Fixed some issues with arcs (Arcs are a nightmare in graphic applications).
This commit is contained in:
parent
c5668298a1
commit
fffd3be6a7
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@ -57,7 +57,7 @@
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GERBER::GERBER( WinEDA_GerberFrame* aParent, int aLayer )
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GERBER::GERBER( WinEDA_GerberFrame* aParent, int aLayer )
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{
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{
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m_Parent = aParent;
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m_Parent = aParent;
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m_Layer = aLayer; // Layer Number
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m_GraphicLayer = aLayer; // Graphic layer Number
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m_Selected_Tool = FIRST_DCODE;
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m_Selected_Tool = FIRST_DCODE;
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@ -157,6 +157,7 @@ void GERBER::ResetDefaultValues()
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m_FilesPtr = 0;
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m_FilesPtr = 0;
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m_PolygonFillMode = false;
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m_PolygonFillMode = false;
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m_PolygonFillModeState = 0;
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m_PolygonFillModeState = 0;
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m_Selected_Tool = FIRST_DCODE;
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}
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}
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@ -33,7 +33,7 @@ public:
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wxString m_FileName; // Full File Name for this layer
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wxString m_FileName; // Full File Name for this layer
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wxString m_ImageName; // Image name, from IN <name>* command
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wxString m_ImageName; // Image name, from IN <name>* command
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wxString m_LayerName; // Layer name, from LN <name>* command
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wxString m_LayerName; // Layer name, from LN <name>* command
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int m_Layer; // Layer Number
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int m_GraphicLayer; // Graphic layer Number
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bool m_LayerNegative; // true = Negative Layer
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bool m_LayerNegative; // true = Negative Layer
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bool m_GerbMetric; // false = Inches, true = metric
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bool m_GerbMetric; // false = Inches, true = metric
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bool m_Relative; // false = absolute Coord, true = relative Coord
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bool m_Relative; // false = absolute Coord, true = relative Coord
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@ -352,6 +352,12 @@ void GERBER_DRAW_ITEM::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, int aDrawMode,
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break;
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break;
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case GBR_ARC:
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case GBR_ARC:
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#if 0 // for arc debug only
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GRLine( &aPanel->m_ClipBox, aDC, GetABPosition( m_Start ),
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GetABPosition( m_ArcCentre ), 0, color );
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GRLine( &aPanel->m_ClipBox, aDC, GetABPosition( m_End ),
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GetABPosition( m_ArcCentre ), 0, color );
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#endif
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if( !isFilled )
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if( !isFilled )
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{
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{
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GRArc1( &aPanel->m_ClipBox, aDC, GetABPosition( m_Start ),
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GRArc1( &aPanel->m_ClipBox, aDC, GetABPosition( m_Start ),
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@ -0,0 +1,18 @@
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G04 Draw a rectangle with a rounded right side
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G04 Hand coded by Julian Lamb *
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%MOIN*%
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%FSLAX23Y23*%
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%ADD10C,0.050*%
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G04 Draw a rectangle with a rounded right side*
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G36*
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G01X0Y0D02*
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X00200Y0D01*
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G75*
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G03X00200Y00200I0J00100D01*
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G01X0Y00200D01*
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G04 Do not close with a final line, so let gerbv automatically close*
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G37*
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M02*
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@ -3,12 +3,15 @@
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/********************/
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/********************/
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#include "fctsys.h"
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#include "fctsys.h"
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//#include "polygons_defs.h"
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//#include "polygons_defs.h"
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#include "common.h"
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#include "common.h"
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//#include "confirm.h"
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//#include "confirm.h"
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//#include "macros.h"
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//#include "macros.h"
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#include "gerbview.h"
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#include "gerbview.h"
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#include "trigo.h"
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#include "trigo.h"
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#include "macros.h"
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#include "class_gerber_draw_item.h"
