Add a palette to the toolbars to display groups of actions

This adds a palette to toolbar items that displays groups
of actions when long-pressed on a button.
This commit is contained in:
Ian McInerney 2020-09-27 00:55:59 +01:00
parent 5794997805
commit fc565edb33
18 changed files with 817 additions and 46 deletions

View File

@ -43,10 +43,15 @@ void EDA_3D_VIEWER::ReCreateMainToolbar()
wxWindowUpdateLocker dummy( this );
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
// Set up toolbar
m_mainToolBar->AddTool( ID_RELOAD3D_BOARD, wxEmptyString,

View File

@ -22,9 +22,11 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <algorithm>
#include <bitmaps.h>
#include <eda_draw_frame.h>
#include <functional>
#include <math/util.h>
#include <memory>
#include <pgm_base.h>
#include <settings/common_settings.h>
@ -33,22 +35,157 @@
#include <tool/tool_event.h>
#include <tool/tool_interactive.h>
#include <tool/tool_manager.h>
#include <widgets/bitmap_button.h>
#include <wx/popupwin.h>
#include <wx/renderer.h>
ACTION_GROUP::ACTION_GROUP( std::string aName, const std::vector<const TOOL_ACTION*>& aActions )
{
wxASSERT_MSG( aActions.size() > 0, "Action groups must have at least one action" );
// The default action is just the first action in the vector
m_actions = aActions;
m_defaultAction = m_actions[0];
m_name = aName;
m_id = ACTION_MANAGER::MakeActionId( m_name );
}
void ACTION_GROUP::SetDefaultAction( const TOOL_ACTION& aDefault )
{
bool valid = std::any_of( m_actions.begin(), m_actions.end(),
[&]( const TOOL_ACTION* aAction ) -> bool
{
// For some reason, we can't compare the actions directly
return aAction->GetId() == aDefault.GetId();
} );
wxASSERT_MSG( valid, "Action must be present in a group to be the default" );
m_defaultAction = &aDefault;
}
#define PALETTE_BORDER 4 // The border around the palette buttons on all sides
#define BUTTON_BORDER 1 // The border on the sides of the buttons that touch other buttons
ACTION_TOOLBAR_PALETTE::ACTION_TOOLBAR_PALETTE( wxWindow* aParent, bool aVertical ) :
wxPopupTransientWindow( aParent, wxBORDER_NONE ),
m_group( nullptr ),
m_isVertical( aVertical ),
m_panel( nullptr ),
m_mainSizer( nullptr ),
m_buttonSizer( nullptr )
{
m_panel = new wxPanel( this, wxID_ANY );
m_panel->SetBackgroundColour( wxSystemSettings::GetColour( wxSYS_COLOUR_WINDOW ) );
// This sizer holds the buttons for the actions
m_buttonSizer = new wxBoxSizer( aVertical ? wxVERTICAL : wxHORIZONTAL );
// This sizer holds the other sizer, so that a consistent border is present on all sides
m_mainSizer = new wxBoxSizer( aVertical ? wxVERTICAL : wxHORIZONTAL );
m_mainSizer->Add( m_buttonSizer, wxSizerFlags().Border( wxALL, PALETTE_BORDER ) );
m_panel->SetSizer( m_mainSizer );
Connect( wxEVT_CHAR_HOOK, wxCharEventHandler( ACTION_TOOLBAR_PALETTE::onCharHook ),
NULL, this );
}
void ACTION_TOOLBAR_PALETTE::AddAction( const TOOL_ACTION& aAction )
{
wxBitmap normalBmp = KiScaledBitmap( aAction.GetIcon(), this );
wxBitmap disabledBmp = normalBmp.ConvertToDisabled();
int padding = ( m_buttonSize.GetWidth() - normalBmp.GetWidth() ) / 2;
BITMAP_BUTTON* button = new BITMAP_BUTTON( m_panel, aAction.GetUIId() );
button->SetBitmap( normalBmp );
button->SetDisabledBitmap( disabledBmp );
button->SetPadding( padding );
button->SetToolTip( aAction.GetDescription() );
m_buttons[aAction.GetUIId()] = button;
if( m_isVertical )
m_buttonSizer->Add( button, wxSizerFlags().Border( wxTOP | wxBOTTOM, BUTTON_BORDER ) );
else
m_buttonSizer->Add( button, wxSizerFlags().Border( wxLEFT | wxRIGHT, BUTTON_BORDER ) );
m_buttonSizer->Layout();
}
void ACTION_TOOLBAR_PALETTE::EnableAction( const TOOL_ACTION& aAction, bool aEnable )
{
auto it = m_buttons.find( aAction.GetUIId() );
if( it != m_buttons.end() )
it->second->Enable( aEnable );
}
void ACTION_TOOLBAR_PALETTE::CheckAction( const TOOL_ACTION& aAction, bool aCheck )
{
auto it = m_buttons.find( aAction.GetUIId() );
if( it != m_buttons.end() )
it->second->Check( aCheck );
}
void ACTION_TOOLBAR_PALETTE::Popup( wxWindow* aFocus )
{
m_mainSizer->Fit( m_panel );
SetClientSize( m_panel->GetSize() );
wxPopupTransientWindow::Popup( aFocus );
}
void ACTION_TOOLBAR_PALETTE::onCharHook( wxKeyEvent& aEvent )
{
// Allow the escape key to dismiss this popup
if( aEvent.GetKeyCode() == WXK_ESCAPE )
Dismiss();
else
aEvent.Skip();
}
ACTION_TOOLBAR::ACTION_TOOLBAR( EDA_BASE_FRAME* parent, wxWindowID id, const wxPoint& pos,
const wxSize& size, long style ) :
wxAuiToolBar( parent, id, pos, size, style ),
m_toolManager( parent->GetToolManager() )
m_toolManager( parent->GetToolManager() ),
m_palette( nullptr ),
m_paletteTimer( nullptr ),
m_auiManager( nullptr )
{
m_paletteTimer = new wxTimer( this );
