Removing OpenMP

This commit finishes the removal of OpenMP from the KiCad codebase.
Removed in this commit are the OpenMP calls in 3d-viewer and
qa/polygon_triangulation as well as all references in CMakeLists.txt

std::thread is used instead for multithreaded computation
This commit is contained in:
Seth Hillbrand 2018-09-20 21:23:15 -07:00
parent 21485e6f24
commit f8784f30a8
16 changed files with 905 additions and 881 deletions

View File

@ -40,7 +40,7 @@
#include "../3d_rendering/3d_render_raytracing/accelerators/ccontainer2d.h"
#include "../3d_rendering/3d_render_raytracing/shapes3D/ccylinder.h"
#include "../3d_rendering/3d_render_raytracing/shapes3D/clayeritem.h"
#include <openmp_mutex.h>
#include <class_board.h>
#include <class_module.h>
#include <class_pad.h>
@ -845,11 +845,7 @@ void CINFO3D_VISU::AddSolidAreasShapesToContainer( const ZONE_CONTAINER* aZoneCo
PCB_LAYER_ID aLayerId )
{
// Copy the polys list because we have to simplify it
SHAPE_POLY_SET polyList = SHAPE_POLY_SET(aZoneContainer->GetFilledPolysList());
polyList.Simplify( SHAPE_POLY_SET::PM_FAST );
if( polyList.IsEmpty() )
return;
SHAPE_POLY_SET polyList = SHAPE_POLY_SET( aZoneContainer->GetFilledPolysList(), true );
// This convert the poly in outline and holes
Convert_shape_line_polygon_to_triangles( polyList,

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@ -40,7 +40,7 @@
#include "../3d_rendering/3d_render_raytracing/accelerators/ccontainer2d.h"
#include "../3d_rendering/3d_render_raytracing/shapes3D/ccylinder.h"
#include "../3d_rendering/3d_render_raytracing/shapes3D/clayeritem.h"
#include <openmp_mutex.h>
#include <class_board.h>
#include <class_module.h>
#include <class_pad.h>
@ -52,6 +52,9 @@
#include <trigo.h>
#include <utility>
#include <vector>
#include <thread>
#include <algorithm>
#include <atomic>
#include <profile.h>
@ -788,36 +791,43 @@ void CINFO3D_VISU::createLayers( REPORTER *aStatusTextReporter )
// Add zones objects
// /////////////////////////////////////////////////////////////////////
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
std::atomic<size_t> nextZone( 0 );
std::atomic<size_t> threadsFinished( 0 );
size_t parallelThreadCount = std::max<size_t>( std::thread::hardware_concurrency(), 2 );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
if( aStatusTextReporter )
aStatusTextReporter->Report( wxString::Format( _( "Create zones of layer %s" ),
LSET::Name( curr_layer_id ) ) );
wxASSERT( m_layers_container2D.find( curr_layer_id ) != m_layers_container2D.end() );
CBVHCONTAINER2D *layerContainer = m_layers_container2D[curr_layer_id];
// ADD COPPER ZONES
for( int ii = 0; ii < m_board->GetAreaCount(); ++ii )
std::thread t = std::thread( [&]()
{
const ZONE_CONTAINER* zone = m_board->GetArea( ii );
const PCB_LAYER_ID zonelayer = zone->GetLayer();
if( zonelayer == curr_layer_id )
for( size_t areaId = nextZone.fetch_add( 1 );
areaId < static_cast<size_t>( m_board->GetAreaCount() );
areaId = nextZone.fetch_add( 1 ) )
{
AddSolidAreasShapesToContainer( zone,
layerContainer,
curr_layer_id );
}
const ZONE_CONTAINER* zone = m_board->GetArea( areaId );
if( zone == nullptr )
break;
auto layerContainer = m_layers_container2D.find( zone->GetLayer() );
if( layerContainer != m_layers_container2D.end() )
AddSolidAreasShapesToContainer( zone, layerContainer->second,
zone->GetLayer() );
}
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
}
#ifdef PRINT_STATISTICS_3D_VIEWER
printf( "T13: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
printf( "fill zones T13: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 );
start_Time = GetRunningMicroSecs();
#endif
@ -825,29 +835,18 @@ void CINFO3D_VISU::createLayers( REPORTER *aStatusTextReporter )
GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) &&
(m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) )
{
// Add zones poly contourns
// /////////////////////////////////////////////////////////////////////
for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id];
// ADD COPPER ZONES
for( int ii = 0; ii < m_board->GetAreaCount(); ++ii )
{
const ZONE_CONTAINER* zone = m_board->GetArea( ii );
const LAYER_NUM zonelayer = zone->GetLayer();
if( zonelayer == curr_layer_id )
{
zone->TransformSolidAreasShapesToPolygonSet( *layerPoly,
segcountforcircle,
correctionFactor );
}
}
if( zone == nullptr )
break;
auto layerContainer = m_layers_poly.find( zone->GetLayer() );
if( layerContainer != m_layers_poly.end() )
zone->TransformSolidAreasShapesToPolygonSet( *layerContainer->second, segcountforcircle, correctionFactor );
}
}
@ -865,22 +864,35 @@ void CINFO3D_VISU::createLayers( REPORTER *aStatusTextReporter )
if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) &&
(m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) )
{
const int nLayers = layer_id.size();
std::atomic<size_t> nextItem( 0 );
std::atomic<size_t> threadsFinished( 0 );
#pragma omp parallel for
for( signed int lIdx = 0; lIdx < nLayers; ++lIdx )
size_t parallelThreadCount = std::min<size_t>(
std::max<size_t>( std::thread::hardware_concurrency(), 2 ),
layer_id.size() );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
const PCB_LAYER_ID curr_layer_id = layer_id[lIdx];
std::thread t = std::thread( [&nextItem, &threadsFinished, &layer_id, this]()
{
for( size_t i = nextItem.fetch_add( 1 );
i < layer_id.size();
i = nextItem.fetch_add( 1 ) )
{
auto layerPoly = m_layers_poly.find( layer_id[i] );
wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id];
wxASSERT( layerPoly != NULL );
// This will make a union of all added contourns
layerPoly->Simplify( SHAPE_POLY_SET::PM_FAST );
if( layerPoly != m_layers_poly.end() )
// This will make a union of all added contours
layerPoly->second->Simplify( SHAPE_POLY_SET::PM_FAST );
}
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
}
#ifdef PRINT_STATISTICS_3D_VIEWER