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#include "class_gerber_draw_item.h"
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#include "class_GERBER.h"
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#include "class_GERBER.h"
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@ -20,8 +23,8 @@
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/* Gerber: NOTES about some important commands found in RS274D and RS274X (G codes):
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/* Gerber: NOTES about some important commands found in RS274D and RS274X (G codes):
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* Gn =
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* Gn =
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* G01 linear interpolation (right trace)
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* G01 linear interpolation (right trace)
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* G02, G20, G21 Circular interpolation, meaning trig <0
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* G02, G20, G21 Circular interpolation, meaning trig <0 (clockwise)
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* G03, G30, G31 Circular interpolation, meaning trigo> 0
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* G03, G30, G31 Circular interpolation, meaning trigo> 0 (counterclockwise)
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* G04 = comment
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* G04 = comment
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* G06 parabolic interpolation
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* G06 parabolic interpolation
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* G07 Cubic Interpolation
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* G07 Cubic Interpolation
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@ -174,7 +177,7 @@ static void fillLineGBRITEM( GERBER_DRAW_ITEM* aGbrItem,
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aGbrItem->m_Size.x = aGbrItem->m_Size.y = aWidth;
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aGbrItem->m_Size.x = aGbrItem->m_Size.y = aWidth;
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aGbrItem->m_Start = aStart;
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aGbrItem->m_Start = aStart;
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aGbrItem->m_End = aEnd;
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aGbrItem->m_End = aEnd;
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aGbrItem->m_DCode = Dcode_index;
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aGbrItem->m_DCode = Dcode_index;
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aGbrItem->m_LayerNegative = aLayerNegative;
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aGbrItem->m_LayerNegative = aLayerNegative;
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@ -224,8 +227,8 @@ static void fillLineGBRITEM( GERBER_DRAW_ITEM* aGbrItem,
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*/
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*/
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static void fillArcGBRITEM( GERBER_DRAW_ITEM* aGbrItem, int Dcode_index, int aLayer,
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static void fillArcGBRITEM( GERBER_DRAW_ITEM* aGbrItem, int Dcode_index, int aLayer,
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const wxPoint& aStart, const wxPoint& aEnd,
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const wxPoint& aStart, const wxPoint& aEnd,
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const wxPoint& rel_center, int aWidth,
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const wxPoint& aRelCenter, int aWidth,
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bool clockwise, bool multiquadrant,
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bool aClockwise, bool aMultiquadrant,
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bool aLayerNegative,
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bool aLayerNegative,
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bool aImageNegative )
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bool aImageNegative )
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{
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{
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@ -236,66 +239,88 @@ static void fillArcGBRITEM( GERBER_DRAW_ITEM* aGbrItem, int Dcode_index, int aL
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aGbrItem->m_Size.x = aGbrItem->m_Size.y = aWidth;
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aGbrItem->m_Size.x = aGbrItem->m_Size.y = aWidth;
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aGbrItem->m_Flashed = false;
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aGbrItem->m_Flashed = false;
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if( multiquadrant )
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{
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center.x = aStart.x + rel_center.x;
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center.y = aStart.y + rel_center.y;
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if( clockwise )
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if( aMultiquadrant )
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{
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center = aStart + aRelCenter;
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aGbrItem->m_Start = aStart;
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aGbrItem->m_End = aEnd;
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}
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else
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{
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aGbrItem->m_Start = aEnd;
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aGbrItem->m_End = aStart;
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}
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}
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else
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else
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{
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{
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center = rel_center;
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// in single quadrant mode the relative coordinate aRelCenter is always >= 0
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// So we must recalculate the actual sign of aRelCenter.x and aRelCenter.y
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center = aRelCenter;
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// calculate arc end coordinate relative to the staring point,
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// because center is relative to the center point
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delta = aEnd - aStart;
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delta = aEnd - aStart;
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// now calculate the relative to aStart center position, for a draw function
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// that use trigonometric arc angle (or counter-clockwise)
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/* Quadrants:
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* Y
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* 2 | 1
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* -------X