Connect( wxEVT_COMMAND_TOOL_CLICKED, wxAuiToolBarEventHandler( ACTION_TOOLBAR::onToolEvent ),
NULL, this );
Connect( wxEVT_AUITOOLBAR_RIGHT_CLICK, wxAuiToolBarEventHandler( ACTION_TOOLBAR::onToolRightClick ),
NULL, this );
Connect( wxEVT_LEFT_DOWN, wxMouseEventHandler( ACTION_TOOLBAR::onMouseEvent ),
NULL, this );
Connect( wxEVT_LEFT_UP, wxMouseEventHandler( ACTION_TOOLBAR::onMouseEvent ),
NULL, this );
Connect( m_paletteTimer->GetId(), wxEVT_TIMER, wxTimerEventHandler( ACTION_TOOLBAR::onTimerDone ),
NULL, this );
}
ACTION_TOOLBAR::~ACTION_TOOLBAR()
{
delete m_paletteTimer;
// Delete all the menus
for( auto it = m_toolMenus.begin(); it != m_toolMenus.end(); it++ )
delete it->second;
@ -123,6 +260,75 @@ void ACTION_TOOLBAR::AddToolContextMenu( const TOOL_ACTION& aAction, ACTION_MENU
}
void ACTION_TOOLBAR::AddGroup( ACTION_GROUP* aGroup, bool aIsToggleEntry )
{
int groupId = aGroup->GetUIId();
const TOOL_ACTION* defaultAction = aGroup->GetDefaultAction();
wxWindow* parent = dynamic_cast<wxWindow*>( m_toolManager->GetToolHolder() );
wxASSERT( defaultAction );
m_toolKinds[ groupId ] = aIsToggleEntry;
m_toolActions[ groupId ] = defaultAction;
m_actionGroups[ groupId ] = aGroup;
// Add the main toolbar item representing the group
AddTool( groupId, wxEmptyString, KiScaledBitmap( defaultAction->GetIcon(), parent ),
wxEmptyString, aIsToggleEntry ? wxITEM_CHECK : wxITEM_NORMAL );
// Select the default action
doSelectAction( aGroup, *defaultAction );
}
void ACTION_TOOLBAR::SelectAction( ACTION_GROUP* aGroup, const TOOL_ACTION& aAction )
{
bool valid = std::any_of( aGroup->m_actions.begin(), aGroup->m_actions.end(),
[&]( const TOOL_ACTION* action2 ) -> bool
{
// For some reason, we can't compare the actions directly
return aAction.GetId() == action2->GetId();
} );
if( valid )
doSelectAction( aGroup, aAction );
}
void ACTION_TOOLBAR::doSelectAction( ACTION_GROUP* aGroup, const TOOL_ACTION& aAction )
{
int groupId = aGroup->GetUIId();
wxAuiToolBarItem* item = FindTool( groupId );
wxWindow* parent = dynamic_cast<wxWindow*>( m_toolManager->GetToolHolder() );
if( !item )
return;
// Update the item information
item->SetShortHelp( aAction.GetDescription() );
item->SetBitmap( KiScaledBitmap( aAction.GetIcon(), parent ) );
item->SetDisabledBitmap( item->GetBitmap().ConvertToDisabled() );
// Register a new handler with the new UI conditions
if( m_toolManager )
{
const ACTION_CONDITIONS* cond = m_toolManager->GetActionManager()->GetCondition( aAction );
wxASSERT_MSG( cond, wxString::Format( "Missing UI condition for action %s",
aAction.GetName() ) );
m_toolManager->GetToolHolder()->UnregisterUIUpdateHandler( groupId );
m_toolManager->GetToolHolder()->RegisterUIUpdateHandler( groupId, *cond );
}
// Update the currently selected action
m_toolActions[ groupId ] = &aAction;
Refresh();
}
void ACTION_TOOLBAR::ClearToolbar()
{
// Delete all the menus
@ -213,13 +419,22 @@ void ACTION_TOOLBAR::onToolRightClick( wxAuiToolBarEvent& aEvent )
if( toolId == -1 )
return;
const auto it = m_toolMenus.find( aEvent.GetId() );
// Ensure that the ID used maps to a proper tool ID.
// If right-clicked on a group item, this is needed to get the ID of the currently selected
// action, since the event's ID is that of the group.
const auto actionIt = m_toolActions.find( toolId );
if( it == m_toolMenus.end() )
if( actionIt != m_toolActions.end() )
toolId = actionIt->second->GetUIId();
// Find the menu for the action
const auto menuIt = m_toolMenus.find( toolId );
if( menuIt == m_toolMenus.end() )
return;
// Update and show the menu
ACTION_MENU* menu = it->second;
ACTION_MENU* menu = menuIt->second;
SELECTION dummySel;
if( CONDITIONAL_MENU* condMenu = dynamic_cast<CONDITIONAL_MENU*>( menu ) )
@ -232,3 +447,194 @@ void ACTION_TOOLBAR::onToolRightClick( wxAuiToolBarEvent& aEvent )
// mouse is not on the toolbar
SetHoverItem( nullptr );
}
// The time (in milliseconds) between pressing the left mouse button and opening the palette
#define PALETTE_OPEN_DELAY 500
void ACTION_TOOLBAR::onMouseEvent( wxMouseEvent& aEvent )
{
wxAuiToolBarItem* item = FindToolByPosition( aEvent.GetX(), aEvent.GetY() );
if( item )
{
// Ensure there is no active palette
if( m_palette )
{
m_palette->Hide();
m_palette->Destroy();
m_palette = nullptr;
}
// Start the timer if it is a left mouse click and the tool clicked is a group
if( aEvent.LeftDown() && ( m_actionGroups.find( item->GetId() ) != m_actionGroups.end() ) )
m_paletteTimer->StartOnce( PALETTE_OPEN_DELAY );
// Stop the timer if there is a left up, because that implies a click happened
if( aEvent.LeftUp() )
m_paletteTimer->Stop();
}
// Skip the event so wx can continue processing the mouse event
