OpenGL canvas rats nest merge request.

This commit is contained in:
Maciej Suminski 2013-12-20 15:58:18 -05:00 committed by Wayne Stambaugh
commit ff6a7e648f
22 changed files with 6019 additions and 122 deletions

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@ -1,4 +1,3 @@
include_directories(BEFORE ${INC_BEFORE})
include_directories(
./dialogs
@ -37,6 +36,7 @@ set(GAL_SRCS
gal/stroke_font.cpp
gal/color4d.cpp
view/wx_view_controls.cpp
geometry/hetriang.cpp
# OpenGL GAL
gal/opengl/opengl_gal.cpp

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/*
* Copyright (C) 1998, 2000-2007, 2010, 2011, 2012, 2013 SINTEF ICT,
* Applied Mathematics, Norway.
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* Contact information: E-mail: tor.dokken@sintef.no
* SINTEF ICT, Department of Applied Mathematics,
* P.O. Box 124 Blindern,
* 0314 Oslo, Norway.
*
* This file is part of TTL.
*
* TTL is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* TTL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with TTL. If not, see
* <http://www.gnu.org/licenses/>.
*
* In accordance with Section 7(b) of the GNU Affero General Public
* License, a covered work must retain the producer line in every data
* file that is created or manipulated using TTL.
*
* Other Usage
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial activities involving the TTL library without
* disclosing the source code of your own applications.
*
* This file may be used in accordance with the terms contained in a
* written agreement between you and SINTEF ICT.
*/
#include <ttl/halfedge/hetriang.h>
#include <ttl/halfedge/hetraits.h>
#include <ttl/ttl.h>
#include <algorithm>
#include <fstream>
#include <limits>
using namespace hed;
using namespace std;
Triangulation* TTLtraits::triang_ = NULL;
#ifdef TTL_USE_NODE_ID
int Node::id_count = 0;
#endif
//#define DEBUG_HE
#ifdef DEBUG_HE
#include <iostream>
static void errorAndExit(char* message) {
cout << "\n!!! ERROR: "<< message << " !!!\n" << endl; exit(-1);
}
#endif
//--------------------------------------------------------------------------------------------------
static EdgePtr getLeadingEdgeInTriangle(const EdgePtr& e) {
EdgePtr edge = e;
// Code: 3EF (assumes triangle)
if (!edge->isLeadingEdge()) {
edge = edge->getNextEdgeInFace();
if (!edge->isLeadingEdge())
edge = edge->getNextEdgeInFace();
}
if (!edge->isLeadingEdge()) {
return EdgePtr();
}
return edge;
}
//--------------------------------------------------------------------------------------------------
static void getLimits(NodesContainer::iterator first,
NodesContainer::iterator last,
int& xmin, int& ymin,
int& xmax, int& ymax) {
xmin = ymin = std::numeric_limits<int>::min();
xmax = ymax = std::numeric_limits<int>::max();
NodesContainer::iterator it;
for (it = first; it != last; ++it) {
xmin = min(xmin, (*it)->GetX());
ymin = min(ymin, (*it)->GetY());
xmax = max(xmax, (*it)->GetX());
ymax = max(ymax, (*it)->GetY());
}
}
//--------------------------------------------------------------------------------------------------
EdgePtr Triangulation::initTwoEnclosingTriangles(NodesContainer::iterator first,
NodesContainer::iterator last) {
int xmin, ymin, xmax, ymax;
getLimits(first, last, xmin, ymin, xmax, ymax);
// Add 10% of range:
double fac = 10.0;
double dx = (xmax-xmin)/fac;
double dy = (ymax-ymin)/fac;
NodePtr n1(new Node(xmin-dx,ymin-dy));
NodePtr n2(new Node(xmax+dx,ymin-dy));
NodePtr n3(new Node(xmax+dx,ymax+dy));
NodePtr n4(new Node(xmin-dx,ymax+dy));
// diagonal
EdgePtr e1d(new Edge); // lower
EdgePtr e2d(new Edge); // upper, the twin edge
// lower triangle
EdgePtr e11(new Edge);
EdgePtr e12(new Edge);
// upper triangle
EdgePtr e21(new Edge); // upper upper
EdgePtr e22(new Edge);
// lower triangle
e1d->setSourceNode(n3);
e1d->setNextEdgeInFace(e11);
e1d->setTwinEdge(e2d);
e1d->setAsLeadingEdge();
addLeadingEdge(e1d);
e11->setSourceNode(n1);
e11->setNextEdgeInFace(e12);
e12->setSourceNode(n2);
e12->setNextEdgeInFace(e1d);
// upper triangle
e2d->setSourceNode(n1);
e2d->setNextEdgeInFace(e21);
e2d->setTwinEdge(e1d);
e2d->setAsLeadingEdge();
addLeadingEdge(e2d);
e21->setSourceNode(n3);
e21->setNextEdgeInFace(e22);
e22->setSourceNode(n4);
e22->setNextEdgeInFace(e2d);
return e11;
}
//--------------------------------------------------------------------------------------------------
void Triangulation::createDelaunay(NodesContainer::iterator first,
NodesContainer::iterator last) {
TTLtraits::triang_ = this;
cleanAll();
EdgePtr bedge = initTwoEnclosingTriangles(first, last);
Dart dc(bedge);
Dart d_iter = dc;
NodesContainer::iterator it;
for (it = first; it != last; ++it) {
ttl::insertNode<TTLtraits>(d_iter, *it);
}
// In general (e.g. for the triangle based data structure), the initial dart
// may have been changed.
// It is the users responsibility to get a valid boundary dart here.
// The half-edge data structure preserves the initial dart.
// (A dart at the boundary can also be found by trying to locate a
// triangle "outside" the triangulation.)
// Assumes rectangular domain
ttl::removeRectangularBoundary<TTLtraits>(dc);
}
//--------------------------------------------------------------------------------------------------
void Triangulation::removeTriangle(EdgePtr& edge) {
EdgePtr e1 = getLeadingEdgeInTriangle(edge);
#ifdef DEBUG_HE
if (!e1)
errorAndExit("Triangulation::removeTriangle: could not find leading edge");
#endif
removeLeadingEdgeFromList(e1);
// cout << "No leading edges = " << leadingEdges_.size() << endl;
// Remove the triangle
EdgePtr e2 = e1->getNextEdgeInFace();
EdgePtr e3 = e2->getNextEdgeInFace();
if (e1->getTwinEdge())
e1->getTwinEdge()->setTwinEdge(EdgePtr());
if (e2->getTwinEdge())
e2->getTwinEdge()->setTwinEdge(EdgePtr());
if (e3->getTwinEdge())
e3->getTwinEdge()->setTwinEdge(EdgePtr());
}
//--------------------------------------------------------------------------------------------------
void Triangulation::reverse_splitTriangle(EdgePtr& edge) {
// Reverse operation of splitTriangle
EdgePtr e1 = edge->getNextEdgeInFace();
EdgePtr le = getLeadingEdgeInTriangle(e1);
#ifdef DEBUG_HE
if (!le)
errorAndExit("Triangulation::removeTriangle: could not find leading edge");
#endif
removeLeadingEdgeFromList(le);
EdgePtr e2 = e1->getNextEdgeInFace()->getTwinEdge()->getNextEdgeInFace();
le = getLeadingEdgeInTriangle(e2);
#ifdef DEBUG_HE
if (!le)
errorAndExit("Triangulation::removeTriangle: could not find leading edge");
#endif
removeLeadingEdgeFromList(le);
EdgePtr e3 = edge->getTwinEdge()->getNextEdgeInFace()->getNextEdgeInFace();
le = getLeadingEdgeInTriangle(e3);
#ifdef DEBUG_HE
if (!le)
errorAndExit("Triangulation::removeTriangle: could not find leading edge");
#endif
removeLeadingEdgeFromList(le);
// The three triangles at the node have now been removed
// from the triangulation, but the arcs have not been deleted.
// Next delete the 6 half edges radiating from the node
// The node is maintained by handle and need not be deleted explicitly
// Create the new triangle
e1->setNextEdgeInFace(e2);
e2->setNextEdgeInFace(e3);
e3->setNextEdgeInFace(e1);
addLeadingEdge(e1);
}
//--------------------------------------------------------------------------------------------------
// This is a "template" for iterating the boundary
/*
static void iterateBoundary(const Dart& dart) {
cout << "Iterate boundary 2" << endl;
// input is a dart at the boundary
Dart dart_iter = dart;
do {
if (ttl::isBoundaryEdge(dart_iter))
dart_iter.alpha0().alpha1();
else
dart_iter.alpha2().alpha1();
} while(dart_iter != dart);
}
*/
//--------------------------------------------------------------------------------------------------
Dart Triangulation::createDart() {
// Return an arbitrary CCW dart
return Dart(*leadingEdges_.begin());
}
//--------------------------------------------------------------------------------------------------
bool Triangulation::removeLeadingEdgeFromList(EdgePtr& leadingEdge) {
// Remove the edge from the list of leading edges,
// but don't delete it.
// Also set flag for leading edge to false.
// Must search from start of list. Since edges are added to the
// start of the list during triangulation, this operation will
// normally be fast (when used in the triangulation algorithm)
list<EdgePtr>::iterator it;
for (it = leadingEdges_.begin(); it != leadingEdges_.end(); ++it) {
EdgePtr edge = *it;
if (edge == leadingEdge) {
edge->setAsLeadingEdge(false);
it = leadingEdges_.erase(it);
break;
}
}
if (it == leadingEdges_.end())
return false;
return true;
}
//--------------------------------------------------------------------------------------------------
void Triangulation::cleanAll() {
leadingEdges_.clear();
}
#ifdef TTL_USE_NODE_FLAG
//--------------------------------------------------------------------------------------------------
// This is a "template" for accessing all nodes (but multiple tests)
void Triangulation::flagNodes(bool flag) const {
list<EdgePtr>::const_iterator it;
for (it = leadingEdges_.begin(); it != leadingEdges_.end(); ++it) {
EdgePtr edge = *it;
for (int i = 0; i < 3; ++i) {
edge->getSourceNode()->SetFlag(flag);
edge = edge->getNextEdgeInFace();
}
}
}
//--------------------------------------------------------------------------------------------------
list<NodePtr>* Triangulation::getNodes() const {
flagNodes(false);
list<NodePtr>* nodeList = new list<NodePtr>;
list<EdgePtr>::const_iterator it;
for (it = leadingEdges_.begin(); it != leadingEdges_.end(); ++it) {
EdgePtr edge = *it;
for (int i = 0; i < 3; ++i) {
const NodePtr& node = edge->getSourceNode();
if (node->GetFlag() == false) {
nodeList->push_back(node);
node->SetFlag(true);
}
edge = edge->getNextEdgeInFace();
}
}
return nodeList;
}
#endif
//--------------------------------------------------------------------------------------------------
list<EdgePtr>* Triangulation::getEdges(bool skip_boundary_edges) const {
// collect all arcs (one half edge for each arc)
// (boundary edges are also collected).
list<EdgePtr>::const_iterator it;
list<EdgePtr>* elist = new list<EdgePtr>;
for (it = leadingEdges_.begin(); it != leadingEdges_.end(); ++it) {
EdgePtr edge = *it;
for (int i = 0; i < 3; ++i) {
EdgePtr twinedge = edge->getTwinEdge();
// only one of the half-edges
if ( (!twinedge && !skip_boundary_edges) ||
(twinedge && ((size_t)edge.get() > (size_t)twinedge.get())) )
elist->push_front(edge);
edge = edge->getNextEdgeInFace();
}
}
return elist;
}
//--------------------------------------------------------------------------------------------------
EdgePtr Triangulation::splitTriangle(EdgePtr& edge, NodePtr& point) {
// Add a node by just splitting a triangle into three triangles
// Assumes the half edge is located in the triangle
// Returns a half edge with source node as the new node
// double x, y, z;
// x = point.x();
// y = point.y();
// z = point.z();
// e#_n are new edges
// e# are existing edges
// e#_n and e##_n are new twin edges
// e##_n are edges incident to the new node
// Add the node to the structure
//NodePtr new_node(new Node(x,y,z));
NodePtr n1 = edge->getSourceNode();
EdgePtr e1 = edge;
EdgePtr e2 = edge->getNextEdgeInFace();
NodePtr n2 = e2->getSourceNode();
EdgePtr e3 = e2->getNextEdgeInFace();
NodePtr n3 = e3->getSourceNode();
EdgePtr e1_n(new Edge);
EdgePtr e11_n(new Edge);
EdgePtr e2_n(new Edge);
EdgePtr e22_n(new Edge);
EdgePtr e3_n(new Edge);
EdgePtr e33_n(new Edge);
e1_n->setSourceNode(n1);
e11_n->setSourceNode(point);
e2_n->setSourceNode(n2);
e22_n->setSourceNode(point);
e3_n->setSourceNode(n3);
e33_n->setSourceNode(point);
e1_n->setTwinEdge(e11_n);
e11_n->setTwinEdge(e1_n);
e2_n->setTwinEdge(e22_n);
e22_n->setTwinEdge(e2_n);
e3_n->setTwinEdge(e33_n);
e33_n->setTwinEdge(e3_n);
e1_n->setNextEdgeInFace(e33_n);
e2_n->setNextEdgeInFace(e11_n);
e3_n->setNextEdgeInFace(e22_n);
e11_n->setNextEdgeInFace(e1);
e22_n->setNextEdgeInFace(e2);
e33_n->setNextEdgeInFace(e3);
// and update old's next edge
e1->setNextEdgeInFace(e2_n);
e2->setNextEdgeInFace(e3_n);
e3->setNextEdgeInFace(e1_n);
// add the three new leading edges,
// Must remove the old leading edge from the list.
// Use the field telling if an edge is a leading edge
// NOTE: Must search in the list!!!
EdgePtr leadingEdge;
if (e1->isLeadingEdge())
leadingEdge = e1;
else if (e2->isLeadingEdge())
leadingEdge = e2;
else if(e3->isLeadingEdge())
leadingEdge = e3;
else
return EdgePtr();
removeLeadingEdgeFromList(leadingEdge);
addLeadingEdge(e1_n);
addLeadingEdge(e2_n);
addLeadingEdge(e3_n);
// Return a half edge incident to the new node (with the new node as source node)
return e11_n;
}
//--------------------------------------------------------------------------------------------------
void Triangulation::swapEdge(EdgePtr& diagonal) {
// Note that diagonal is both input and output and it is always
// kept in counterclockwise direction (this is not required by all
// finctions in ttl:: now)
// Swap by rotating counterclockwise
// Use the same objects - no deletion or new objects
EdgePtr eL = diagonal;
EdgePtr eR = eL->getTwinEdge();
EdgePtr eL_1 = eL->getNextEdgeInFace();
EdgePtr eL_2 = eL_1->getNextEdgeInFace();
EdgePtr eR_1 = eR->getNextEdgeInFace();
EdgePtr eR_2 = eR_1->getNextEdgeInFace();
// avoid node to be dereferenced to zero and deleted
NodePtr nR = eR_2->getSourceNode();
NodePtr nL = eL_2->getSourceNode();
eL->setSourceNode(nR);
eR->setSourceNode(nL);
// and now 6 1-sewings
eL->setNextEdgeInFace(eL_2);
eL_2->setNextEdgeInFace(eR_1);
eR_1->setNextEdgeInFace(eL);
eR->setNextEdgeInFace(eR_2);
eR_2->setNextEdgeInFace(eL_1);
eL_1->setNextEdgeInFace(eR);
EdgePtr leL;
if (eL->isLeadingEdge())
leL = eL;
else if (eL_1->isLeadingEdge())
leL = eL_1;
else if (eL_2->isLeadingEdge())
leL = eL_2;
EdgePtr leR;
if (eR->isLeadingEdge())
leR = eR;
else if (eR_1->isLeadingEdge())
leR = eR_1;
else if (eR_2->isLeadingEdge())
leR = eR_2;
removeLeadingEdgeFromList(leL);
removeLeadingEdgeFromList(leR);
addLeadingEdge(eL);
addLeadingEdge(eR);
}
////--------------------------------------------------------------------------
//static void printEdge(const Dart& dart, ostream& ofile) {
//
// Dart d0 = dart;
// d0.alpha0();
//
// ofile << dart.x() << " " << dart.y() << endl;
// ofile << d0.x() << " " << d0.y() << endl;
//}
//--------------------------------------------------------------------------
bool Triangulation::checkDelaunay() const {
// ???? outputs !!!!
// ofstream os("qweND.dat");
const list<EdgePtr>& leadingEdges = getLeadingEdges();
list<EdgePtr>::const_iterator it;
bool ok = true;
int noNotDelaunay = 0;
for (it = leadingEdges.begin(); it != leadingEdges.end(); ++it) {
EdgePtr edge = *it;
for (int i = 0; i < 3; ++i) {
EdgePtr twinedge = edge->getTwinEdge();
// only one of the half-edges
if (!twinedge || (size_t)edge.get() > (size_t)twinedge.get()) {
Dart dart(edge);
if (ttl::swapTestDelaunay<TTLtraits>(dart)) {
noNotDelaunay++;
//printEdge(dart,os); os << "\n";
ok = false;
//cout << "............. not Delaunay .... " << endl;
}
}
edge = edge->getNextEdgeInFace();
}
}
#ifdef DEBUG_HE
cout << "!!! Triangulation is NOT Delaunay: " << noNotDelaunay << " edges\n" << endl;
#endif
return ok;
}
//--------------------------------------------------------------------------------------------------
void Triangulation::optimizeDelaunay() {
// This function is also present in ttl where it is implemented
// generically.
// The implementation below is tailored for the half-edge data structure,
// and is thus more efficient
// Collect all interior edges (one half edge for each arc)
bool skip_boundary_edges = true;
list<EdgePtr>* elist = getEdges(skip_boundary_edges);
// Assumes that elist has only one half-edge for each arc.
bool cycling_check = true;
bool optimal = false;
list<EdgePtr>::const_iterator it;
while(!optimal) {
optimal = true;
for (it = elist->begin(); it != elist->end(); ++it) {
EdgePtr edge = *it;
Dart dart(edge);
// Constrained edges should not be swapped
if (!edge->isConstrained() && ttl::swapTestDelaunay<TTLtraits>(dart, cycling_check)) {
optimal = false;
swapEdge(edge);
}
}
}
delete elist;
}
//--------------------------------------------------------------------------------------------------
EdgePtr Triangulation::getInteriorNode() const {
const list<EdgePtr>& leadingEdges = getLeadingEdges();
list<EdgePtr>::const_iterator it;
for (it = leadingEdges.begin(); it != leadingEdges.end(); ++it) {
EdgePtr edge = *it;
// multiple checks, but only until found
for (int i = 0; i < 3; ++i) {
if (edge->getTwinEdge()) {
if (!ttl::isBoundaryNode(Dart(edge)))
return edge;
}
edge = edge->getNextEdgeInFace();
}
}
return EdgePtr(); // no boundary nodes
}
//--------------------------------------------------------------------------------------------------
static EdgePtr getBoundaryEdgeInTriangle(const EdgePtr& e) {
EdgePtr edge = e;
if (ttl::isBoundaryEdge(Dart(edge)))
return edge;
edge = edge->getNextEdgeInFace();
if (ttl::isBoundaryEdge(Dart(edge)))
return edge;
edge = edge->getNextEdgeInFace();
if (ttl::isBoundaryEdge(Dart(edge)))
return edge;
return EdgePtr();
}
//--------------------------------------------------------------------------------------------------
EdgePtr Triangulation::getBoundaryEdge() const {
// Get an arbitrary (CCW) boundary edge
// If the triangulation is closed, NULL is returned
const list<EdgePtr>& leadingEdges = getLeadingEdges();
list<EdgePtr>::const_iterator it;
EdgePtr edge;
for (it = leadingEdges.begin(); it != leadingEdges.end(); ++it) {
edge = getBoundaryEdgeInTriangle(*it);
if (edge)
return edge;
}
return EdgePtr();
}
//--------------------------------------------------------------------------------------------------
void Triangulation::printEdges(ofstream& os) const {
// Print source node and target node for each edge face by face,
// but only one of the half-edges.
const list<EdgePtr>& leadingEdges = getLeadingEdges();
list<EdgePtr>::const_iterator it;
for (it = leadingEdges.begin(); it != leadingEdges.end(); ++it) {
EdgePtr edge = *it;
for (int i = 0; i < 3; ++i) {
EdgePtr twinedge = edge->getTwinEdge();
// Print only one edge (the highest value of the pointer)
if (!twinedge || (size_t)edge.get() > (size_t)twinedge.get()) {
// Print source node and target node
NodePtr node = edge->getSourceNode();
os << node->GetX() << " " << node->GetY() << endl;
node = edge->getTargetNode();
os << node->GetX() << " " << node->GetY() << endl;
os << '\n'; // blank line
}
edge = edge->getNextEdgeInFace();
}
}
}