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* 3 | 4
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* C = actual relative arc center, S = arc start (axis origin) E = relative arc end
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*/
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if( (delta.x >= 0) && (delta.y >= 0) )
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if( (delta.x >= 0) && (delta.y >= 0) )
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{
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{
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// Quadrant 2
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/* Quadrant 1 (trigo or cclockwise):
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* C | E
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* ---S---
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* 3 | 4
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*/
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NEGATE( center.x);
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}
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}
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else if( (delta.x >= 0) && (delta.y < 0) )
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else if( (delta.x >= 0) && (delta.y < 0) )
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{
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{
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// Quadrant 1
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/* Quadrant 4 (trigo or cclockwise):
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center.y = -center.y;
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* 2 | C
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* ---S---
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* 3 | E
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*/
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// Nothing to do
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}
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}
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else if( (delta.x < 0) && (delta.y >= 0) )
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else if( (delta.x < 0) && (delta.y >= 0) )
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{
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{
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// Quadrant 4
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/* Quadrant 2 (trigo or cclockwise):
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center.x = -center.x;
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* E | 1
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* ---S---
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* C | 4
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*/
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NEGATE( center.x);
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NEGATE( center.y);
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}
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}
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else
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else
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{
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{
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// Quadrant 3
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/* Quadrant 3 (trigo or cclockwise):
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center.x = -center.x;
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* 2 | 1
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center.y = -center.y;
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* ---S---
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* E | C
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*/
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NEGATE( center.y);
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}
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}
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center.x += aStart.x;
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// Due to your draw arc function, we need this:
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center.y += aStart.y;
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if( !aClockwise )
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center = - center;
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if( clockwise )
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// Calculate actual arc center coordinate:
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{
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center += aStart;
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aGbrItem->m_Start = aStart;
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}
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aGbrItem->m_End = aEnd;
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}
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if( aClockwise )
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else
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{
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{
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aGbrItem->m_Start = aStart;
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aGbrItem->m_Start = aEnd;
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aGbrItem->m_End = aEnd;
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aGbrItem->m_End = aStart;
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}
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}
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else
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{
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aGbrItem->m_Start = aEnd;
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aGbrItem->m_End = aStart;
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}
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}
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aGbrItem->m_DCode = Dcode_index;
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aGbrItem->m_ArcCentre = center;
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aGbrItem->m_ArcCentre = center;
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aGbrItem->m_DCode = Dcode_index;
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aGbrItem->m_LayerNegative = aLayerNegative;
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aGbrItem->m_LayerNegative = aLayerNegative;
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aGbrItem->m_ImageNegative = aImageNegative;
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aGbrItem->m_ImageNegative = aImageNegative;
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@ -370,68 +395,51 @@ static void fillArcPOLY( BOARD* aPcb, GERBER_DRAW_ITEM* aGbrItem,
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aStart, aEnd, rel_center, 0,
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aStart, aEnd, rel_center, 0,
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clockwise, multiquadrant, aLayerNegative, aImageNegative );
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clockwise, multiquadrant, aLayerNegative, aImageNegative );
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// dummyTrack has right geometric parameters, and has its Y coordinates negated (to match the pcbnew Y axis).
