Commit Graph

230 Commits

Author SHA1 Message Date
decimad 402f53a302 update font code along with the changes done in the msdf atlas tool (use codepoint spans and refined char placement)
add font coordinate system clarification drawing (svg)
2016-10-20 14:31:09 +02:00
decimad d9a8aac96c transfer font texture width to the fragment shader via uniform variable 2016-10-20 14:31:09 +02:00
Chris Pavlina 71263c32e8 Dismiss signed index warning in opengl_gal.cpp 2016-09-30 22:32:24 -04:00
Maciej Suminski 7a5f72c948 Fixed a crash when drawing a single point polyline 2016-09-29 15:34:08 +02:00
decimad f78721b451 Multichannel Signed Distance Field text rendering for OpenGL GAL 2016-09-14 10:00:49 +02:00
Maciej Suminski 7f5bce3772 More robust condition for checking sufficient space in CACHED_CONTAINER
Having enough space is not enough, we need a continuous block of memory.
2016-08-18 17:18:13 +02:00
Maciej Suminski c6e4f67589 Fixed cached container data corruption on resize (OpenGL GAL) 2016-08-08 14:18:25 +02:00
Maciej Suminski 9f5f0ab31b Minor OpenGL GAL code changes 2016-08-08 14:17:40 +02:00
Maciej Suminski c9a41be774 Added licence for the GAL bitmap font 2016-08-03 17:02:43 +02:00
Simon Richter da5699de0a Replace boost::shared_ptr with std::shared_ptr. 2016-06-29 11:09:55 -04:00
Michael Steinberg fde12ebd25 Replace boost::function and boost::bind with their std:: counterparts 2016-06-29 12:23:11 +02:00
Maciej Suminski b82ccc3b4e Reverted 6912 with minor changes (LockCtx requires to specify canvas that locks a context). 2016-06-13 16:43:33 +02:00
Maciej Suminski 57d4e8d51d Fixed OpenGL crash on canvas switch. 2016-06-13 09:35:36 +02:00
Maciej Suminski b7ec4ea160 Corrected the last instance check in OPENGL_GAL. 2016-06-10 17:07:12 +02:00
Simon Richter eb45f02138 Avoid pointer truncation in debug message 2016-06-10 11:06:47 +02:00
Simon Richter 2928cb7419 Replace unshared boost::shared_array with std::unique_ptr 2016-06-08 09:43:07 +02:00
Maciej Suminski 3fcae6b120 Fixes for OpenGL resources handling. 2016-06-07 14:42:42 +02:00
Maciej Suminski b4ad18a3ea Do not rebuild shaders on each OPENGL_GAL construction. 2016-06-03 15:46:13 +02:00
Maciej Suminski b83c148e10 Delete OpenGL context on GLCanvas subclasses destruction. 2016-06-03 15:46:13 +02:00
Maciej Suminski 68b6da57c0 Removed OPENGL_GAL::instanceCounter. 2016-06-03 15:46:12 +02:00
Maciej Suminski 01f32dd52c GL_CONTEXT_MANAGER class to avoid unexpected GL context switches. 2016-06-03 15:46:12 +02:00
Maciej Suminski 4f7bb4c0f7 Simplified error checking in OPENGL_GAL test. 2016-06-03 15:46:11 +02:00
jean-pierre charras 3e2cae946c Corrected wxDC objects used by EDA_DRAW_PANEL_GAL & OPENGL_GAL. 2016-06-03 15:46:11 +02:00
jean-pierre charras 1ae9175671 A few minor fixes for compil warnings (shadowed variables and deprecated auto_ptr) 2016-05-29 17:02:34 +02:00
jean-pierre charras ca0113ab65 Fix my previous commit: I committed the wrong file 2016-05-28 21:51:35 +02:00
jean-pierre charras b7f863dc4c Fix the commit 6838 (Fix non optimal position of net name and pad name in GAL mode), broken. 2016-05-28 21:46:13 +02:00
Maciej Suminski ade1d1fe74 Fixed display of 'b' letter in OpenGL canvas. 2016-05-27 14:44:44 +02:00