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/*
* Copyright (C) 1998, 2000-2007, 2010, 2011, 2012, 2013 SINTEF ICT,
* Applied Mathematics, Norway.
*
* Contact information: E-mail: tor.dokken@sintef.no
* SINTEF ICT, Department of Applied Mathematics,
* P.O. Box 124 Blindern,
* 0314 Oslo, Norway.
*
* This file is part of TTL.
*
* TTL is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* TTL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with TTL. If not, see
* <http://www.gnu.org/licenses/>.
*
* In accordance with Section 7(b) of the GNU Affero General Public
* License, a covered work must retain the producer line in every data
* file that is created or manipulated using TTL.
*
* Other Usage
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial activities involving the TTL library without
* disclosing the source code of your own applications.
*
* This file may be used in accordance with the terms contained in a
* written agreement between you and SINTEF ICT.
*/
#ifndef _HALF_EDGE_DART_
#define _HALF_EDGE_DART_
#include <ttl/halfedge/hetriang.h>
namespace hed {
//------------------------------------------------------------------------------------------------
// Dart class for the half-edge data structure
//------------------------------------------------------------------------------------------------
/** \class Dart
* \brief \b %Dart class for the half-edge data structure.
*
* See \ref api for a detailed description of how the member functions
* should be implemented.
*/
class Dart {
EdgePtr edge_;
bool dir_; // true if dart is counterclockwise in face
public:
/// Default constructor
Dart() { dir_ = true; }
/// Constructor
Dart(const EdgePtr& edge, bool dir = true) { edge_ = edge; dir_ = dir; }
/// Copy constructor
Dart(const Dart& dart) { edge_ = dart.edge_; dir_ = dart.dir_; }
/// Destructor
~Dart() {}
/// Assignment operator
Dart& operator = (const Dart& dart) {
if (this == &dart)
return *this;
edge_ = dart.edge_;
dir_ = dart.dir_;
return *this;
}
/// Comparing dart objects
bool operator==(const Dart& dart) const {
if (dart.edge_ == edge_ && dart.dir_ == dir_)
return true;
return false;
}
/// Comparing dart objects
bool operator!=(const Dart& dart) const {
return !(dart==*this);
}
/// Maps the dart to a different node
Dart& alpha0() { dir_ = !dir_; return *this; }
/// Maps the dart to a different edge
Dart& alpha1() {
if (dir_) {
edge_ = edge_->getNextEdgeInFace()->getNextEdgeInFace();
dir_ = false;
}
else {
edge_ = edge_->getNextEdgeInFace();
dir_ = true;
}
return *this;
}
/// Maps the dart to a different triangle. \b Note: the dart is not changed if it is at the boundary!
Dart& alpha2() {
if (edge_->getTwinEdge()) {
edge_ = edge_->getTwinEdge();
dir_ = !dir_;
}
// else, the dart is at the boundary and should not be changed
return *this;
}
// Utilities not required by TTL
// -----------------------------
/** @name Utilities not required by TTL */
//@{
void init(const EdgePtr& edge, bool dir = true) { edge_ = edge; dir_ = dir; }
double x() const { return getNode()->GetX(); } // x-coordinate of source node
double y() const { return getNode()->GetY(); } // y-coordinate of source node
bool isCounterClockWise() const { return dir_; }
const NodePtr& getNode() const { return dir_ ? edge_->getSourceNode() : edge_->getTargetNode(); }
const NodePtr& getOppositeNode() const { return dir_ ? edge_->getTargetNode() : edge_->getSourceNode(); }
EdgePtr& getEdge() { return edge_; }
//@} // End of Utilities not required by TTL
};
}; // End of hed namespace
#endif

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/*
* Copyright (C) 1998, 2000-2007, 2010, 2011, 2012, 2013 SINTEF ICT,
* Applied Mathematics, Norway.
*
* Contact information: E-mail: tor.dokken@sintef.no
* SINTEF ICT, Department of Applied Mathematics,
* P.O. Box 124 Blindern,
* 0314 Oslo, Norway.
*
* This file is part of TTL.
*
* TTL is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* TTL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with TTL. If not, see
* <http://www.gnu.org/licenses/>.
*
* In accordance with Section 7(b) of the GNU Affero General Public
* License, a covered work must retain the producer line in every data
* file that is created or manipulated using TTL.
*
* Other Usage
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial activities involving the TTL library without
* disclosing the source code of your own applications.
*
* This file may be used in accordance with the terms contained in a
* written agreement between you and SINTEF ICT.
*/
#ifndef _HALF_EDGE_TRAITS_
#define _HALF_EDGE_TRAITS_
#include <ttl/halfedge/hetriang.h>
#include <ttl/halfedge/hedart.h>
namespace hed {
//------------------------------------------------------------------------------------------------
// Traits class for the half-edge data structure
//------------------------------------------------------------------------------------------------
/** \struct TTLtraits
* \brief \b Traits class (static struct) for the half-edge data structure.
*
* The member functions are those required by different function templates
* in the TTL. Documentation is given here to explain what actions
* should be carried out on the actual data structure as required by the functions
* in the \ref ttl namespace.
*
* The source code of \c %HeTraits.h shows how the traits class is implemented for the
* half-edge data structure.
*
* \see \ref api
*
*/
struct TTLtraits {
// The actual triangulation object
static Triangulation* triang_;
/** The floating point type used in calculations
* involving scalar products and cross products.
*/
typedef double real_type;
//----------------------------------------------------------------------------------------------
// ------------------------------- Geometric Predicates Group ---------------------------------
//----------------------------------------------------------------------------------------------
/** @name Geometric Predicates */
//@{
//----------------------------------------------------------------------------------------------
/** Scalar product between two 2D vectors represented as darts.\n
*
* ttl_util::scalarProduct2d can be used.
*/
static real_type scalarProduct2d(const Dart& v1, const Dart& v2) {
Dart v10 = v1; v10.alpha0();
Dart v20 = v2; v20.alpha0();
return ttl_util::scalarProduct2d(v10.x()-v1.x(), v10.y()-v1.y(),
v20.x()-v2.x(), v20.y()-v2.y());
}
//----------------------------------------------------------------------------------------------
/** Scalar product between two 2D vectors.
* The first vector is represented by a dart \e v, and the second
* vector has direction from the source node of \e v to the point \e p.\n
*
* ttl_util::scalarProduct2d can be used.
*/
static real_type scalarProduct2d(const Dart& v, const NodePtr& p) {
Dart d0 = v; d0.alpha0();
return ttl_util::scalarProduct2d(d0.x() - v.x(), d0.y() - v.y(),
p->GetX() - v.x(), p->GetY() - v.y());
}
//----------------------------------------------------------------------------------------------
/** Cross product between two vectors in the plane represented as darts.
* The z-component of the cross product is returned.\n
*
* ttl_util::crossProduct2d can be used.
*/
static real_type crossProduct2d(const Dart& v1, const Dart& v2) {
Dart v10 = v1; v10.alpha0();
Dart v20 = v2; v20.alpha0();
return ttl_util::crossProduct2d(v10.x()-v1.x(), v10.y()-v1.y(),
v20.x()-v2.x(), v20.y()-v2.y());
}
//----------------------------------------------------------------------------------------------
/** Cross product between two vectors in the plane.
* The first vector is represented by a dart \e v, and the second
* vector has direction from the source node of \e v to the point \e p.
* The z-component of the cross product is returned.\n
*
* ttl_util::crossProduct2d can be used.
*/
static real_type crossProduct2d(const Dart& v, const NodePtr& p) {
Dart d0 = v; d0.alpha0();
return ttl_util::crossProduct2d(d0.x() - v.x(), d0.y() - v.y(),
p->GetX() - v.x(), p->GetY() - v.y());
}
//----------------------------------------------------------------------------------------------
/** Let \e n1 and \e n2 be the nodes associated with two darts, and let \e p
* be a point in the plane. Return a positive value if \e n1, \e n2,
* and \e p occur in counterclockwise order; a negative value if they occur
* in clockwise order; and zero if they are collinear.
*/
static real_type orient2d(const Dart& n1, const Dart& n2, const NodePtr& p) {
real_type pa[2]; real_type pb[2]; real_type pc[2];
pa[0] = n1.x(); pa[1] = n1.y();
pb[0] = n2.x(); pb[1] = n2.y();
pc[0] = p->GetX(); pc[1] = p->GetY();
return ttl_util::orient2dfast(pa, pb, pc);
}
//----------------------------------------------------------------------------------------------
/** This is the same predicate as represented with the function above,
* but with a slighty different interface:
* The last parameter is given as a dart where the source node of the dart
* represents a point in the plane.
* This function is required for constrained triangulation.
*/
static real_type orient2d(const Dart& n1, const Dart& n2, const Dart& p) {
real_type pa[2]; real_type pb[2]; real_type pc[2];
pa[0] = n1.x(); pa[1] = n1.y();
pb[0] = n2.x(); pb[1] = n2.y();
pc[0] = p.x(); pc[1] = p.y();
return ttl_util::orient2dfast(pa, pb, pc);
}
//@} // End of Geometric Predicates Group
// A rationale for directing these functions to traits is:
// e.g., constraints
//----------------------------------------------------------------------------------------------
/* Checks if the edge associated with \e dart should be swapped
* according to the Delaunay criterion.<br>
*
* \note
* This function is also present in the TTL as ttl::swapTestDelaunay.<br>
* Thus, the function can be implemented simply as:
* \code
* { return ttl::swapTestDelaunay<TTLtraits>(dart); }
* \endcode
*/
//static bool swapTestDelaunay(const Dart& dart) {
// return ttl::swapTestDelaunay<TTLtraits>(dart);
//}
//----------------------------------------------------------------------------------------------
/* Checks if the edge associated with \e dart can be swapped, i.e.,
* if the edge is a diagonal in a (strictly) convex quadrilateral.
* This function is also present as ttl::swappableEdge.
*/
//static bool swappableEdge(const Dart& dart) {
// return ttl::swappableEdge<TTLtraits>(dart);
//}
//----------------------------------------------------------------------------------------------
/* Checks if the edge associated with \e dart should be \e fixed, meaning
* that it should never be swapped. ??? Use when constraints.
*/
//static bool fixedEdge(const Dart& dart) {
// return dart.getEdge()->isConstrained();
//}
//----------------------------------------------------------------------------------------------
// ----------------------- Functions for Delaunay Triangulation Group -------------------------
//----------------------------------------------------------------------------------------------
/** @name Functions for Delaunay Triangulation */
//@{
//----------------------------------------------------------------------------------------------
/** Swaps the edge associated with \e dart in the actual data structure.
*
* <center>
* \image html swapEdge.gif
* </center>
*
* \param dart
* Some of the functions require a dart as output.
* If this is required by the actual function, the dart should be delivered
* back in a position as seen if it was glued to the edge when swapping (rotating)
* the edge CCW; see the figure.
*
* \note
* - If the edge is \e constrained, or if it should not be swapped for
* some other reason, this function need not do the actual swap of the edge.
* - Some functions in TTL require that \c swapEdge is implemented such that
* darts outside the quadrilateral are not affected by the swap.
*/
static void swapEdge(Dart& dart) {
if (!dart.getEdge()->isConstrained()) triang_->swapEdge(dart.getEdge());
}
//----------------------------------------------------------------------------------------------
/** Splits the triangle associated with \e dart in the actual data structure into
* three new triangles joining at \e point.
*
* <center>
* \image html splitTriangle.gif
* </center>
*
* \param dart
* Output: A CCW dart incident with the new node; see the figure.
*/
static void splitTriangle(Dart& dart, NodePtr point) {
EdgePtr edge = triang_->splitTriangle(dart.getEdge(), point);
dart.init(edge);
}
//@} // End of Functions for Delaunay Triangulation group
//----------------------------------------------------------------------------------------------
// --------------------------- Functions for removing nodes Group -----------------------------
//----------------------------------------------------------------------------------------------
/** @name Functions for removing nodes */
//@{
//----------------------------------------------------------------------------------------------
/** The reverse operation of TTLtraits::splitTriangle.
* This function is only required for functions that involve
* removal of interior nodes; see for example ttl::removeInteriorNode.
*
* <center>
* \image html reverse_splitTriangle.gif
* </center>
*/
static void reverse_splitTriangle(Dart& dart) {
triang_->reverse_splitTriangle(dart.getEdge());
}
//----------------------------------------------------------------------------------------------
/** Removes a triangle with an edge at the boundary of the triangulation
* in the actual data structure
*/
static void removeBoundaryTriangle(Dart& d) {
triang_->removeTriangle(d.getEdge());
}
//@} // End of Functions for removing nodes Group
};
}; // End of hed namespace
#endif

