Moved netnames (GAL specific layers) to a separate enum, to avoid saving/reading their settings from files.

Added a check for the number of PCB_VISIBLE elements.
Worksheet & general purpose overlay layers are visible by default.
This commit is contained in:
Maciej Suminski 2014-02-03 14:14:53 +01:00
parent 2fe85cf43d
commit fff616c8dc
6 changed files with 88 additions and 65 deletions

View File

@ -239,8 +239,33 @@ enum PCB_VISIBLE
PADS_HOLES_VISIBLE, PADS_HOLES_VISIBLE,
VIAS_HOLES_VISIBLE, VIAS_HOLES_VISIBLE,
// Netname layers WORKSHEET, ///< worksheet frame
LAYER_1_NETNAMES_VISIBLE, // Bottom layer GP_OVERLAY, ///< general purpose overlay
END_PCB_VISIBLE_LIST // sentinel
};
#ifndef NDEBUG
struct static_check {
static_check()
{
// Long (the type used for saving visibility settings) is only 32 bits guaranteed,
// be sure that we do not cross the limit
assert( END_PCB_VISIBLE_LIST <= 32 );
};
};
static static_check check;
#endif
/**
* Enum NETNAMES_VISIBLE
* is a set of layers specific for displaying net names.
* Their visiblity is not supposed to be saved in a board file,
* they are only to be used by the GAL.
*/
enum NETNAMES_VISIBLE
{
LAYER_1_NETNAMES_VISIBLE, // bottom layer
LAYER_2_NETNAMES_VISIBLE, LAYER_2_NETNAMES_VISIBLE,
LAYER_3_NETNAMES_VISIBLE, LAYER_3_NETNAMES_VISIBLE,
LAYER_4_NETNAMES_VISIBLE, LAYER_4_NETNAMES_VISIBLE,
@ -255,25 +280,22 @@ enum PCB_VISIBLE
LAYER_13_NETNAMES_VISIBLE, LAYER_13_NETNAMES_VISIBLE,
LAYER_14_NETNAMES_VISIBLE, LAYER_14_NETNAMES_VISIBLE,
LAYER_15_NETNAMES_VISIBLE, LAYER_15_NETNAMES_VISIBLE,
LAYER_16_NETNAMES_VISIBLE, // Top layer LAYER_16_NETNAMES_VISIBLE, // top layer
PAD_FR_NETNAMES_VISIBLE, PAD_FR_NETNAMES_VISIBLE,
PAD_BK_NETNAMES_VISIBLE, PAD_BK_NETNAMES_VISIBLE,
PADS_NETNAMES_VISIBLE, PADS_NETNAMES_VISIBLE,
WORKSHEET, END_NETNAMES_VISIBLE_LIST // sentinel
GP_OVERLAY, // General purpose overlay
END_PCB_VISIBLE_LIST // sentinel
}; };
#define FIRST_NETNAME_LAYER ITEM_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE )
#define LAST_NETNAME_LAYER ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE )
/// macro for obtaining layer number for specific item (eg. pad or text) /// macro for obtaining layer number for specific item (eg. pad or text)
#define ITEM_GAL_LAYER(layer) (NB_LAYERS + layer) #define ITEM_GAL_LAYER(layer) (NB_LAYERS + layer)