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@ -30,6 +30,9 @@
#include "clayer_triangles.h"
#include <wx/debug.h> // For the wxASSERT
#include <mutex>
#include <thread>
#include <atomic>
CLAYER_TRIANGLE_CONTAINER::CLAYER_TRIANGLE_CONTAINER( unsigned int aNrReservedTriangles,
@ -219,8 +222,8 @@ void CLAYER_TRIANGLES::AddToMiddleContourns( const std::vector< SFVEC2F > &aCont
const SFVEC2F &v0 = aContournPoints[i + 0];
const SFVEC2F &v1 = aContournPoints[i + 1];
#pragma omp critical
{
std::lock_guard<std::mutex> lock( m_middle_layer_lock );
m_layer_middle_contourns_quads->AddQuad( SFVEC3F( v0.x, v0.y, zTop ),
SFVEC3F( v1.x, v1.y, zTop ),
SFVEC3F( v1.x, v1.y, zBot ),
@ -305,8 +308,19 @@ void CLAYER_TRIANGLES::AddToMiddleContourns( const SHAPE_POLY_SET &aPolySet,
m_layer_middle_contourns_quads->Reserve_More( nrContournPointsToReserve * 2,
true );
#pragma omp parallel for
for( signed int i = 0; i < aPolySet.OutlineCount(); ++i )
std::atomic<int> nextItem( 0 );
std::atomic<size_t> threadsFinished( 0 );
size_t parallelThreadCount = std::min<size_t>(
std::max<size_t>( std::thread::hardware_concurrency(), 2 ),
static_cast<size_t>( aPolySet.OutlineCount() ) );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
std::thread t = std::thread( [&]()
{
for( int i = nextItem.fetch_add( 1 );
i < aPolySet.OutlineCount();
i = nextItem.fetch_add( 1 ) )
{
// Add outline
const SHAPE_LINE_CHAIN& pathOutline = aPolySet.COutline( i );
@ -320,6 +334,15 @@ void CLAYER_TRIANGLES::AddToMiddleContourns( const SHAPE_POLY_SET &aPolySet,
AddToMiddleContourns( hole, zBot, zTop, aBiuTo3Du, aInvertFaceDirection );
}
}
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
}

