Since EDA_TEXT is a base class, we can just force the child classes to pass the correct iu scaled size
ALLOW_BOLD_THICKNESS removed because it's a pre-custom font holdover
Tested on msys2 which is the only place it would have been buggy
CMake seems to share the gdiplus linkage with the other dependencies automatically now
Thread pools are long-lasting executors that have close to zero overhead
when launching new jobs. This is advantageous over creating new threads
as we can use this for threading smalling jobs and smaller quanta. It
also avoids the heuristics needed to determine the optimal number of
threads to spawn
ADDED: with cmake KICAD_MACOSX_APP_BUNDLE option the user can disable
the macOS app bundle creation when compiling on macOS. This permit to
use/install KiCad like any other *nix platform (/usr/bin, /usr/share,
ecc.). By default, cmake build the app bundle.
* Create a new inspection tool to hold the measure tool and
the other inspection items
* Move some control functions from the frame to a tool and
rearrange the code to be cleaner.
This moves the program-specific code (e.g. BIU files) into
the program tests.
Also, create title_block.cpp to break a dependency that pulled
in eda_text.cpp when using the TITLE_BLOCK object.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
Remove GERBER_FILE_IMAGE_LIST dependency to EDA_ITEM, useless.
GERBER_FILE_IMAGE: replace DLIST by std::deque to store gerber draw items.
Remove dead code
Return the EDA_DRAW_FRAME class back to common, whence it came (before it was
duplicated into legacy_wx and legacy_gal). Now there is only one
implementation (the GAL one), it doesn't need to be in a separate library.
This simplifies the dependencies for common lib users.
Libpolygon can provide its own includes via target_include_dirs PUBLIC.
This means any linking targets do not need to specifiy them manually.
As common requires polygon, the polygon dep is also now no longer
required downstream of libcommon, as it's transisitvely implied
by libcommon's target_link_libraries.
This resolves a circular dependency previously detected and also
simplifies CMakeLists.
The bitmap definitions (BITMAP_DEF and so on) do not
have any dependencies on other libs, including WX. This
means the bitmaps library can be isolated from the other
dependencies.
Common now depends on bitmaps, and libraries that depend
on common can pick it up from the common target_link_libraries,
as it is PUBLIC. This means a lot of targets no longer
need manual bitmap linkage.
This avoids a circular dependency that was previously reported
by static analysis.
Avoiding pulling in WX and other headers into the include
tree of each bitmap .cpp is a huge speed up (around 10x) in
compilation, and the generated static library is also 10x
smaller (20MB vs 200MB)
Add common as a link library to pnsrouter,connectivity.
THese library do still use common code (including bitmaps,
via base_screen.h) and this allows them to pick up the libcommon
includes correctly.