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/*
* Copyright (C) 1998, 2000-2007, 2010, 2011, 2012, 2013 SINTEF ICT,
* Applied Mathematics, Norway.
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* Contact information: E-mail: tor.dokken@sintef.no
* SINTEF ICT, Department of Applied Mathematics,
* P.O. Box 124 Blindern,
* 0314 Oslo, Norway.
*
* This file is part of TTL.
*
* TTL is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* TTL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with TTL. If not, see
* <http://www.gnu.org/licenses/>.
*
* In accordance with Section 7(b) of the GNU Affero General Public
* License, a covered work must retain the producer line in every data
* file that is created or manipulated using TTL.
*
* Other Usage
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial activities involving the TTL library without
* disclosing the source code of your own applications.
*
* This file may be used in accordance with the terms contained in a
* written agreement between you and SINTEF ICT.
*/
#ifndef _HE_TRIANG_H_
#define _HE_TRIANG_H_
#define TTL_USE_NODE_ID // Each node gets it's own unique id
#define TTL_USE_NODE_FLAG // Each node gets a flag (can be set to true or false)
#include <list>
#include <vector>
#include <iostream>
#include <fstream>
#include <ttl/ttl.h>
#include <ttl/ttl_util.h>
#include <boost/shared_ptr.hpp>
//--------------------------------------------------------------------------------------------------
// The half-edge data structure
//--------------------------------------------------------------------------------------------------
namespace hed {
// Helper typedefs
class Node;
class Edge;
typedef boost::shared_ptr<Node> NodePtr;
typedef boost::shared_ptr<Edge> EdgePtr;
typedef std::vector<NodePtr> NodesContainer;
//------------------------------------------------------------------------------------------------
// Node class for data structures
//------------------------------------------------------------------------------------------------
/** \class Node
* \brief \b Node class for data structures (Inherits from HandleId)
*
* \note
* - To enable node IDs, TTL_USE_NODE_ID must be defined.
* - To enable node flags, TTL_USE_NODE_FLAG must be defined.
* - TTL_USE_NODE_ID and TTL_USE_NODE_FLAG should only be enabled if this functionality is
* required by the application, because they increase the memory usage for each Node object.
*/
class Node {
protected:
#ifdef TTL_USE_NODE_FLAG
/// TTL_USE_NODE_FLAG must be defined
bool flag_;
#endif
#ifdef TTL_USE_NODE_ID
/// TTL_USE_NODE_ID must be defined
static int id_count;
/// A unique id for each node (TTL_USE_NODE_ID must be defined)
int id_;
#endif
int x_, y_;
unsigned int refCount_;
public:
/// Constructor
Node( int x = 0, int y = 0 ) :
#ifdef TTL_USE_NODE_FLAG
flag_( false ),
#endif
#ifdef TTL_USE_NODE_ID
id_( id_count++ ),
#endif
x_( x ), y_( y ), refCount_( 0 ) {}
/// Destructor
~Node() {}
/// Returns the x-coordinate
int GetX() const { return x_; }
/// Returns the y-coordinate
int GetY() const { return y_; }
#ifdef TTL_USE_NODE_ID
/// Returns the id (TTL_USE_NODE_ID must be defined)
int Id() const { return id_; }
#endif
#ifdef TTL_USE_NODE_FLAG
/// Sets the flag (TTL_USE_NODE_FLAG must be defined)
void SetFlag(bool aFlag) { flag_ = aFlag; }
/// Returns the flag (TTL_USE_NODE_FLAG must be defined)
const bool& GetFlag() const { return flag_; }
#endif
void IncRefCount() { refCount_++; }
void DecRefCount() { refCount_--; }
unsigned int GetRefCount() const { return refCount_; }
}; // End of class Node
//------------------------------------------------------------------------------------------------
// Edge class in the half-edge data structure
//------------------------------------------------------------------------------------------------
/** \class Edge
* \brief \b %Edge class in the in the half-edge data structure.
*/
class Edge {
public:
/// Constructor
Edge() : weight_(0)
{ flags_.isLeadingEdge_ = false; flags_.isConstrained_ = false; }
/// Destructor
virtual ~Edge() {}
/// Sets the source node
void setSourceNode(const NodePtr& node) { sourceNode_ = node; }
/// Sets the next edge in face
void setNextEdgeInFace(const EdgePtr& edge) { nextEdgeInFace_ = edge; }
/// Sets the twin edge
void setTwinEdge(const EdgePtr& edge) { twinEdge_ = edge; }
/// Sets the edge as a leading edge
void setAsLeadingEdge(bool val=true) { flags_.isLeadingEdge_ = val; }
/// Checks if an edge is a leading edge
bool isLeadingEdge() const { return flags_.isLeadingEdge_; }
/// Sets the edge as a constrained edge
void setConstrained(bool val=true) { flags_.isConstrained_ = val;
if (twinEdge_) twinEdge_->flags_.isConstrained_ = val; }
/// Checks if an edge is constrained
bool isConstrained() const { return flags_.isConstrained_; }
/// Returns the twin edge
const EdgePtr& getTwinEdge() const { return twinEdge_; };
/// Returns the next edge in face
const EdgePtr& getNextEdgeInFace() const { return nextEdgeInFace_; }
/// Retuns the source node
virtual const NodePtr& getSourceNode() const { return sourceNode_; }
/// Returns the target node
virtual const NodePtr& getTargetNode() const { return getNextEdgeInFace()->getSourceNode(); }
void setWeight( unsigned int weight ) { weight_ = weight; }
unsigned int getWeight() const { return weight_; }
protected:
NodePtr sourceNode_;
EdgePtr twinEdge_;
EdgePtr nextEdgeInFace_;
unsigned int weight_;
struct {
bool isLeadingEdge_;
bool isConstrained_;
} flags_;
}; // End of class Edge
/** \class EdgeMST
* \brief \b %Specialization of Edge class to be used for Minimum Spanning Tree algorithm.
*/
class EdgeMST : public Edge
{
private:
NodePtr target_;
public:
EdgeMST( const NodePtr& source, const NodePtr& target, unsigned int weight = 0 ) :
target_(target)
{ sourceNode_ = source; weight_ = weight; }
~EdgeMST() {};
/// @copydoc Edge::setSourceNode()
const NodePtr& getTargetNode() const { return target_; }
};
//------------------------------------------------------------------------------------------------
class Dart; // Forward declaration (class in this namespace)
//------------------------------------------------------------------------------------------------
// Triangulation class in the half-edge data structure
//------------------------------------------------------------------------------------------------
/** \class Triangulation
* \brief \b %Triangulation class for the half-edge data structure with adaption to TTL.
*/
class Triangulation {
protected:
list<EdgePtr> leadingEdges_; // one half-edge for each arc
void addLeadingEdge(EdgePtr& edge) {
edge->setAsLeadingEdge();
leadingEdges_.push_front( edge );
}
bool removeLeadingEdgeFromList(EdgePtr& leadingEdge);
void cleanAll();
public:
/// Default constructor
Triangulation() {}
/// Copy constructor
Triangulation(const Triangulation& tr) {
std::cout << "Triangulation: Copy constructor not present - EXIT.";
exit(-1);
}
/// Destructor
~Triangulation() { cleanAll(); }
/// Creates a Delaunay triangulation from a set of points
void createDelaunay(NodesContainer::iterator first,
NodesContainer::iterator last);
/// Creates an initial Delaunay triangulation from two enclosing triangles
// When using rectangular boundary - loop through all points and expand.
// (Called from createDelaunay(...) when starting)
EdgePtr initTwoEnclosingTriangles(NodesContainer::iterator first,
NodesContainer::iterator last);
// These two functions are required by TTL for Delaunay triangulation
/// Swaps the edge associated with diagonal
void swapEdge(EdgePtr& diagonal);
/// Splits the triangle associated with edge into three new triangles joining at point
EdgePtr splitTriangle(EdgePtr& edge, NodePtr& point);
// Functions required by TTL for removing nodes in a Delaunay triangulation
/// Removes the boundary triangle associated with edge
void removeTriangle(EdgePtr& edge); // boundary triangle required
/// The reverse operation of removeTriangle
void reverse_splitTriangle(EdgePtr& edge);
/// Creates an arbitrary CCW dart
Dart createDart();
/// Returns a list of "triangles" (one leading half-edge for each triangle)
const list<EdgePtr>& getLeadingEdges() const { return leadingEdges_; }
/// Returns the number of triangles
int noTriangles() const { return (int)leadingEdges_.size(); }
/// Returns a list of half-edges (one half-edge for each arc)
list<EdgePtr>* getEdges(bool skip_boundary_edges = false) const;
#ifdef TTL_USE_NODE_FLAG
/// Sets flag in all the nodes
void flagNodes(bool flag) const;
/// Returns a list of nodes. This function requires TTL_USE_NODE_FLAG to be defined. \see Node.
list<NodePtr>* getNodes() const;
#endif
/// Swaps edges until the triangulation is Delaunay (constrained edges are not swapped)
void optimizeDelaunay();
/// Checks if the triangulation is Delaunay
bool checkDelaunay() const;
/// Returns an arbitrary interior node (as the source node of the returned edge)
EdgePtr getInteriorNode() const;
/// Returns an arbitrary boundary edge
EdgePtr getBoundaryEdge() const;
/// Print edges for plotting with, e.g., gnuplot
void printEdges(std::ofstream& os) const;
}; // End of class Triangulation
}; // End of hed namespace
#endif