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@ -35,6 +35,7 @@
#include <geometry/shape_line_chain.h>
#include <geometry/shape_poly_set.h>
#include <vector>
#include <mutex>
typedef std::vector< SFVEC3F > SFVEC3F_VECTOR;
@ -174,6 +175,8 @@ public:
float zTop,
bool aInvertFaceDirection );
std::mutex m_middle_layer_lock;
CLAYER_TRIANGLE_CONTAINER *m_layer_top_segment_ends;
CLAYER_TRIANGLE_CONTAINER *m_layer_top_triangles;
CLAYER_TRIANGLE_CONTAINER *m_layer_middle_contourns_quads;

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@ -29,6 +29,7 @@
#include "ccontainer2d.h"
#include <vector>
#include <mutex>
#include <boost/range/algorithm/partition.hpp>
#include <boost/range/algorithm/nth_element.hpp>
#include <wx/debug.h>
@ -46,6 +47,7 @@ CGENERICCONTAINER2D::CGENERICCONTAINER2D( OBJECT2D_TYPE aObjType )
void CGENERICCONTAINER2D::Clear()
{
std::lock_guard<std::mutex> lock( m_lock );
m_bbox.Reset();
for( LIST_OBJECT2D::iterator ii = m_objects.begin();

View File

@ -32,6 +32,7 @@
#include "../shapes2D/cobject2d.h"
#include <list>
#include <mutex>
typedef std::list<COBJECT2D *> LIST_OBJECT2D;
typedef std::list<const COBJECT2D *> CONST_LIST_OBJECT2D;
@ -52,6 +53,7 @@ public:
{
if( aObject ) // Only add if it is a valid pointer
{
std::lock_guard<std::mutex> lock( m_lock );
m_objects.push_back( aObject );
m_bbox.Union( aObject->GetBBox() );
}
@ -70,6 +72,7 @@ public:
CONST_LIST_OBJECT2D &aOutList ) const = 0;
private:
std::mutex m_lock;
};

