More elegant way of handling interruption of current modifications.
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@ -148,8 +148,8 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
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if( restore )
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if( restore )
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{
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{
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// Modifications has to be rollbacked, so restore the previous state of items
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// Modifications has to be rollbacked, so restore the previous state of items
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wxCommandEvent dummy;
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wxCommandEvent undoEvent( wxEVT_TOOL, wxID_UNDO );
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editFrame->GetBoardFromUndoList( dummy );
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wxPostEvent( editFrame, undoEvent );
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}
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}
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else
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else
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{
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{
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