#define NETNAMES_GAL_LAYER(layer) (NB_LAYERS + END_PCB_VISIBLE_LIST + layer )
/// number of *all* layers including PCB and item layers /// number of *all* layers including PCB and item layers
#define TOTAL_LAYER_COUNT 128 //(NB_LAYERS + END_PCB_VISIBLE_LIST) #define TOTAL_LAYER_COUNT (NB_LAYERS + END_PCB_VISIBLE_LIST + END_NETNAMES_VISIBLE_LIST)
/** /**
* Function IsValidLayer * Function IsValidLayer
@ -390,30 +412,28 @@ wxString LayerMaskDescribe( const BOARD *aBoard, LAYER_MSK aMask );
inline LAYER_NUM GetNetnameLayer( LAYER_NUM aLayer ) inline LAYER_NUM GetNetnameLayer( LAYER_NUM aLayer )
{ {
if( IsCopperLayer( aLayer ) ) if( IsCopperLayer( aLayer ) )
{ return NETNAMES_GAL_LAYER( aLayer );
// Compute the offset in description layers
return FIRST_NETNAME_LAYER + ( aLayer - FIRST_COPPER_LAYER );
}
else if( aLayer == ITEM_GAL_LAYER( PADS_VISIBLE ) ) else if( aLayer == ITEM_GAL_LAYER( PADS_VISIBLE ) )
return ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ); return NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE );
else if( aLayer == ITEM_GAL_LAYER( PAD_FR_VISIBLE ) ) else if( aLayer == ITEM_GAL_LAYER( PAD_FR_VISIBLE ) )
return ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ); return NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
else if( aLayer == ITEM_GAL_LAYER( PAD_BK_VISIBLE ) ) else if( aLayer == ITEM_GAL_LAYER( PAD_BK_VISIBLE ) )
return ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ); return NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
// Fallback // Fallback
return COMMENT_N; return COMMENT_N;
} }
/** /**
* Function IsCopperLayer * Function IsNetnameLayer
* tests whether a layer is a netname layer * tests whether a layer is a netname layer
* @param aLayer = Layer to test * @param aLayer = Layer to test
* @return true if aLayer is a valid netname layer * @return true if aLayer is a valid netname layer
*/ */
inline bool IsNetnameLayer( LAYER_NUM aLayer ) inline bool IsNetnameLayer( LAYER_NUM aLayer )
{ {
return aLayer >= FIRST_NETNAME_LAYER && aLayer <= LAST_NETNAME_LAYER; return aLayer >= NETNAMES_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ) &&
aLayer < NETNAMES_GAL_LAYER( END_NETNAMES_VISIBLE_LIST );
} }
#endif // _LAYERS_ID_AND_VISIBILITY_H_ #endif // _LAYERS_ID_AND_VISIBILITY_H_