aEvent.Skip();
}
void ACTION_TOOLBAR::onPaletteEvent( wxCommandEvent& aEvent )
{
if( !m_palette )
return;
OPT_TOOL_EVENT evt;
ACTION_GROUP* group = m_palette->GetGroup();
// Find the action corresponding to the button press
auto actionIt = std::find_if( group->GetActions().begin(), group->GetActions().end(),
[=]( const TOOL_ACTION* aAction )
{
return aAction->GetUIId() == aEvent.GetId();
} );
if( actionIt != group->GetActions().end() )
{
const TOOL_ACTION* action = *actionIt;
// Dispatch a tool event
evt = action->MakeEvent();
evt->SetHasPosition( false );
m_toolManager->ProcessEvent( *evt );
// Update the main toolbar item with the selected action
doSelectAction( group, *action );
}
// Hide the palette
m_palette->Hide();
m_palette->Destroy();
m_palette = nullptr;
}
void ACTION_TOOLBAR::onTimerDone( wxTimerEvent& aEvent )
{
// We need to search for the tool using the client coordinates
wxPoint mousePos = ScreenToClient( wxGetMousePosition() );
wxWindow* parent = dynamic_cast<wxWindow*>( m_toolManager->GetToolHolder() );
wxAuiToolBarItem* item = FindToolByPosition( mousePos.x, mousePos.y );
wxASSERT( m_auiManager );
wxASSERT( parent );
if( !item )
return;
// The mouse could have been moved off of the button with the group, so we test
// for it again to see if we are still on an item with a group.
const auto it = m_actionGroups.find( item->GetId() );
if( it == m_actionGroups.end() )
return;
ACTION_GROUP* group = it->second;
m_palette = new ACTION_TOOLBAR_PALETTE( parent, true );
// We handle the button events in the toolbar class, so connect the right handler
m_palette->SetGroup( group );
m_palette->Connect( wxEVT_BUTTON, wxCommandEventHandler( ACTION_TOOLBAR::onPaletteEvent ),
NULL, this );
// This button size is used for all buttons on the toolbar
wxRect toolRect = GetToolRect( item->GetId() );
m_palette->SetButtonSize( toolRect );
// Add the actions in the group to the palette and update their state
for( const TOOL_ACTION* action : group->m_actions )
{
wxUpdateUIEvent evt( action->GetUIId() );
parent->ProcessWindowEvent( evt );
m_palette->AddAction( *action );
if( evt.GetSetChecked() )
m_palette->CheckAction( *action, evt.GetChecked() );
if( evt.GetSetEnabled() )
m_palette->EnableAction( *action, evt.GetEnabled() );
}
wxAuiPaneInfo& pane = m_auiManager->GetPane( this );
// The position for the palette window must be in screen coordinates
wxPoint pos( ClientToScreen( toolRect.GetPosition() ) );
// Determine the position of the top left corner of the palette window
switch( pane.dock_direction )
{
case wxAUI_DOCK_TOP:
// Top toolbars need to shift the palette window down by the toolbar padding
pos = ClientToScreen( toolRect.GetBottomLeft() );
pos += wxPoint( 0, GetToolBorderPadding() );
break;
case wxAUI_DOCK_BOTTOM:
// Bottom toolbars need to shift the palette window up by its height (1 button + border + toolbar padding)
pos = ClientToScreen( toolRect.GetTopLeft() );
pos -= wxPoint( GetToolBorderPadding(), 2*PALETTE_BORDER + toolRect.GetHeight() + GetToolBorderPadding() );
break;
case wxAUI_DOCK_LEFT:
// Left toolbars need to shift the palette window up by the toolbar padding
pos = ClientToScreen( toolRect.GetTopRight() );
pos += wxPoint( GetToolBorderPadding(), 0 );
break;
case wxAUI_DOCK_RIGHT:
// Right toolbars need to shift the palette window left by its width (1 button + border + toolbar padding)
pos = ClientToScreen( toolRect.GetTopLeft() );
pos -= wxPoint( 2*PALETTE_BORDER + toolRect.GetHeight() + GetToolBorderPadding(), 0 );
break;
}
m_palette->SetPosition( pos );
m_palette->Popup();
}
void ACTION_TOOLBAR::OnCustomRender(wxDC& aDc, const wxAuiToolBarItem& aItem,
const wxRect& aRect )
{
auto it = m_actionGroups.find( aItem.GetId() );
if( it == m_actionGroups.end() )
return;
// Choose the color to draw the triangle
wxColour clr;
if( aItem.GetState() & wxAUI_BUTTON_STATE_DISABLED )
clr = wxSystemSettings::GetColour( wxSYS_COLOUR_GRAYTEXT );
else
clr = wxSystemSettings::GetColour( wxSYS_COLOUR_BTNTEXT );
// Must set both the pen (for the outline) and the brush (for the polygon fill)
aDc.SetPen( wxPen( clr ) );
aDc.SetBrush( wxBrush( clr ) );
// Make the side length of the triangle approximately 1/5th of the bitmap
int sideLength = KiROUND( aRect.height / 5.0 );
// This will create a triangle with its point at the bottom right corner,
// and its other two corners along the right and bottom sides
wxPoint btmRight = aRect.GetBottomRight();
wxPoint topCorner( btmRight.x, btmRight.y - sideLength );
wxPoint btmCorner( btmRight.x - sideLength, btmRight.y );
wxPointList points;
points.Append( &btmRight );
points.Append( &topCorner );
points.Append( &btmCorner );
aDc.DrawPolygon( &points );
}

