* Uncouple SCH_COMPONENT::GetRef() from SCH_SHEET_PATH and use SCH_SHEET
instead.
* Uncouple SCH_COMPONENT::GetUnitSelection() from SCH_SHEET_PATH and use
SCH_SHEET instead.
* Fix all calls to GetRef() and GetUnitSelection() to pass a pointer to the
appropriate SCH_SHEET object instead of an SCH_SHEET_PATH object.
* move not shared files (sch_item_struct.*, sch_base_frame.h) to eeschema;
* move wxEeschemaStruct.h to eeschema and rename it schframe.h to be consistent with the other corresponding file name schframe.cpp;
* remove few not needed #include
* Add hot key handled return indicator to DRAW_FRAME::GeneralControl() and
DRAW_FRAME::OnHotKey() and all classed derived from DRAW_FRAME.
* Add code to all GeneralControl() and OnHotKey() functions to return true if
hot key was handled.
* Call event skip in DRAW_PANEL::OnKeyEvent() when key event is not handled to
allow default menu event handler to function properly.
- Refactored the common part of cursor key movement and crosshair update
in the various GeneralControl
- Add x10 movement with the keyboard (CTRL modifier)
- Avoid fixup of the cursor position by dummy mouse movements generated
by cursor warping (original analysis and idea Chris Gibson)
- Do key handling in a way to permit sub-pixel cursor movement
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
* Complete encapsulation of the MODULE class.
* Complete encapsulation of the EDA_TEXT class.
* Encapsulate most of the ZONE_CONTAINER class.
* Add pcbcommon library as a dependency for reSWIGging the scripting
support. This should cover most dependency cases.
* Improve MSG_PANEL_ITEM to handle message panel information.
* Create containers for passing message panel items between objects and
the message panel.
* Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
* Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
from EDA_ITEM.
All: press ctrl+shift key when moving the mouse allows the graphic cursor to be moved outside the grid.
(useful to place graphic objects, texts in any position, regardless the current grid)
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
* EDA_DRAW_PANEL completely encapsulated.
* Moved OSX m_overlay member from EDA_DRAW_PANEL to EDA_DRAW_FRAME where
it is used.
* Doxygen comment warning fixes.
* Add get and set position methods to all schematic items.
* Encapsulate schematic item position members.
* Add swap data method to schematic items that lacked one.
* Remove global swap data function used by undo and redo functions.
* Unify as many schematic move methods as possible.
* Remove unnecessary place schematic item methods.
* All schematic items are now moved in the same event handler.
* Fixed bug in hierarchical sheet get menu item string method.
* Make no connect and junction items movable, fixes lp:804048
* Correct all user strings and comments for the correct capitalization of
application names according to JP. They are KiCad, Pcbnew, CvPcb,
Eeschema, and GerbView.
* Add a note the the user interface policy about the correct capitalization.
* Rename all ADD_MENUITEM_* functions to AddMenuItem and move them to
wxstruct.h since they are used by the Kicad main frame classes.
* Move SET_BITMAP and SETBITMAPS definitions to wxstruct.h.
* Fix a bug in SET_BITMAPS that prevented enabling menu item images on
OSX.
* Rename MsgItem to EDA_MSG_ITEM.
* Remove redundant includes from modified files.
* Doxygen and coding style policy fixes.
* Add drag context menu entry for junctions that actually form a junction
with wires to EESchema.
* Add function to test for junctions to SCH_COLLECTOR class.
* Create annotate type and sort order enums to eliminate magic numbers
used in annotate code.
* Remove duplicate Doxygen comments from annotate.cpp and improve the
actual Doxygen comments in wxEeschemaStruct.h.
* Create library collector class.
* Add clarification menu to library editor when multiple items are found
at the current position.
* Add get clarification menu text to all objects derived from LIB_ITEM.
* Add get menu bitmap for all objects derived from LIB_ITEM.
* Improve LIB_PIN bounding box calculation.
* Rename LIB_ITEM::DoGenCopy to doClone to match behavior defined in base
class EDA_ITEM.
* Minor class renaming for improved code consistency.
* Added less than operator to EDA_ITEM.
