the msys environment,
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will be. It must be where you can access it from within the msys environment,
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@ -113,20 +97,17 @@ build directory. Change directories into there, and then:
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If linux, use your package manager to install zlib pre-built binaries.
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If linux, use your package manager to install zlib pre-built binaries.
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Note (JP Charras):
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Note (JP Charras):
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Under Linux, zlib is usually installed.
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Under Linux, zlib is usually installed.
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If it is not found by the wxWidget installation, wxWidgets creates an alternate zlib library.
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If it is not found by the wxWidget installation, wxWidgets creates an alternate zlib library.
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Under Windows, if zlib is not installed, my cmake build will try to use the
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Under Windows, if zlib is not installed, my cmake build will try to use the
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wxWidgets zlib build. So, under windows kicad build should work without
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wxWidgets zlib build. So, under windows kicad build should work without
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zlib install.
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zlib install.
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If you are using the wxWidget zlib, make sure that the wxWidgets/src/zlib directory is copied
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If you are using the wxWidget zlib, make sure that the wxWidgets/src/zlib directory is copied
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to ${wxWidgets_ROOT_DIR}/src/zlib
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to ${wxWidgets_ROOT_DIR}/src/zlib
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-----------------------------------------------------------------------------
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6) Install CMAKE.
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Install CMake
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-------------
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If windows, download the installation binary for windows from cmake.org.
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If windows, download the installation binary for windows from cmake.org.
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Install that and choose to add cmake to your path during installation. You
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Install that and choose to add cmake to your path during installation. You
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will have to restart and command shells for the new path to take effect.
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will have to restart and command shells for the new path to take effect.
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@ -139,43 +120,13 @@ or later. If only an older one is available in your package repository, build
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command prompt.
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command prompt.
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-----------------------------------------------------------------------------
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Obtain Sources
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--------------
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7) Install Boost C++ Libraries
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Under linux, boost is already installed, but can be too old.
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If this is the case, you *must* update boost.
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Go to http://www.boost.org/ dowlload the latest version of boost.
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unzip (or untar) boots file.
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under Windows, files can be installed (unzipped) everywhere, but when create
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makefiles using cmake, you will have a message saying boost is not found,
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something like:
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-- Check for installed Boost -- not found
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CMake Error at CMakeModules/CheckFindPackageResult.cmake:6 (message):
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Boost was not found - it is required to build Kicad
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Edit the CMakeCache.txt file to replace the Boost_INCLUDE_DIR "notfound" value by the right value:
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You must find a line like
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//Path to a file.
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Boost_INCLUDE_DIR:PATH=Boost_INCLUDE_DIR-NOTFOUND
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and edit it to set the right path, something like:
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Boost_INCLUDE_DIR:PATH=f:/boost/boost
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(on my computer boost is unzipper in f:\boost, and boost installed files are
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in f:\boost\boost)
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-----------------------------------------------------------------------------
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8) Install the kicad source tree.
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You can use the subversion repository or a tar file for this. See the wiki.
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You can use the subversion repository or a tar file for this. See the wiki.
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-----------------------------------------------------------------------------
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Create Makefiles with CMake
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---------------------------
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9) Use cmake to create the kicad makefiles.
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If windows, go into your msys shell. Linux and windows users both then make
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If windows, go into your msys shell. Linux and windows users both then make
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two "out of source" build directories:
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two "out of source" build directories:
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cd <kicadSource>
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cd <kicadSource>
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@ -197,21 +148,8 @@ gives the final install directory. If not what you want, edit it with a text
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editor and re-run the same cmake command again, but with no
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editor and re-run the same cmake command again, but with no
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-DCMAKE_INSTALL_PREFIX given on the command line.
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-DCMAKE_INSTALL_PREFIX given on the command line.
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CMake will try and find the boost header files and will often fail. If it
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Compiling with Make
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fails, you will have to edit your CMakeCache.txt file manually and set your
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------------------~
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Boost_INCLUDE_DIR:PATH=/svn/boost-trunk
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setting to point to the base of the boost installation directory. Account
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for the fact that the boost #include references use a <boost/..> type prefix.
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Example C++ code: #include <boost/ptr_container/ptr_vector.hpp> and please
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notice the leading <boost/ in the path.
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So point your Boost_INCLUDE_DIR:PATH= variable to a directory above the
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"boost" directory.
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-----------------------------------------------------------------------------
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10) Use make to build and install kicad.
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You compile Kicad here. You will only need to do step 8) again when one of the
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You compile Kicad here. You will only need to do step 8) again when one of the
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CMakeLists.txt files change. If windows, you must be in your msys shell.
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CMakeLists.txt files change. If windows, you must be in your msys shell.
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On either platform then:
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On either platform then:
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@ -223,10 +161,8 @@ On either platform then:
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You are now done unless you want to make a Debug build.
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You are now done unless you want to make a Debug build.
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-----------------------------------------------------------------------------
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Compiling a Debug version
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-------------------------
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11) Making a "Debug" build.
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cd <kicadSource>/build/debug
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cd <kicadSource>/build/debug
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On either cmake command line shown below, you can optionally include
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On either cmake command line shown below, you can optionally include
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make
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make
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-----------------------------------------------------------------------------
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Fine-tune Build Process
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-----------------------
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12) Variables for fine-tuning the build process.
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These should be set from command line:
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These should be set from command line:
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CMAKE_BUILD_TYPE Release/Debug (REQUIRED)
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CMAKE_BUILD_TYPE Release/Debug (REQUIRED)
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@ -258,7 +192,6 @@ These should be set from command line:
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wxWidgets_USE_STATIC ON/OFF (OPTIONAL)
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wxWidgets_USE_STATIC ON/OFF (OPTIONAL)
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CMAKE_VERBOSE_MAKEFILE ON/OFF (OPTIONAL)
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CMAKE_VERBOSE_MAKEFILE ON/OFF (OPTIONAL)
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Turns ON/OFF verbose build messages.
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Turns ON/OFF verbose build messages.
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You can also pass VERBOSE=1 to make for the same effect.
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You can also pass VERBOSE=1 to make for the same effect.
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@ -269,10 +202,5 @@ These should be set from command line:
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KICAD_PYTHON ON/OFF
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KICAD_PYTHON ON/OFF
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-----------------------------------------------------------------------------
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Note: that it is easy to build only a specific binary such as pcbnew alone:
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Note: that it is easy to build only a specific binary such as pcbnew alone:
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make pcbnew
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make pcbnew
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-----------------------------------------------------------------------------
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@ -1,72 +0,0 @@
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Mac OSX Boost check macro error
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===============================
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Credits by Nick
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http://stuffthingsandjunk.blogspot.com/2009/02/kicad-osx-nightlies-fixed.html
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The following files have to be patched to remove the check macro error on OSX
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build. This is also for Boost 1.40.0 !
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This patch is added on revision 2033 (kicad/include/boost directory!)
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So if upgrading to new version apply this if you get the same error.
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See below snippets of the two files that have to be edit.
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Just subsitude check with check_ in both files.
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boost/ptr_container/detail/static_move_ptr.hpp
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----------------------------------------------
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% diff /temp/boost_1_37_0/boost/ptr_container/detail/static_move_ptr.hpp
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/temp/kicad-sources/boost/ptr_container/detail/static_move_ptr.hpp
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154c155
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< void check(const static_move_ptr& ptr)
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---
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> void check_(const static_move_ptr& ptr)
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boost/detail/is_incrementable.hpp
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---------------------------------
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% diff /temp/boost_1_37_0/boost/detail/is_incrementable.hpp
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/temp/kicad-sources/boost/detail/is_incrementable.hpp
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68c68
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< char (& check(tag) )[2];
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---
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> char (& check_(tag) )[2];
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71c71
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< char check(T const&);
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---
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> char check_(T const&);
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81c81
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< , value = sizeof(is_incrementable_::check(BOOST_comma(++x,0))) == 1
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---
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> , value = sizeof(is_incrementable_::check_(BOOST_comma(++x,0))) ==
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> 1
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92c92
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< , value = sizeof(is_incrementable_::check(BOOST_comma(x++,0))) == 1
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---
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> , value = sizeof(is_incrementable_::check_(BOOST_comma(x++,0))) ==
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> 1
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The error was
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-------------
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In file included from
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/temp/kicad-sources/boost_1_38_0/boost/ptr_container/detail/reversible_ptr_container.hpp:22In
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file included from
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/temp/kicad-sources/boost_1_38_0/boost/ptr_container/detail/reversible_ptr_container.hpp:22,
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from
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/temp/kicad-sources/boost_1_38_0/boost/ptr_container/ptr_sequence_adapter.hpp:20,
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from
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/temp/kicad-sources/boost_1_38_0/boost/ptr_container/ptr_vector.hpp:20,
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from
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/temp/kicad-sources/kicad/include/board_item_struct.h:9,
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from /temp/kicad-sources/kicad/include/pcbstruct.h:10,
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from /temp/kicad-sources/kicad/3d-viewer/3d_viewer.h:29,
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from /temp/kicad-sources/kicad/3d-viewer/3d_aux.cpp:23:
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/temp/kicad-sources/boost_1_38_0/boost/ptr_container/detail/static_move_ptr.hpp:154:50:
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error: macro "check" passed 2 arguments, but takes just 1
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@ -0,0 +1,92 @@
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Compiling KiCad on Apple Mac OS X
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=================================
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First written: 2010-01-31
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Last edited by: Jerry Jacobs <xor.gate.engineering[at]gmail[dot]com>
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Snow Leopard
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------------
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Requirements
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* XCode Tools (http://developer.apple.com/tools/xcode)
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* CMake (http://www.cmake.org)
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* wxWidgets 2.9 (http://www.wxwidgets.org/downloads)
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* Doxygen (http://www.doxygen.nl)
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Building wxWidgets 2.9
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~~~~~~~~~~~~~~~~~~~~~~
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If you have problems that the 64bits library is not build you should add in
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the configure file:
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At time of writing (2009-01-16) this is on line 18381
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changing this: OSX_UNIV_OPTS="-arch ppc -arch i386"
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||||||
|
into this: OSX_UNIV_OPTS="-arch ppc -arch i386 -arch x86_64"
|
||||||
|
|
||||||
|
Building a universal monolib wxWidgets 2.9 with the following parameters:
|
||||||
|
./configure --enable-unicode=yes --enable-shared=no --enable-monolithic --with-opengl \
|
||||||
|
--enable-universal_binary --enable-aui --enable-debug --with-osx_cocoa --with-macosx \
|
||||||
|
--with-macosx-sdk=/Developer/SDKs/MacOSX10.5.sdk/ --prefix=/opt/wxwidgets-svn
|
||||||
|
|
||||||
|
If you dont need the debugging symbols then you can remove the --enable-debug parameter.
|
||||||
|
|
||||||
|
Compiling and installing:
|
||||||
|
make
|
||||||
|
sudo make install
|
||||||
|
|
||||||
|
|
||||||
|
Building KiCad
|
||||||
|
~~~~~~~~~~~~~~
|
||||||
|
Extract the sources or get them from subversion.
|
||||||
|
|
||||||
|
user@mac-osx$ cmake .
|
||||||
|
|
||||||
|
Regarding Kicad the only things i've changed are the Variables
|
||||||
|
in the generated CMakeCache.txt
|
||||||
|
|
||||||
|
It depends on which CMake version you use:
|
||||||
|
|
||||||
|
//Flags used by the compiler during all build types.
|
||||||
|
//This fixes also BOOST macro errors
|
||||||
|
CMAKE_CXX_FLAGS:STRING=-D__ASSERTMACROS__
|
||||||
|
|
||||||
|
//Build architectures for OSX
|
||||||
|
CMAKE_OSX_ARCHITECTURES:STRING=x86_64 -arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.5.sdk/ -mmacosx-version-min=10.5
|
||||||
|
|
||||||
|
//The product will be built against the headers and libraries located
|
||||||
|
// inside the indicated SDK.
|
||||||
|
CMAKE_OSX_SYSROOT:PATH=/Developer/SDKs/MacOSX10.5.sdk
|
||||||
|
|
||||||
|
//Minimum OS X version to target for deployment (at runtime); newer
|
||||||
|
// APIs weak linked. Set to empty string for default value.