View File

@ -75,7 +75,7 @@ static const wxString FastGrid2Entry( wxT( "FastGrid2" ) );
const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] = const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] =
{ {
ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( GP_OVERLAY ),
ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ), NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
DRAW_N, COMMENT_N, ECO1_N, ECO2_N, EDGE_N, DRAW_N, COMMENT_N, ECO1_N, ECO2_N, EDGE_N,
UNUSED_LAYER_29, UNUSED_LAYER_30, UNUSED_LAYER_31, UNUSED_LAYER_29, UNUSED_LAYER_30, UNUSED_LAYER_31,
ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ), ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ),
@ -85,25 +85,25 @@ const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] =
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ),
ITEM_GAL_LAYER( VIAS_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ), ITEM_GAL_LAYER( VIAS_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ), SOLDERMASK_N_FRONT, NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ), SOLDERMASK_N_FRONT,
ITEM_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT, NETNAMES_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT,
SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT, SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT,
ITEM_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15, NETNAMES_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15,
ITEM_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14, NETNAMES_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14,
ITEM_GAL_LAYER( LAYER_13_NETNAMES_VISIBLE ), LAYER_N_13, NETNAMES_GAL_LAYER( LAYER_13_NETNAMES_VISIBLE ), LAYER_N_13,
ITEM_GAL_LAYER( LAYER_12_NETNAMES_VISIBLE ), LAYER_N_12, NETNAMES_GAL_LAYER( LAYER_12_NETNAMES_VISIBLE ), LAYER_N_12,
ITEM_GAL_LAYER( LAYER_11_NETNAMES_VISIBLE ), LAYER_N_11, NETNAMES_GAL_LAYER( LAYER_11_NETNAMES_VISIBLE ), LAYER_N_11,
ITEM_GAL_LAYER( LAYER_10_NETNAMES_VISIBLE ), LAYER_N_10, NETNAMES_GAL_LAYER( LAYER_10_NETNAMES_VISIBLE ), LAYER_N_10,
ITEM_GAL_LAYER( LAYER_9_NETNAMES_VISIBLE ), LAYER_N_9, NETNAMES_GAL_LAYER( LAYER_9_NETNAMES_VISIBLE ), LAYER_N_9,
ITEM_GAL_LAYER( LAYER_8_NETNAMES_VISIBLE ), LAYER_N_8, NETNAMES_GAL_LAYER( LAYER_8_NETNAMES_VISIBLE ), LAYER_N_8,
ITEM_GAL_LAYER( LAYER_7_NETNAMES_VISIBLE ), LAYER_N_7, NETNAMES_GAL_LAYER( LAYER_7_NETNAMES_VISIBLE ), LAYER_N_7,
ITEM_GAL_LAYER( LAYER_6_NETNAMES_VISIBLE ), LAYER_N_6, NETNAMES_GAL_LAYER( LAYER_6_NETNAMES_VISIBLE ), LAYER_N_6,
ITEM_GAL_LAYER( LAYER_5_NETNAMES_VISIBLE ), LAYER_N_5, NETNAMES_GAL_LAYER( LAYER_5_NETNAMES_VISIBLE ), LAYER_N_5,
ITEM_GAL_LAYER( LAYER_4_NETNAMES_VISIBLE ), LAYER_N_4, NETNAMES_GAL_LAYER( LAYER_4_NETNAMES_VISIBLE ), LAYER_N_4,
ITEM_GAL_LAYER( LAYER_3_NETNAMES_VISIBLE ), LAYER_N_3, NETNAMES_GAL_LAYER( LAYER_3_NETNAMES_VISIBLE ), LAYER_N_3,
ITEM_GAL_LAYER( LAYER_2_NETNAMES_VISIBLE ), LAYER_N_2, NETNAMES_GAL_LAYER( LAYER_2_NETNAMES_VISIBLE ), LAYER_N_2,
ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ), SOLDERMASK_N_BACK, NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ), SOLDERMASK_N_BACK,
ITEM_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ), LAYER_N_BACK, NETNAMES_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ), LAYER_N_BACK,
ADHESIVE_N_BACK, SOLDERPASTE_N_BACK, SILKSCREEN_N_BACK, ADHESIVE_N_BACK, SOLDERPASTE_N_BACK, SILKSCREEN_N_BACK,
ITEM_GAL_LAYER( MOD_TEXT_BK_VISIBLE ), ITEM_GAL_LAYER( MOD_TEXT_BK_VISIBLE ),
@ -793,14 +793,14 @@ void PCB_BASE_FRAME::LoadSettings()
// Some more required layers settings // Some more required layers settings
view->SetRequired( ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( VIAS_VISIBLE ) ); view->SetRequired( ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( VIAS_VISIBLE ) );
view->SetRequired( ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) ); view->SetRequired( ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) );
view->SetRequired( ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) ); view->SetRequired( NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ) );
view->SetRequired( ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ) ); view->SetRequired( NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetRequired( ADHESIVE_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) ); view->SetRequired( ADHESIVE_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetRequired( SOLDERPASTE_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) ); view->SetRequired( SOLDERPASTE_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetRequired( SOLDERMASK_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) ); view->SetRequired( SOLDERMASK_N_FRONT, ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetRequired( ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ) ); view->SetRequired( NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetRequired( ADHESIVE_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) ); view->SetRequired( ADHESIVE_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetRequired( SOLDERPASTE_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) ); view->SetRequired( SOLDERPASTE_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetRequired( SOLDERMASK_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) ); view->SetRequired( SOLDERMASK_N_BACK, ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );

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@ -841,7 +841,7 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
{ {
// Multi layer pad // Multi layer pad
aLayers[aCount++] = ITEM_GAL_LAYER( PADS_VISIBLE ); aLayers[aCount++] = ITEM_GAL_LAYER( PADS_VISIBLE );
aLayers[aCount++] = ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ); aLayers[aCount++] = NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE );
aLayers[aCount++] = SOLDERMASK_N_FRONT; aLayers[aCount++] = SOLDERMASK_N_FRONT;
aLayers[aCount++] = SOLDERMASK_N_BACK; aLayers[aCount++] = SOLDERMASK_N_BACK;
aLayers[aCount++] = SOLDERPASTE_N_FRONT; aLayers[aCount++] = SOLDERPASTE_N_FRONT;
@ -850,14 +850,14 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const
else if( IsOnLayer( LAYER_N_FRONT ) ) else if( IsOnLayer( LAYER_N_FRONT ) )
{ {
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_VISIBLE ); aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_VISIBLE );
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ); aLayers[aCount++] = NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE );
aLayers[aCount++] = SOLDERMASK_N_FRONT; aLayers[aCount++] = SOLDERMASK_N_FRONT;
aLayers[aCount++] = SOLDERPASTE_N_FRONT; aLayers[aCount++] = SOLDERPASTE_N_FRONT;
} }
else if( IsOnLayer( LAYER_N_BACK ) ) else if( IsOnLayer( LAYER_N_BACK ) )
{ {
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_VISIBLE ); aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_VISIBLE );
aLayers[aCount++] = ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ); aLayers[aCount++] = NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE );
aLayers[aCount++] = SOLDERMASK_N_BACK; aLayers[aCount++] = SOLDERMASK_N_BACK;
aLayers[aCount++] = SOLDERPASTE_N_BACK; aLayers[aCount++] = SOLDERPASTE_N_BACK;
} }

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@ -763,7 +763,7 @@ void TRACK::ViewGetLayers( int aLayers[], int& aCount ) const
unsigned int TRACK::ViewGetLOD( int aLayer ) const unsigned int TRACK::ViewGetLOD( int aLayer ) const
{ {
// Netnames will be shown only if zoom is appropriate // Netnames will be shown only if zoom is appropriate
if( aLayer == ITEM_GAL_LAYER( TRACK_NETNAMES_VISIBLE ) ) if( IsNetnameLayer( aLayer ) )
{ {
return ( 20000000 / ( m_Width + 1 ) ); return ( 20000000 / ( m_Width + 1 ) );
} }

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@ -72,9 +72,9 @@ void PCB_RENDER_SETTINGS::ImportLegacyColors( COLORS_DESIGN_SETTINGS* aSettings
m_layerColors[ITEM_GAL_LAYER( PADS_HOLES_VISIBLE )] = COLOR4D( 0.0, 0.5, 0.5, 1.0 ); m_layerColors[ITEM_GAL_LAYER( PADS_HOLES_VISIBLE )] = COLOR4D( 0.0, 0.5, 0.5, 1.0 );
m_layerColors[ITEM_GAL_LAYER( VIAS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 ); m_layerColors[ITEM_GAL_LAYER( VIAS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
m_layerColors[ITEM_GAL_LAYER( PADS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 ); m_layerColors[ITEM_GAL_LAYER( PADS_VISIBLE )] = COLOR4D( 0.7, 0.7, 0.7, 1.0 );
m_layerColors[ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 ); m_layerColors[NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_layerColors[ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 ); m_layerColors[NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_layerColors[ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 ); m_layerColors[NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE )] = COLOR4D( 0.8, 0.8, 0.8, 0.7 );
m_layerColors[ITEM_GAL_LAYER( WORKSHEET )] = COLOR4D( 0.5, 0.0, 0.0, 1.0 ); m_layerColors[ITEM_GAL_LAYER( WORKSHEET )] = COLOR4D( 0.5, 0.0, 0.0, 1.0 );
// Netnames for copper layers // Netnames for copper layers