* Add item clarification context menu to EESchema when multiple unresolved
items are found at the current cross hair position.
* Add collector class SCH_COLLECTOR for supporting multiple item hit testing.
* Removed bit wise masked filtering from schematic item hit testing.
* Removed all old hit testing functions and methods scattered about the
EESchema source code.
* Move terminal point test function into SCH_SCREEN object.
* Fixed bug in terminal point test when terminating a bus to a label.
* Define the < operator for sorting schematic items.
* Add area calculation method to EDA_Rect item.
* Add method for returning an item's bitmap for menu display purposes.
* Add method for returning an item's menu text for menu display purposes.
* Changed EDA_ITEMS container from boost::ptr_vector to std::vector.
* Factor coordinate string conversion code from EDA_DRAW_FRAME to function
CoordinateToString().
* Move locate function code into schematic screen object.
* Move test for junction needed into schematic screen object.
* Move test for marking connected items into schematic screen object.
* Move delete item function code into schematic screen object.
* Move delete all markers code into schematic screen object.
* Add method for locating multiple items in schematic screen object.
* Fix minor bug in schematic field object hit test declaration.
* Initial encapsulation work on item picker object.
* Remove duplicate doxygen comments from item picker object source file.
* CVPcb now uses wxUpdateUIEvent instead of set toolbars.
* Removed duplicate event handlers in CVPcb that were factored into
EDA_DRAW_FRAME.
* Fix definition of GeneralControle() in CVPcb that prevented it from being
called.
* Remove rarely used and scary refresh code GeneralControle() method in all
main frame windows.
* Factor zoom menu and tool bar command IDs down to EDA_DRAW_FRAME.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Changed managed cursor callback definition to include the current
cursor drawing position.
* Modified all managed cursor callbacks to match new definition.
* Added snap to grid option to base drawing frame object.
* Changed add no connect managed cursor callback to use new position
parameter instead of the stored one.
* Lots of coding policy fixes.
* Remove unused member variable m_SizeVisu from base screen object.
* Move nearest grid position code into base screen object.
* Add get cursor position method to base screen object.
* Add position parameter to OnHotKey method in base draw frame and all
derived objects.
* Pass logical position on left mouse button click and double click
events instead of device position.
* Pass logical position to on right mouse button click instead of device
position.
* Use logical event position parameter for locating items in EESchema
instead of the stored position.
* Remove unused position parameter when displaying component edit dialog
in EESchema.
* Comment out debugging macro in eeschema/template_field_names.cpp that was
preventing debug builds using wxWidgets 2.8.x.
* Remove all occurrences if #ifdef USE_WX_ZOOM and all associated code within
the #else/#endif block ( old zoom code ).
* Removed the build option for USE_WX_ZOOM from CMakeList.txt and config.h.in.
* Removed all scaling code in base screen object.
* Fixed buffered paint and buffered client DC on Windows. Buffering works
properly on Linux and Windows.
* Modified kicad_device_context.h to automatically uses buffering on platforms
where double buffering is supported natively.
* Remove all of the scaled versions of the drawing functions in gr_basic.cpp
and any support code.
* Removed all traces of ActiveScreen global variable from eeschema and
gerbview.
* Renamed Recadre_Trace to RedrawScreen in draw frame object.
* Renamed PostDirtyRect to RefreshDrawingRect in draw panel object.
* Lots of code cleaning an Doxygen comment improvements.
This was due to a duplicate constants ( with sligtly different values) used to select items in some seach functions that broke filtering. Old definitions removed.
* Fix bug that prevented component from being replaced in library when
the component root name was changed.
* Fix drawing bug when changing text or field item string while move in
progress.
* Fix drawing bug when rotating text item while move in progress.
* Prevent undo or redo when editing a component draw item.
* Fix assert bug when replacing component in library when the component
root name was changed.
* Fix bug in field editor caused by new root alias implementation that
prevented any field from being changed.
* Fix minor spacing issues with EESchema find dialog.
* Deprecate remaining internal linked list code from component library
objects.
* Rename pin object files to match new library object file naming
scheme.
* Move LIB_TEXT object definition into it's own header file.