Maciej Suminski 2ded7bf82a Improved error handling for SHADER class. 2016-05-23 09:54:53 +02:00
Maciej Suminski a42cb0ef8c OpenGL GAL: Set context in destructor when possible (under Linux the window has to be visible). 2016-05-09 18:00:34 +02:00
Maciej Suminski d9f4877c94 Fixed a crash when starting pcbnew with OpenGL GAL. 2016-05-09 17:23:01 +02:00
Maciej Suminski cca36d355a Remove unnecessary debug messages (OpenGL GAL). 2016-05-04 10:10:15 +02:00
Maciej Suminski 22c4e4d240 Set OpenGL context only when the parent window is visible. 2016-05-03 16:39:58 +02:00
Maciej Suminski 55976e39ef Fixed crash occuring when a vertex buffer is mapped in invalid OpenGL context. 2016-05-03 16:16:59 +02:00
Maciej Suminski a62d2b5412 Bigger net labels (GAL). 2016-05-03 15:15:08 +02:00
Maciej Suminski 8d952f35c6 Fixed text vertical alignment for bitmap font (OpenGL). 2016-05-03 11:58:48 +02:00
Maciej Suminski 58ed0c8cce Improved grid drawing routine (OpenGL). 2016-05-02 16:15:24 +02:00
Maciej Suminski 2f09e0ee40 Alternative version of CACHED_CONTAINER::defragmentResize() Certain GPUs do not support glCopyBufferSubData(), therefore there is an alternative version working with good, old memcpy(). 2016-05-02 16:15:24 +02:00
Maciej Suminski 3e3ecccb2b A few more fixes related to the previous commit. 2016-05-02 16:15:23 +02:00
Maciej Suminski 6e881f51fd Changed bound buffers to improve compatibility (OpenGL GAL). 2016-05-02 16:15:23 +02:00
Maciej Suminski 0c4b6dabd3 Increased interglyph spacing to avoid artifacts when mipmapping is enabled. 2016-05-02 16:14:26 +02:00
Maciej Suminski fff3abc9a0 Support for overbars in bitmap fonts (OpenGL GAL). 2016-05-02 16:12:18 +02:00
Maciej Suminski c506d2b16c Set OpenGL context before freeing video resources. 2016-05-02 16:12:18 +02:00
Maciej Suminski 59fe8df269 Split bitmap text drawing routine into smaller functions (GAL). 2016-05-02 16:12:18 +02:00
Maciej Suminski a3a9641ae2 Disable invalidating buffer on CACHED_CONTAINER::Clear(). OpenGL context is not available when the method is called, so it does not work. 2016-05-02 16:12:18 +02:00
Maciej Suminski 5a8adcdf52 Improved testing/profiling code for CACHED_CONTAINER. Switched from wxLogDebug to wxLogTrace. Adjusted CACHED_CONTAINER_TEST levels required for certain tests. Added a test to check used space in the container. 2016-05-02 16:12:17 +02:00
Maciej Suminski 54f3105cfb More changes to CACHED_CONTAINER. Removed m_itemSize field (error-prone, as it had to be synchronized with m_item->GetSize()) Fixed a bug in reallocate() method, changed a bit it is behaviour. VERTEX_ITEM is not stored in the item set if its size is 0. 2016-05-02 16:12:17 +02:00
Maciej Suminski deb578eadd Recognize a special case of completely filled/defragmented container when resizing. 2016-05-02 16:12:17 +02:00
Maciej Suminski a9c3a1730b Free chunks in CACHED_CONTAINER only if they are really not needed. 2016-05-02 16:12:16 +02:00
Maciej Suminski 702be4903f Vertices are stored in GPU memory (OpenGL GAL). 2016-05-02 16:12:16 +02:00
Maciej Suminski 01912aaabd Minor refactoring in CACHED_CONTAINER. 2016-05-02 16:12:16 +02:00