use the same format string in the test program as in LEGACY_PLUGIN for record keeping purposes
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TODO.txt
43
TODO.txt
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@ -48,37 +48,30 @@ E6) Start initial work for changing component library file format to use Dick's
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PCBNew
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PCBNew
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------
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------
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* Make the zone hit testing be done in screen coordinates, not internal units.
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*) Make the zone hit testing be done in screen coordinates, not internal units.
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See the @todos in class_zone.cpp
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See the @todos in class_zone.cpp. A fixed distance in internal units becomes
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a variable distance based on zoom factor, leading to inconsistent results at
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various zoom factors. I believe that a fixed distance in pixels might make
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for a friendlier UI.
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*) Check that the new load visibility BOARD settings is properly setting the toolbar
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Dick's Peronal TODO Items (Last Update: 24-April-2012)
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-----------------------------------------------------
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1) Work through some scroll, pan, zoom overflows in PCBNEW's nanometer build mode.
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It is thought that if we can constrain the virtual IU space to within
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INT_MIN to INT_MAX then a whole host of other problems will go away. Most
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of the evil is in EDA_DRAW_FRAME::AdjustScrollBars() which assumes the
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virtual IU space is infinite. This function triggers a movement of the
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viewport within the virtual IU space and also a change in size of the virtual
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IU space. Once this happens, you can end up thinking there are problems in
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functions like EDA_DRAW_PANE::DrawCrossHair(), but this may be an artifact
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of having traveled outside a limited virtual IU space.
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2) Check that the new load visibility BOARD settings is properly setting the toolbar
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buttons like show grid or ratsnest. Add PCB_EDIT_FRAME::SetVisibleElements() so
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buttons like show grid or ratsnest. Add PCB_EDIT_FRAME::SetVisibleElements() so
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toolbar crap is not known to a BOARD.
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toolbar crap is not known to a BOARD.
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3) Finish removing global access requirements from KICAD_PLUGIN, so that:
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*) Finish removing global access requirements from PLUGINs, so that:
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*) a BOARD is a fully self contained document description.
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*) a BOARD is a fully self contained document description.
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*) plugin developers do not have to access globals, since a plugin could
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*) plugin developers do not have to access globals, since a plugin could
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very well be a dynamically loaded DLL/DSO.
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very well be a dynamically loaded DLL/DSO in the future.
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One final problem remains with BASE_SCREEN's grid origin, easy solution is to
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One final problem remains is the BASE_SCREEN's grid origin. An easy
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move just that one field into the BOARD.
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solution is to move just that one field into the BOARD.
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*) Add ::Footprint*() functions to EAGLE_PLUGIN, so that Eagle footprint libraries
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can be used in situ.
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*) Add a library table for Pcbnew like that in the sweet library and get rid of the
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damn search path strategy. This will enable concurrent usage of various types
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of PLUGIN::Footprint*() functions. At least LEGACY and KICAD are both needed
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concurrently.
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4) Do an EAGLE XML import PCBNEW PLUGIN, and possibly add export support to it.
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This is PLUGIN::Load() and maybe PLUGIN::Save().
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5) Get back to the SWEET work.
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@ -2659,7 +2659,7 @@ BIU LEGACY_PLUGIN::biuParse( const char* aValue, const char** nptrptr )
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// fval is up into the whole number realm here, and should be bounded
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// fval is up into the whole number realm here, and should be bounded
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// within INT_MIN to INT_MAX since BIU's are nanometers.
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// within INT_MIN to INT_MAX since BIU's are nanometers.
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return BIU( KiROUND( double( fval ) ) );
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return KiROUND( fval );
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}
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}
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@ -43,7 +43,7 @@ std::string biuFmt( BIU aValue )
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if( engUnits != 0.0 && fabsl( engUnits ) <= 0.0001 )
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if( engUnits != 0.0 && fabsl( engUnits ) <= 0.0001 )
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{
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{
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len = snprintf( temp, sizeof( temp ), "%.16f", engUnits );
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len = snprintf( temp, sizeof( temp ), "%.10f", engUnits );
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while( --len > 0 && temp[len] == '0' )
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while( --len > 0 && temp[len] == '0' )
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temp[len] = '\0';
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temp[len] = '\0';
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@ -52,7 +52,7 @@ std::string biuFmt( BIU aValue )
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}
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}
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else
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else
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{
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{
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len = snprintf( temp, sizeof( temp ), "%.16g", engUnits );
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len = snprintf( temp, sizeof( temp ), "%.10g", engUnits );
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}
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}
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return std::string( temp, len );;
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return std::string( temp, len );;
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