Commit Graph

9 Commits

Author SHA1 Message Date
Dick Hollenbeck e3351a9686 1) Add "rules" to base of tree for copying into BZR_HOME/rules.
File "rules" has instructional text as comments near top.

2) Convert all text files in repo to LF line ending form.
   Any checkout done with "rules" in play will convert the working
   tree to native line ending, while keeping repo as LF line ending.
2013-05-25 23:36:44 -05:00
jean-pierre charras 76518712c4 More work on CPOLYGONS_LIST class.
Pcbnew: fix minor bug about  plot line width.
2013-05-09 21:08:12 +02:00
jean-pierre charras 87fa661591 More work on CPOLYGONS_LIST class. 2013-05-08 20:20:58 +02:00
jean-pierre charras 8c3d4d4eda Eeschema: fix incorrect move command for bitmap items. 2013-05-06 15:38:14 +02:00
Lorenzo Marcantonio 1e1c2cbb7d Migrated the interfaces accepting angles to the double type
The plan goes like this:
- eeschema still uses int in decidegrees
- all the other things internally use double in decidegrees (or radians
  in temporaries)
- in pcbnew UI the unit is *still* int in decidegrees

The idea is to have better precision everywhere while keeping the user with int i
angles. Hopefully, if a fractional angle doesn't come in from the outside, everything
should *look* like an integer angle (unless I forgot something and it broke)

When the time comes, simply updating the UI for allowing doubles from the user should
be enough to get arbitrary angles in pcbnew.
2013-05-05 09:17:48 +02:00
jean-pierre charras 41b6c8434a All: use CPOLYGONS_LIST, a typedef of std::vector<CPolyPt> to handle a Corners Polygons List.
This is a starting point of some code enhancements relative to polygons in Pcbew and 3D viewer.
2013-05-03 19:51:10 +02:00
jean-pierre charras f803745fc6 3D viewer: Modify yhe way board items shapes are built:
* All items shapes  are converted to polygons.
* Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
* for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons,  not inside zones areas).
* the look is better, mainly when displaying the copper thickness
* solder and paste layers are now shown in 3D viewer.
* the code was seriously cleaned (but still needs to be enhanced).
* Note this is a work in progress which needs refinements.
2013-05-01 21:01:14 +02:00
Lorenzo Marcantonio c36ab1c6ed Angle and distances cleanup (preparing for angles in doubles)
- Removed spurious int casts (these are truncated anyway and will break
  doubles)

- Applied the Distance, GetLineLength, EuclideanNorm, DEG2RAD, RAD2DEG
  ArcTangente and NORMALIZE* functions where possible

- ArcTangente now returns double and handles the 0,0 case like atan2, so
  it's no longer necessary to check for it before calling

- Small functions in trigo moved as inline
2013-05-01 19:32:36 +02:00
jean-pierre charras 22defb9ad4 3d-viewer and polygon functions: remove duplicate code about conversion from basic shapes to polygons. 2012-08-23 21:15:58 +02:00