Commit Graph

34 Commits

Author SHA1 Message Date
Jeff Young 437d2c4589 Overhaul of remove-unconnected's zone filling and drawing strategies.
1) The highest priority zone that a via/pad collides with "owns" its
connectivity state.  Once set, lower priority zones cannot change it --
and in fact, if they would have connected to it are forced not to.

2) The connectivity state goes with the zone fill state, and therefore
must be saved in the file.

3) Display of remove-unconnected's pads is no longer done in GetViewLOD()
(which isn't called for selected items), and is instead done in PCB_PAINTER.
This allows us to draw the full pad in outline mode when a via/pad is
selected which would otherwise only show the hole.

4) Note that in some cases this will still generate DRC errors -- in
particular when a via nearly collides with a higher priority zone it
won't get "owned" by that zone and may therefore have insufficient
clearance if said zone concludes it's unconnected and a subsequent
(lower priority) zone connects to it (causing it to now become flashed).

Fixes https://gitlab.com/kicad/code/kicad/issues/11299
2022-10-18 13:05:42 +01:00
Jeff Young d1450e1802 Commenting. 2022-10-13 13:05:51 +01:00
Marek Roszko 46471247ff Some header cleanup 2022-09-27 23:25:20 -04:00
Jeff Young 64a6fc0fd4 Push UNITS_PROVIDER down into a low-level mixin.
This allows us to also construct cheap UNIT_PROVIDERs for specific
tasks when necessary.
2022-09-19 17:10:59 +01:00
Marek Roszko 3d5913c825 Remove convert_to_biu.h, merge contents to base_units.h 2022-09-16 21:09:28 -04:00
Jeff Young 5b3bd9be83 Prune pasted data of non-enabled layers.
Fixes https://gitlab.com/kicad/code/kicad/issues/11997
2022-09-09 21:02:08 +01:00
Jeff Young f41af10007 Clean up hole shapes for safety (smart pointer) and consistency. 2022-07-22 23:06:07 +01:00
Jeff Young 2de10080cd Add edge and margin clearances to message panel. 2022-07-15 16:14:32 +01:00
Jeff Young 8a9bf02b7e Smarten up silk clearance & tented item handling.
The inspection tool will report whether or not the item is tented
(indicating in that case that any clearance will only be applied
to any hole).

The DRC test ignores tented items without a hole, and runs the
clearance test against the hole for items with a hole.

Fixes https://gitlab.com/kicad/code/kicad/issues/11954

Fixes https://gitlab.com/kicad/code/kicad/issues/11951
2022-07-08 17:27:05 -06:00
Seth Hillbrand 442aae19d9 Separate flashing check for connectivity
When building the connectivity database, we should not be using the
connectivity to check for shapes.

To make this deterministic, we introduce two flags (ALWAYS_FLASH and
NEVER_FLASH) that are used with connectivity building to determine
whether a pad is flashed for connectivity or not.  ZONE <-> PAD/VIA
connectivity will be checked with ALWAYS_FLASHED and all other
connectivity will be checked with NEVER_FLASHED if they are marked for
potential annular ring removal.  If they are not marked for removal,
they will be checked ALWAYS_FLASHED.

Fixes https://gitlab.com/kicad/code/kicad/issues/11114
2022-03-16 17:30:01 -07:00
Jeff Young 293021c58c ADDED: knockout pcb and fp text.
Fixes https://gitlab.com/kicad/code/kicad/issues/7055
2022-03-08 13:22:20 +00:00
Jeff Young 2250211ebf More wxT-ification. 2022-02-09 17:04:32 +00:00
Jeff Young 42917874dd Add duplicated items to parent group.
Fixes https://gitlab.com/kicad/code/kicad/issues/10155
2022-02-04 14:26:57 +00:00
Seth Hillbrand 22a77d3556 Move EDA_ANGLE to KiMath lib
KiMath should only depend on itself not on other elements in the tree
2022-01-14 17:12:24 -08:00
Jeff Young b3c324b352 Objects on UNDEFINED_LAYER should return an empty layerset.
Fixes https://gitlab.com/kicad/code/kicad/issues/10417
2022-01-14 19:49:39 +00:00
Jeff Young c9487bad18 Move BOARD_ITEM::Rotate() to EDA_ANGLE. 2022-01-14 16:08:19 +00:00
Jeff Young 6ccfec0553 Layer handling for copper sliver exclusions.
Fixes https://gitlab.com/kicad/code/kicad/issues/10147
2022-01-11 22:28:24 +00:00
Marek Roszko c91d3e3cf9 Remove some more wxPoint 2022-01-01 14:12:20 -05:00
Marek Roszko c4c56de708 Neurotically update position wxPoint usages 2022-01-01 11:55:51 -05:00
Marek Roszko 347e03363a Convert wxPoint/wxSize starting from EDA_RECT usages 2022-01-01 11:30:33 -05:00
Jeff Young 2bc86fa0a8 Shapes for schematic.
ADDED arc, circle and rectangle shapes for schematic.  Shapes support
line styles and fill colors.

CHANGED sheet background color in Edit Text & Graphics Properties to
fill color (and it now affects shapes).

Pushed STROKE_PARAMS down into common and moved all shapes to using it
for stroke descriptions.
2021-12-23 20:36:07 +00:00
Jeff Young 9547c72e73 Teach router about different keepout rules.
Fixes https://gitlab.com/kicad/code/kicad/issues/9786
2021-11-27 00:55:04 +00:00
Jeff Young a41944020d Push most of PCB_SHAPE impl down in to EDA_SHAPE. 2021-10-15 12:45:43 +01:00
Jeff Young 1a252b4f96 Add a compile error for ill-defined rules, and more performance.
Also adds const-safety to GetBoard().
2021-08-16 12:14:17 +01:00
Jeff Young f221220fe2 Rename layer ids file.
It hasn't had anything to do with colors or visibility for some time
now.
2021-07-29 16:03:25 +01:00
Jeff Young a16b85db67 Read/write group locked state. Show locked state in dialog & statusbar.
Fixes https://gitlab.com/kicad/code/kicad/issues/8796
2021-07-22 12:49:30 +01:00
Jeff Young 0fb864d596 Pull some name changes back from 7.0 to ease merging. 2021-07-21 20:58:59 +01:00
Marek Roszko 4712d7a918 Remove a leaky wx/msgdlg.h include 2021-06-06 08:45:38 -04:00
Marek Roszko 21fde9b629 enum class PCB_SHAPE_TYPE_T 2021-04-30 22:36:12 -04:00
Dominik Wernberger e2aa7be4b3 Added a lot of consts and refactored a few lines 2021-03-08 12:49:48 -08:00
Jeff Young 01fe3b91e9 Implement locking for graphic shapes.
Fixes https://gitlab.com/kicad/code/kicad/issues/6972
2021-01-07 17:39:18 +00:00
Wayne Stambaugh bf00ebee3b Header clean up round 1. 2020-12-18 09:04:26 -05:00
Jeff Young a207bd97bb Naming conventions. 2020-11-17 16:05:49 +00:00
Jeff Young 7bd31d5237 Naming conventions. 2020-11-14 18:26:03 +00:00
Renamed from include/class_board_item.h (Browse further)