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// Approximate arc by 36 segments per 360 degree
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const int increment_angle = 360 / 36;
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wxPoint center;
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wxPoint center;
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center = dummyGbrItem.m_ArcCentre;
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center = dummyGbrItem.m_ArcCentre;
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// Calculate relative coordinates;
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// Calculate coordinates relative to arc center;
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wxPoint start = dummyGbrItem.m_Start - center;
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wxPoint start = dummyGbrItem.m_Start - center;
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wxPoint end = dummyGbrItem.m_End - center;
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wxPoint end = dummyGbrItem.m_End - center;
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/* Calculate angle arc
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/* Calculate angle arc
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* angle is here clockwise because Y axis is reversed
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* angles are in 0.1 deg
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* angle is trigonometrical (counter-clockwise),
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* and axis is the X,Y gerber coordinates
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*/
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*/
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double start_angle = atan2( (double) start.y, (double) start.x );
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int start_angle = wxRound(atan2( (double) start.y, (double) start.x ) * 1800 / M_PI);
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start_angle = 180 * start_angle / M_PI;
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int end_angle = wxRound(atan2( (double) end.y, (double) end.x ) * 1800 / M_PI);
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double end_angle = atan2( (double) end.y, (double) end.x );
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end_angle = 180 * end_angle / M_PI;
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double angle = start_angle - end_angle;
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// D( printf( " >>>> st %d,%d angle %f, end %d,%d angle %f delta %f\n",
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// dummyTrack has right geometric parameters, but
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// start.x, start.y, start_angle, end.x, end.y, end_angle, angle ) );
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// fillArcGBRITEM calculate arc parameters for a draw function that expects
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if( !clockwise )
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// start_angle < end_angle. So ensure this is the case here:
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{
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// Due to the fact atan2 returns angles between -180 to + 180 degrees,
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EXCHG( start, end );
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// this not always the case ( a modulo 360.0 degrees can be lost )
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D( printf( " >>>> reverse arc\n" ) );
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if( start_angle > end_angle )
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}
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end_angle += 3600;
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// Normalize angle
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int arc_angle = start_angle - end_angle;
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while( angle > 360.0 )
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// Approximate arc by 36 segments per 360 degree
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angle -= 360.0;
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int increment_angle = 3600 / 36;
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int count = ABS( arc_angle / increment_angle );
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while( angle < 0.0 )
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// calculate polygon corners
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angle += 360.0;
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// when not clockwise, dummyGbrItem arc goes from end to start