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@ -29,6 +29,9 @@
#include <GL/glew.h>
#include <climits>
#include <atomic>
#include <thread>
#include <chrono>
#include "c3d_render_raytracing.h"
#include "mortoncodes.h"
@ -42,10 +45,6 @@
// convertLinearToSRGB
//#include <glm/gtc/color_space.hpp>
#ifdef _OPENMP
#include <omp.h>
#endif
C3D_RENDER_RAYTRACING::C3D_RENDER_RAYTRACING( CINFO3D_VISU &aSettings ) :
C3D_RENDER_BASE( aSettings ),
m_postshader_ssao( aSettings.CameraGet() )
@ -137,7 +136,7 @@ void C3D_RENDER_RAYTRACING::restart_render_state()
// Mark the blocks not processed yet
std::fill( m_blockPositionsWasProcessed.begin(),
m_blockPositionsWasProcessed.end(),
false );
0 );
}
@ -364,61 +363,58 @@ void C3D_RENDER_RAYTRACING::rt_render_tracing( GLubyte *ptrPBO ,
REPORTER *aStatusTextReporter )
{
m_isPreview = false;
wxASSERT( m_blockPositions.size() <= LONG_MAX );
const long nrBlocks = (long) m_blockPositions.size();
const unsigned startTime = GetRunningMicroSecs();
auto startTime = std::chrono::steady_clock::now();
bool breakLoop = false;
int numBlocksRendered = 0;
#pragma omp parallel for schedule(dynamic) shared(breakLoop) \
firstprivate(ptrPBO) reduction(+:numBlocksRendered) default(none)
for( long iBlock = 0; iBlock < nrBlocks; iBlock++ )
std::atomic<size_t> numBlocksRendered( 0 );
std::atomic<size_t> currentBlock( 0 );
std::atomic<size_t> threadsFinished( 0 );
size_t parallelThreadCount = std::min<size_t>(
std::max<size_t>( std::thread::hardware_concurrency(), 2 ),
m_blockPositions.size() );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
#pragma omp flush(breakLoop)
if( !breakLoop )
std::thread t = std::thread( [&]()
{
bool process_block;
// std::vector<bool> stuffs eight bools to each byte, so access to
// them can never be natively atomic.
#pragma omp critical(checkProcessBlock)
for( size_t iBlock = currentBlock.fetch_add( 1 );
iBlock < m_blockPositions.size() && !breakLoop;
iBlock = currentBlock.fetch_add( 1 ) )
{
process_block = !m_blockPositionsWasProcessed[iBlock];
m_blockPositionsWasProcessed[iBlock] = true;
}
if( process_block )
if( !m_blockPositionsWasProcessed[iBlock] )
{
rt_render_trace_block( ptrPBO, iBlock );
numBlocksRendered++;
m_blockPositionsWasProcessed[iBlock] = 1;
// Check if it spend already some time render and request to exit
// to display the progress
#ifdef _OPENMP
if( omp_get_thread_num() == 0 )
#endif
if( (GetRunningMicroSecs() - startTime) > 150000 )
{
if( std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - startTime ).count() > 150 )
breakLoop = true;
#pragma omp flush(breakLoop)
}
}
}
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
m_nrBlocksRenderProgress += numBlocksRendered;
if( aStatusTextReporter )
aStatusTextReporter->Report( wxString::Format( _( "Rendering: %.0f %%" ),
(float)(m_nrBlocksRenderProgress * 100) /
(float)nrBlocks ) );
(float)m_blockPositions.size() ) );
// Check if it finish the rendering and if should continue to a post processing
// or mark it as finished
if( m_nrBlocksRenderProgress >= nrBlocks )
if( m_nrBlocksRenderProgress >= m_blockPositions.size() )
{
if( m_settings.GetFlag( FL_RENDER_RAYTRACING_POST_PROCESSING ) )
m_rt_render_state = RT_RENDER_STATE_POST_PROCESS_SHADE;
@ -925,9 +921,17 @@ void C3D_RENDER_RAYTRACING::rt_render_post_process_shade( GLubyte *ptrPBO,
if( aStatusTextReporter )
aStatusTextReporter->Report( _("Rendering: Post processing shader") );
// Compute the shader value
#pragma omp parallel for schedule(dynamic)
for( signed int y = 0; y < (int)m_realBufferSize.y; ++y )
std::atomic<size_t> nextBlock( 0 );
std::atomic<size_t> threadsFinished( 0 );
size_t parallelThreadCount = std::max<size_t>( std::thread::hardware_concurrency(), 2 );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
