Fixed module anchor drawing (GAL).

This commit is contained in:
Maciej Suminski 2014-08-04 10:42:20 +02:00
parent 03a17a284b
commit fa08d9fdcf
2 changed files with 15 additions and 12 deletions

View File

@ -235,7 +235,7 @@ bool PCB_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer )
break;
case PCB_MODULE_T:
draw( (MODULE*) item );
draw( (MODULE*) item, aLayer );
break;
case PCB_ZONE_AREA_T:
@ -771,20 +771,23 @@ void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer )
}
void PCB_PAINTER::draw( const MODULE* aModule )
void PCB_PAINTER::draw( const MODULE* aModule, int aLayer )
{
const COLOR4D color = m_pcbSettings.GetColor( aModule, ITEM_GAL_LAYER( ANCHOR_VISIBLE ) );
if( aLayer == ITEM_GAL_LAYER( ANCHOR_VISIBLE ) )
{
const COLOR4D color = m_pcbSettings.GetColor( aModule, ITEM_GAL_LAYER( ANCHOR_VISIBLE ) );
// Draw anchor
m_gal->SetStrokeColor( color );
m_gal->SetLineWidth( 1.0 );
// Draw anchor
m_gal->SetStrokeColor( color );
m_gal->SetLineWidth( 1.0 );
// Keep the size constant, not related to the scale
double anchorSize = 5.0 / m_gal->GetWorldScale();
// Keep the size constant, not related to the scale
double anchorSize = 5.0 / m_gal->GetWorldScale();
VECTOR2D center = aModule->GetPosition();
m_gal->DrawLine( center - VECTOR2D( anchorSize, 0 ), center + VECTOR2D( anchorSize, 0 ) );
m_gal->DrawLine( center - VECTOR2D( 0, anchorSize ), center + VECTOR2D( 0, anchorSize ) );
VECTOR2D center = aModule->GetPosition();
m_gal->DrawLine( center - VECTOR2D( anchorSize, 0 ), center + VECTOR2D( anchorSize, 0 ) );
m_gal->DrawLine( center - VECTOR2D( 0, anchorSize ), center + VECTOR2D( 0, anchorSize ) );
}
}

View File

@ -207,7 +207,7 @@ protected:
void draw( const DRAWSEGMENT* aSegment, int aLayer );
void draw( const TEXTE_PCB* aText, int aLayer );
void draw( const TEXTE_MODULE* aText, int aLayer );
void draw( const MODULE* aModule );
void draw( const MODULE* aModule, int aLayer );
void draw( const ZONE_CONTAINER* aZone );
void draw( const DIMENSION* aDimension, int aLayer );
void draw( const PCB_TARGET* aTarget );