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int count = (int) ( angle / increment_angle );
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if( count <= 0 )
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count = 1;
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// D( printf( " >>>> angle %f, cnt %d sens %d\n", angle, count, clockwise ) );
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// calculate segments
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wxPoint start_arc = start;
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wxPoint start_arc = start;
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for( int ii = 1; ii <= count; ii++ )
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for( int ii = 0; ii <= count; ii++ )
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{
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{
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int rot;
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wxPoint end_arc = start;
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wxPoint end_arc = start;
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int rot = 10 * ii * increment_angle; // rot is in 0.1 deg
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if( clockwise )
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if( ii < count )
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rot = ii * increment_angle; // rot is in 0.1 deg
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{
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if( clockwise )
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RotatePoint( &end_arc, rot );
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else
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RotatePoint( &end_arc, -rot );
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}
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else
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else
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end_arc = end;
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rot = (count - ii) * increment_angle; // rot is in 0.1 deg
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// D( printf( " >> Add arc %d rot %d, edge poly item %d,%d to %d,%d\n",
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if( ii < count )
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// ii, rot, start_arc.x, start_arc.y,end_arc.x, end_arc.y ); )
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RotatePoint( &end_arc, -rot );
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else // last point
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end_arc = clockwise ? end : start;
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if( aGbrItem->m_PolyCorners.size() == 0 )
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aGbrItem->m_PolyCorners.push_back( start_arc + center );
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aGbrItem->m_PolyCorners.push_back( end_arc + center );
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aGbrItem->m_PolyCorners.push_back( end_arc + center );
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start_arc = end_arc;
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start_arc = end_arc;
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@ -466,17 +474,18 @@ wxPoint GERBER::ReadXYCoord( char*& Text )
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{
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{
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type_coord = *Text;
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type_coord = *Text;
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Text++;
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Text++;
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text = line;
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text = line;
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nbdigits = 0;
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nbdigits = 0;
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while( IsNumber( *Text ) )
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while( IsNumber( *Text ) )
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{
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{
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if( *Text == '.' )
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if( *Text == '.' )
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is_float = true;
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is_float = true;
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// count digits only (sign and decimal point are not counted)
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// count digits only (sign and decimal point are not counted)
