Moved netnames (GAL specific layers) to a separate enum, to avoid saving/reading their settings from files.
Added a check for the number of PCB_VISIBLE elements. Worksheet & general purpose overlay layers are visible by default.
This commit is contained in:
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2fe85cf43d
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@ -239,8 +239,33 @@ enum PCB_VISIBLE
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PADS_HOLES_VISIBLE,
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VIAS_HOLES_VISIBLE,
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// Netname layers
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LAYER_1_NETNAMES_VISIBLE, // Bottom layer
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WORKSHEET, ///< worksheet frame
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GP_OVERLAY, ///< general purpose overlay
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END_PCB_VISIBLE_LIST // sentinel
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};
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#ifndef NDEBUG
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struct static_check {
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static_check()
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{
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// Long (the type used for saving visibility settings) is only 32 bits guaranteed,
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// be sure that we do not cross the limit
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assert( END_PCB_VISIBLE_LIST <= 32 );
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};
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};
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static static_check check;
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#endif
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/**
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* Enum NETNAMES_VISIBLE
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* is a set of layers specific for displaying net names.
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* Their visiblity is not supposed to be saved in a board file,
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* they are only to be used by the GAL.
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*/
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enum NETNAMES_VISIBLE
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{
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LAYER_1_NETNAMES_VISIBLE, // bottom layer
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LAYER_2_NETNAMES_VISIBLE,
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LAYER_3_NETNAMES_VISIBLE,
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LAYER_4_NETNAMES_VISIBLE,
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@ -255,25 +280,22 @@ enum PCB_VISIBLE
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LAYER_13_NETNAMES_VISIBLE,
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LAYER_14_NETNAMES_VISIBLE,
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LAYER_15_NETNAMES_VISIBLE,
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LAYER_16_NETNAMES_VISIBLE, // Top layer
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LAYER_16_NETNAMES_VISIBLE, // top layer
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PAD_FR_NETNAMES_VISIBLE,
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PAD_BK_NETNAMES_VISIBLE,
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PADS_NETNAMES_VISIBLE,
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WORKSHEET,
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GP_OVERLAY, // General purpose overlay
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END_PCB_VISIBLE_LIST // sentinel
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END_NETNAMES_VISIBLE_LIST // sentinel
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};
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#define FIRST_NETNAME_LAYER ITEM_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE )
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#define LAST_NETNAME_LAYER ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE )
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/// macro for obtaining layer number for specific item (eg. pad or text)
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#define ITEM_GAL_LAYER(layer) (NB_LAYERS + layer)
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#define ITEM_GAL_LAYER(layer) (NB_LAYERS + layer)
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#define NETNAMES_GAL_LAYER(layer) (NB_LAYERS + END_PCB_VISIBLE_LIST + layer )
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/// number of *all* layers including PCB and item layers
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#define TOTAL_LAYER_COUNT 128 //(NB_LAYERS + END_PCB_VISIBLE_LIST)
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#define TOTAL_LAYER_COUNT (NB_LAYERS + END_PCB_VISIBLE_LIST + END_NETNAMES_VISIBLE_LIST)
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/**
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* Function IsValidLayer
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@ -390,30 +412,28 @@ wxString LayerMaskDescribe( const BOARD *aBoard, LAYER_MSK aMask );
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inline LAYER_NUM GetNetnameLayer( LAYER_NUM aLayer )
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{
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if( IsCopperLayer( aLayer ) )
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{
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// Compute the offset in description layers
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return FIRST_NETNAME_LAYER + ( aLayer - FIRST_COPPER_LAYER );
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}
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return NETNAMES_GAL_LAYER( aLayer );
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else if( aLayer == ITEM_GAL_LAYER( PADS_VISIBLE ) )
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return ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE );
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return NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE );
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else if( aLayer == ITEM_GAL_LAYER( PAD_FR_VISIBLE ) )
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return ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
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return NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
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else if( aLayer == ITEM_GAL_LAYER( PAD_BK_VISIBLE ) )
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return ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
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return NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