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@ -229,10 +229,15 @@ void DISPLAY_FOOTPRINTS_FRAME::ReCreateVToolbar()
void DISPLAY_FOOTPRINTS_FRAME::ReCreateOptToolbar()
{
if( m_optionsToolBar )
{
m_optionsToolBar->ClearToolbar();
}
else
{
m_optionsToolBar = new ACTION_TOOLBAR( this, ID_OPT_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_optionsToolBar->SetAuiManager( &m_auimgr );
}
m_optionsToolBar->Add( ACTIONS::selectionTool, ACTION_TOOLBAR::TOGGLE );
m_optionsToolBar->Add( ACTIONS::measureTool, ACTION_TOOLBAR::TOGGLE );
@ -264,10 +269,15 @@ void DISPLAY_FOOTPRINTS_FRAME::ReCreateHToolbar()
// So we do not recreate them after clearing the tools.
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
m_mainToolBar->Add( ACTIONS::zoomRedraw );
m_mainToolBar->Add( ACTIONS::zoomInCenter );

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@ -35,10 +35,15 @@
void CVPCB_MAINFRAME::ReCreateHToolbar()
{
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
m_mainToolBar->Add( CVPCB_ACTIONS::saveAssociations );

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@ -45,10 +45,15 @@
void LIB_EDIT_FRAME::ReCreateVToolbar()
{
if( m_drawToolBar )
{
m_drawToolBar->ClearToolbar();
}
else
{
m_drawToolBar = new ACTION_TOOLBAR( this, ID_V_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_drawToolBar->SetAuiManager( &m_auimgr );
}
// Set up toolbar
m_drawToolBar->Add( ACTIONS::selectionTool, ACTION_TOOLBAR::TOGGLE );
@ -79,10 +84,15 @@ void LIB_EDIT_FRAME::ReCreateVToolbar()
void LIB_EDIT_FRAME::ReCreateHToolbar()
{
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
// Set up toolbar
m_mainToolBar->Add( EE_ACTIONS::newSymbol );
@ -137,11 +147,16 @@ void LIB_EDIT_FRAME::ReCreateHToolbar()
void LIB_EDIT_FRAME::ReCreateOptToolbar()
{
if( m_optionsToolBar )
{
m_optionsToolBar->ClearToolbar();
}
else
{
m_optionsToolBar = new ACTION_TOOLBAR( this, ID_OPT_TOOLBAR,
wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_optionsToolBar->SetAuiManager( &m_auimgr );
}
m_optionsToolBar->Add( ACTIONS::toggleGrid, ACTION_TOOLBAR::TOGGLE );
m_optionsToolBar->Add( ACTIONS::imperialUnits, ACTION_TOOLBAR::TOGGLE );

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@ -37,11 +37,16 @@
void LIB_VIEW_FRAME::ReCreateHToolbar()
{
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR,
wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
m_mainToolBar->AddTool( ID_LIBVIEW_SELECT_PART, wxEmptyString,
KiScaledBitmap( add_component_xpm, this ),

View File

@ -39,11 +39,16 @@
void SCH_EDIT_FRAME::ReCreateHToolbar()
{
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR,
wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
// Set up toolbar
if( Kiface().IsSingle() ) // not when under a project mgr
@ -110,10 +115,15 @@ void SCH_EDIT_FRAME::ReCreateHToolbar()
void SCH_EDIT_FRAME::ReCreateVToolbar()
{
if( m_drawToolBar )
{
m_drawToolBar->ClearToolbar();
}
else
{
m_drawToolBar = new ACTION_TOOLBAR( this, ID_V_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_drawToolBar->SetAuiManager( &m_auimgr );
}
// Set up toolbar
m_drawToolBar->Add( ACTIONS::selectionTool, ACTION_TOOLBAR::TOGGLE );
@ -148,11 +158,16 @@ void SCH_EDIT_FRAME::ReCreateVToolbar()
void SCH_EDIT_FRAME::ReCreateOptToolbar()
{
if( m_optionsToolBar )
{
m_optionsToolBar->ClearToolbar();
}
else
{
m_optionsToolBar = new ACTION_TOOLBAR( this, ID_OPT_TOOLBAR,
wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_optionsToolBar->SetAuiManager( &m_auimgr );
}
m_optionsToolBar->Add( ACTIONS::toggleGrid, ACTION_TOOLBAR::TOGGLE );
m_optionsToolBar->Add( ACTIONS::imperialUnits, ACTION_TOOLBAR::TOGGLE );

