pcbnew: better protection against malformed zones
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55bc5be7a9
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fa472950b7
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@ -7,7 +7,6 @@
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/* ioascii.cpp */
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "pcbnew.h"
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@ -22,8 +21,6 @@
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#include "cvpcb.h"
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#endif
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#include "protos.h"
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/* Format des structures de sauvegarde type ASCII :
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Structure PAD:
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@ -859,7 +856,9 @@ int WinEDA_PcbFrame::ReadPcbFile( FILE* File, bool Append )
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{
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ZONE_CONTAINER * zone_descr = new ZONE_CONTAINER(m_Pcb);
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zone_descr->ReadDescr( File, &LineNum );
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m_Pcb->Add(zone_descr);
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if ( zone_descr->GetNumCorners( ) > 2 ) // should not occur
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m_Pcb->Add(zone_descr);
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else delete zone_descr;
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continue;
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}
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@ -21,6 +21,68 @@ static void Genere_Segments_Zone( WinEDA_PcbFrame* frame, wxDC* DC, int net_code
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static bool Zone_Debug = false;
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static unsigned long s_TimeStamp; /* Time stamp common to all segments relative to the new created zone */
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/***********************************************************/
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int ZONE_CONTAINER::BuildFilledPolysListData( BOARD * aPcb )
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/***********************************************************/
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/** function BuildFilledPolysListData
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* Build m_FilledPolysList data from real outlines (m_Poly)
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* in order to have drawable (and plottable) filled polygons
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* drawable filled polygons are polygons without hole
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* @param aPcb: the current board (can be NULL for non copper zones)
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* @return number of polygons
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* This function does not add holes for pads and tracks but calls
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* AddClearanceAreasPolygonsToPolysList() to do that for copper layers
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*/
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{
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// Currently, for copper zones, we can use segment filling or filling by polygon areas
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// if m_GridFillValue == 0 polygon areas will be used (No Grid)
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if ( IsOnCopperLayer() && ( m_GridFillValue != 0 ) )
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return 0;
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m_FilledPolysList.clear();
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/* convert outlines + holes to outlines without holes (adding extra segments if necessary)
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* m_Poly data is expected normalized, i.e. NormalizeAreaOutlines was used after building this zone
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*/
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if ( GetNumCorners( ) <= 2 ) // malformed zone. Kbool does not like it ...
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return 0;
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m_Poly->MakeKboolPoly( -1, -1, NULL, true );
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int count = 0;
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while( m_Poly->GetKboolEngine()->StartPolygonGet() )
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{
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CPolyPt corner(0,0,false);
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while( m_Poly->GetKboolEngine()->PolygonHasMorePoints() )
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{
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corner.x = (int)m_Poly->GetKboolEngine()->GetPolygonXPoint();
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corner.y = (int)m_Poly->GetKboolEngine()->GetPolygonYPoint();
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corner.end_contour = false;
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m_FilledPolysList.push_back(corner);
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count ++;
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}
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corner.end_contour = true;
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m_FilledPolysList.pop_back();
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m_FilledPolysList.push_back(corner);
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m_Poly->GetKboolEngine()->EndPolygonGet();
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}
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m_Poly->FreeKboolEngine();
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/* For copper layers, we now must add holes in the Polygon list.
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holes are pads and tracks with their clearance area
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*/
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if ( IsOnCopperLayer() )
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AddClearanceAreasPolygonsToPolysList( aPcb );
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return count;
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}
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/*****************************************************************************/
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int ZONE_CONTAINER::Fill_Zone( WinEDA_PcbFrame* frame, wxDC* DC, bool verbose )
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/*****************************************************************************/
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@ -356,7 +356,7 @@ void WinEDA_PcbFrame::Remove_Zone_Corner( wxDC* DC, ZONE_CONTAINER* zone_contain
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{
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DrawPanel->PostDirtyRect( zone_container->GetBoundingBox() );
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if( DC )
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{
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{ // Remove the full zone because this is no more an area
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Delete_Zone_Fill( DC, NULL, zone_container->m_TimeStamp );
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zone_container->DrawFilledArea( DrawPanel, DC, GR_XOR );
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}
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@ -164,58 +164,3 @@ void DialogNonCopperZonesEditor::OnCancelClick( wxCommandEvent& event )
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EndModal( ZONE_ABORT );
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}
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/***********************************************************/
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int ZONE_CONTAINER::BuildFilledPolysListData( BOARD * aPcb )
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/***********************************************************/
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/** function BuildFilledPolysListData
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* Build m_FilledPolysList data from real outlines (m_Poly)
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* in order to have drawable (and plottable) filled polygons
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* drawable filled polygons are polygons without hole
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* @param aPcb: the current board (can be NULL for non copper zones)
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* @return number of polygons
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* This function does not add holes for pads and tracks but calls
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* AddClearanceAreasPolygonsToPolysList() to do that for copper layers
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*/
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{
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// Currently, for copper zones, we can use segment filling or filling by polygon areas
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// if m_GridFillValue == 0 polygon areas will be used (No Grid)
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if ( IsOnCopperLayer() && ( m_GridFillValue != 0 ) )
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return 0;
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m_FilledPolysList.clear();
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/* convert outlines + holes to outlines without holes (adding extra segments if necessary)
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* m_Poly data is expected normalized, i.e. NormalizeAreaOutlines was used after building this zone
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*/
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m_Poly->MakeKboolPoly( -1, -1, NULL, true );
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int count = 0;
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while( m_Poly->GetKboolEngine()->StartPolygonGet() )
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{
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CPolyPt corner(0,0,false);
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while( m_Poly->GetKboolEngine()->PolygonHasMorePoints() )
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{
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corner.x = (int)m_Poly->GetKboolEngine()->GetPolygonXPoint();
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corner.y = (int)m_Poly->GetKboolEngine()->GetPolygonYPoint();
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corner.end_contour = false;
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m_FilledPolysList.push_back(corner);
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count ++;
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}
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corner.end_contour = true;
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m_FilledPolysList.pop_back();
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m_FilledPolysList.push_back(corner);
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m_Poly->GetKboolEngine()->EndPolygonGet();
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}
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m_Poly->FreeKboolEngine();
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/* For copper layers, we now must add holes in the Polygon list.