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// Fallback
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return COMMENT_N;
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}
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/**
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* Function IsCopperLayer
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* Function IsNetnameLayer
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* tests whether a layer is a netname layer
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* @param aLayer = Layer to test
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* @return true if aLayer is a valid netname layer
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*/
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inline bool IsNetnameLayer( LAYER_NUM aLayer )
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{
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return aLayer >= FIRST_NETNAME_LAYER && aLayer <= LAST_NETNAME_LAYER;
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return aLayer >= NETNAMES_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ) &&
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aLayer < NETNAMES_GAL_LAYER( END_NETNAMES_VISIBLE_LIST );
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}
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#endif // _LAYERS_ID_AND_VISIBILITY_H_
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@ -75,7 +75,7 @@ static const wxString FastGrid2Entry( wxT( "FastGrid2" ) );
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const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] =
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{
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ITEM_GAL_LAYER( GP_OVERLAY ),
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ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
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NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
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DRAW_N, COMMENT_N, ECO1_N, ECO2_N, EDGE_N,
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UNUSED_LAYER_29, UNUSED_LAYER_30, UNUSED_LAYER_31,
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ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ),
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@ -85,25 +85,25 @@ const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] =
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ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ),
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ITEM_GAL_LAYER( VIAS_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
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ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ), SOLDERMASK_N_FRONT,
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ITEM_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT,
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NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ), SOLDERMASK_N_FRONT,
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NETNAMES_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT,
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SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT,
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ITEM_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15,
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ITEM_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14,
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ITEM_GAL_LAYER( LAYER_13_NETNAMES_VISIBLE ), LAYER_N_13,
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ITEM_GAL_LAYER( LAYER_12_NETNAMES_VISIBLE ), LAYER_N_12,
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ITEM_GAL_LAYER( LAYER_11_NETNAMES_VISIBLE ), LAYER_N_11,
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ITEM_GAL_LAYER( LAYER_10_NETNAMES_VISIBLE ), LAYER_N_10,
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ITEM_GAL_LAYER( LAYER_9_NETNAMES_VISIBLE ), LAYER_N_9,
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ITEM_GAL_LAYER( LAYER_8_NETNAMES_VISIBLE ), LAYER_N_8,
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ITEM_GAL_LAYER( LAYER_7_NETNAMES_VISIBLE ), LAYER_N_7,
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ITEM_GAL_LAYER( LAYER_6_NETNAMES_VISIBLE ), LAYER_N_6,
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ITEM_GAL_LAYER( LAYER_5_NETNAMES_VISIBLE ), LAYER_N_5,
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ITEM_GAL_LAYER( LAYER_4_NETNAMES_VISIBLE ), LAYER_N_4,
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ITEM_GAL_LAYER( LAYER_3_NETNAMES_VISIBLE ), LAYER_N_3,
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ITEM_GAL_LAYER( LAYER_2_NETNAMES_VISIBLE ), LAYER_N_2,
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ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ), SOLDERMASK_N_BACK,
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ITEM_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ), LAYER_N_BACK,
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NETNAMES_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15,
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NETNAMES_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14,
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NETNAMES_GAL_LAYER( LAYER_13_NETNAMES_VISIBLE ), LAYER_N_13,
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NETNAMES_GAL_LAYER( LAYER_12_NETNAMES_VISIBLE ), LAYER_N_12,
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NETNAMES_GAL_LAYER( LAYER_11_NETNAMES_VISIBLE ), LAYER_N_11,
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NETNAMES_GAL_LAYER( LAYER_10_NETNAMES_VISIBLE ), LAYER_N_10,
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NETNAMES_GAL_LAYER( LAYER_9_NETNAMES_VISIBLE ), LAYER_N_9,
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NETNAMES_GAL_LAYER( LAYER_8_NETNAMES_VISIBLE ), LAYER_N_8,
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NETNAMES_GAL_LAYER( LAYER_7_NETNAMES_VISIBLE ), LAYER_N_7,
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NETNAMES_GAL_LAYER( LAYER_6_NETNAMES_VISIBLE ), LAYER_N_6,
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NETNAMES_GAL_LAYER( LAYER_5_NETNAMES_VISIBLE ), LAYER_N_5,
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NETNAMES_GAL_LAYER( LAYER_4_NETNAMES_VISIBLE ), LAYER_N_4,
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NETNAMES_GAL_LAYER( LAYER_3_NETNAMES_VISIBLE ), LAYER_N_3,
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NETNAMES_GAL_LAYER( LAYER_2_NETNAMES_VISIBLE ), LAYER_N_2,
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NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ), SOLDERMASK_N_BACK,
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NETNAMES_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ), LAYER_N_BACK,
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ADHESIVE_N_BACK, SOLDERPASTE_N_BACK, SILKSCREEN_N_BACK,
