// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
* Move all convert from user to internal units into base_units.cpp.
* Remove internal units parameters from all moved conversion functions.
* Revise all source code that calls the moved conversion functions.
* Remove internal units from all dialog text control helper classes.
* Move all convert from internal to user units functions into separate file.
* Remove internal units parameter from all moved conversion functions.
* Revise all source code that calls the moved conversion functions.
* Compile these conversion routines separately for the appropriate pcb or
schematic internal units.
* Move internal units specific status bar update code into the appropriate
application for updating the status bar.
* Move millimeter user units rounding function to common.cpp.
* Convert Eeschema from manually linked list to DLIST for storing
SCH_ITEM objects.
* Add helper functions to SCH_SCREEN for appending list of SCH_ITEM
objects.
* Fix bug in wire editing code for accurate undo/redo behavior.
* Add member to DLIST to append another DLIST.
* Other minor code cleaning.
* EDA_DRAW_PANEL completely encapsulated.
* Moved OSX m_overlay member from EDA_DRAW_PANEL to EDA_DRAW_FRAME where
it is used.
* Doxygen comment warning fixes.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
In common.cpp GetTimeStamp is renamed GetNewTimeStamp (a better name).
Pcbnew: prepare work to calculate connections between pads that inteserct and therefore can be connected without any track (composite pads).
* Move the hierarchical label connected test into the NETLIST_OBJECT class.
* ERC pin type strings can now be translated.
* Remove unused EDA_DRAW_PANEL attribute from all ERC test functions.
* Add get marker count method to SCH_SCREENS object.
* Redundant header removal.
* Lots of coding style policy fixes.
* Move code from function ClearProjectDrawList() into SCH_SCREEN object
Clear() method.
* Delete eeschema/delsheet.cpp as none of the code in it is ever called.
* Move global spice and net list command line variables into SCH_EDIT_FRAME
object as priviate members and provide access methods.
* Remove unnecessary header includes from eeschema/sheet.cpp.
* Minor coding policy fixes.
* Fix debug build warning (lp:793373).
* Changed sheet edit restore and undo to use object copy and replace method.
* Add minimum width and height constraints when resizing sheets that have
hierarchical pins.
* Fix drag sheet hot key bug.
* Change Doxygen configuration to extract private methods and members
when creating documentation.
* Fix a bunch of Doxygen comment warnings.
* Move undo item copy global variable into schematic editor frame object
member variable.
* Add helper methods for accessing the undo item copy member variable.
* Fix undetected bug when changing a text type.
* Added an exchange command to the undo/redo base class for handling undoing
a changed item type which cannot be undone by swapping out the variables.
* Revert change to common/hotkeys_basic.cpp that broke hot key behavior.
* Lots of coding policy changes while making the changes above.
* Change all code references to pin sheet and sheet label to sheet pin to
more closely match the sheet pin object for improved code readability.
* Change menu and tool bar text from pin sheet to sheet pin for improved
user readability.
* Moved sheet pin place method to sheet pin object source file.
* Move last sheet pin stored state information into schematic frame object.
* Add Doxygen comments for the sheet pin editing methods.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Changed managed cursor callback definition to include the current
cursor drawing position.
* Modified all managed cursor callbacks to match new definition.
* Added snap to grid option to base drawing frame object.
* Changed add no connect managed cursor callback to use new position
parameter instead of the stored one.
* Lots of coding policy fixes.
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
* Encapsulate file name member of base screen object.
* Encapsulate associated screen member of schematic sheet object.
* Create add screen method to schematic sheet object to simplify setting
the associated screen.
* Move the change file name code in the schematic sheet object to the edit
sheet method in the schematic editor frame object to eliminate message
dialogs.
* Improve reference counting in schematic screen object.
* Add helper type definitions for changing schematic object storage to C++
containers.
* Rename sch_item files to sch_junction.
* Make global variable g_ItemToRepeat a private member of SCH_EDIT_FRAME
object.
* Encapsulate SCH_SCREEN reference count member.
* Move update block pick list code to SCH_SCREEN object.
* Remove redundant drawing function RedrawOneStruct().
* Change context menu text "Noconn" to "No Connect".
* Change context menu text "GLabel" to "Global Label".
inches and mm, the industry is crazy enough to force us with mixed
design. For example I routinely use imperial units for track size and
clearance, but drilling is strictly a metric issue...
So I added a little parser to recognize a suffix specification in the
unit text boxes... so you can put in things like:
1in (1 inch)
1" (idem)
25th (25 thou)
25mi (25 mils, the same)
6mm (6 mm, obviously)
The rules are: spaces between the number and the unit are accepted, only
the first two letters are significant.
As a bonus, it also recognize the period (.) as a decimal point
substituting it with the correct locale character (there was a wishlist
for it, IIRC). Most useful for number pad fans :D
* Continue component library class clean up and encapsulation work.
* Change hierarchical sheet label container to boost::vector_ptr.
* Encapsulate hierarchical label handling in hierarchical sheet class.
* Convert some missed occurrences of wxString::GetData() to GetChars( wxString ).
* Fix some minor code formatting issues.
* Replace EESchema sheet properties dialog with wxFormBuilder version.
* Editing an existing sheet now marks schematic as modified.
* Code style updates for some of my previous work.
* Improvements to the CMP_LIB_ENTRY object.
* Replaced symbol edit export fprintf code with wxFFile implementation.
* GCC compiler warning fix in pcbnew/drc.cpp.
* Complete comment translation for all EESchema source files.
* Complete comment translation for all 3D viewer source files.
* Rename class class_hierarchical_PIN_sheet to SCH_SHEET_PIN.
* Rename class DrawSheetStruct to SCH_SHEET.
* Tool tip capitalization fixes.
* Uncrustify and spell check comments and strings in all modified source
files.
* Component library objects renamed for improved readability.
* Fields now move when selected in library editor.
* Add copy constructor to all library draw and library component objects.
* Added copy constructor to EDA_BaseStruct.
* Delete base screen in WinEDA_DrawFrame destructor to prevent potential memory leak.
* Fixed memory access bug when replacing and adding a component to library.
* Moved library component block manipulation code into component object.
* Removed all of the global variables used by the library editor main window object.
* The usual code cleaning and refactoring.
* Created separate SVN version header.
* Add true config.h for platform dependency checks.
* Add dependency check cmake module.
* Remove some leftover hand crafted make files.
* Remove non-cmake build instructions from COMPILING.txt.
* Fix split _() strings causing Visual C++ compiler error.
* Fix lots of compiler warnings.
* Change project file parameter container from wxArray to boost::vector_ptr.
* Removed lots of redundant header definitions.
* Fixed green_xpm redefinition in ercgreen.xpm.
* Remove some dead code and unnecessary class methods.
* All - add wxList implementation for dynamic declaration of application settings.
* EESchema: remove non-standard fonts and dialog button text colors from all UI controls.
* EESchema: update project file and application settings from static to dynamic method.
* EESchema: save and restore show hidden pins state between sessions.
* EESchema: global variable reductions.
* EESchema: use EVT_UPDATE_UI instead of SetToolbars() to set control states.
* EESchema: remove unused DialogBlocks BOM dialog project file.
* GerbView: remove non-standard fonts and dialog button text colors from all UI controls.
* GerbView: fix infinite loop when parsing RS274X aperture definitions with whitespace.
* GerbView: add file name to export to PCBNew select layer dialog.