std::thread t = std::thread( [&]()
{
for( size_t y = nextBlock.fetch_add( 1 );
y < m_realBufferSize.y;
y = nextBlock.fetch_add( 1 ) )
{
SFVEC3F *ptr = &m_shaderBuffer[ y * m_realBufferSize.x ];
@ -938,8 +942,14 @@ void C3D_RENDER_RAYTRACING::rt_render_post_process_shade( GLubyte *ptrPBO,
}
}
// Wait for all threads to finish
#pragma omp barrier
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
// Set next state
m_rt_render_state = RT_RENDER_STATE_POST_PROCESS_BLUR_AND_FINISH;
@ -960,8 +970,17 @@ void C3D_RENDER_RAYTRACING::rt_render_post_process_blur_finish( GLubyte *ptrPBO,
if( m_settings.GetFlag( FL_RENDER_RAYTRACING_POST_PROCESSING ) )
{
// Now blurs the shader result and compute the final color
#pragma omp parallel for schedule(dynamic)
for( signed int y = 0; y < (int)m_realBufferSize.y; ++y )
std::atomic<size_t> nextBlock( 0 );
std::atomic<size_t> threadsFinished( 0 );
size_t parallelThreadCount = std::max<size_t>( std::thread::hardware_concurrency(), 2 );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
std::thread t = std::thread( [&]()
{
for( size_t y = nextBlock.fetch_add( 1 );
y < m_realBufferSize.y;
y = nextBlock.fetch_add( 1 ) )
{
GLubyte *ptr = &ptrPBO[ y * m_realBufferSize.x * 4 ];
@ -980,8 +999,8 @@ void C3D_RENDER_RAYTRACING::rt_render_post_process_blur_finish( GLubyte *ptrPBO,
for( signed int x = 0; x < (int)m_realBufferSize.x; ++x )
{
// This #if should be 1, it is here that can be used for debug proposes during development
#if 1
// This #if should be 1, it is here that can be used for debug proposes during development
#if 1
int idx = x > 1 ? -2 : 0;
SFVEC3F bluredShadeColor = ptrShaderY0[idx] * 1.0f / 273.0f +
ptrShaderY1[idx] * 4.0f / 273.0f +
@ -1023,19 +1042,19 @@ void C3D_RENDER_RAYTRACING::rt_render_post_process_blur_finish( GLubyte *ptrPBO,
++ptrShaderY3;
++ptrShaderY4;
#ifdef USE_SRGB_SPACE
#ifdef USE_SRGB_SPACE
const SFVEC3F originColor = convertLinearToSRGB( m_postshader_ssao.GetColorAtNotProtected( SFVEC2I( x,y ) ) );
#else
#else
const SFVEC3F originColor = m_postshader_ssao.GetColorAtNotProtected( SFVEC2I( x,y ) );
#endif
#endif
const SFVEC3F shadedColor = m_postshader_ssao.ApplyShadeColor( SFVEC2I( x,y ), originColor, bluredShadeColor );
#else
#else
// Debug code
//const SFVEC3F shadedColor = SFVEC3F( 1.0f ) -
// m_shaderBuffer[ y * m_realBufferSize.x + x];
const SFVEC3F shadedColor = m_shaderBuffer[ y * m_realBufferSize.x + x ];
#endif
#endif
rt_final_color( ptr, shadedColor, false );
@ -1043,8 +1062,15 @@ void C3D_RENDER_RAYTRACING::rt_render_post_process_blur_finish( GLubyte *ptrPBO,
}
}
// Wait for all threads to finish
#pragma omp barrier
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
// Debug code
//m_postshader_ssao.DebugBuffersOutputAsImages();
@ -1059,10 +1085,19 @@ void C3D_RENDER_RAYTRACING::render_preview( GLubyte *ptrPBO )
{
m_isPreview = true;
unsigned int nrBlocks = m_blockPositionsFast.size();
std::atomic<size_t> nextBlock( 0 );
std::atomic<size_t> threadsFinished( 0 );
#pragma omp parallel for schedule(dynamic)
for( signed int iBlock = 0; iBlock < (int)nrBlocks; iBlock++ )
size_t parallelThreadCount = std::min<size_t>(
std::max<size_t>( std::thread::hardware_concurrency(), 2 ),
m_blockPositions.size() );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
std::thread t = std::thread( [&]()
{
for( size_t iBlock = nextBlock.fetch_add( 1 );
iBlock < m_blockPositionsFast.size();
iBlock = nextBlock.fetch_add( 1 ) )
{
const SFVEC2UI &windowPosUI = m_blockPositionsFast[ iBlock ];
const SFVEC2I windowsPos = SFVEC2I( windowPosUI.x + m_xoffset,
@ -1665,8 +1700,14 @@ void C3D_RENDER_RAYTRACING::render_preview( GLubyte *ptrPBO )
}
}
// Wait for all threads to finish (not sure if this is need)
#pragma omp barrier
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
}