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ITEM_GAL_LAYER( MOD_TEXT_BK_VISIBLE ),
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@ -793,14 +793,14 @@ void PCB_BASE_FRAME::LoadSettings()
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// Some more required layers settings
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view->SetRequired( ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( VIAS_VISIBLE ) );
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view->SetRequired( ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) );
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view->SetRequired( ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) );
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view->SetRequired( NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) );
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view->SetRequired( ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
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view->SetRequired( NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
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view->SetRequired( ADHESIVE_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
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view->SetRequired( SOLDERPASTE_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
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view->SetRequired( SOLDERMASK_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
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view->SetRequired( ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
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view->SetRequired( NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
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view->SetRequired( ADHESIVE_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
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view->SetRequired( SOLDERPASTE_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
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view->SetRequired( SOLDERMASK_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
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@ -841,7 +841,7 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
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{
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// Multi layer pad
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aLayers[aCount++] = ITEM_GAL_LAYER( PADS_VISIBLE );
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aLayers[aCount++] = ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE );
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aLayers[aCount++] = NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE );
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aLayers[aCount++] = SOLDERMASK_N_FRONT;
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aLayers[aCount++] = SOLDERMASK_N_BACK;
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aLayers[aCount++] = SOLDERPASTE_N_FRONT;
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@ -850,14 +850,14 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
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else if( IsOnLayer( LAYER_N_FRONT ) )
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{
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aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_VISIBLE );
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aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
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aLayers[aCount++] = NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
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aLayers[aCount++] = SOLDERMASK_N_FRONT;
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aLayers[aCount++] = SOLDERPASTE_N_FRONT;
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}
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else if( IsOnLayer( LAYER_N_BACK ) )
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{
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aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_VISIBLE );
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aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
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aLayers[aCount++] = NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
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aLayers[aCount++] = SOLDERMASK_N_BACK;
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aLayers[aCount++] = SOLDERPASTE_N_BACK;
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}
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@ -763,7 +763,7 @@ void TRACK::ViewGetLayers( int aLayers[], int& aCount ) const
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unsigned int TRACK::ViewGetLOD( int aLayer ) const
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{
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// Netnames will be shown only if zoom is appropriate
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if( aLayer == ITEM_GAL_LAYER( TRACK_NETNAMES_VISIBLE ) )
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if( IsNetnameLayer( aLayer ) )
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{
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return ( 20000000 / ( m_Width + 1 ) );
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}
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@ -68,14 +68,14 @@ void PCB_RENDER_SETTINGS::ImportLegacyColors( COLORS_DESIGN_SETTINGS* aSettings
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}
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// Default colors for specific layers
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m_layerColors[ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE )] = COLOR4D( 0.5, 0.4, 0.0, 1.0 );
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m_layerColors[ITEM_GAL_LAYER( PADS_HOLES_VISIBLE )] = COLOR4D( 0.0, 0.5, 0.5, 1.0 );
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m_layerColors[ITEM_GAL_LAYER( VIAS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
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m_layerColors[ITEM_GAL_LAYER( PADS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
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m_layerColors[ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
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m_layerColors[ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
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m_layerColors[ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
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m_layerColors[ITEM_GAL_LAYER( WORKSHEET )] = COLOR4D( 0.5, 0.0, 0.0, 1.0 );
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m_layerColors[ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE )] = COLOR4D( 0.5, 0.4, 0.0, 1.0 );
