Specifically, the fmt CMake has defaulted to not specifying the library
type to build, so without BUILD_SHARED_LIBS=OFF set, it might try to
build it as a shared library, which we don't want.
Currently this lives behind the advanced config flag `UseClipper2`.
Enabling this flag will route all Clipper-based calls through the
Clipper2 library instead of the older Clipper. The changes should be
mostly transparent.
Of note, Clipper2 does not utilize the `STRICTLY_SIMPLE` flag because
clipper1 did not actually guarantee a strictly simple polygon.
Currently we ignore this flag but we may decide to run strictly-simple
operations through a second NULL union to simplify the results as much
as possible.
Additionally, the inflation options are slightly different. We cannot
choose the fallback miter. The fallback miter is always square. This
only affects the CHAMFER_ACUTE_CORNERS option in inflate, which does not
appear to be used.
Lastly, we currently utilize the 64-bit integer coordinates for
calculations. This appears to still be faster than 32-bit calculations
in Clipper1 on a modern x86 system. This may not be the case for older
systems, particularly 32-bit systems.
Thread pools are long-lasting executors that have close to zero overhead
when launching new jobs. This is advantageous over creating new threads
as we can use this for threading smalling jobs and smaller quanta. It
also avoids the heuristics needed to determine the optimal number of
threads to spawn
The commit only adds the headers and code required by the SpaceMouse
implementation to compile and link. This extract from the 3Dconnexion
SDK is added to the third party directory to allow developers to build without
needing to acquire a cmake enabled version.
wxWidgets 3.1.5+ on Linux will compile with the Wayland EGL
canvas as the backend instead of the X11 backend. This requires a
version of GLEW compiled with the proper EGL defines and a different
header/code for certain parts that are X11 GLEW specific.
This introduces an in-tree version of GLEW that will be built with the
GLEW_EGL flag then statically linked into the KiCad executables when
EGL support is needed.
This moves the generated files out of the source tree and into
the build directory. They are now regenerated each time they are
needed, based on the timestamp of the generated file compared to
the timestamp of the lemon file.
To do this, we also bundle lemon into the thirdparty directory
and build it for ourselves since it is a very tiny program and
not all platforms seem to distribute it in a consistent manner.
Fixes https://gitlab.com/kicad/code/kicad/issues/5013
Removes the TTL triangulator in favor of the delaunator triangulator.
This removes the only AGPL code in the KiCad codebase and therefore
allows the full project to be licensed under the GPLv3.
* Split up the thirdparty code into the thirdparty folder (#3637)
* Create a new kimath static library containing all the math functions
This is part of cleaning the build system for #1906.