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/*
* Copyright (C) 1998, 2000-2007, 2010, 2011, 2012, 2013 SINTEF ICT,
* Applied Mathematics, Norway.
*
* Contact information: E-mail: tor.dokken@sintef.no
* SINTEF ICT, Department of Applied Mathematics,
* P.O. Box 124 Blindern,
* 0314 Oslo, Norway.
*
* This file is part of TTL.
*
* TTL is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* TTL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with TTL. If not, see
* <http://www.gnu.org/licenses/>.
*
* In accordance with Section 7(b) of the GNU Affero General Public
* License, a covered work must retain the producer line in every data
* file that is created or manipulated using TTL.
*
* Other Usage
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial activities involving the TTL library without
* disclosing the source code of your own applications.
*
* This file may be used in accordance with the terms contained in a
* written agreement between you and SINTEF ICT.
*/
#ifndef _TTL_CONSTR_H_
#define _TTL_CONSTR_H_
#include <list>
#include <cmath>
// Debugging
#ifdef DEBUG_TTL_CONSTR_PLOT
#include <fstream>
static ofstream ofile_constr("qweCons.dat");
#endif
//using namespace std;
/** \brief Constrained Delaunay triangulation
*
* Basic generic algorithms in TTL for inserting a constrained edge between two existing nodes.\n
*
* See documentation for the namespace ttl for general requirements and assumptions.
*
* \author
* Øyvind Hjelle, oyvindhj@ifi.uio.no
*/
namespace ttl_constr {
// ??? A constant used to evluate a numerical expression against a user spesified
// roundoff-zero number
#ifdef DEBUG_TTL_CONSTR
static const double ROUNDOFFZERO = 0.0; // 0.1e-15;
#endif
//------------------------------------------------------------------------------------------------
/* Checks if \e dart has start and end points in \e dstart and \e dend.
*
* \param dart
* The dart that should be controlled to see if it's the constraint
*
* \param dstart
* A CCW dart with the startnode of the constraint as the startnode
*
* \param dend
* A CCW dart with the endnode of the constraint as the startnode
*
* \retval bool
* A bool confirming that it's the constraint or not
*
* \using
* ttl::same_0_orbit
*/
template <class DartType>
bool isTheConstraint(const DartType& dart, const DartType& dstart, const DartType& dend) {
DartType d0 = dart;
d0.alpha0(); // CW
if ((ttl::same_0_orbit(dstart, dart) && ttl::same_0_orbit(dend, d0)) ||
(ttl::same_0_orbit(dstart, d0) && ttl::same_0_orbit(dend, dart))) {
return true;
}
return false;
}
//------------------------------------------------------------------------------------------------
/* Checks if \e d1 and \e d2 are on the same side of the line between \e dstart and \e dend.
* (The start nodes of \e d1 and \e d2 represent an edge).
*
* \param dstart
* A CCW dart with the start node of the constraint as the source node of the dart.
*
* \param dend
* A CCW dart with the end node of the constraint as the source node of the dart.
*
* \param d1
* A CCW dart with the first node as the start node of the dart.
*
* \param d2
* A CCW dart with the other node as the start node of the dart.
*
* \using
* TraitsType::orient2d
*/
template <class TraitsType, class DartType>
bool crossesConstraint(DartType& dstart, DartType& dend, DartType& d1, DartType& d2) {
typename TraitsType::real_type orient_1 = TraitsType::orient2d(dstart,d1,dend);
typename TraitsType::real_type orient_2 = TraitsType::orient2d(dstart,d2,dend);
// ??? Should we refine this? e.g. find if (dstart,dend) (d1,d2) represent the same edge
if ((orient_1 <= 0 && orient_2 <= 0) || (orient_1 >= 0 && orient_2 >= 0))
return false;
return true;
}
//------------------------------------------------------------------------------------------------
/* Return the dart \e d making the smallest non-negative angle,
* as calculated with: orient2d(dstart, d.alpha0(), dend),
* at the 0-orbit of dstart.
* If (dstart,dend) is a CCW boundary edge \e d will be CW, otherwise CCW (since CCW in)
* at the 0-orbit of dstart.
*
* \par Assumes:
* - CCW dstart and dend, but returned dart can be CW at the boundary.
* - Boundary is convex?
*
* \param dstart
* A CCW dart dstart
*
* \param dend
* A CCW dart dend
*
* \retval DartType
* The dart \e d making the smallest positive (or == 0) angle
*
* \using
* ttl::isBoundaryNode
* ttl::positionAtNextBoundaryEdge
* TraitsType::orient2d
*/
template <class TraitsType, class DartType>
DartType getAtSmallestAngle(const DartType& dstart, const DartType& dend) {
// - Must boundary be convex???
// - Handle the case where the constraint is already present???
// - Handle dstart and/or dend at the boundary
// (dstart and dend may define a boundary edge)
DartType d_iter = dstart;
if (ttl::isBoundaryNode(d_iter)) {
d_iter.alpha1(); // CW
ttl::positionAtNextBoundaryEdge(d_iter); // CCW (was rotated CW to the boundary)
}
// assume convex boundary; see comments
DartType d0 = d_iter;
d0.alpha0();
bool ccw = true; // the rotation later
typename TraitsType::real_type o_iter = TraitsType::orient2d(d_iter, d0, dend);
if (o_iter == 0) { // collinear BUT can be on "back side"
d0.alpha1().alpha0(); // CW
if (TraitsType::orient2d(dstart, dend, d0) > 0)
return d_iter; //(=dstart) collinear
else {
// collinear on "back side"
d_iter.alpha1().alpha2(); // assume convex boundary
ccw = true;
}
}
else if (o_iter < 0) {
// Prepare for rotating CW and with d_iter CW
d_iter.alpha1();
ccw = false;
}
// Set first angle
d0 = d_iter; d0.alpha0();
o_iter = TraitsType::orient2d(dstart, d0, dend);
typename TraitsType::real_type o_next;
// Rotate towards the constraint CCW or CW.
// Here we assume that the boundary is convex.
DartType d_next = d_iter;
for (;;) {
d_next.alpha1(); // CW !!! (if ccw == true)
d0 = d_next; d0.alpha0();
o_next = TraitsType::orient2d(dstart, d0, dend);
if (ccw && o_next < 0) // and o_iter > 0
return d_iter;
else if (!ccw && o_next > 0)
return d_next; // CCW
else if (o_next == 0) {
if (ccw)
return d_next.alpha2(); // also ok if boundary
else
return d_next;
}
// prepare next
d_next.alpha2(); // CCW if ccw
d_iter = d_next; // also ok if boundary CCW if ccw == true
}
}
//------------------------------------------------------------------------------------------------
/* This function finds all the edges in the triangulation crossing
* the spesified constraint and puts them in a list.
* In the case of collinearity, an attempt is made to detect this.
* The first collinear node between dstart and dend is then returned.
*
* Strategy:
* - Iterate such that \e d_iter is always strictly "below" the constraint
* as seen with \e dstart to the left and \e dend to the right.
* - Add CCW darts, whose edges intersect the constrait, to a list.
* These edges are found by the orient2d predicate:
* If two nodes of an edge are on opposite sides of the constraint,
* the edge between them intersect.
* - Must handle collinnear cases, i.e., if a node falls on the constraint,
* and possibly restarting collection of edges. Detecting collinearity
* heavily relies on the orient2d predicate which is provided by the
* traits class.
*
* Action:
* 1) Find cone/opening angle containing \e dstart and \e dend
* 2) Find first edge from the first 0-orbit that intersects
* 3) Check which of the two opposite that intersects
*
* 1)
* Rotate CCW and find the (only) case where \e d_iter and \e d_next satisfy:
* - orient2d(d_iter, d_iter.alpha0(), dend) > 0
* - orient2d(d_next, d_next.alpha0(), dend) < 0
*
* - check if we are done, i.e., if (d_next.alpha0() == my_dend)
* - Note also the situation if, e.g., the constraint is a boundary edge in which case
* \e my_dend wil be CW
*
* \param dstart
* A CCW dart with the startnode of the constraint as the startnode
*
* \param dend
* A CCW dart with the endnode of the constraint as the startnode
*
* \param elist
* A list where all the edges crossing the spesified constraint will be put
*
* \retval dartType
* Returns the next "collinear" starting node such that dend is returned when done.
*/
template <class TraitsType, class DartType, class ListType>
DartType findCrossingEdges(const DartType& dstart, const DartType& dend, ListType& elist) {
const DartType my_start = getAtSmallestAngle<TraitsType>(dstart, dend);
DartType my_end = getAtSmallestAngle<TraitsType>(dend, dstart);
DartType d_iter = my_start;
if (d_iter.alpha0().alpha2() == my_end)
return d_iter; // The constraint is an existing edge and we are done
// Facts/status so far:
// - my_start and my_end are now both CCW and the constraint is not a boundary edge.
// - Further, the constraint is not one single existing edge, but it might be a collection
// of collinear edges in which case we return the current collinear edge
// and calling this function until all are collected.
my_end.alpha1(); // CW! // ??? this is probably ok for testing now?
d_iter = my_start;
d_iter.alpha0().alpha1(); // alpha0 is downwards or along the constraint
// Facts:
// - d_iter is guaranteed to intersect, but can be in start point.
// - d_iter.alpha0() is not at dend yet
typename TraitsType::real_type orient = TraitsType::orient2d(dstart, d_iter, dend);
// Use round-off error/tolerance or rely on the orient2d predicate ???
// Make a warning message if orient != exact 0
if (orient == 0)
return d_iter;
#ifdef DEBUG_TTL_CONSTR
else if (fabs(orient) <= ROUNDOFFZERO) {
cout << "The darts are not exactly colinear, but |d1 x d2| <= " << ROUNDOFFZERO << endl;
return d_iter; // collinear, not done (and not collect in the list)
}
#endif
// Collect intersecting edges
// --------------------------
elist.push_back(d_iter); // The first with interior intersection point
// Facts, status so far:
// - The first intersecting edge is now collected
// (- d_iter.alpha0() is still not at dend)
// d_iter should always be the edge that intersects and be below or on the constraint
// One of the two edges opposite to d_iter must intersect, or we have collinearity
// Note: Almost collinear cases can be handled on the
// application side with orient2d. We should probably
// return an int and the application will set it to zero
for(;;) {
// assume orient have been calc. and collinearity has been tested,
// above the first time and below later
d_iter.alpha2().alpha1(); // 2a same node
DartType d0 = d_iter;
d0.alpha0(); // CW
if (d0 == my_end)
return dend; // WE ARE DONE (but can we enter an endless loop???)
// d_iter or d_iter.alpha0().alpha1() must intersect
orient = TraitsType::orient2d(dstart, d0, dend);
if (orient == 0)
return d0.alpha1();
#ifdef DEBUG_TTL_CONSTR
else if (fabs(orient) <= ROUNDOFFZERO) {
return d0.alpha1(); // CCW, collinear
}
#endif
else if (orient > 0) { // orient > 0 and still below
// This one must intersect!
d_iter = d0.alpha1();
}
elist.push_back(d_iter);
}
}
//------------------------------------------------------------------------------------------------
/* This function recives a constrained edge and a list of all the edges crossing a constraint.
* It then swaps the crossing edges away from the constraint. This is done according to a
* scheme suggested by Dyn, Goren & Rippa (slightly modified).
* The resulting triangulation is a constrained one, but not necessarily constrained Delaunay.
* In other to run optimization later to obtain a constrained Delaunay triangulation,
* the swapped edges are maintained in a list.
*
* Strategy :
* - Situation A: Run through the list and swap crossing edges away from the constraint.
* All the swapped edges are moved to the end of the list, and are "invisible" to this procedure.
* - Situation B: We may come in a situation where none of the crossing edges can be swapped away
* from the constraint.
* Then we follow the strategy of Dyn, Goren & Rippa and allow edges to be swapped,
* even if they are not swapped away from the constraint.
* These edges are NOT moved to the end of the list. They are later swapped to none-crossing
* edges when the locked situation is solved.
* - We keep on swapping edges in Situation B until we have iterated trough the list.
* We then resume Situation A.
* - This is done until the list is virtualy empty. The resulting \c elist has the constraint
* as the last element.
*
* \param dstart
* A CCW dart dstart
*
* \param dend
* A CCW dart dend
*
* \param elist
* A list containing all the edges crossing the spesified constraint
*
* \using
* ttl::swappableEdge
* ttl::swapEdgeInList
* ttl::crossesConstraint
* ttl::isTheConstraint
*/
template <class TraitsType, class DartType>
void transformToConstraint(DartType& dstart, DartType& dend, std::list<DartType>& elist) {
typename list<DartType>::iterator it, used;
// We may enter in a situation where dstart and dend are altered because of a swap.
// (The general rule is that darts inside the actual quadrilateral can be changed,
// but not those outside.)
// So, we need some look-ahead strategies for dstart and dend and change these
// after a swap if necessary.
int dartsInList = (int)elist.size();
if (dartsInList == 0)
return;
bool erase; // indicates if an edge is swapped away from the constraint such that it can be
// moved to the back of the list
bool locked = false;
do {
int noswap = 0;
it = elist.begin();
// counts how many edges that have been swapped per list-cycle
int counter = 1;
while(it != elist.end()) { // ??? change this test with counter > dartsInList
erase = false;
// Check if our virtual end of the list has been crossed. It breaks the
// while and starts all over again in the do-while loop
if (counter > dartsInList)
break;
if (ttl::swappableEdge<TraitsType, DartType>(*it, true)) {
// Dyn & Goren & Rippa 's notation:
// The node assosiated with dart *it is denoted u_m. u_m has edges crossing the constraint
// named w_1, ... , w_r . The other node to the edge assosiated with dart *it is w_s.
// We want to swap from edge u_m<->w_s to edge w_{s-1}<->w_{s+1}.
DartType op1 = *it;
DartType op2 = op1;
op1.alpha1().alpha0(); //finds dart with node w_{s-1}
op2.alpha2().alpha1().alpha0(); // (CW) finds dart with node w_{s+1}
DartType tmp = *it; tmp.alpha0(); // Dart with assosiated node opposite to node of *it allong edge
// If there is a locked situation we swap, even if the result is crossing the constraint
// If there is a looked situation, but we do an ordinary swap, it should be treated as
// if we were not in a locked situation!!
// The flag swap_away indicates if the edge is swapped away from the constraint such that
// it does not cross the constraint.
bool swap_away = (crossesConstraint<TraitsType>(dstart, dend, *it, tmp) &&
!crossesConstraint<TraitsType>(dstart, dend, op1, op2));
if (swap_away || locked) {
// Do a look-ahead to see if dstart and/or dend are in the quadrilateral
// If so, we mark it with a flag to make sure we update them after the swap
// (they may have been changed during the swap according to the general rule!)
bool start = false;
bool end = false;
DartType d = *it;
if (d.alpha1().alpha0() == dstart)
start = true;
d = *it;
if (d.alpha2().alpha1().alpha0().alpha1() == dend)
end = true;
// This is the only place swapping is called when inserting a constraint
ttl::swapEdgeInList<TraitsType, DartType>(it,elist);
// If we, during look-ahead, found that dstart and/or dend were in the quadrilateral,
// we update them.
if (end)
dend = *it;
if (start) {
dstart = *it;
dstart.alpha0().alpha2();
}
if (swap_away) { // !locked || //it should be sufficient with swap_away ???
noswap++;
erase = true;
}
if (isTheConstraint(*it, dstart, dend)) {
// Move the constraint to the end of the list
DartType the_constraint = *it;
elist.erase(it);
elist.push_back(the_constraint);
return;
} //endif
} //endif
} //endif "swappable edge"
// Move the edge to the end of the list if it was swapped away from the constraint
if (erase) {
used = it;
elist.push_back(*it);
++it;
elist.erase(used);
--dartsInList;
}
else {
++it;
++counter;
}
} //end while
if (noswap == 0)
locked = true;
} while (dartsInList != 0);
#ifdef DEBUG_TTL_CONSTR
// We will never enter here. (If elist is empty, we return above).
cout << "??????? ERROR 2, should never enter here ????????????????????????? SKIP ???? " << endl;
exit(-1);
#endif
}
}; // End of ttl_constr namespace scope
namespace ttl { // (extension)
/** @name Constrained (Delaunay) Triangulation */
//@{
//------------------------------------------------------------------------------------------------
/** Inserts a constrained edge between two existing nodes in a triangulation.
* If the constraint falls on one or more existing nodes and this is detected by the
* predicate \c TraitsType::orient2d, which should return zero in this case, the
* constraint is split. Otherwise a degenerate triangle will be made along
* the constraint.
*
* \param dstart
* A CCW dart with the start node of the constraint as the source node
*
* \param dend
* A CCW dart with the end node of the constraint as the source node
*
* \param optimize_delaunay
* If set to \c true, the resulting triangulation will be
* a \e constrained \e Delaunay \e triangulation. If set to \c false, the resulting
* triangulation will not necessarily be of constrained Delaunay type.
*
* \retval DartType
* A dart representing the constrained edge.
*
* \require
* - \ref hed::TTLtraits::orient2d "TraitsType::orient2d" (DartType&, DartType&, PointType&)
* - \ref hed::TTLtraits::swapEdge "TraitsType::swapEdge" (DartType&)
*
* \using
* - ttl::optimizeDelaunay if \e optimize_delaunay is set to \c true
*
* \par Assumes:
* - The constrained edge must be inside the existing triangulation (and it cannot
* cross the boundary of the triangulation).
*/
template <class TraitsType, class DartType>
DartType insertConstraint(DartType& dstart, DartType& dend, bool optimize_delaunay) {
// Assumes:
// - It is the users responsibility to avoid crossing constraints
// - The constraint cannot cross the boundary, i.e., the boundary must be
// convex in the area of crossing edges.
// - dtart and dend are preserved (same node associated.)
// Find edges crossing the constraint and put them in elist.
// If findCrossingEdges reaches a Node lying on the constraint, this function
// calls itself recursively.
// RECURSION
list<DartType> elist;
DartType next_start = ttl_constr::findCrossingEdges<TraitsType>(dstart, dend, elist);
// If there are no crossing edges (elist is empty), we assume that the constraint
// is an existing edge.
// In this case, findCrossingEdges returns the constraint.
// Put the constraint in the list to fit with the procedures below
// (elist can also be empty in the case of invalid input data (the constraint is in
// a non-convex area) but this is the users responsibility.)
//by Thomas Sevaldrud if (elist.size() == 0)
//by Thomas Sevaldrud elist.push_back(next_start);
// findCrossingEdges stops if it finds a node lying on the constraint.
// A dart with this node as start node is returned
// We call insertConstraint recursivly until the received dart is dend
if (!ttl::same_0_orbit(next_start, dend)) {
#ifdef DEBUG_TTL_CONSTR_PLOT
cout << "RECURSION due to collinearity along constraint" << endl;
#endif
insertConstraint<TraitsType,DartType>(next_start, dend, optimize_delaunay);
}
// Swap edges such that the constraint edge is present in the transformed triangulation.
if (elist.size() > 0) // by Thomas Sevaldrud
ttl_constr::transformToConstraint<TraitsType>(dstart, next_start, elist);
#ifdef DEBUG_TTL_CONSTR_PLOT
cout << "size of elist = " << elist.size() << endl;
if (elist.size() > 0) {
DartType the_constraint = elist.back();
ofile_constr << the_constraint.x() << " " << the_constraint.y() << " " << 0 << endl;
the_constraint.alpha0();
ofile_constr << the_constraint.x() << " " << the_constraint.y() << " " << 0 << endl << endl;
}
#endif
// Optimize to constrained Delaunay triangulation if required.
typename list<DartType>::iterator end_opt = elist.end();
if (optimize_delaunay) {
// Indicate that the constrained edge, which is the last element in the list,
// should not be swapped
--end_opt;
ttl::optimizeDelaunay<TraitsType, DartType>(elist, end_opt);
}
if(elist.size() == 0) // by Thomas Sevaldrud
return next_start; // by Thomas Sevaldrud
// Return the constraint, which is still the last element in the list
end_opt = elist.end();
--end_opt;
return *end_opt;
}
//@} // End of Constrained Triangulation Group
}; // End of ttl namespace scope (extension)
#endif // _TTL_CONSTR_H_

143
include/ttl/ttl_util.h Normal file
View File

@ -0,0 +1,143 @@
/*
* Copyright (C) 1998, 2000-2007, 2010, 2011, 2012, 2013 SINTEF ICT,
* Applied Mathematics, Norway.
*
* Contact information: E-mail: tor.dokken@sintef.no
* SINTEF ICT, Department of Applied Mathematics,
* P.O. Box 124 Blindern,
* 0314 Oslo, Norway.
*
* This file is part of TTL.
*
* TTL is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* TTL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with TTL. If not, see
* <http://www.gnu.org/licenses/>.
*
* In accordance with Section 7(b) of the GNU Affero General Public
* License, a covered work must retain the producer line in every data
* file that is created or manipulated using TTL.
*
* Other Usage
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial activities involving the TTL library without
* disclosing the source code of your own applications.
*
* This file may be used in accordance with the terms contained in a
* written agreement between you and SINTEF ICT.
*/
#ifndef _TTL_UTIL_H_
#define _TTL_UTIL_H_
#include <vector>
#include <algorithm>
#ifdef _MSC_VER
# if _MSC_VER < 1300
# include <minmax.h>
# endif
#endif
//using namespace std;
/** \brief Utilities
*
* This name space contains utility functions for TTL.\n
*
* Point and vector algebra such as scalar product and cross product
* between vectors are implemented here.
* These functions are required by functions in the \ref ttl namespace,
* where they are assumed to be present in the \ref hed::TTLtraits "TTLtraits" class.
* Thus, the user can call these functions from the traits class.
* For efficiency reasons, the user may consider implementing these
* functions in the the API directly on the actual data structure;
* see \ref api.
*
* \note
* - Cross product between vectors in the xy-plane delivers a scalar,
* which is the z-component of the actual cross product
* (the x and y components are both zero).
*
* \see
* ttl and \ref api
*
* \author
* Øyvind Hjelle, oyvindhj@ifi.uio.no
*/
namespace ttl_util {
//------------------------------------------------------------------------------------------------
// ------------------------------ Computational Geometry Group ----------------------------------
//------------------------------------------------------------------------------------------------
/** @name Computational geometry */
//@{
//------------------------------------------------------------------------------------------------
/** Scalar product between two 2D vectors.
*
* \par Returns:
* \code
* dx1*dx2 + dy1*dy2
* \endcode
*/
template <class real_type>
real_type scalarProduct2d(real_type dx1, real_type dy1, real_type dx2, real_type dy2) {
return dx1*dx2 + dy1*dy2;
}
//------------------------------------------------------------------------------------------------
/** Cross product between two 2D vectors. (The z-component of the actual cross product.)
*
* \par Returns:
* \code
* dx1*dy2 - dy1*dx2
* \endcode
*/
template <class real_type>
real_type crossProduct2d(real_type dx1, real_type dy1, real_type dx2, real_type dy2) {
return dx1*dy2 - dy1*dx2;
}
//------------------------------------------------------------------------------------------------
/** Returns a positive value if the 2D nodes/points \e pa, \e pb, and
* \e pc occur in counterclockwise order; a negative value if they occur
* in clockwise order; and zero if they are collinear.
*
* \note
* - This is a finite arithmetic fast version. It can be made more robust using
* exact arithmetic schemes by Jonathan Richard Shewchuk. See
* http://www-2.cs.cmu.edu/~quake/robust.html
*/
template <class real_type>
real_type orient2dfast(real_type pa[2], real_type pb[2], real_type pc[2]) {
real_type acx = pa[0] - pc[0];
real_type bcx = pb[0] - pc[0];
real_type acy = pa[1] - pc[1];
real_type bcy = pb[1] - pc[1];
return acx * bcy - acy * bcx;
}
}; // End of ttl_util namespace scope
#endif // _TTL_UTIL_H_

View File

@ -183,7 +183,7 @@ public:
* BOARD.
* @param aBoard The BOARD to put into the frame.
*/
void SetBoard( BOARD* aBoard );
virtual void SetBoard( BOARD* aBoard );
BOARD* GetBoard() const
{
@ -191,8 +191,6 @@ public:
return m_Pcb;
}
void ViewReloadBoard( const BOARD* aBoard ) const;
/**
* Function SetFootprintLibTable
* set the footprint library table to \a aFootprintLibTable.
@ -727,8 +725,6 @@ public:
void OnUpdateSelectGrid( wxUpdateUIEvent& aEvent );
void OnUpdateSelectZoom( wxUpdateUIEvent& aEvent );
virtual void UseGalCanvas( bool aEnable );
DECLARE_EVENT_TABLE()
};

View File

@ -228,7 +228,7 @@ public:
const wxPoint& pos, const wxSize& size,
long style = KICAD_DEFAULT_DRAWFRAME_STYLE );
~PCB_EDIT_FRAME();
virtual ~PCB_EDIT_FRAME();
void OnQuit( wxCommandEvent& event );
@ -609,6 +609,13 @@ public:
*/
void Show3D_Frame( wxCommandEvent& event );
/**
* Function UseGalCanvas
* Enables/disables GAL canvas.
* @param aEnable determines if GAL should be active or not.
*/
void UseGalCanvas( bool aEnable );
/**
* Function ChangeCanvas
* switches currently used canvas (default / Cairo / OpenGL).
@ -894,6 +901,15 @@ public:
*/
bool Clear_Pcb( bool aQuery );
/// @copydoc PCB_BASE_FRAME::SetBoard()
void SetBoard( BOARD* aBoard );
/**
* Function ViewReloadBoard
* adds all items from the current board to the VIEW, so they can be displayed by GAL.
*/
void ViewReloadBoard( const BOARD* aBoard ) const;
// Drc control
/* function GetDrcController

View File

@ -213,6 +213,8 @@ set( PCBNEW_CLASS_SRCS
print_board_functions.cpp
printout_controler.cpp
ratsnest.cpp
ratsnest_data.cpp
ratsnest_viewitem.cpp
# specctra.cpp #moved in pcbcommon lib
# specctra_export.cpp
# specctra_keywords.cpp

View File

@ -54,6 +54,8 @@
#include <trigo.h>
#include <pcb_painter.h>
#include <worksheet_viewitem.h>
#include <ratsnest_data.h>
#include <ratsnest_viewitem.h>
#include <tool/tool_manager.h>
#include <tool/tool_dispatcher.h>
@ -79,6 +81,7 @@ const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] =
ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ),
ITEM_GAL_LAYER( MOD_REFERENCES_VISIBLE), ITEM_GAL_LAYER( MOD_VALUES_VISIBLE ),
ITEM_GAL_LAYER( RATSNEST_VISIBLE ),
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ),
ITEM_GAL_LAYER( VIAS_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
@ -171,102 +174,6 @@ void PCB_BASE_FRAME::SetBoard( BOARD* aBoard )
{
delete m_Pcb;
m_Pcb = aBoard;
if( m_galCanvas )
{
KIGFX::VIEW* view = m_galCanvas->GetView();
try
{
ViewReloadBoard( m_Pcb );
}
catch( const std::exception& ex )
{
DBG(printf( "ViewReloadBoard: exception: %s\n", ex.what() );)
}
// update the tool manager with the new board and its view.
if( m_toolManager )
m_toolManager->SetEnvironment( m_Pcb, view, m_galCanvas->GetViewControls(), this );
}
}
void PCB_BASE_FRAME::ViewReloadBoard( const BOARD* aBoard ) const
{
KIGFX::VIEW* view = m_galCanvas->GetView();
view->Clear();
// All of PCB drawing elements should be added to the VIEW
// in order to be displayed
// Load zones
for( int i = 0; i < aBoard->GetAreaCount(); ++i )
{
view->Add( (KIGFX::VIEW_ITEM*) ( aBoard->GetArea( i ) ) );
}
// Load drawings
for( BOARD_ITEM* drawing = aBoard->m_Drawings; drawing; drawing = drawing->Next() )
{
view->Add( drawing );
}
// Load tracks
for( TRACK* track = aBoard->m_Track; track; track = track->Next() )
{
view->Add( track );
}
// Load modules and its additional elements
for( MODULE* module = aBoard->m_Modules; module; module = module->Next() )
{
// Load module's pads
for( D_PAD* pad = module->Pads().GetFirst(); pad; pad = pad->Next() )
{
view->Add( pad );
}
// Load module's drawing (mostly silkscreen)
for( BOARD_ITEM* drawing = module->GraphicalItems().GetFirst(); drawing;
drawing = drawing->Next() )
{
view->Add( drawing );
}
// Load module's texts (name and value)
view->Add( &module->Reference() );
view->Add( &module->Value() );
// Add the module itself
view->Add( module );
}
// Segzones (equivalent of ZONE_CONTAINER for legacy boards)
for( SEGZONE* zone = aBoard->m_Zone; zone; zone = zone->Next() )
{
view->Add( zone );
}
// Add an entry for the worksheet layout
KIGFX::WORKSHEET_VIEWITEM* worksheet = new KIGFX::WORKSHEET_VIEWITEM(
std::string( aBoard->GetFileName().mb_str() ),
std::string( GetScreenDesc().mb_str() ),
&GetPageSettings(), &GetTitleBlock() );
BASE_SCREEN* screen = GetScreen();
if( screen != NULL )
{
worksheet->SetSheetNumber( GetScreen()->m_ScreenNumber );
worksheet->SetSheetCount( GetScreen()->m_NumberOfScreens );
}
view->Add( worksheet );
view->SetPanBoundary( worksheet->ViewBBox() );
view->RecacheAllItems( true );
if( m_galCanvasActive )
m_galCanvas->Refresh();
}
@ -604,17 +511,6 @@ void PCB_BASE_FRAME::OnUpdateSelectZoom( wxUpdateUIEvent& aEvent )
}
void PCB_BASE_FRAME::UseGalCanvas( bool aEnable )
{
EDA_DRAW_FRAME::UseGalCanvas( aEnable );
ViewReloadBoard( m_Pcb );
m_toolManager->SetEnvironment( m_Pcb, m_galCanvas->GetView(),
m_galCanvas->GetViewControls(), this );
}
void PCB_BASE_FRAME::ProcessItemSelection( wxCommandEvent& aEvent )
{
int id = aEvent.GetId();
@ -908,6 +804,7 @@ void PCB_BASE_FRAME::LoadSettings()
view->SetRequired( SOLDERMASK_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetLayerTarget( ITEM_GAL_LAYER( GP_OVERLAY ), KIGFX::TARGET_OVERLAY );
view->SetLayerTarget( ITEM_GAL_LAYER( RATSNEST_VISIBLE ), KIGFX::TARGET_OVERLAY );
// Apply layer coloring scheme & display options
if( view->GetPainter() )

View File

@ -42,6 +42,7 @@
#include <pcb_netlist.h>
#include <reporter.h>
#include <base_units.h>
#include <ratsnest_data.h>
#include <pcbnew.h>
#include <colors_selection.h>
@ -102,11 +103,15 @@ BOARD::BOARD() :
m_NetClasses.GetDefault()->SetParams();
SetCurrentNetClass( m_NetClasses.GetDefault()->GetName() );
m_ratsnest = new RN_DATA( this );
}
BOARD::~BOARD()
{
delete m_ratsnest;
while( m_ZoneDescriptorList.size() )
{
ZONE_CONTAINER* area_to_remove = m_ZoneDescriptorList[0];

View File

@ -56,6 +56,7 @@ class MARKER_PCB;
class MSG_PANEL_ITEM;
class NETLIST;
class REPORTER;
class RN_DATA;
// non-owning container of item candidates when searching for items on the same track.
@ -225,6 +226,7 @@ private:
EDA_RECT m_BoundingBox;
NETINFO_LIST m_NetInfo; ///< net info list (name, design constraints ..
RN_DATA* m_ratsnest;
BOARD_DESIGN_SETTINGS m_designSettings;
ZONE_SETTINGS m_zoneSettings;
@ -355,6 +357,16 @@ public:
*/
BOARD_ITEM* Remove( BOARD_ITEM* aBoardItem );
/**
* Function GetRatsnest()
* returns list of missing connections between components/tracks.
* @return RATSNEST* is an object that contains informations about missing connections.
*/
RN_DATA* GetRatsnest() const
{
return m_ratsnest;
}
/**
* Function DeleteMARKERs
* deletes ALL MARKERS from the board.

View File

@ -59,6 +59,13 @@
#include <view/view.h>
#include <painter.h>
#include <class_track.h>
#include <class_board.h>
#include <class_module.h>
#include <worksheet_viewitem.h>
#include <ratsnest_data.h>
#include <ratsnest_viewitem.h>
#include <tool/tool_manager.h>
#include <tool/tool_dispatcher.h>
@ -328,6 +335,16 @@ PCB_EDIT_FRAME::PCB_EDIT_FRAME( wxWindow* parent, const wxString& title,
SetBoard( new BOARD() );
if( m_galCanvas )
{
ViewReloadBoard( m_Pcb );
// update the tool manager with the new board and its view.
if( m_toolManager )
m_toolManager->SetEnvironment( m_Pcb, m_galCanvas->GetView(),
m_galCanvas->GetViewControls(), this );
}
// Create the PCB_LAYER_WIDGET *after* SetBoard():
wxFont font = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT );
@ -517,6 +534,106 @@ PCB_EDIT_FRAME::~PCB_EDIT_FRAME()
}
void PCB_EDIT_FRAME::SetBoard( BOARD* aBoard )
{
PCB_BASE_FRAME::SetBoard( aBoard );
if( m_galCanvas )
{
ViewReloadBoard( aBoard );
// update the tool manager with the new board and its view.
if( m_toolManager )
m_toolManager->SetEnvironment( aBoard, m_galCanvas->GetView(),
m_galCanvas->GetViewControls(), this );
}
}
void PCB_EDIT_FRAME::ViewReloadBoard( const BOARD* aBoard ) const
{
KIGFX::VIEW* view = m_galCanvas->GetView();
view->Clear();
// All of PCB drawing elements should be added to the VIEW
// in order to be displayed
// Load zones
for( int i = 0; i < aBoard->GetAreaCount(); ++i )
{
view->Add( (KIGFX::VIEW_ITEM*) ( aBoard->GetArea( i ) ) );
}
// Load drawings
for( BOARD_ITEM* drawing = aBoard->m_Drawings; drawing; drawing = drawing->Next() )
{
view->Add( drawing );
}
// Load tracks
for( TRACK* track = aBoard->m_Track; track; track = track->Next() )
{
view->Add( track );
}
// Load modules and its additional elements
for( MODULE* module = aBoard->m_Modules; module; module = module->Next() )
{
// Load module's pads
for( D_PAD* pad = module->Pads().GetFirst(); pad; pad = pad->Next() )
{
view->Add( pad );
}
// Load module's drawing (mostly silkscreen)
for( BOARD_ITEM* drawing = module->GraphicalItems().GetFirst(); drawing;
drawing = drawing->Next() )
{
view->Add( drawing );
}
// Load module's texts (name and value)
view->Add( &module->Reference() );
view->Add( &module->Value() );
// Add the module itself
view->Add( module );
}
// Segzones (equivalent of ZONE_CONTAINER for legacy boards)
for( SEGZONE* zone = aBoard->m_Zone; zone; zone = zone->Next() )
{
view->Add( zone );
}
// Add an entry for the worksheet layout
KIGFX::WORKSHEET_VIEWITEM* worksheet = new KIGFX::WORKSHEET_VIEWITEM(
std::string( aBoard->GetFileName().mb_str() ),
std::string( GetScreenDesc().mb_str() ),
&GetPageSettings(), &GetTitleBlock() );
BASE_SCREEN* screen = GetScreen();
if( screen != NULL )
{
worksheet->SetSheetNumber( GetScreen()->m_ScreenNumber );
worksheet->SetSheetCount( GetScreen()->m_NumberOfScreens );
}
view->Add( worksheet );
// Add an entry for the ratsnest
RN_DATA* ratsnest = aBoard->GetRatsnest();
ratsnest->ProcessBoard();
ratsnest->Recalculate();
view->Add( new KIGFX::RATSNEST_VIEWITEM( ratsnest ) );
view->SetPanBoundary( worksheet->ViewBBox() );
view->RecacheAllItems( true );
if( m_galCanvasActive )
m_galCanvas->Refresh();
}
bool PCB_EDIT_FRAME::isAutoSaveRequired() const
{
return GetScreen()->IsSave();
@ -629,6 +746,17 @@ void PCB_EDIT_FRAME::Show3D_Frame( wxCommandEvent& event )
}
void PCB_EDIT_FRAME::UseGalCanvas( bool aEnable )
{
EDA_DRAW_FRAME::UseGalCanvas( aEnable );
m_toolManager->SetEnvironment( m_Pcb, m_galCanvas->GetView(),
m_galCanvas->GetViewControls(), this );
ViewReloadBoard( m_Pcb );
}
void PCB_EDIT_FRAME::SwitchCanvas( wxCommandEvent& aEvent )
{
int id = aEvent.GetId();
@ -791,7 +919,7 @@ void PCB_EDIT_FRAME::setHighContrastLayer( LAYER_NUM aLayer )
GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ),
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( GP_OVERLAY )
ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE )
};
for( unsigned int i = 0; i < sizeof( layers ) / sizeof( LAYER_NUM ); ++i )
@ -831,7 +959,7 @@ void PCB_EDIT_FRAME::setTopLayer( LAYER_NUM aLayer )
GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ),
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( GP_OVERLAY ), DRAW_N
ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE ), DRAW_N
};
for( unsigned int i = 0; i < sizeof( layers ) / sizeof( LAYER_NUM ); ++i )