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m_layerColors[ITEM_GAL_LAYER( PADS_HOLES_VISIBLE )] = COLOR4D( 0.0, 0.5, 0.5, 1.0 );
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m_layerColors[ITEM_GAL_LAYER( VIAS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
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m_layerColors[ITEM_GAL_LAYER( PADS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
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m_layerColors[NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
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m_layerColors[NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
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m_layerColors[NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
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m_layerColors[ITEM_GAL_LAYER( WORKSHEET )] = COLOR4D( 0.5, 0.0, 0.0, 1.0 );
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// Netnames for copper layers
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for( LAYER_NUM layer = FIRST_COPPER_LAYER; layer <= LAST_COPPER_LAYER; ++layer )
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@ -916,7 +916,7 @@ void PCB_EDIT_FRAME::setHighContrastLayer( LAYER_NUM aLayer )
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LAYER_NUM layers[] = {
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GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ),
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ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
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ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
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ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
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ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE )
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};
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@ -927,12 +927,12 @@ void PCB_EDIT_FRAME::setHighContrastLayer( LAYER_NUM aLayer )
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if( aLayer == FIRST_COPPER_LAYER )
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{
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rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
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rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
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rSettings->SetActiveLayer( NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
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}
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else if( aLayer == LAST_COPPER_LAYER )
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{
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rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
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rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
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rSettings->SetActiveLayer( NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
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}
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}
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@ -956,7 +956,7 @@ void PCB_EDIT_FRAME::setTopLayer( LAYER_NUM aLayer )
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LAYER_NUM layers[] = {
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GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ),
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ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
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ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
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ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
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ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE ), DRAW_N
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};
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@ -969,12 +969,12 @@ void PCB_EDIT_FRAME::setTopLayer( LAYER_NUM aLayer )
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if( aLayer == FIRST_COPPER_LAYER )
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{
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view->SetTopLayer( ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
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view->SetTopLayer( ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
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view->SetTopLayer( NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
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}
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else if( aLayer == LAST_COPPER_LAYER )
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{
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view->SetTopLayer( ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
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view->SetTopLayer( ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
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view->SetTopLayer( NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
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}
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}
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@ -1014,10 +1014,15 @@ void PCB_EDIT_FRAME::syncLayerVisibilities()
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m_Layers->SyncLayerVisibilities();
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KIGFX::VIEW* view = GetGalCanvas()->GetView();
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// Load layer & elements visibility settings
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for( LAYER_NUM i = 0; i < NB_LAYERS; ++i )
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{
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view->SetLayerVisible( i, m_Pcb->IsLayerVisible( i ) );
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// Synchronize netname layers as well
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if( IsCopperLayer( i ) )
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view->SetLayerVisible( GetNetnameLayer( i ), m_Pcb->IsLayerVisible( i ) );
|
||||
}
|
||||
|
||||
for( LAYER_NUM i = 0; i < END_PCB_VISIBLE_LIST; ++i )
|
||||
|
@ -1026,12 +1031,10 @@ void PCB_EDIT_FRAME::syncLayerVisibilities()
|
|||
}
|
||||
|
||||
// Enable some layers that are GAL specific
|
||||
for( LAYER_NUM i = FIRST_NETNAME_LAYER; i < LAST_NETNAME_LAYER; ++i )
|
||||
{
|
||||
view->SetLayerVisible( i, true );
|
||||
}
|
||||
view->SetLayerVisible( ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), true );
|
||||
view->SetLayerVisible( ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), true );
|
||||
view->SetLayerVisible( ITEM_GAL_LAYER( WORKSHEET ), true );
|
||||
view->SetLayerVisible( ITEM_GAL_LAYER( GP_OVERLAY ), true );
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue