Remove mention of FPS

We are not a real time rendering engine
This commit is contained in:
Marek Roszko 2021-02-15 16:59:43 -05:00
parent 36d8ca7954
commit f88be65825
1 changed files with 2 additions and 2 deletions

View File

@ -530,8 +530,8 @@ void EDA_3D_CANVAS::DoRePaint()
// Calculation time in milliseconds // Calculation time in milliseconds
const double calculation_time = (double)( GetRunningMicroSecs() - strtime) / 1e3; const double calculation_time = (double)( GetRunningMicroSecs() - strtime) / 1e3;
activityReporter.Report( wxString::Format( _( "Render time %.0f ms ( %.1f fps)" ), activityReporter.Report( wxString::Format( _( "Render time %.0f ms" ),
calculation_time, 1000.0 / calculation_time ) ); calculation_time ) );
} }
} }