850
pcbnew/ratsnest_data.cpp Normal file
View File

@ -0,0 +1,850 @@
/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file ratsnest_data.cpp
* @brief Class that computes missing connections on a PCB.
*/
#include <ratsnest_data.h>
#include <class_board.h>
#include <class_module.h>
#include <class_pad.h>
#include <class_track.h>
#include <class_zone.h>
#include <boost/foreach.hpp>
#include <boost/range/adaptor/map.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/make_shared.hpp>
#include <boost/bind.hpp>
#include <cassert>
#include <algorithm>
#include <limits>
uint64_t getDistance( const RN_NODE_PTR& aNode1, const RN_NODE_PTR& aNode2 )
{
// Drop the least significant bits to avoid overflow
int64_t x = ( aNode1->GetX() - aNode2->GetX() ) >> 16;
int64_t y = ( aNode1->GetY() - aNode2->GetY() ) >> 16;
// We do not need sqrt() here, as the distance is computed only for comparison
return ( x * x + y * y );
}
bool sortDistance( const RN_NODE_PTR& aOrigin, const RN_NODE_PTR& aNode1,
const RN_NODE_PTR& aNode2 )
{
return getDistance( aOrigin, aNode1 ) < getDistance( aOrigin, aNode2 );
}
bool sortWeight( const RN_EDGE_PTR& aEdge1, const RN_EDGE_PTR& aEdge2 )
{
return aEdge1->getWeight() < aEdge2->getWeight();
}
bool sortArea( const RN_POLY& aP1, const RN_POLY& aP2 )
{
return aP1.m_bbox.GetArea() < aP2.m_bbox.GetArea();
}
bool isEdgeConnectingNode( const RN_EDGE_PTR& aEdge, const RN_NODE_PTR& aNode )
{
return ( aEdge->getSourceNode().get() == aNode.get() ) ||
( aEdge->getTargetNode().get() == aNode.get() );
}
std::vector<RN_EDGE_PTR>* kruskalMST( RN_LINKS::RN_EDGE_LIST& aEdges,
const std::vector<RN_NODE_PTR>& aNodes )
{
unsigned int nodeNumber = aNodes.size();
unsigned int mstExpectedSize = nodeNumber - 1;
unsigned int mstSize = 0;
// The output
std::vector<RN_EDGE_PTR>* mst = new std::vector<RN_EDGE_PTR>;
mst->reserve( mstExpectedSize );
// Set tags for marking cycles
boost::unordered_map<RN_NODE_PTR, int> tags;
unsigned int tag = 0;
BOOST_FOREACH( const RN_NODE_PTR& node, aNodes )
tags[node] = tag++;
// Lists of nodes connected together (subtrees) to detect cycles in the graph
std::vector<std::list<int> > cycles( nodeNumber );
for( unsigned int i = 0; i < nodeNumber; ++i )
cycles[i].push_back( i );
// Kruskal algorithm requires edges to be sorted by their weight
aEdges.sort( sortWeight );
while( mstSize < mstExpectedSize && !aEdges.empty() )
{
RN_EDGE_PTR& dt = *aEdges.begin();
int srcTag = tags[dt->getSourceNode()];
int trgTag = tags[dt->getTargetNode()];
// Check if by adding this edge we are going to join two different forests
if( srcTag != trgTag )
{
// Update tags
std::list<int>::iterator it, itEnd;
for( it = cycles[trgTag].begin(), itEnd = cycles[trgTag].end(); it != itEnd; ++it )
tags[aNodes[*it]] = srcTag;
// Move nodes that were marked with old tag to the list marked with the new tag
cycles[srcTag].splice( cycles[srcTag].end(), cycles[trgTag] );
if( dt->getWeight() == 0 ) // Skip already existing connections (weight == 0)
mstExpectedSize--;
else
{
mst->push_back( dt );
++mstSize;
}
}
// Remove the edge that was just processed
aEdges.erase( aEdges.begin() );
}
// Probably we have discarded some of edges, so reduce the size
mst->resize( mstSize );
return mst;
}
void RN_NET::validateEdge( RN_EDGE_PTR& aEdge )
{
RN_NODE_PTR source = aEdge->getSourceNode();
RN_NODE_PTR target = aEdge->getTargetNode();
bool valid = true;
// If any of nodes belonging to the edge has the flag set,
// change it to the closest node that has flag cleared
if( source->GetFlag() )
{
valid = false;
std::list<RN_NODE_PTR> closest = GetClosestNodes( source, WITHOUT_FLAG() );
BOOST_FOREACH( RN_NODE_PTR& node, closest )
{
if( node && node != target )
{
source = node;
break;
}
}
}
if( target->GetFlag() )
{
valid = false;
std::list<RN_NODE_PTR> closest = GetClosestNodes( target, WITHOUT_FLAG() );
BOOST_FOREACH( RN_NODE_PTR& node, closest )
{
if( node && node != source )
{
target = node;
break;
}
}
}
// Replace an invalid edge with new, valid one
if( !valid )
aEdge.reset( new RN_EDGE_MST( source, target ) );
}
const RN_NODE_PTR& RN_LINKS::AddNode( int aX, int aY )
{
RN_NODE_SET::iterator node;
bool wasNewElement;
boost::tie( node, wasNewElement ) = m_nodes.emplace( boost::make_shared<RN_NODE>( aX, aY ) );
(*node)->IncRefCount(); // TODO use the shared_ptr use_count
return *node;
}
void RN_LINKS::RemoveNode( const RN_NODE_PTR& aNode )
{
aNode->DecRefCount(); // TODO use the shared_ptr use_count
if( aNode->GetRefCount() == 0 )
m_nodes.erase( aNode );
}
const RN_EDGE_PTR& RN_LINKS::AddConnection( const RN_NODE_PTR& aNode1, const RN_NODE_PTR& aNode2,
unsigned int aDistance )
{
m_edges.push_back( boost::make_shared<RN_EDGE_MST>( aNode1, aNode2, aDistance ) );
return m_edges.back();
}
void RN_NET::compute()
{
const RN_LINKS::RN_NODE_SET& boardNodes = m_links.GetNodes();
const RN_LINKS::RN_EDGE_LIST& boardEdges = m_links.GetConnections();
// Special case that does need so complicated algorithm
if( boardNodes.size() == 2 )
{
m_rnEdges.reset( new std::vector<RN_EDGE_PTR>( 0 ) );
// Check if the only possible connection exists
if( boardEdges.size() == 0 )
{
RN_LINKS::RN_NODE_SET::iterator last = ++boardNodes.begin();
// There can be only one possible connection, but it is missing
m_rnEdges->push_back( boost::make_shared<RN_EDGE_MST>( *boardNodes.begin(), *last ) );
}
return;
}
else if( boardNodes.size() == 1 ) // This case is even simpler
{
m_rnEdges.reset( new std::vector<RN_EDGE_PTR>( 0 ) );
return;
}
// Move and sort (sorting speeds up) all nodes to a vector for the Delaunay triangulation
std::vector<RN_NODE_PTR> nodes( boardNodes.size() );
std::partial_sort_copy( boardNodes.begin(), boardNodes.end(), nodes.begin(), nodes.end() );
TRIANGULATOR triangulator;
triangulator.createDelaunay( nodes.begin(), nodes.end() );
boost::scoped_ptr<RN_LINKS::RN_EDGE_LIST> triangEdges( triangulator.getEdges() );
// Compute weight/distance for edges resulting from triangulation
RN_LINKS::RN_EDGE_LIST::iterator eit, eitEnd;
for( eit = (*triangEdges).begin(), eitEnd = (*triangEdges).end(); eit != eitEnd; ++eit )
(*eit)->setWeight( getDistance( (*eit)->getSourceNode(), (*eit)->getTargetNode() ) );
// Add the currently existing connections list to the results of triangulation
std::copy( boardEdges.begin(), boardEdges.end(), std::front_inserter( *triangEdges ) );
// Get the minimal spanning tree
m_rnEdges.reset( kruskalMST( *triangEdges, nodes ) );
}
void RN_NET::clearNode( const RN_NODE_PTR& aNode )
{
std::vector<RN_EDGE_PTR>::iterator newEnd;
// Remove all ratsnest edges for associated with the node
newEnd = std::remove_if( m_rnEdges->begin(), m_rnEdges->end(),
boost::bind( isEdgeConnectingNode, _1, aNode ) );
m_rnEdges->resize( std::distance( m_rnEdges->begin(), newEnd ) );
}
RN_POLY::RN_POLY( const CPolyPt* aBegin, const CPolyPt* aEnd, const ZONE_CONTAINER* aParent,
RN_LINKS& aConnections, const BOX2I& aBBox ) :
m_parent( aParent), m_begin( aBegin ), m_end( aEnd ), m_bbox( aBBox )
{
m_node = aConnections.AddNode( m_begin->x, m_begin->y );
// Mark it as not feasible as a destination of ratsnest edges
// (edges coming out from a polygon vertex look weird)
m_node->SetFlag( true );
}
bool RN_POLY::HitTest( const RN_NODE_PTR& aNode ) const
{
long xt = aNode->GetX();
long yt = aNode->GetY();
// If the point lies outside the bounding box, there is no point to check it further
if( !m_bbox.Contains( xt, yt ) )
return false;
long xNew, yNew, xOld, yOld, x1, y1, x2, y2;
bool inside = false;
// For the first loop we have to use the last point as the previous point
xOld = m_end->x;
yOld = m_end->y;
for( const CPolyPt* point = m_begin; point <= m_end; ++point )
{
xNew = point->x;
yNew = point->y;
// Swap points if needed, so always x2 >= x1
if( xNew > xOld )
{
x1 = xOld; y1 = yOld;
x2 = xNew; y2 = yNew;
}
else
{
x1 = xNew; y1 = yNew;
x2 = xOld; y2 = yOld;
}
if( ( xNew < xt ) == ( xt <= xOld ) /* edge "open" at left end */
&& ( yt - y1 ) * ( x2 - x1 ) < ( y2 - y1 ) * ( xt - x1 ) )
{
inside = !inside;
}
xOld = xNew;
yOld = yNew;
}
return inside;
}
void RN_NET::Update()
{
// Add edges resulting from nodes being connected by zones
processZones();
compute();
BOOST_FOREACH( RN_EDGE_PTR& edge, *m_rnEdges )
validateEdge( edge );
m_dirty = false;
}
void RN_NET::AddItem( const D_PAD* aPad )
{
RN_NODE_PTR nodePtr = m_links.AddNode( aPad->GetPosition().x, aPad->GetPosition().y );
m_pads[aPad] = nodePtr;
m_dirty = true;
}
void RN_NET::AddItem( const SEGVIA* aVia )
{
m_vias[aVia] = m_links.AddNode( aVia->GetPosition().x, aVia->GetPosition().y );
m_dirty = true;
}
void RN_NET::AddItem( const TRACK* aTrack )
{
RN_NODE_PTR start = m_links.AddNode( aTrack->GetStart().x, aTrack->GetStart().y );
RN_NODE_PTR end = m_links.AddNode( aTrack->GetEnd().x, aTrack->GetEnd().y );
m_tracks[aTrack] = m_links.AddConnection( start, end );
m_dirty = true;
}
void RN_NET::AddItem( const ZONE_CONTAINER* aZone )
{
// Prepare a list of polygons (every zone can contain one or more polygons)
const std::vector<CPolyPt>& polyPoints = aZone->GetFilledPolysList().GetList();
if( polyPoints.size() == 0 )
return;
// Origin and end of bounding box for a polygon
VECTOR2I origin( polyPoints[0].x, polyPoints[0].y );
VECTOR2I end( polyPoints[0].x, polyPoints[0].y );
int idxStart = 0;
// Extract polygons from zones
for( unsigned int i = 0; i < polyPoints.size(); ++i )
{
const CPolyPt& point = polyPoints[i];
// Determine bounding box
if( point.x < origin.x )
origin.x = point.x;
else if( point.x > end.x )
end.x = point.x;
if( point.y < origin.y )
origin.y = point.y;
else if( point.y > end.y )
end.y = point.y;
if( point.end_contour )
{
// The last vertex is enclosing the polygon (it repeats at the beginning and
// at the end), so we skip it
m_zonePolygons[aZone].push_back( RN_POLY( &polyPoints[idxStart], &point, aZone,
m_links, BOX2I( origin, end - origin ) ) );
idxStart = i + 1;
origin.x = polyPoints[idxStart].x;
origin.y = polyPoints[idxStart].y;
end.x = polyPoints[idxStart].x;
end.y = polyPoints[idxStart].y;
}
}
m_dirty = true;
}
void RN_NET::RemoveItem( const D_PAD* aPad )
{
RN_NODE_PTR& node = m_pads[aPad];
if( !node )
return;
// Remove edges associated with the node
clearNode( node );
m_links.RemoveNode( node );
m_pads.erase( aPad );
m_dirty = true;
}
void RN_NET::RemoveItem( const SEGVIA* aVia )
{
RN_NODE_PTR& node = m_vias[aVia];
if( !node )
return;
// Remove edges associated with the node
clearNode( node );
m_links.RemoveNode( node );
m_vias.erase( aVia );
m_dirty = true;
}
void RN_NET::RemoveItem( const TRACK* aTrack )
{
RN_EDGE_PTR& edge = m_tracks[aTrack];
if( !edge )
return;
// Save nodes, so they can be cleared later
const RN_NODE_PTR& aBegin = edge->getSourceNode();
const RN_NODE_PTR& aEnd = edge->getTargetNode();
m_links.RemoveConnection( edge );
// Remove nodes associated with the edge. It is done in a safe way, there is a check
// if nodes are not used by other edges.
clearNode( aBegin );
clearNode( aEnd );
m_links.RemoveNode( aBegin );
m_links.RemoveNode( aEnd );
m_tracks.erase( aTrack );
m_dirty = true;
}
void RN_NET::RemoveItem( const ZONE_CONTAINER* aZone )
{
// Remove all subpolygons that make the zone
std::deque<RN_POLY>& polygons = m_zonePolygons[aZone];
BOOST_FOREACH( RN_POLY& polygon, polygons )
m_links.RemoveNode( polygon.GetNode() );
polygons.clear();
// Remove all connections added by the zone
std::deque<RN_EDGE_PTR>& edges = m_zoneConnections[aZone];
BOOST_FOREACH( RN_EDGE_PTR& edge, edges )
m_links.RemoveConnection( edge );
edges.clear();
m_dirty = true;
}
const RN_NODE_PTR RN_NET::GetClosestNode( const RN_NODE_PTR& aNode ) const
{
const RN_LINKS::RN_NODE_SET& nodes = m_links.GetNodes();
RN_LINKS::RN_NODE_SET::const_iterator it, itEnd;
unsigned int minDistance = std::numeric_limits<unsigned int>::max();
RN_NODE_PTR closest;
for( it = nodes.begin(), itEnd = nodes.end(); it != itEnd; ++it )
{
// Obviously the distance between node and itself is the shortest,
// that's why we have to skip it
if( *it != aNode )
{
unsigned int distance = getDistance( *it, aNode );
if( distance < minDistance )
{
minDistance = distance;
closest = *it;
}
}
}
return closest;
}
const RN_NODE_PTR RN_NET::GetClosestNode( const RN_NODE_PTR& aNode,
const RN_NODE_FILTER& aFilter ) const
{
const RN_LINKS::RN_NODE_SET& nodes = m_links.GetNodes();
RN_LINKS::RN_NODE_SET::const_iterator it, itEnd;
unsigned int minDistance = std::numeric_limits<unsigned int>::max();
RN_NODE_PTR closest;
for( it = nodes.begin(), itEnd = nodes.end(); it != itEnd; ++it )
{
RN_NODE_PTR baseNode = *it;
// Obviously the distance between node and itself is the shortest,
// that's why we have to skip it
if( *it != aNode && aFilter( baseNode ) )
{
unsigned int distance = getDistance( *it, aNode );
if( distance < minDistance )
{
minDistance = distance;
closest = *it;
}
}
}
return closest;
}
std::list<RN_NODE_PTR> RN_NET::GetClosestNodes( const RN_NODE_PTR& aNode, int aNumber ) const
{
std::list<RN_NODE_PTR> closest;
const RN_LINKS::RN_NODE_SET& nodes = m_links.GetNodes();
// Copy nodes
BOOST_FOREACH( const RN_NODE_PTR& node, nodes )
closest.push_back( node );
// Sort by the distance from aNode
closest.sort( boost::bind( sortDistance, aNode, _1, _2 ) );
// Remove the first node (==aNode), as it is surely located within the smallest distance
closest.pop_front();
// Trim the result to the asked size
if( aNumber > 0 )
closest.resize( std::min( (size_t)aNumber, nodes.size() ) );
return closest;
}
std::list<RN_NODE_PTR> RN_NET::GetClosestNodes( const RN_NODE_PTR& aNode,
const RN_NODE_FILTER& aFilter, int aNumber ) const
{
std::list<RN_NODE_PTR> closest;
const RN_LINKS::RN_NODE_SET& nodes = m_links.GetNodes();
// Copy nodes
BOOST_FOREACH( const RN_NODE_PTR& node, nodes )
closest.push_back( node );
// Sort by the distance from aNode
closest.sort( boost::bind( sortDistance, aNode, _1, _2 ) );
// Remove the first node (==aNode), as it is surely located within the smallest distance
closest.pop_front();
// Filter out by condition
std::remove_if( closest.begin(), closest.end(), aFilter );
// Trim the result to the asked size
if( aNumber > 0 )
closest.resize( std::min( static_cast<size_t>( aNumber ), nodes.size() ) );
return closest;
}
std::list<RN_NODE_PTR> RN_NET::GetNodes( const BOARD_CONNECTED_ITEM* aItem ) const
{
std::list<RN_NODE_PTR> nodes;
switch( aItem->Type() )
{
case PCB_PAD_T:
{
const D_PAD* pad = static_cast<const D_PAD*>( aItem );
nodes.push_back( m_pads.at( pad ) );
}
break;
case PCB_VIA_T:
{
const SEGVIA* via = static_cast<const SEGVIA*>( aItem );
nodes.push_back( m_vias.at( via ) );
}
break;
case PCB_TRACE_T:
{
const TRACK* track = static_cast<const TRACK*>( aItem );
RN_EDGE_PTR edge = m_tracks.at( track );
nodes.push_back( edge->getSourceNode() );
nodes.push_back( edge->getTargetNode() );
}
break;
default:
break;
}
return nodes;
}
void RN_NET::ClearSimple()
{
BOOST_FOREACH( const RN_NODE_PTR& node, m_simpleNodes )
node->SetFlag( false );
m_simpleNodes.clear();
}
void RN_DATA::AddSimple( const BOARD_CONNECTED_ITEM* aItem )
{
int net = aItem->GetNet();
if( net < 1 ) // do not process unconnected items
return;
// Get list of nodes responding to the item
std::list<RN_NODE_PTR> nodes = m_nets[net].GetNodes( aItem );
std::list<RN_NODE_PTR>::iterator it, itEnd;
for( it = nodes.begin(), itEnd = nodes.end(); it != itEnd; ++it )
m_nets[net].AddSimpleNode( *it );
}
void RN_DATA::AddSimple( const MODULE* aModule )
{
for( const D_PAD* pad = aModule->Pads().GetFirst(); pad; pad = pad->Next() )
AddSimple( pad );
}
void RN_NET::processZones()
{
BOOST_FOREACH( std::deque<RN_EDGE_PTR>& edges, m_zoneConnections | boost::adaptors::map_values )
{
BOOST_FOREACH( RN_EDGE_PTR& edge, edges )
m_links.RemoveConnection( edge );
edges.clear();
}
RN_LINKS::RN_NODE_SET candidates = m_links.GetNodes();
BOOST_FOREACH( std::deque<RN_POLY>& polygons, m_zonePolygons | boost::adaptors::map_values )
{
RN_LINKS::RN_NODE_SET::iterator point, pointEnd;
std::deque<RN_POLY>::iterator poly, polyEnd;
// Sorting by area should speed up the processing, as smaller polygons are computed
// faster and may reduce the number of points for further checks
std::sort( polygons.begin(), polygons.end(), sortArea );
for( poly = polygons.begin(), polyEnd = polygons.end(); poly != polyEnd; ++poly )
{
point = candidates.begin();
pointEnd = candidates.end();
while( point != pointEnd )
{
if( poly->HitTest( *point ) )
{
const RN_EDGE_PTR& connection = m_links.AddConnection( poly->GetNode(), *point );
m_zoneConnections[poly->GetParent()].push_back( connection );
// This point already belongs to a polygon, we do not need to check it anymore
point = candidates.erase( point );
pointEnd = candidates.end();
}
else
{
++point;
}
}
}
}
}
void RN_DATA::updateNet( int aNetCode )
{
assert( aNetCode < (int) m_nets.size() );
if( aNetCode < 1 )
return;
m_nets[aNetCode].ClearSimple();
m_nets[aNetCode].Update();
}
void RN_DATA::Update( const BOARD_CONNECTED_ITEM* aItem )
{
int net = aItem->GetNet();
if( net < 1 ) // do not process unconnected items
return;
switch( aItem->Type() )
{
case PCB_PAD_T:
{
const D_PAD* pad = static_cast<const D_PAD*>( aItem );
m_nets[net].RemoveItem( pad );
m_nets[net].AddItem( pad );
}
break;
case PCB_TRACE_T:
{
const TRACK* track = static_cast<const TRACK*>( aItem );
m_nets[net].RemoveItem( track );
m_nets[net].AddItem( track );
}
break;
case PCB_VIA_T:
{
const SEGVIA* via = static_cast<const SEGVIA*>( aItem );
m_nets[net].RemoveItem( via );
m_nets[net].AddItem( via );
}
break;
case PCB_ZONE_AREA_T:
{
const ZONE_CONTAINER* zone = static_cast<const ZONE_CONTAINER*>( aItem );
m_nets[net].RemoveItem( zone);
m_nets[net].AddItem( zone );
}
break;
default:
break;
}
}
void RN_DATA::Update( const MODULE* aModule )
{
for( const D_PAD* pad = aModule->Pads().GetFirst(); pad; pad = pad->Next() )
{
int net = pad->GetNet();
if( net > 0 ) // do not process unconnected items
{
m_nets[net].RemoveItem( pad );
m_nets[net].AddItem( pad );
}
}
}
void RN_DATA::ProcessBoard()
{
m_nets.clear();
m_nets.resize( m_board->GetNetCount() );
// Iterate over all items that may need to be connected
for( MODULE* module = m_board->m_Modules; module; module = module->Next() )
{
for( D_PAD* pad = module->Pads().GetFirst(); pad; pad = pad->Next() )
m_nets[pad->GetNet()].AddItem( pad );
}
for( TRACK* track = m_board->m_Track; track; track = track->Next() )
{
if( track->Type() == PCB_VIA_T )
m_nets[track->GetNet()].AddItem( static_cast<SEGVIA*>( track ) );
else if( track->Type() == PCB_TRACE_T )
m_nets[track->GetNet()].AddItem( track );
}
for( int i = 0; i < m_board->GetAreaCount(); ++i )
{
ZONE_CONTAINER* zone = m_board->GetArea( i );
m_nets[zone->GetNet()].AddItem( zone );
}
}
void RN_DATA::Recalculate( int aNet )
{
if( aNet < 0 ) // Recompute everything
{
// Start with net number 1, as 0 stand for not connected
for( unsigned int i = 1; i < m_board->GetNetCount(); ++i )
{
if( m_nets[i].IsDirty() )
updateNet( i );
}
}
else if( aNet > 0 ) // Recompute only specific net
{
updateNet( aNet );
}
}
void RN_DATA::ClearSimple()
{
BOOST_FOREACH( RN_NET& net, m_nets )
net.ClearSimple();
}

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/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file ratsnest_data.h
* @brief Class that computes missing connections on a PCB.
*/
#ifndef RATSNEST_DATA_H
#define RATSNEST_DATA_H
#include <ttl/halfedge/hetriang.h>
#include <ttl/halfedge/hetraits.h>
#include <math/box2.h>
#include <boost/unordered_set.hpp>
#include <boost/unordered_map.hpp>
class BOARD;
class BOARD_ITEM;
class BOARD_CONNECTED_ITEM;
class MODULE;
class D_PAD;
class SEGVIA;
class TRACK;
class ZONE_CONTAINER;
class CPolyPt;
// Preserve KiCad coding style policy
typedef hed::Node RN_NODE;
typedef hed::NodePtr RN_NODE_PTR;
typedef hed::Edge RN_EDGE;
typedef hed::EdgePtr RN_EDGE_PTR;
typedef hed::EdgeMST RN_EDGE_MST;
typedef boost::shared_ptr<hed::EdgeMST> RN_EDGE_MST_PTR;
typedef hed::Triangulation TRIANGULATOR;
///> General interface for filtering out nodes in search functions.
struct RN_NODE_FILTER : public std::unary_function<const RN_NODE_PTR&, bool>
{
virtual ~RN_NODE_FILTER() {}
virtual bool operator()( const RN_NODE_PTR& aNode ) const
{
return true; // By default everything passes
}
};
///> Filters out nodes that have the flag set.
struct WITHOUT_FLAG : public RN_NODE_FILTER
{
bool operator()( const RN_NODE_PTR& aNode ) const
{
return !aNode->GetFlag();
}
};
///> Functor comparing if two nodes are equal by their coordinates. It is required to make set of
///> shared pointers work properly.
struct RN_NODE_COMPARE : std::binary_function<RN_NODE_PTR, RN_NODE_PTR, bool>
{
bool operator()( const RN_NODE_PTR& aNode1, const RN_NODE_PTR& aNode2 ) const
{
return ( aNode1->GetX() == aNode2->GetX() && aNode1->GetY() == aNode2->GetY() );
}
};
///> Functor calculating hash for a given node. It is required to make set of shared pointers
///> work properly.
struct RN_NODE_HASH : std::unary_function<RN_NODE_PTR, std::size_t>
{
std::size_t operator()( const RN_NODE_PTR& aNode ) const
{
std::size_t hash = 2166136261u;
hash ^= aNode->GetX();
hash *= 16777619;
hash ^= aNode->GetY();
return hash;
}
};
/**
* Class RN_LINKS
* Manages data describing nodes and connections for a given net.
*/
class RN_LINKS
{
public:
// Helper typedefs
typedef boost::unordered_set<RN_NODE_PTR, RN_NODE_HASH, RN_NODE_COMPARE> RN_NODE_SET;
typedef std::list<RN_EDGE_PTR> RN_EDGE_LIST;
/**
* Function AddNode()
* Adds a node with given coordinates and returns pointer to the newly added node. If the node
* existed before, only appropriate pointer is returned.
* @param aX is the x coordinate of a node.
* @param aY is the y coordinate of a node.
* @return Pointer to the node with given coordinates.
*/
const RN_NODE_PTR& AddNode( int aX, int aY );
/**
* Function RemoveNode()
* Removes a node described by a given node pointer.
* @param aNode is a pointer to node to be removed.
*/
void RemoveNode( const RN_NODE_PTR& aNode );
/**
* Function GetNodes()
* Returns the set of currently used nodes.
* @return The set of currently used nodes.
*/
const RN_NODE_SET& GetNodes() const
{
return m_nodes;
}
/**
* Function AddConnection()
* Adds a connection between two nodes and of given distance. Edges with distance equal 0 are
* considered to be existing connections. Distance different than 0 means that the connection
* is missing.
* @param aNode1 is the origin node of a new connection.
* @param aNode2 is the end node of a new connection.
* @param aDistance is the distance of the connection (0 means that nodes are actually
* connected, >0 means a missing connection).
*/
const RN_EDGE_PTR& AddConnection( const RN_NODE_PTR& aNode1, const RN_NODE_PTR& aNode2,
unsigned int aDistance = 0 );
/**
* Function RemoveConnection()
* Removes a connection described by a given edge pointer.
* @param aEdge is a pointer to edge to be removed.
*/
void RemoveConnection( const RN_EDGE_PTR& aEdge )
{
m_edges.remove( aEdge );
}
/**
* Function GetConnections()
* Returns the list of edges that currently connect nodes.
* @return the list of edges that currently connect nodes.
*/
const RN_EDGE_LIST& GetConnections() const
{
return m_edges;
}
protected:
///> Set of nodes that are used are expected to be connected together.
RN_NODE_SET m_nodes;
///> List of edges that currently connect nodes.
RN_EDGE_LIST m_edges;
};
/**
* Class RN_POLY
* Describes a single subpolygon (ZONE_CONTAINER is supposed to contain one or more of those) and
* performs fast point-inside-polygon test.
*/
class RN_POLY
{
public:
RN_POLY( const CPolyPt* aBegin, const CPolyPt* aEnd, const ZONE_CONTAINER* aParent,
RN_LINKS& aConnections, const BOX2I& aBBox );
/**
* Function GetNode()
* Returns node representing a polygon (it has the same coordinates as the first point of its
* bounding polyline.
*/
const RN_NODE_PTR& GetNode() const
{
return m_node;
}
/**
* Function GetParent()
* Returns pointer to zone that is the owner of subpolygon.
* @return Pointer to zone that is the owner of subpolygon.
*/
const ZONE_CONTAINER* GetParent() const
{
return m_parent;
}
/**
* Function HitTest()
* Tests if selected node is located within polygon boundaries.
* @param aNode is a node to be checked.
* @return True is the node is located within polygon boundaries.
*/
bool HitTest( const RN_NODE_PTR& aNode ) const;
private:
///> Owner of this subpolygon.
const ZONE_CONTAINER* m_parent;
///> Pointer to the first point of polyline bounding the polygon.
const CPolyPt* m_begin;
///> Pointer to the last point of polyline bounding the polygon.
const CPolyPt* m_end;
///> Bounding box of the polygon.
BOX2I m_bbox;
///> Node representing a polygon (it has the same coordinates as the first point of its
///> bounding polyline.
RN_NODE_PTR m_node;
friend bool sortArea( const RN_POLY& aP1, const RN_POLY& aP2 );
};
/**
* Class RN_NET
* Describes ratsnest for a single net.
*/
class RN_NET
{
public:
///> Default constructor.
RN_NET() : m_dirty( true ), m_visible( true )
{}
/**
* Function SetVisible()
* Sets state of the visibility flag.
* @param aEnabled is new state. True if ratsnest for a given net is meant to be displayed,
* false otherwise.
*/
void SetVisible( bool aEnabled )
{
m_visible = aEnabled;
}
/**
* Function IsVisible()
* Returns the visibility flag state.
* @return True if ratsnest for given net is set as visible, false otherwise,
*/
bool IsVisible() const
{
return m_visible;
}
/**
* Function MarkDirty()
* Marks ratsnest for given net as 'dirty', ie. requiring recomputation.
*/
void MarkDirty()
{
m_dirty = true;
}
/**
* Function IsDirty()
* Returns state of the 'dirty' flag, indicating that ratsnest for a given net is invalid
* and requires an update.
* @return True if ratsnest requires recomputation, false otherwise.
*/
bool IsDirty() const
{
return m_dirty;
}
/**
* Function GetUnconnected()
* Returns pointer to a vector of edges that makes ratsnest for a given net.
* @return Pointer to a vector of edges that makes ratsnest for a given net.
*/
const std::vector<RN_EDGE_PTR>* GetUnconnected() const
{
return m_rnEdges.get();
}
/**
* Function Update()
* Recomputes ratsnest for a net.
*/
void Update();
/**
* Function AddItem()
* Adds an appropriate node associated with selected pad, so it is
* taken into account during ratsnest computations.
* @param aPad is a pad for which node is added.
*/
void AddItem( const D_PAD* aPad );
/**
* Function AddItem()
* Adds an appropriate node associated with selected via, so it is
* taken into account during ratsnest computations.
* @param aVia is a via for which node is added.
*/
void AddItem( const SEGVIA* aVia );
/**
* Function AddItem()
* Adds appropriate nodes and edges associated with selected track, so they are
* taken into account during ratsnest computations.
* @param aTrack is a track for which nodes and edges are added.
*/
void AddItem( const TRACK* aTrack );
/**
* Function AddItem()
* Processes zone to split it into subpolygons and adds appropriate nodes for them, so they are
* taken into account during ratsnest computations.
* @param aZone is a zone to be processed.
*/
void AddItem( const ZONE_CONTAINER* aZone );
/**
* Function RemoveItem()
* Removes all nodes and edges associated with selected pad, so they are not
* taken into account during ratsnest computations anymore.
* @param aPad is a pad for which nodes and edges are removed.
*/
void RemoveItem( const D_PAD* aPad );
/**
* Function RemoveItem()
* Removes all nodes and edges associated with selected via, so they are not
* taken into account during ratsnest computations anymore.
* @param aVia is a via for which nodes and edges are removed.
*/
void RemoveItem( const SEGVIA* aVia );
/**
* Function RemoveItem()
* Removes all nodes and edges associated with selected track, so they are not
* taken into account during ratsnest computations anymore.
* @param aTrack is a track for which nodes and edges are removed.
*/
void RemoveItem( const TRACK* aTrack );
/**
* Function RemoveItem()
* Removes all nodes and edges associated with selected zone, so they are not
* taken into account during ratsnest computations anymore.
* @param aZone is a zone for which nodes and edges are removed.
*/
void RemoveItem( const ZONE_CONTAINER* aZone );
/**
* Function GetNodes()
* Returns list of nodes that are associated with a given item.
* @param aItem is an item for which the list is generated.
* @return List of associated nodes.
*/
std::list<RN_NODE_PTR> GetNodes( const BOARD_CONNECTED_ITEM* aItem ) const;
/**
* Function GetClosestNode()
* Returns a single node that lies in the shortest distance from a specific node.
* @param aNode is the node for which the closest node is searched.
*/
const RN_NODE_PTR GetClosestNode( const RN_NODE_PTR& aNode ) const;
/**
* Function GetClosestNode()
* Returns a single node that lies in the shortest distance from a specific node and meets
* selected filter criterion..
* @param aNode is the node for which the closest node is searched.
* @param aFilter is a functor that filters nodes.
*/
const RN_NODE_PTR GetClosestNode( const RN_NODE_PTR& aNode,
const RN_NODE_FILTER& aFilter ) const;
/**
* Function GetClosestNodes()
* Returns list of nodes sorted by the distance from a specific node.
* @param aNode is the node for which the closest nodes are searched.
* @param aNumber is asked number of returned nodes. If it is negative then all nodes that
* belong to the same net are returned. If asked number is greater than number of possible
* nodes then the size of list is limited to number of possible nodes.
*/
std::list<RN_NODE_PTR> GetClosestNodes( const RN_NODE_PTR& aNode, int aNumber = -1 ) const;
/**
* Function GetClosestNodes()
* Returns filtered list of nodes sorted by the distance from a specific node.
* @param aNode is the node for which the closest nodes are searched.
* @param aFilter is a functor that filters nodes.
* @param aNumber is asked number of returned nodes. If it is negative then all nodes that
* belong to the same net are returned. If asked number is greater than number of possible
* nodes then the size of list is limited to number of possible nodes.
*/
std::list<RN_NODE_PTR> GetClosestNodes( const RN_NODE_PTR& aNode,
const RN_NODE_FILTER& aFilter, int aNumber = -1 ) const;
/**
* Function GetEdges()
* Returns pointer to the vector of edges that makes ratsnest for a given net.
* @return Pointer to the vector of edges that makes ratsnest for a given net
*/
const std::vector<RN_EDGE_PTR>* GetEdges() const
{
return m_rnEdges.get();
}
/**
* Function AddSimpleNode()
* Changes drawing mode for a node to simple (ie. one ratsnest line per node).
* @param aNode is a node that changes its drawing mode..
*/
void AddSimpleNode( RN_NODE_PTR& aNode )
{
m_simpleNodes.push_back( aNode );
aNode->SetFlag( true );
}
/**
* Function GetSimpleNodes()
* Returns list of nodes for which ratsnest is drawn in simple mode (ie. one
* ratsnest line per node).
* @return list of nodes for which ratsnest is drawn in simple mode.
*/
const std::deque<RN_NODE_PTR>& GetSimpleNodes() const
{
return m_simpleNodes;
}
/**
* Function ClearSimple()
* Removes all nodes and edges that are used for displaying ratsnest in simple mode.
*/
void ClearSimple();
protected:
///> Validates edge, ie. modifies source and target nodes for an edge
///> to make sure that they are not ones with the flag set.
void validateEdge( RN_EDGE_PTR& aEdge );
///> Removes all ratsnest edges for a given node.
void clearNode( const RN_NODE_PTR& aNode );
///> Adds appropriate edges for nodes that are connected by zones.
void processZones();
///> Recomputes ratsnset from scratch.
void compute();
////> Stores information about connections for a given net.
RN_LINKS m_links;
///> Vector of edges that makes ratsnest for a given net.
boost::shared_ptr< std::vector<RN_EDGE_PTR> > m_rnEdges;
///> List of nodes for which ratsnest is drawn in simple mode.
std::deque<RN_NODE_PTR> m_simpleNodes;
///> Flag indicating necessity of recalculation of ratsnest for a net.
bool m_dirty;
///> Map that associates nodes in the ratsnest model to respective nodes.
boost::unordered_map<const D_PAD*, RN_NODE_PTR> m_pads;
///> Map that associates nodes in the ratsnest model to respective vias.
boost::unordered_map<const SEGVIA*, RN_NODE_PTR> m_vias;
///> Map that associates edges in the ratsnest model to respective tracks.
boost::unordered_map<const TRACK*, RN_EDGE_PTR> m_tracks;
///> Map that associates groups of subpolygons in the ratsnest model to their respective zones.
boost::unordered_map<const ZONE_CONTAINER*, std::deque<RN_POLY> > m_zonePolygons;
///> Map that associates groups of edges in the ratsnest model to their respective zones.
boost::unordered_map<const ZONE_CONTAINER*, std::deque<RN_EDGE_PTR> > m_zoneConnections;
///> Visibility flag.
bool m_visible;
};
/**
* Class RN_DATA
*
* Stores information about unconnected items for the whole PCB.
*/
class RN_DATA
{
public:
/**
* Default constructor
* @param aBoard is the board to be processed in order to look for unconnected items.
*/
RN_DATA( const BOARD* aBoard ) : m_board( aBoard ) {}
/**
* Function UpdateItem()
* Updates ratsnest data for an item.
* @param aItem is an item to be updated.
*/
void Update( const BOARD_CONNECTED_ITEM* aItem );
/**
* Function UpdateItem()
* Updates ratsnest data for a module.
* @param aItem is a module to be updated.
*/
void Update( const MODULE* aModule );
/**
* Function AddSimple()
* Sets an item to be drawn in simple mode (ie. one line per node, instead of full ratsnest).
* It is used for drawing temporary ratsnest, eg. while moving an item.
* @param aItem is an item to be drawn in simple node.
*/
void AddSimple( const BOARD_CONNECTED_ITEM* aItem );
/**
* Function AddSimple()
* Sets a module to be drawn in simple mode (ie. one line per node, instead of full ratsnest).
* It is used for drawing temporary ratsnest, eg. while moving a module.
* @param aModule is a module to be drawn in simple node.
*/
void AddSimple( const MODULE* aModule );
/**
* Function ClearSimple()
* Clears the list of nodes for which ratsnest is drawn in simple mode (one line per node).
*/
void ClearSimple();
/**
* Function ProcessBoard()
* Prepares data for computing (computes a list of current nodes and connections). It is
* required to run only once after loading a board.
*/
void ProcessBoard();
/**
* Function Recalculate()
* Recomputes ratsnest for selected net number or all nets that need updating.
* @param aNet is a net number. If it is negative, all nets that need updating are recomputed.
*/
void Recalculate( int aNet = -1 );
/**
* Function GetNets()
* Returns ratsnest grouped by net numbers.
* @return Vector of ratsnest grouped by net numbers.
*/
const std::vector<RN_NET>& GetNets() const
{
return m_nets;
}
protected:
/**
* Function updateNet()
* Recomputes ratsnest for a single net.
* @param aNetCode is the net number to be recomputed.
*/
void updateNet( int aNetCode );
///> Board to be processed.
const BOARD* m_board;
///> Stores information about ratsnest grouped by net numbers.
std::vector<RN_NET> m_nets;
};
#endif /* RATSNEST_DATA_H */