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@ -916,7 +916,7 @@ void PCB_EDIT_FRAME::setHighContrastLayer( LAYER_NUM aLayer )
LAYER_NUM layers[] = { LAYER_NUM layers[] = {
GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ), GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ),
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ), ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE ) ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE )
}; };
@ -927,12 +927,12 @@ void PCB_EDIT_FRAME::setHighContrastLayer( LAYER_NUM aLayer )
if( aLayer == FIRST_COPPER_LAYER ) if( aLayer == FIRST_COPPER_LAYER )
{ {
rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_BK_VISIBLE ) ); rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) ); rSettings->SetActiveLayer( NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
} }
else if( aLayer == LAST_COPPER_LAYER ) else if( aLayer == LAST_COPPER_LAYER )
{ {
rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_FR_VISIBLE ) ); rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
rSettings->SetActiveLayer( ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) ); rSettings->SetActiveLayer( NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
} }
} }
@ -956,7 +956,7 @@ void PCB_EDIT_FRAME::setTopLayer( LAYER_NUM aLayer )
LAYER_NUM layers[] = { LAYER_NUM layers[] = {
GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ), GetNetnameLayer( aLayer ), ITEM_GAL_LAYER( VIAS_VISIBLE ),
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ), ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), NETNAMES_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE ), DRAW_N ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( RATSNEST_VISIBLE ), DRAW_N
}; };
@ -969,12 +969,12 @@ void PCB_EDIT_FRAME::setTopLayer( LAYER_NUM aLayer )
if( aLayer == FIRST_COPPER_LAYER ) if( aLayer == FIRST_COPPER_LAYER )
{ {
view->SetTopLayer( ITEM_GAL_LAYER( PAD_BK_VISIBLE ) ); view->SetTopLayer( ITEM_GAL_LAYER( PAD_BK_VISIBLE ) );
view->SetTopLayer( ITEM_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) ); view->SetTopLayer( NETNAMES_GAL_LAYER( PAD_BK_NETNAMES_VISIBLE ) );
} }
else if( aLayer == LAST_COPPER_LAYER ) else if( aLayer == LAST_COPPER_LAYER )
{ {
view->SetTopLayer( ITEM_GAL_LAYER( PAD_FR_VISIBLE ) ); view->SetTopLayer( ITEM_GAL_LAYER( PAD_FR_VISIBLE ) );
view->SetTopLayer( ITEM_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) ); view->SetTopLayer( NETNAMES_GAL_LAYER( PAD_FR_NETNAMES_VISIBLE ) );
} }
} }
@ -1014,10 +1014,15 @@ void PCB_EDIT_FRAME::syncLayerVisibilities()
m_Layers->SyncLayerVisibilities(); m_Layers->SyncLayerVisibilities();
KIGFX::VIEW* view = GetGalCanvas()->GetView(); KIGFX::VIEW* view = GetGalCanvas()->GetView();
// Load layer & elements visibility settings // Load layer & elements visibility settings
for( LAYER_NUM i = 0; i < NB_LAYERS; ++i ) for( LAYER_NUM i = 0; i < NB_LAYERS; ++i )
{ {
view->SetLayerVisible( i, m_Pcb->IsLayerVisible( i ) ); view->SetLayerVisible( i, m_Pcb->IsLayerVisible( i ) );
// Synchronize netname layers as well
if( IsCopperLayer( i ) )
view->SetLayerVisible( GetNetnameLayer( i ), m_Pcb->IsLayerVisible( i ) );
} }
for( LAYER_NUM i = 0; i < END_PCB_VISIBLE_LIST; ++i ) for( LAYER_NUM i = 0; i < END_PCB_VISIBLE_LIST; ++i )
@ -1026,12 +1031,10 @@ void PCB_EDIT_FRAME::syncLayerVisibilities()
} }
// Enable some layers that are GAL specific // Enable some layers that are GAL specific
for( LAYER_NUM i = FIRST_NETNAME_LAYER; i < LAST_NETNAME_LAYER; ++i )
{
view->SetLayerVisible( i, true );
}
view->SetLayerVisible( ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), true ); view->SetLayerVisible( ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ), true );
view->SetLayerVisible( ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), true ); view->SetLayerVisible( ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), true );
view->SetLayerVisible( ITEM_GAL_LAYER( WORKSHEET ), true );
view->SetLayerVisible( ITEM_GAL_LAYER( GP_OVERLAY ), true );
} }