|
||||||
|
CMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.5
|
||||||
|
|
||||||
|
Or:
|
||||||
|
|
||||||
|
CMAKE_OSX_ARCHITECTURE = x86_64 -arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.5.sdk/ -mmacosx-version-min=10.5
|
||||||
|
CMAKE_OSX_SYSROOT = /Developer/SDKs/MacOSX10.5.sdk
|
||||||
|
CMAKE_CXX_FLAGS = -D__ASSERTMACROS__
|
||||||
|
|
||||||
|
|
||||||
|
Then we invoke make:
|
||||||
|
user@mac-osx$ make
|
||||||
|
|
||||||
|
Known Problems
|
||||||
|
~~~~~~~~~~~~~~
|
||||||
|
In file included from
|
||||||
|
/temp/kicad-sources/boost_1_38_0/boost/ptr_container/detail/reversible_ptr_container.hpp:22In
|
||||||
|
file included from
|
||||||
|
/temp/kicad-sources/boost_1_38_0/boost/ptr_container/detail/reversible_ptr_container.hpp:22,
|
||||||
|
from
|
||||||
|
/temp/kicad-sources/boost_1_38_0/boost/ptr_container/ptr_sequence_adapter.hpp:20,
|
||||||
|
from
|
||||||
|
/temp/kicad-sources/boost_1_38_0/boost/ptr_container/ptr_vector.hpp:20,
|
||||||
|
from
|
||||||
|
/temp/kicad-sources/kicad/include/board_item_struct.h:9,
|
||||||
|
from /temp/kicad-sources/kicad/include/pcbstruct.h:10,
|
||||||
|
from /temp/kicad-sources/kicad/3d-viewer/3d_viewer.h:29,
|
||||||
|
from /temp/kicad-sources/kicad/3d-viewer/3d_aux.cpp:23:
|
||||||
|
/temp/kicad-sources/boost_1_38_0/boost/ptr_container/detail/static_move_ptr.hpp:154:50:
|
||||||
|
error: macro "check" passed 2 arguments, but takes just 1
|
||||||
|
|
||||||
|
CMAKE_CXX_FLAGS = -D__ASSERTMACROS__ fixes this :-)
|
|
@ -1,59 +0,0 @@
|
||||||
--== notes about wxWidgets problems ==--
|
|
||||||
Last Revised: 30-May-2009
|
|
||||||
|
|
||||||
|
|
||||||
Kicad needs wxWidgets, the multi platform G.U.I.
|
|
||||||
Known problems:
|
|
||||||
wxMSW:
|
|
||||||
*DO NOT* use wxMSW.2.8.1
|
|
||||||
|
|
||||||
Linux and macOSX
|
|
||||||
- Printing problems (all version).
|
|
||||||
Note old versions of wxWidgets give
|
|
||||||
very ugly results (poor printing resolution set to 72ppi)
|
|
||||||
So use a very recent version (> 2.8.8 (that also solve other bugs)
|
|
||||||
|
|
||||||
- Bad arcs (before 2.7.1).
|
|
||||||
|
|
||||||
wxWidgets patches:
|
|
||||||
|
|
||||||
|
|
||||||
*************************************************************************************
|
|
||||||
wxGTK version:
|
|
||||||
*************************************************************************************
|
|
||||||
Patch for printing wide traces that were shown with missing rounded end caps:
|
|
||||||
wxGTK-2.8.6/src/generic/dcpsg.cpp
|
|
||||||
line 1634
|
|
||||||
PsPrint( "%%EndProlog\n" );
|
|
||||||
|
|
||||||
must be
|
|
||||||
PsPrint( "%%EndProlog\n" );
|
|
||||||
PsPrint("%%BeginSetup\n");
|
|
||||||
PsPrint( "1 setlinecap\n" );
|
|
||||||
PsPrint("%%EndSetup\n");
|
|
||||||
|
|
||||||
|
|
||||||
patch for Arcs drawings
|
|
||||||
NOT NEEDED for wxWidgets 2.7.1 and later, needed for versions prior to 2.7.1)
|
|
||||||
wxGTK-2.x.y/src/gtk/dcclient.cpp
|
|
||||||
in function WindowDC::DoDrawArc
|
|
||||||
line 572 for wxWidgets 2.7.0-1:
|
|
||||||
if (m_pen.GetStyle() != wxTRANSPARENT)
|
|
||||||
{
|
|
||||||
gdk_draw_arc( m_window, m_penGC, FALSE, xxc-r, yyc-r, 2*r,2*r, alpha1, alpha2 );
|
|
||||||
|
|
||||||
gdk_draw_line( m_window, m_penGC, xx1, yy1, xxc, yyc );
|
|
||||||
gdk_draw_line( m_window, m_penGC, xxc, yyc, xx2, yy2 );
|
|
||||||
}
|
|
||||||
must be
|
|
||||||
if (m_pen.GetStyle() != wxTRANSPARENT)
|
|
||||||
{
|
|
||||||
gdk_draw_arc( m_window, m_penGC, FALSE, xxc-r, yyc-r, 2*r,2*r, alpha1, alpha2 );
|
|
||||||
|
|
||||||
if (m_brush.GetStyle() != wxTRANSPARENT)
|
|
||||||
{
|
|
||||||
gdk_draw_line( m_window, m_penGC, xx1, yy1, xxc, yyc );
|
|
||||||
gdk_draw_line( m_window, m_penGC, xxc, yyc, xx2, yy2 );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
Loading…
Reference in New Issue