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/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file ratsnest_viewitem.cpp
* @brief Class that draws missing connections on a PCB.
*/
#include <ratsnest_viewitem.h>
#include <ratsnest_data.h>
#include <gal/graphics_abstraction_layer.h>
#include <layers_id_colors_and_visibility.h>
#include <boost/foreach.hpp>
using namespace KIGFX;
RATSNEST_VIEWITEM::RATSNEST_VIEWITEM( RN_DATA* aData ) :
EDA_ITEM( NOT_USED ), m_data( aData )
{
}
const BOX2I RATSNEST_VIEWITEM::ViewBBox() const
{
// Make it always visible
BOX2I bbox;
bbox.SetMaximum();
return bbox;
}
void RATSNEST_VIEWITEM::ViewDraw( int aLayer, GAL* aGal ) const
{
aGal->SetIsStroke( true );
aGal->SetIsFill( false );
aGal->SetLineWidth( 1.0 );
aGal->SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 0.4 ) );
// Draw the temporary ratsnest
BOOST_FOREACH( const RN_NET& net, m_data->GetNets() )
{
if( !net.IsVisible() )
continue;
// Avoid duplicate destinations for ratsnest lines by storing already used nodes
boost::unordered_set<RN_NODE_PTR> usedDestinations;
// Draw the "dynamic" ratsnest (ie. for objects that may be currently being moved)
BOOST_FOREACH( const RN_NODE_PTR& node, net.GetSimpleNodes() )
{
RN_NODE_PTR dest = net.GetClosestNode( node, WITHOUT_FLAG() );
if( dest && usedDestinations.find( dest ) == usedDestinations.end() )
{
VECTOR2D origin( node->GetX(), node->GetY() );
VECTOR2D end( dest->GetX(), dest->GetY() );
aGal->DrawLine( origin, end );
usedDestinations.insert( dest );
}
}
// Draw the "static" ratsnest
const std::vector<RN_EDGE_PTR>* edges = net.GetUnconnected();
if( edges == NULL )
continue;
BOOST_FOREACH( const RN_EDGE_PTR& edge, *edges )
{
const RN_NODE_PTR& sourceNode = edge->getSourceNode();
const RN_NODE_PTR& targetNode = edge->getTargetNode();
VECTOR2D source( sourceNode->GetX(), sourceNode->GetY() );
VECTOR2D target( targetNode->GetX(), targetNode->GetY() );
aGal->DrawLine( source, target );
}
}
}
void RATSNEST_VIEWITEM::ViewGetLayers( int aLayers[], int& aCount ) const
{
aCount = 1;
aLayers[0] = ITEM_GAL_LAYER( RATSNEST_VISIBLE );
}

View File

@ -0,0 +1,67 @@
/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file ratsnest_viewitem.h
* @brief Class that draws missing connections on a PCB.
*/
#ifndef RATSNEST_VIEWITEM_H
#define RATSNEST_VIEWITEM_H
#include <base_struct.h>
#include <math/vector2d.h>
class GAL;
class RN_DATA;
namespace KIGFX
{
class RATSNEST_VIEWITEM : public EDA_ITEM
{
public:
RATSNEST_VIEWITEM( RN_DATA* aData );
/// @copydoc VIEW_ITEM::ViewBBox()
const BOX2I ViewBBox() const;
/// @copydoc VIEW_ITEM::ViewDraw()
void ViewDraw( int aLayer, GAL* aGal ) const;
/// @copydoc VIEW_ITEM::ViewGetLayers()
void ViewGetLayers( int aLayers[], int& aCount ) const;
/// @copydoc EDA_ITEM::Show()
void Show( int x, std::ostream& st ) const
{
}
protected:
///> Object containing ratsnest data.
RN_DATA* m_data;
};
} // namespace KIGFX
#endif /* RATSNEST_VIEWITEM_H */

View File

@ -49,6 +49,7 @@
#include <class_board_item.h>
#include <class_pad.h>
#include <class_track.h>
#include <ratsnest_data.h>
#include <layers_id_colors_and_visibility.h>
// an ugly singleton for drawing debug items within the router context.
@ -626,6 +627,7 @@ void PNS_ROUTER::commitRouting( PNS_NODE* aNode )
newBI->ClearFlags();
m_view->Add( newBI );
m_board->Add( newBI );
m_board->GetRatsnest()->Update( static_cast<BOARD_CONNECTED_ITEM*>( newBI ) );
newBI->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
}
}
@ -757,6 +759,8 @@ void PNS_ROUTER::StopRouting()
// highlightCurrent(false);
// Update the ratsnest
m_board->GetRatsnest()->Recalculate( m_currentNet );
EraseView();
m_state = IDLE;

View File

@ -26,8 +26,11 @@
#include <class_module.h>
#include <tool/tool_manager.h>
#include <view/view_controls.h>
#include <ratsnest_data.h>
#include <confirm.h>
#include <boost/foreach.hpp>
#include "common_actions.h"
#include "selection_tool.h"
#include "move_tool.h"
@ -41,11 +44,6 @@ MOVE_TOOL::MOVE_TOOL() :
}
MOVE_TOOL::~MOVE_TOOL()
{
}
void MOVE_TOOL::Reset()
{
// The tool launches upon reception of action event ("pcbnew.InteractiveMove")
@ -111,11 +109,13 @@ int MOVE_TOOL::Main( TOOL_EVENT& aEvent )
{
m_state.Rotate( cursorPos, 900.0 );
selection.group->ViewUpdate( VIEW_ITEM::GEOMETRY );
updateRatsnest( true );
}
else if( evt->IsAction( &COMMON_ACTIONS::flip ) ) // got flip event?
{
m_state.Flip( cursorPos );
selection.group->ViewUpdate( VIEW_ITEM::GEOMETRY );
updateRatsnest( true );
}
}
@ -126,6 +126,8 @@ int MOVE_TOOL::Main( TOOL_EVENT& aEvent )
// Drag items to the current cursor position
VECTOR2D movement = ( evt->Position() - dragPosition );
m_state.Move( movement );
updateRatsnest( true );
}
else
{
@ -153,17 +155,50 @@ int MOVE_TOOL::Main( TOOL_EVENT& aEvent )
// Modifications has to be rollbacked, so restore the previous state of items
selection.group->ItemsViewUpdate( VIEW_ITEM::APPEARANCE );
m_state.RestoreAll();
updateRatsnest( false );
}
else
{
// Changes are applied, so update the items
selection.group->ItemsViewUpdate( m_state.GetUpdateFlag() );
m_state.Apply();
}
RN_DATA* ratsnest = static_cast<BOARD*>( m_toolMgr->GetModel() )->GetRatsnest();
ratsnest->Recalculate();
controls->ShowCursor( false );
controls->SetSnapping( false );
controls->SetAutoPan( false );
return 0;
}
void MOVE_TOOL::updateRatsnest( bool aRedraw )
{
const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();
RN_DATA* ratsnest = static_cast<BOARD*>( m_toolMgr->GetModel() )->GetRatsnest();
ratsnest->ClearSimple();
BOOST_FOREACH( BOARD_ITEM* item, selection.items )
{
if( item->Type() == PCB_PAD_T || item->Type() == PCB_TRACE_T ||
item->Type() == PCB_VIA_T || item->Type() == PCB_ZONE_AREA_T )
{
ratsnest->Update( static_cast<BOARD_CONNECTED_ITEM*>( item ) );
if( aRedraw )
ratsnest->AddSimple( static_cast<BOARD_CONNECTED_ITEM*>( item ) );
}
else if( item->Type() == PCB_MODULE_T )
{
ratsnest->Update( static_cast<MODULE*>( item ) );
if( aRedraw )
ratsnest->AddSimple( static_cast<MODULE*>( item ) );
}
}
}

View File

@ -49,7 +49,6 @@ class MOVE_TOOL : public TOOL_INTERACTIVE
{
public:
MOVE_TOOL();
~MOVE_TOOL();
/// @copydoc TOOL_INTERACTIVE::Reset()
void Reset();
@ -65,6 +64,8 @@ public:
int Main( TOOL_EVENT& aEvent );
private:
void updateRatsnest( bool aRedraw );
/// Saves the state of items and allows to restore them
ITEM_STATE m_state;