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holes are pads and tracks with their clearance area
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*/
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if ( IsOnCopperLayer() )
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AddClearanceAreasPolygonsToPolysList( aPcb );
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return count;
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}
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@ -336,7 +336,18 @@ int BOARD::AreaPolygonModified( ZONE_CONTAINER* modified_area,
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m_ZoneDescriptorList[ia]->BuildFilledPolysListData( this );
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}
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}
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return test;
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// Test for bad areas: all zones must have more than 2 corners:
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// Note: should not happen, but just in case.
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for( unsigned ia1 = 0; ia1 < m_ZoneDescriptorList.size() - 1; )
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{
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ZONE_CONTAINER* zone = m_ZoneDescriptorList[ia1];
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if( zone->GetNumCorners( ) >= 3 )
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ia1++;
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// Remove zone because it is incorrect:
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else
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RemoveArea( zone );
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}
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return test;
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}
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@ -387,21 +398,6 @@ int BOARD::CombineAllAreasInNet( int aNetCode, bool bMessageBox, bool bUseUtilit
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ret = CombineAreas( curr_area, area2 );
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if( ret == 1 )
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{
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if( bMessageBox && bDontShowIntersectionWarning == false )
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{
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wxString str;
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str.Printf(
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wxT(
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"Areas %d and %d of net \"%s\" intersect and will be combined.\n" ),
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ia1 + 1,
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ia2 + 1,
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curr_area->m_Netname.GetData() );
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str += wxT(
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"If they are complex, this may take a few seconds." );
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wxMessageBox( str );
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// bDontShowIntersectionWarning = dlg.bDontShowBoxState;
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}
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mod_ia1 = true;
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}
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else if( ret == 2 )
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@ -428,7 +424,8 @@ int BOARD::CombineAllAreasInNet( int aNetCode, bool bMessageBox, bool bUseUtilit
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ia1--; // if modified, we need to check it again
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}
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}
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return 0;
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return 0;
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}
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@ -683,13 +680,6 @@ int BOARD::CombineAreas( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_combi
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{
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if( area_ref == area_to_combine )
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ASSERT( 0 );
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#if 0
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// test for intersection
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int test = TestAreaIntersection( area_ref, area_to_combine );
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if( test != 1 )
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return test; // no intersection
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#endif
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// polygons intersect, combine them
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std::vector<CArc> arc_array1;
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@ -798,64 +788,6 @@ int BOARD::CombineAreas( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_to_combi
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}
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#if 0 // Currently not used: work in progress
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/**
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* Function Is_Area_Inside_Area
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* Test a given area to see if it is inside an other area, or an other area is inside the given area
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* an area is inside an other are if ALL its edges are inside the other area
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* @param Area_Ref: the given area to compare with other areas
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* used to remove redundant areas
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*/
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ZONE_CONTAINER* BOARD::Is_Area_Inside_Area( ZONE_CONTAINER* Area_Ref )
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{
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int corners_inside_count;
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for( int ia = 0; ia < GetAreaCount(); ia++ )
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{
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ZONE_CONTAINER* Area_To_Test = GetArea( ia );
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if( Area_Ref == Area_To_Test )
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continue;
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// test for same layer
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if( Area_Ref->GetLayer() != Area_To_Test->GetLayer() )
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continue;
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// test if Area_Ref inside Area_To_Test
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corners_inside_count = Area_Ref->m_Poly->GetNumCorners();
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for( int ic = 0; ic < Area_Ref->m_Poly->GetNumCorners(); ic++ )
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{
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int x = Area_Ref->m_Poly->GetX( ic );
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int y = Area_Ref->m_Poly->GetY( ic );
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if( Area_To_Test->m_Poly->TestPointInside( x, y ) )
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corners_inside_count--;
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}
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if( corners_inside_count == 0 )
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return Area_Ref;
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// test if Area_To_Test inside Area_Ref
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corners_inside_count = Area_To_Test->m_Poly->GetNumCorners();
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for( int ic2 = 0; ic2 < Area_To_Test->m_Poly->GetNumCorners(); ic2++ )
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{
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int x = Area_To_Test->m_Poly->GetX( ic2 );
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int y = Area_To_Test->m_Poly->GetY( ic2 );
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if( Area_Ref->m_Poly->TestPointInside( x, y ) )
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corners_inside_count--;
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}
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if( corners_inside_count == 0 )
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return Area_Ref;
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}
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return NULL;
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}
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#endif
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/**
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* Function Test_Drc_Areas_Outlines_To_Areas_Outlines
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* Test Areas outlines for DRC:
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