Locked shadow needs to be in shadow color
Otherwise, text shadow is stroked by text color
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@ -1952,6 +1952,7 @@ void PCB_PAINTER::draw( const PCB_TEXT* aText, int aLayer )
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m_gal->SetIsFill( true );
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m_gal->SetIsStroke( true );
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m_gal->SetFillColor( color );
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m_gal->SetStrokeColor( color );
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m_gal->SetLineWidth( m_lockedShadowMargin );
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SHAPE_POLY_SET poly;
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