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@ -131,7 +131,7 @@ private:
unsigned long int m_stats_start_rendering_time;
/// Save the number of blocks progress of the render
long m_nrBlocksRenderProgress;
size_t m_nrBlocksRenderProgress;
CPOSTSHADER_SSAO m_postshader_ssao;
@ -165,7 +165,7 @@ private:
std::vector< SFVEC2UI > m_blockPositions;
/// this flags if a position was already processed (cleared each new render)
std::vector< bool > m_blockPositionsWasProcessed;
std::vector< int > m_blockPositionsWasProcessed;
/// this encodes the Morton code positions (on fast preview mode)
std::vector< SFVEC2UI > m_blockPositionsFast;

View File

@ -31,6 +31,10 @@
#include "buffers_debug.h"
#include <string.h> // For memcpy
#include <atomic>
#include <thread>
#include <chrono>
#ifndef CLAMP
#define CLAMP(n, min, max) {if( n < min ) n=min; else if( n > max ) n = max;}
#endif
@ -469,16 +473,26 @@ void CIMAGE::EfxFilter( CIMAGE *aInImg, E_FILTER aFilterType )
aInImg->m_wraping = WRAP_CLAMP;
m_wraping = WRAP_CLAMP;
#pragma omp parallel for
for( int iy = 0; iy < (int)m_height; iy++)
std::atomic<size_t> nextRow( 0 );
std::atomic<size_t> threadsFinished( 0 );
size_t parallelThreadCount = std::max<size_t>( std::thread::hardware_concurrency(), 2 );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
for( int ix = 0; ix < (int)m_width; ix++ )
std::thread t = std::thread( [&]()
{
for( size_t iy = nextRow.fetch_add( 1 );
iy < m_height;
iy = nextRow.fetch_add( 1 ) )
{
for( size_t ix = 0; ix < m_width; ix++ )
{
int v = 0;
for( int sy = 0; sy < 5; sy++ )
for( size_t sy = 0; sy < 5; sy++ )
{
for( int sx = 0; sx < 5; sx++ )
for( size_t sx = 0; sx < 5; sx++ )
{
int factor = filter.kernel[sx][sy];
unsigned char pixelv = aInImg->Getpixel( ix + sx - 2,
@ -489,14 +503,21 @@ void CIMAGE::EfxFilter( CIMAGE *aInImg, E_FILTER aFilterType )
}
v /= filter.div;
v += filter.offset;
CLAMP(v, 0, 255);
//TODO: This needs to write to a separate buffer
m_pixels[ix + iy * m_width] = v;
}
}
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
}

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@ -1,81 +0,0 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file openmp_mutex.h
* @brief a mutex for openmp got from the website:
* http://bisqwit.iki.fi/story/howto/openmp/
* by Joel Yliluoma <bisqwit@iki.fi>
*/
#ifndef _OPENMP_MUTEX_H
#define _OPENMP_MUTEX_H
#ifdef _OPENMP
# include <omp.h>
struct MutexType
{
MutexType() { omp_init_lock( &lock ); }
~MutexType() { omp_destroy_lock( &lock ); }
void Lock() { omp_set_lock( &lock ); }
void Unlock() { omp_unset_lock( &lock ); }
MutexType( const MutexType& ) { omp_init_lock( &lock ); }
MutexType& operator= ( const MutexType& ) { return *this; }
public:
omp_lock_t lock;
};
#else
/// A dummy mutex that doesn't actually exclude anything,
/// but as there is no parallelism either, no worries.
struct MutexType
{
void Lock() {}
void Unlock() {}
};
#endif
/// An exception-safe scoped lock-keeper.
struct ScopedLock
{
explicit ScopedLock( MutexType& m ) : mut( m ), locked( true ) { mut.Lock(); }
~ScopedLock() { Unlock(); }
void Unlock() { if( !locked ) return; locked = false; mut.Unlock(); }
void LockAgain() { if( locked ) return; mut.Lock(); locked = true; }
private:
MutexType& mut;
bool locked;
private: // prevent copying the scoped lock.
void operator=(const ScopedLock&);
ScopedLock(const ScopedLock&);
};
#endif // _OPENMP_MUTEX_H

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@ -543,24 +543,6 @@ include( ExternalProject )
#================================================
include( CheckFindPackageResult )
#
# Find OpenMP support, optional
#
find_package( OpenMP )
if( OPENMP_FOUND )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}" )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}" )
add_definitions( -DUSE_OPENMP )
# MinGW does not include the OpenMP link library and FindOpenMP.cmake does not
# set it either. Not sure this is the most elegant solution but it works.
if( MINGW )
set( OPENMP_LIBRARIES gomp )
endif()
endif()
#
# Find wxWidgets library, required
#

