* Rename sch_item files to sch_junction.
* Make global variable g_ItemToRepeat a private member of SCH_EDIT_FRAME
object.
* Encapsulate SCH_SCREEN reference count member.
* Change default build to enable wxDC zooming.
* Move sheet label find function into SCH_SCREEN object.
* Move draw screen items function into SCH_SCREEN object.
* Remove redundant page print method from SCH_EDIT_FRAME.
* Add method to hit test for all items in SCH_SCREEN.
* Add method for testing if junction is required in SCH_SCREEN.
* Fix Doxygen waring in help_common_strings.h
* Move update block pick list code to SCH_SCREEN object.
* Remove redundant drawing function RedrawOneStruct().
* Change context menu text "Noconn" to "No Connect".
* Change context menu text "GLabel" to "Global Label".
* Move schematic select block from global variable to SCH_EDIT_FRAME.
* Remove redundant schematic drawing code for eeredraw.cpp.
* Move block select code into SCH_SCREEN object.
* Simpilify block item select code.
* Fix bug in SCH_LINE selection state test.
* Add test to schematic objects for connectability.
* Make copy block items function a private method in SCH_EDIT_FRAME.
* Schematic reference object now completely encapsulated.
* Schematic reference list object refactoring complete.
* Make OK default button in PCBNew block operation dialog.
* Added the basic structure to the Sweet parser in sch_part.cpp.
* Got inheritence working off of the 'extends' keyword and PART::inherit()
* Tossed the units support out of sweet.keywords, since we agreed to go dimensionless.
++richio:
* Added the problemInputLine support to PARSE_ERROR, so UI can show the
offending line of bytes. Yes bytes, not even guaranteed to be characters.
Eeschema: cleaning code. Start work to enhance annotation algorithm.
Already added an option to annotate using sheet number (sheet 1 uses numbers 100 to 199, sheet 2 uses 200 to 299..).
Works fine if deleting existing annotation, but needs work to be used when the existing annotation is kept .
* Deleted kicad_exceptions, because it required the big #include <wx/wx.h> and
that was slowing down compiling. Moved that stuff back into richio.h where
it came from.
* Enhanced IO_ERROR to format an errorText.
* Added THROW_IO_ERROR() and THROW_PARSE_ERROR() macros to capture the
the call site of the thrower. If you have problems compiling, it is probably
due to the definition of __LOC__ in richio.h. Some compilers may not support
__func__ in C++ yet. Find a macro that identifies your compiler, and we can
work out something in the #define of __LOC__.