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@ -47,10 +47,15 @@ void GERBVIEW_FRAME::ReCreateHToolbar()
// So we do not recreate them after clearing the tools.
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
// Set up toolbar
m_mainToolBar->AddTool( ID_GERBVIEW_ERASE_ALL, wxEmptyString,
@ -101,11 +106,16 @@ void GERBVIEW_FRAME::ReCreateAuxiliaryToolbar()
wxWindowUpdateLocker dummy( this );
if( m_auxiliaryToolBar )
{
m_auxiliaryToolBar->ClearToolbar();
}
else
{
m_auxiliaryToolBar = new ACTION_TOOLBAR( this, ID_AUX_TOOLBAR,
wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_auxiliaryToolBar->SetAuiManager( &m_auimgr );
}
// Creates box to display and choose components:
// (note, when the m_auxiliaryToolBar is recreated, tools are deleted, but controls
@ -223,10 +233,15 @@ void GERBVIEW_FRAME::ReCreateVToolbar()
void GERBVIEW_FRAME::ReCreateOptToolbar()
{
if( m_optionsToolBar )
{
m_optionsToolBar->ClearToolbar();
}
else
{
m_optionsToolBar = new ACTION_TOOLBAR( this, ID_OPT_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_optionsToolBar->SetAuiManager( &m_auimgr );
}
// TODO: these can be moved to the 'proper' vertical toolbar if and when there are
// actual tools to put there. That, or I'll get around to implementing configurable

View File

@ -283,31 +283,20 @@ public:
*/
void OnMenuEvent( wxMenuEvent& event );
virtual void RegisterUIUpdateHandler( const TOOL_ACTION& aAction,
const ACTION_CONDITIONS& aConditions ) override
{
RegisterUIUpdateHandler( aAction.GetUIId(), aConditions );
}
/**
* Register a UI update handler for the control with ID @c aID
*
* @param aID is the control ID to register the handler for
* @param aConditions are the UI conditions to use for the control states
*/
virtual void RegisterUIUpdateHandler( int aID, const ACTION_CONDITIONS& aConditions );
virtual void UnregisterUIUpdateHandler( const TOOL_ACTION& aAction ) override
{
UnregisterUIUpdateHandler( aAction.GetUIId() );
}
virtual void RegisterUIUpdateHandler( int aID, const ACTION_CONDITIONS& aConditions ) override;
/**
* Unregister a UI handler for a given ID that was registered using @c RegisterUIUpdateHandler
*
* @param aID is the control ID to unregister the handler for
*/
virtual void UnregisterUIUpdateHandler( int aID );
virtual void UnregisterUIUpdateHandler( int aID ) override;
/**
* Handles events generated when the UI is trying to figure out the current state of the UI controls

View File

@ -25,14 +25,156 @@
#define ACTION_TOOLBAR_H
#include <map>
#include <vector>
#include <wx/bitmap.h> // Needed for the auibar include
#include <wx/aui/auibar.h>
#include <wx/aui/framemanager.h>
#include <wx/popupwin.h>
#include <tool/action_manager.h>
#include <tool/tool_action.h>
#include <tool/tool_event.h>
class ACTION_MENU;
class BITMAP_BUTTON;
class EDA_BASE_FRAME;
class TOOL_MANAGER;
class TOOL_ACTION;
/**
* A group of actions that will be displayed together on a toolbar palette.
*/
class ACTION_GROUP
{
public:
// Make the toolbar a friend so it can easily access everything inside here
friend class ACTION_TOOLBAR;
ACTION_GROUP( std::string aName, const std::vector<const TOOL_ACTION*>& aActions );
/**
* Set the default action to use when first creating the toolbar palette icon.
* If no default action is provided, the default will be the first action in the
* vector.
*
* @param aDefault is the default action.
*/
void SetDefaultAction( const TOOL_ACTION& aDefault );
/**
* Get the default action to use when first creating this group's toolbar palette icon.
*/
const TOOL_ACTION* GetDefaultAction() const { return m_defaultAction; }
/**
* Get the name of the group.
*/
std::string GetName() const { return m_name; }
/**
* Get the ID used in the UI to reference this group
*/
int GetUIId() const { return m_id + TOOL_ACTION::GetBaseUIId(); }
/**
* Get a vector of all the actions contained inside this group.
*/
const std::vector< const TOOL_ACTION*>& GetActions() const { return m_actions; }
protected:
///> The action ID for this action group
int m_id;
///> The name of this action group
std::string m_name;
///> The default action to display on the toolbar item
const TOOL_ACTION* m_defaultAction;
///> The actions that compose the group
std::vector<const TOOL_ACTION*> m_actions;
};
/**
* A popup window that contains a row of toolbar-like buttons for the user to choose from.
*/
class ACTION_TOOLBAR_PALETTE : public wxPopupTransientWindow
{
public:
/**
* Create the palette.
*
* @param aParent is the parent window
* @param aVertical is true if the palette should make the buttons a vertical line,
* false for a horizonatl line.
*/
ACTION_TOOLBAR_PALETTE( wxWindow* aParent, bool aVertical );
/**
* Add an action to the palette.
*
* @param aAction is the action to add
*/
void AddAction( const TOOL_ACTION& aAction );
/**
* Enable the button for an action on the palette.
*
* @param aAction is the action who's button should be enabled
* @param aEnable is true to enable the button, false to disable
*/
void EnableAction( const TOOL_ACTION& aAction, bool aEnable = true );
/**
* Check/Toggle the button for an action on the palette.
*
* @param aAction is the action who's button should be checked
* @param aCheck is true to check the button, false to uncheck
*/
void CheckAction( const TOOL_ACTION& aAction, bool aCheck = true );
/**
* Set the size all the buttons on this palette should be.
* This function will automatically pad all button bitmaps to ensure this
* size is met.
*
* @param aSize is the requested size of the buttons
*/
void SetButtonSize( wxRect& aSize ) { m_buttonSize = aSize; }
/**
* Popup this window
*
* @param aFocus is the window to keep focus on (if supported)
*/
void Popup( wxWindow* aFocus = nullptr );
/**
* Set the action group that this palette contains the actions for
*/
void SetGroup( ACTION_GROUP* aGroup ) { m_group = aGroup; }
ACTION_GROUP* GetGroup() { return m_group; }
protected:
void onCharHook( wxKeyEvent& aEvent );
protected:
// The group that the buttons in the palette are part of
ACTION_GROUP* m_group;
///> The size each button on the toolbar should be
wxRect m_buttonSize;
///> True if the palette uses vertical buttons, false for horizontal buttons
bool m_isVertical;
wxPanel* m_panel;
wxBoxSizer* m_mainSizer;
wxBoxSizer* m_buttonSizer;
///> The buttons that act as the toolbar on the palette
std::map<int, BITMAP_BUTTON*> m_buttons;
};
/**
* ACTION_TOOLBAR
@ -48,6 +190,13 @@ public:
virtual ~ACTION_TOOLBAR();
/**
* Set the AUI manager that this toolbar belongs to.
*
* @param aManager is the AUI manager
*/
void SetAuiManager( wxAuiManager* aManager ) { m_auiManager = aManager; }
/**
* Adds a TOOL_ACTION-based button to the toolbar. After selecting the entry,
* a TOOL_EVENT command containing name of the action is sent.
@ -84,6 +233,23 @@ public:
*/
void AddToolContextMenu( const TOOL_ACTION& aAction, ACTION_MENU* aMenu );
/**
* Add a set of actions to a toolbar as a group. One action from the group will be displayed
* at a time.
*
* @param aGroup is the group to add. The first action in the group will be the first shown on the toolbar.
* @param aIsToggleEntry makes the toolbar item a toggle entry when true
*/
void AddGroup( ACTION_GROUP* aGroup, bool aIsToggleEntry = false );
/**
* Select an action inside a group
*
* @param aGroup is the group that contains the action
* @param aAction is the action inside the group
*/
void SelectAction( ACTION_GROUP* aGroup, const TOOL_ACTION& aAction );
/**
* Clear the toolbar and remove all associated menus.
*/
@ -107,18 +273,46 @@ public:
static constexpr bool CANCEL = true;
protected:
/**
* Update a group toolbar item to look like a specific action.
*
* Note: This function does not verify that the action is inside the group.
*/
void doSelectAction( ACTION_GROUP* aGroup, const TOOL_ACTION& aAction );
///> Handler for a mouse up/down event
void onMouseEvent( wxMouseEvent& aEvent );
///> The default tool event handler.
void onToolEvent( wxAuiToolBarEvent& aEvent );
///> Handle a right-click on a menu item
void onToolRightClick( wxAuiToolBarEvent& aEvent );
///> Handle the button select inside the palette
void onPaletteEvent( wxCommandEvent& aEvent );
///> Handle the palette timer triggering
void onTimerDone( wxTimerEvent& aEvent );
///> Render the triangle in the lower-right corner that represents that an action pallette
///> is available for an item
void OnCustomRender( wxDC& aDc, const wxAuiToolBarItem& aItem,
const wxRect& aRect ) override;
protected:
TOOL_MANAGER* m_toolManager;
ACTION_TOOLBAR_PALETTE* m_palette;
wxTimer* m_paletteTimer;
wxAuiManager* m_auiManager;
std::map<int, bool> m_toolKinds;
std::map<int, bool> m_toolCancellable;
std::map<int, const TOOL_ACTION*> m_toolActions;
std::map<int, ACTION_MENU*> m_toolMenus;
std::map<int, ACTION_GROUP*> m_actionGroups;
};
#endif

View File

@ -86,6 +86,17 @@ public:
*/
virtual void RegisterUIUpdateHandler( const TOOL_ACTION& aAction,
const ACTION_CONDITIONS& aConditions )
{
RegisterUIUpdateHandler( aAction.GetUIId(), aConditions );
}
/**
* Register a UI update handler for the control with ID @c aID
*
* @param aID is the control ID to register the handler for
* @param aConditions are the UI conditions to use for the control states
*/
virtual void RegisterUIUpdateHandler( int aID, const ACTION_CONDITIONS& aConditions )
{}
/**
@ -94,6 +105,16 @@ public:
* @param aAction is the action to unregister the handler for
*/
virtual void UnregisterUIUpdateHandler( const TOOL_ACTION& aAction )
{
UnregisterUIUpdateHandler( aAction.GetUIId() );
}
/**
* Unregister a UI handler for a given ID that was registered using @c RegisterUIUpdateHandler
*
* @param aID is the control ID to unregister the handler for
*/
virtual void UnregisterUIUpdateHandler( int aID )
{}
/**

View File

@ -177,10 +177,15 @@ void KICAD_MANAGER_FRAME::ReCreateMenuBar()
void KICAD_MANAGER_FRAME::RecreateBaseHToolbar()
{
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
// New
m_mainToolBar->Add( KICAD_MANAGER_ACTIONS::newProject );
@ -216,10 +221,15 @@ void KICAD_MANAGER_FRAME::RecreateBaseHToolbar()
void KICAD_MANAGER_FRAME::RecreateLauncher()
{
if( m_launcher )
{
m_launcher->Clear();
}
else
{
m_launcher = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_launcher->SetAuiManager( &m_auimgr );
}
// Add tools. Note these KICAD_MANAGER_ACTIONS are defined with a bitmap
// suitable for menus. The icans will be changed later.

