Generalize 4670309e
Allows loading of multiple types of .gz extensioned files by extracting the second extension Fixes https://gitlab.com/kicad/code/kicad/issues/9047
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@ -414,10 +414,12 @@ SCENEGRAPH* S3D_PLUGIN_MANAGER::Load3DModel( const wxString& aFileName, std::str
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ext_to_find.MakeLower();
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#endif
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// When the extension is .gz, the actual extension should be .stp.gz;
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// So ensure is ext is the expected extension
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if( ext_to_find == "gz" && aFileName.Lower().EndsWith( ".stp.gz" ) )
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ext_to_find = "stp.gz";
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// .gz files are compressed versions that may have additional information in the previous extension
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if( ext_to_find == "gz" )
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{
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wxFileName second( raw.GetName() );
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ext_to_find = second.GetExt() + ".gz";
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}
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std::pair < std::multimap< const wxString, KICAD_PLUGIN_LDR_3D* >::iterator,
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std::multimap< const wxString, KICAD_PLUGIN_LDR_3D* >::iterator > items;
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