Changed selection rules (pads&modules can be selected depending on the 'modules front/back' visibility instead of corresponding copper layers).
Fixed comments.
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@ -458,20 +458,20 @@ bool SELECTION_TOOL::selectable( const BOARD_ITEM* aItem ) const
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break;
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case PCB_PAD_T:
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{
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// Pads are not selectable in multiple selection mode
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if( m_multiple )
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return false;
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/* no break */
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// Pads are supposed to be on top, bottom or both at the same time (THT)
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if( aItem->IsOnLayer( LAYER_N_FRONT ) && board->IsLayerVisible( LAYER_N_FRONT ) )
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case PCB_MODULE_T:
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if( aItem->IsOnLayer( LAYER_N_FRONT ) && board->IsElementVisible( MOD_FR_VISIBLE ) )
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return true;
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if( aItem->IsOnLayer( LAYER_N_BACK ) && board->IsLayerVisible( LAYER_N_BACK ) )
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if( aItem->IsOnLayer( LAYER_N_BACK ) && board->IsLayerVisible( MOD_BK_VISIBLE ) )
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return true;
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return false;
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}
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break;
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case PCB_MODULE_TEXT_T:
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@ -483,7 +483,7 @@ bool SELECTION_TOOL::selectable( const BOARD_ITEM* aItem ) const
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// These are not selectable, otherwise silkscreen drawings would be easily destroyed
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case PCB_MODULE_EDGE_T:
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// and some other stuff that should be selected
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// and some other stuff that should not be selected
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case NOT_USED:
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case TYPE_NOT_INIT:
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return false;
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@ -516,8 +516,8 @@ void SELECTION_TOOL::selectItem( BOARD_ITEM* aItem )
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}
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} selectBase( m_selection );
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// Modules are treated in a special way - when they are moved, we have to
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// move all the parts that make the module, not the module itself
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// Modules are treated in a special way - when they are selected, we have to
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// select all the parts that make the module, not the module itself
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if( aItem->Type() == PCB_MODULE_T )
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{
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MODULE* module = static_cast<MODULE*>( aItem );
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@ -569,8 +569,8 @@ void SELECTION_TOOL::deselectItem( BOARD_ITEM* aItem )
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}
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} deselectBase( m_selection );
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// Modules are treated in a special way - when they are moved, we have to
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// move all the parts that make the module, not the module itself
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// Modules are treated in a special way - when they are selected, we have to
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// select all the parts that make the module, not the module itself
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if( aItem->Type() == PCB_MODULE_T )
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{
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MODULE* module = static_cast<MODULE*>( aItem );
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