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if( (*Text >= '0') && (*Text <='9') )
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if( (*Text >= '0') && (*Text <='9') )
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nbdigits++;
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nbdigits++;
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*(text++) = *(Text++);
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*(text++) = *(Text++);
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}
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}
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*text = 0;
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*text = 0;
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if( is_float )
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if( is_float )
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@ -502,7 +511,7 @@ wxPoint GERBER::ReadXYCoord( char*& Text )
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*text = 0;
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*text = 0;
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}
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}
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current_coord = atoi( line );
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current_coord = atoi( line );
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double real_scale = 1.0;
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double real_scale = 1.0;
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double scale_list[10] =
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double scale_list[10] =
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{
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{
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||||||
10000.0, 1000.0, 100.0, 10.0,
|
10000.0, 1000.0, 100.0, 10.0,
|
||||||
|
@ -562,12 +571,13 @@ wxPoint GERBER::ReadIJCoord( char*& Text )
|
||||||
{
|
{
|
||||||
type_coord = *Text;
|
type_coord = *Text;
|
||||||
Text++;
|
Text++;
|
||||||
text = line;
|
text = line;
|
||||||
nbdigits = 0;
|
nbdigits = 0;
|
||||||
while( IsNumber( *Text ) )
|
while( IsNumber( *Text ) )
|
||||||
{
|
{
|
||||||
if( *Text == '.' )
|
if( *Text == '.' )
|
||||||
is_float = true;
|
is_float = true;
|
||||||
|
|
||||||
// count digits only (sign and decimal point are not counted)
|
// count digits only (sign and decimal point are not counted)
|
||||||
if( (*Text >= '0') && (*Text <='9') )
|
if( (*Text >= '0') && (*Text <='9') )
|
||||||
nbdigits++;
|
nbdigits++;
|
||||||
|
@ -736,8 +746,8 @@ bool GERBER::Execute_G_Command( char*& text, int G_commande )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case GC_TURN_OFF_360_INTERPOL: // disable Multi cadran arc and Arc interpol
|
case GC_TURN_OFF_360_INTERPOL: // disable Multi cadran arc and Arc interpol
|
||||||
m_360Arc_enbl = false;
|
m_360Arc_enbl = false;
|
||||||
m_Iterpolation = GERB_INTERPOL_LINEAR_1X;
|
m_Iterpolation = GERB_INTERPOL_LINEAR_1X; // not sure it should be done
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case GC_TURN_ON_360_INTERPOL:
|
case GC_TURN_ON_360_INTERPOL:
|
||||||
|
@ -857,7 +867,7 @@ bool GERBER::Execute_DCODE_Command( WinEDA_GerberFrame* frame, char*& text, int
|
||||||
pcb->m_Drawings.Append( gbritem );
|
pcb->m_Drawings.Append( gbritem );
|
||||||
gbritem->m_Shape = GBR_POLYGON;
|
gbritem->m_Shape = GBR_POLYGON;
|
||||||
gbritem->SetLayer( activeLayer );
|
gbritem->SetLayer( activeLayer );
|
||||||
gbritem->m_Flashed = false;
|
gbritem->m_Flashed = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch( m_Iterpolation )
|
switch( m_Iterpolation )
|
||||||
|
@ -865,18 +875,20 @@ bool GERBER::Execute_DCODE_Command( WinEDA_GerberFrame* frame, char*& text, int
|
||||||
case GERB_INTERPOL_ARC_NEG:
|
case GERB_INTERPOL_ARC_NEG:
|
||||||
case GERB_INTERPOL_ARC_POS:
|
case GERB_INTERPOL_ARC_POS:
|
||||||
gbritem = (GERBER_DRAW_ITEM*)( pcb->m_Drawings.GetLast() );
|
gbritem = (GERBER_DRAW_ITEM*)( pcb->m_Drawings.GetLast() );
|
||||||
// D( printf( "Add arc poly %d,%d to %d,%d fill %d interpol %d 360_enb %d\n",
|
|
||||||
// m_PreviousPos.x, m_PreviousPos.y, m_CurrentPos.x,
|
// D( printf( "Add arc poly %d,%d to %d,%d fill %d interpol %d 360_enb %d\n",
|
||||||
// m_CurrentPos.y, m_PolygonFillModeState,
|
// m_PreviousPos.x, m_PreviousPos.y, m_CurrentPos.x,
|
||||||
|
// m_CurrentPos.y, m_PolygonFillModeState,
|
||||||
// m_Iterpolation, m_360Arc_enbl ); )
|
// m_Iterpolation, m_360Arc_enbl ); )
|
||||||
fillArcPOLY( pcb, gbritem, m_PreviousPos,
|
fillArcPOLY( pcb, gbritem, m_PreviousPos,
|
||||||
m_CurrentPos, m_IJPos,
|
m_CurrentPos, m_IJPos,
|
||||||