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@ -52,9 +52,18 @@ SHAPE_POLY_SET::SHAPE_POLY_SET() :
}
SHAPE_POLY_SET::SHAPE_POLY_SET( const SHAPE_POLY_SET& aOther ) :
SHAPE_POLY_SET::SHAPE_POLY_SET( const SHAPE_POLY_SET& aOther, bool aDeepCopy ) :
SHAPE( SH_POLY_SET ), m_polys( aOther.m_polys )
{
if( aOther.IsTriangulationUpToDate() )
{
for( unsigned i = 0; i < aOther.TriangulatedPolyCount(); i++ )
m_triangulatedPolys.push_back(
std::make_unique<TRIANGULATED_POLYGON>( *aOther.TriangulatedPolygon( i ) ) );
m_hash = aOther.GetHash();
m_triangulationValid = true;
}
}

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@ -151,7 +151,6 @@ target_link_libraries( cvpcb_kiface
gal
${wxWidgets_LIBRARIES}
${GDI_PLUS_LIBRARIES}
${OPENMP_LIBRARIES} # used by 3d viewer
)
if( BUILD_GITHUB_PLUGIN )

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@ -424,8 +424,9 @@ class SHAPE_POLY_SET : public SHAPE
* Copy constructor SHAPE_POLY_SET
* Performs a deep copy of \p aOther into \p this.
* @param aOther is the SHAPE_POLY_SET object that will be copied.
* @param aDeepCopy if true, make new copies of the triangulated unique_ptr vector
*/
SHAPE_POLY_SET( const SHAPE_POLY_SET& aOther );
SHAPE_POLY_SET( const SHAPE_POLY_SET& aOther, bool aDeepCopy = false );
~SHAPE_POLY_SET();

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@ -652,12 +652,6 @@ if ( KICAD_BUILD_TESTS )
endif ()
if( ${OPENMP_FOUND} )
set_target_properties( pcbnew_kiface PROPERTIES
COMPILE_FLAGS ${OpenMP_CXX_FLAGS}
)
endif()
set( PCBNEW_KIFACE_LIBRARIES
3d-viewer
pcbcommon
@ -675,7 +669,6 @@ set( PCBNEW_KIFACE_LIBRARIES
${PYTHON_LIBRARIES}
${Boost_LIBRARIES} # must follow GITHUB
${PCBNEW_EXTRA_LIBS} # -lrt must follow Boost
${OPENMP_LIBRARIES}
)

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@ -32,6 +32,7 @@
#include <class_zone.h>
#include <profile.h>
#include <atomic>
#include <thread>
#include <unordered_set>
#include <utility>
@ -229,17 +230,26 @@ int main( int argc, char *argv[] )
PROF_COUNTER cnt( "allBoard" );
#pragma omp parallel for schedule(dynamic)
for( int z = 0; z<brd->GetAreaCount(); z++ )
std::atomic<size_t> zonesToTriangulate( 0 );
std::atomic<size_t> threadsFinished( 0 );
size_t parallelThreadCount = std::max<size_t>( std::thread::hardware_concurrency(), 2 );
for( size_t ii = 0; ii < parallelThreadCount; ++ii )
{
auto zone = brd->GetArea( z );
std::thread t = std::thread( [brd, &zonesToTriangulate, &threadsFinished] ()
{
for( size_t areaId = zonesToTriangulate.fetch_add( 1 );
areaId < static_cast<size_t>( brd->GetAreaCount() );
areaId = zonesToTriangulate.fetch_add( 1 ) )
{
auto zone = brd->GetArea( areaId );
SHAPE_POLY_SET poly = zone->GetFilledPolysList();
poly.CacheTriangulation();
(void) poly;
printf("zone %d/%d\n", ( z+1 ), brd->GetAreaCount() );
#if 0
printf("zone %zu/%d\n", ( areaId + 1 ), brd->GetAreaCount() );
#if 0
PROF_COUNTER unfrac("unfrac");
poly.Unfracture( SHAPE_POLY_SET::PM_FAST );
unfrac.Show();
@ -251,9 +261,19 @@ int main( int argc, char *argv[] )
poly.triangulatePoly( &poly.Polygon(i) );
}
triangulate.Show();
#endif
#endif
}
threadsFinished++;
} );
t.detach();
}
while( threadsFinished < parallelThreadCount )
std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) );
cnt.Show();
delete brd;