View File

@ -31,10 +31,15 @@
void PL_EDITOR_FRAME::ReCreateHToolbar()
{
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
wxString msg;
@ -111,10 +116,15 @@ void PL_EDITOR_FRAME::ReCreateHToolbar()
void PL_EDITOR_FRAME::ReCreateVToolbar()
{
if( m_drawToolBar )
{
m_drawToolBar->ClearToolbar();
}
else
{
m_drawToolBar = new ACTION_TOOLBAR( this, ID_V_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_drawToolBar->SetAuiManager( &m_auimgr );
}
m_drawToolBar->Add( ACTIONS::selectionTool, ACTION_TOOLBAR::TOGGLE );

View File

@ -582,10 +582,15 @@ void FOOTPRINT_WIZARD_FRAME::Update3DView( bool aForceReload, const wxString* aT
void FOOTPRINT_WIZARD_FRAME::ReCreateHToolbar()
{
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, wxID_ANY, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
// Set up toolbar
m_mainToolBar->AddTool( ID_FOOTPRINT_WIZARD_SELECT_WIZARD, wxEmptyString,

View File

@ -217,6 +217,8 @@ PCB_EDIT_FRAME::PCB_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) :
GetScreen()->m_Center = false;
setupTools();
setupUIConditions();
ReCreateMenuBar();
ReCreateHToolbar();
ReCreateAuxiliaryToolbar();
@ -224,10 +226,6 @@ PCB_EDIT_FRAME::PCB_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) :
ReCreateOptToolbar();
ReCreateMicrowaveVToolbar();
// We call this after the toolbars have been created to ensure the layer widget button handler
// doesn't cause problems
setupUIConditions();
m_selectionFilterPanel = new PANEL_SELECTION_FILTER( this );
// Create the infobar
@ -700,16 +698,6 @@ void PCB_EDIT_FRAME::setupUIConditions()
mgr->SetConditions( PCB_ACTIONS::zoneFill, ENABLE( SELECTION_CONDITIONS::MoreThan( 0 ) ) );
mgr->SetConditions( PCB_ACTIONS::zoneUnfill, ENABLE( SELECTION_CONDITIONS::MoreThan( 0 ) ) );
// The layer indicator is special, so we register a callback directly that will regenerate the
// bitmap instead of using the conditions system
auto layerIndicatorUpdate =
[this] ( wxUpdateUIEvent& )
{
PrepareLayerIndicator();
};
Bind( wxEVT_UPDATE_UI, layerIndicatorUpdate, PCB_ACTIONS::selectLayerPair.GetUIId() );
#define CURRENT_TOOL( action ) mgr->SetConditions( action, CHECK( cond.CurrentTool( action ) ) )
@ -734,6 +722,7 @@ void PCB_EDIT_FRAME::setupUIConditions()
CURRENT_EDIT_TOOL( ACTIONS::deleteTool );
CURRENT_EDIT_TOOL( PCB_ACTIONS::placeModule );
CURRENT_EDIT_TOOL( PCB_ACTIONS::routeSingleTrack);
CURRENT_EDIT_TOOL( PCB_ACTIONS::routeDiffPair);
CURRENT_EDIT_TOOL( PCB_ACTIONS::drawVia );
CURRENT_EDIT_TOOL( PCB_ACTIONS::drawZone );
CURRENT_EDIT_TOOL( PCB_ACTIONS::drawRuleArea );

View File

@ -42,10 +42,15 @@ void FOOTPRINT_EDIT_FRAME::ReCreateHToolbar()
// So we do not recreate them after clearing the tools.
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
wxString msg;
@ -140,10 +145,15 @@ void FOOTPRINT_EDIT_FRAME::ReCreateHToolbar()
void FOOTPRINT_EDIT_FRAME::ReCreateVToolbar()
{
if( m_drawToolBar )
{
m_drawToolBar->ClearToolbar();
}
else
{
m_drawToolBar = new ACTION_TOOLBAR( this, ID_V_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_drawToolBar->SetAuiManager( &m_auimgr );
}
m_drawToolBar->Add( ACTIONS::selectionTool, ACTION_TOOLBAR::TOGGLE );
@ -170,10 +180,15 @@ void FOOTPRINT_EDIT_FRAME::ReCreateVToolbar()
void FOOTPRINT_EDIT_FRAME::ReCreateOptToolbar()
{
if( m_optionsToolBar )
{
m_optionsToolBar->ClearToolbar();
}
else
{
m_optionsToolBar = new ACTION_TOOLBAR( this, ID_OPT_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_optionsToolBar->SetAuiManager( &m_auimgr );
}
m_optionsToolBar->Add( ACTIONS::toggleGrid, ACTION_TOOLBAR::TOGGLE );
m_optionsToolBar->Add( PCB_ACTIONS::togglePolarCoords, ACTION_TOOLBAR::TOGGLE );

View File

@ -43,10 +43,15 @@ void FOOTPRINT_VIEWER_FRAME::ReCreateHToolbar()
// So we do not recreate them after clearing the tools.
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, wxID_ANY, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
}
// Set up toolbar
m_mainToolBar->AddTool( ID_MODVIEW_PREVIOUS, wxEmptyString,
@ -99,10 +104,15 @@ void FOOTPRINT_VIEWER_FRAME::ReCreateHToolbar()
void FOOTPRINT_VIEWER_FRAME::ReCreateOptToolbar()
{
if( m_optionsToolBar )
{
m_optionsToolBar->ClearToolbar();
}
else
{
m_optionsToolBar = new ACTION_TOOLBAR( this, ID_OPT_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_optionsToolBar->SetAuiManager( &m_auimgr );
}
m_optionsToolBar->Add( ACTIONS::selectionTool, ACTION_TOOLBAR::TOGGLE );
m_optionsToolBar->Add( ACTIONS::measureTool, ACTION_TOOLBAR::TOGGLE );

View File

@ -222,10 +222,25 @@ void PCB_EDIT_FRAME::ReCreateHToolbar()
wxWindowUpdateLocker dummy( this );
if( m_mainToolBar )
{
m_mainToolBar->ClearToolbar();
}
else
{
m_mainToolBar = new ACTION_TOOLBAR( this, ID_H_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_HORZ_LAYOUT );
m_mainToolBar->SetAuiManager( &m_auimgr );
// The layer indicator is special, so we register a callback directly that will regenerate the
// bitmap instead of using the conditions system
auto layerIndicatorUpdate =
[this] ( wxUpdateUIEvent& )
{
PrepareLayerIndicator();
};
Bind( wxEVT_UPDATE_UI, layerIndicatorUpdate, PCB_ACTIONS::selectLayerPair.GetUIId() );
}
// Set up toolbar
if( Kiface().IsSingle() )
@ -314,11 +329,16 @@ void PCB_EDIT_FRAME::ReCreateOptToolbar()
wxWindowUpdateLocker dummy( this );
if( m_optionsToolBar )
{
m_optionsToolBar->ClearToolbar();
}
else
{
m_optionsToolBar = new ACTION_TOOLBAR( this, ID_OPT_TOOLBAR,
wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_optionsToolBar->SetAuiManager( &m_auimgr );
}
m_optionsToolBar->Add( ACTIONS::toggleGrid, ACTION_TOOLBAR::TOGGLE );
@ -356,10 +376,43 @@ void PCB_EDIT_FRAME::ReCreateVToolbar()
wxWindowUpdateLocker dummy( this );
if( m_drawToolBar )
{
m_drawToolBar->ClearToolbar();
}
else
{
m_drawToolBar = new ACTION_TOOLBAR( this, ID_V_TOOLBAR, wxDefaultPosition, wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_drawToolBar->SetAuiManager( &m_auimgr );
}
// Groups contained on this toolbar
static ACTION_GROUP* dimensionGroup = nullptr;
static ACTION_GROUP* originGroup = nullptr;
static ACTION_GROUP* routingGroup = nullptr;
if( !dimensionGroup )
{
dimensionGroup = new ACTION_GROUP( "group.pcbDimensions",
{ &PCB_ACTIONS::drawAlignedDimension,
&PCB_ACTIONS::drawOrthogonalDimension,
&PCB_ACTIONS::drawCenterDimension,
&PCB_ACTIONS::drawLeader } );
}
if( !originGroup )
{
originGroup = new ACTION_GROUP( "group.pcbOrigins",
{ &PCB_ACTIONS::drillOrigin,
&PCB_ACTIONS::gridSetOrigin } );
}
if( !routingGroup )
{
routingGroup = new ACTION_GROUP( "group.pcbRouting",
{ &PCB_ACTIONS::routeSingleTrack,
&PCB_ACTIONS::routeDiffPair } );
}
m_drawToolBar->Add( ACTIONS::selectionTool, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::highlightNetTool, ACTION_TOOLBAR::TOGGLE );
@ -367,7 +420,7 @@ void PCB_EDIT_FRAME::ReCreateVToolbar()
m_drawToolBar->AddScaledSeparator( this );
m_drawToolBar->Add( PCB_ACTIONS::placeModule, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::routeSingleTrack, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->AddGroup( routingGroup, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::drawVia, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::drawZone, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::drawRuleArea, ACTION_TOOLBAR::TOGGLE );
@ -379,18 +432,12 @@ void PCB_EDIT_FRAME::ReCreateVToolbar()
m_drawToolBar->Add( PCB_ACTIONS::drawArc, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::drawPolygon, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::placeText, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::drawAlignedDimension, ACTION_TOOLBAR::TOGGLE );
// TODO: re-insert when we have a multi-select tool button
// m_drawToolBar->Add( PCB_ACTIONS::drawOrthogonalDimension, ACTION_TOOLBAR::TOGGLE );
// m_drawToolBar->Add( PCB_ACTIONS::drawCenterDimension, ACTION_TOOLBAR::TOGGLE );
// m_drawToolBar->Add( PCB_ACTIONS::drawLeader, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->AddGroup( dimensionGroup, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::placeTarget, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( ACTIONS::deleteTool, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->AddScaledSeparator( this );
// TODO: re-insert when we have a multi-select tool button
// m_drawToolBar->Add( PCB_ACTIONS::drillOrigin, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( PCB_ACTIONS::gridSetOrigin, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->AddGroup( originGroup, ACTION_TOOLBAR::TOGGLE );
m_drawToolBar->Add( ACTIONS::measureTool, ACTION_TOOLBAR::TOGGLE );
SELECTION_TOOL* selTool = m_toolManager->GetTool<SELECTION_TOOL>();
@ -419,11 +466,16 @@ void PCB_EDIT_FRAME::ReCreateMicrowaveVToolbar()
wxWindowUpdateLocker dummy(this);
if( m_microWaveToolBar )
{
m_microWaveToolBar->ClearToolbar();
}
else
{
m_microWaveToolBar = new ACTION_TOOLBAR( this, ID_MICROWAVE_V_TOOLBAR, wxDefaultPosition,
wxDefaultSize,
KICAD_AUI_TB_STYLE | wxAUI_TB_VERTICAL );
m_microWaveToolBar->SetAuiManager( &m_auimgr );
}
// Set up toolbar
m_microWaveToolBar->Add( PCB_ACTIONS::microwaveCreateLine, ACTION_TOOLBAR::TOGGLE );