( m_Iterpolation == GERB_INTERPOL_ARC_NEG ) ? false : true,
|
( m_Iterpolation == GERB_INTERPOL_ARC_NEG ) ? false : true,
|
||||||
m_360Arc_enbl, m_LayerNegative, m_ImageNegative );
|
m_360Arc_enbl, m_LayerNegative, m_ImageNegative );
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
gbritem = (GERBER_DRAW_ITEM*)( pcb->m_Drawings.GetLast() );
|
gbritem = (GERBER_DRAW_ITEM*)( pcb->m_Drawings.GetLast() );
|
||||||
|
|
||||||
// D( printf( "Add poly edge %d,%d to %d,%d fill %d\n",
|
// D( printf( "Add poly edge %d,%d to %d,%d fill %d\n",
|
||||||
// m_PreviousPos.x, m_PreviousPos.y,
|
// m_PreviousPos.x, m_PreviousPos.y,
|
||||||
// m_CurrentPos.x, m_CurrentPos.y, m_Iterpolation ); )
|
// m_CurrentPos.x, m_CurrentPos.y, m_Iterpolation ); )
|
||||||
|
@ -931,11 +943,12 @@ bool GERBER::Execute_DCODE_Command( WinEDA_GerberFrame* frame, char*& text, int
|
||||||
case GERB_INTERPOL_LINEAR_1X:
|
case GERB_INTERPOL_LINEAR_1X:
|
||||||
gbritem = new GERBER_DRAW_ITEM( pcb, this );
|
gbritem = new GERBER_DRAW_ITEM( pcb, this );
|
||||||
pcb->m_Drawings.Append( gbritem );
|
pcb->m_Drawings.Append( gbritem );
|
||||||
|
|
||||||
// D( printf( "Add line %d,%d to %d,%d\n",
|
// D( printf( "Add line %d,%d to %d,%d\n",
|
||||||
// m_PreviousPos.x, m_PreviousPos.y,
|
// m_PreviousPos.x, m_PreviousPos.y,
|
||||||
// m_CurrentPos.x, m_CurrentPos.y ); )
|
// m_CurrentPos.x, m_CurrentPos.y ); )
|
||||||
fillLineGBRITEM( gbritem, dcode, activeLayer, m_PreviousPos,
|
fillLineGBRITEM( gbritem, dcode, activeLayer, m_PreviousPos,
|
||||||
m_CurrentPos, size.x, m_LayerNegative, m_ImageNegative );
|
m_CurrentPos, size.x, m_LayerNegative, m_ImageNegative );
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case GERB_INTERPOL_LINEAR_01X:
|
case GERB_INTERPOL_LINEAR_01X:
|
||||||
|
@ -948,14 +961,15 @@ bool GERBER::Execute_DCODE_Command( WinEDA_GerberFrame* frame, char*& text, int
|
||||||
case GERB_INTERPOL_ARC_POS:
|
case GERB_INTERPOL_ARC_POS:
|
||||||
gbritem = new GERBER_DRAW_ITEM( pcb, this );
|
gbritem = new GERBER_DRAW_ITEM( pcb, this );
|
||||||
pcb->m_Drawings.Append( gbritem );
|
pcb->m_Drawings.Append( gbritem );
|
||||||
|
|
||||||
// D( printf( "Add arc %d,%d to %d,%d center %d, %d interpol %d 360_enb %d\n",
|
// D( printf( "Add arc %d,%d to %d,%d center %d, %d interpol %d 360_enb %d\n",
|
||||||
// m_PreviousPos.x, m_PreviousPos.y, m_CurrentPos.x,
|
// m_PreviousPos.x, m_PreviousPos.y, m_CurrentPos.x,
|
||||||
// m_CurrentPos.y, m_IJPos.x,
|
// m_CurrentPos.y, m_IJPos.x,
|
||||||
// m_IJPos.y, m_Iterpolation, m_360Arc_enbl ); )
|
// m_IJPos.y, m_Iterpolation, m_360Arc_enbl ); )
|
||||||
fillArcGBRITEM( gbritem, dcode, activeLayer, m_PreviousPos,
|
fillArcGBRITEM( gbritem, dcode, activeLayer, m_PreviousPos,
|
||||||
m_CurrentPos, m_IJPos, size.x,
|
m_CurrentPos, m_IJPos, size.x,
|
||||||
( m_Iterpolation == GERB_INTERPOL_ARC_NEG ) ?
|
( m_Iterpolation == GERB_INTERPOL_ARC_NEG ) ?
|
||||||
false : true, m_360Arc_enbl,
|
false : true, m_360Arc_enbl,
|
||||||
m_LayerNegative, m_ImageNegative );
|
m_LayerNegative, m_ImageNegative );
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -970,7 +984,8 @@ bool GERBER::Execute_DCODE_Command( WinEDA_GerberFrame* frame, char*& text, int
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 2: // code D2: exposure OFF (i.e. "move to")
|
case 2: // code D2: exposure OFF (i.e. "move to")
|
||||||
m_Exposure = false;
|
m_Exposure = false;
|
||||||
|
|
||||||
// D( printf( "Move to %d,%d to %d,%d\n",
|
// D( printf( "Move to %d,%d to %d,%d\n",
|
||||||
// m_PreviousPos.x, m_PreviousPos.y,
|
// m_PreviousPos.x, m_PreviousPos.y,
|
||||||
// m_CurrentPos.x, m_CurrentPos.y ); )
|
// m_CurrentPos.x, m_CurrentPos.y ); )
|
||||||
|
@ -988,6 +1003,7 @@ bool GERBER::Execute_DCODE_Command( WinEDA_GerberFrame* frame, char*& text, int
|
||||||
|
|
||||||
gbritem = new GERBER_DRAW_ITEM( pcb, this );
|
gbritem = new GERBER_DRAW_ITEM( pcb, this );
|
||||||
pcb->m_Drawings.Append( gbritem );
|
pcb->m_Drawings.Append( gbritem );
|
||||||
|
|
||||||
// D( printf( "Add flashed dcode %d layer %d at %d %d\n", dcode, activeLayer,
|
// D( printf( "Add flashed dcode %d layer %d at %d %d\n", dcode, activeLayer,
|
||||||
// m_CurrentPos.x, m_CurrentPos.y ); )
|
// m_CurrentPos.x, m_CurrentPos.y ); )
|
||||||
fillFlashedGBRITEM( gbritem, aperture,
|
fillFlashedGBRITEM( gbritem, aperture,
|
||||||
|
|
|
@ -159,7 +159,7 @@ void Show_Items_DCode_Value( WinEDA_DrawPanel* aPanel, wxDC* aDC, BOARD* aPcb, i
|
||||||
if( gerb_item->m_DCode <= 0 )
|
if( gerb_item->m_DCode <= 0 )
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if( gerb_item->m_Flashed )
|
if( gerb_item->m_Flashed || gerb_item->m_Shape == GBR_ARC )
|
||||||
pos = gerb_item->m_Start;
|
pos = gerb_item->m_Start;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue