Fix also an issue on Windows, when using the footprint viewer or the component viewer in modal mode:
Reason: these frames (when run under the Kicad manager) have the Kicad manager as parent, and were built with wxFRAME_FLOAT_ON_PARENT style.
On windows, when the frame with style wxFRAME_FLOAT_ON_PARENT is displayed its parent frame is brought to the foreground, on the top of the calling frame.
and stays displayed when closing the frame in modal mode.
This issue does not happen on unix so we use now wxSTAY_ON_TOP on Windows, and wxFRAME_FLOAT_ON_PARENT on unix to simulate a dialog called by ShowModal.
This is not perfect, but at least it works.
Previously, only the lib named "power" was used (and therefore power parts defined in other libs not shown).
Now, all power parts can be loaded from any library.
Also, when loading power parts from the chose component dialog or the lib viewer, libs and parts are filtered: only power parts and libs containing power parts are listed.
Hotkeys: move a few global strings in the files where ther are actually used (and make them local.) and code cleaning.
Fix a few other minor issues.
* move not shared files (sch_item_struct.*, sch_base_frame.h) to eeschema;
* move wxEeschemaStruct.h to eeschema and rename it schframe.h to be consistent with the other corresponding file name schframe.cpp;
* remove few not needed #include
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
They are now member of EDA_DRAW_FRAME.
This change could fix Bug #1330781 (Background color change in Eeschema affects background color in Pcbnew)
Show page limits has meaning only for the schematic editor, the board editor and the page layout editor.
Draw background color selection exists only in eeschema and page layout editor.
In pcbnew, only a black background is allowed.
A side effect is now the user should set the background color in schematic editor, and the library editor (2 different options).
The default is still the white color.
*) KIWAY_PLAYER::IsModal() is now a retained state, controlled by SetModal()
*) Fully re-work the KIWAY_PLAYER::ShowModal() to use a nested event loop.
*) Add support to DIALOG_SHIM for a "quasi-modal" dialog presentation and mode.
See top of dialog_shim.cpp about that for benefits and need.
*) You can now pick footprint from the schematic component field dialog, although
if you do this before you open the BOARD, you will only get the global footprint
libraries, not also the project specific ones. Opening the BOARD first avoids this
problem.
This is the first example of cross KIFACE invocation, it is also the first
instance of using a TOP_FRAME other than FRAME_PCB as the first thing. It works,
but it's missing support for opening the project specific table because
historically the FRAME_PCB did that. This is now starting to expose all the near
term needs for KIWAY_PLAYER <-> PROJECT interaction, independence and out of
sequence usage.
A fix for this will be coming in a few days.
However it mostly starts to show why the KIWAY is terribly useful and important.
*) Rework the set language support, simplify it by using KIWAY. Now any major
frame with a "change language" menu can change the language for all KIWAY_PLAYERs
in the whole KIWAY. Multiple KIWAYs are not supported yet.
*) Simplify "modal wxFrame" support, and add that support exclusively to
KIWAY_PLAYER where it is inherited by all derivatives. The function
KIWAY_PLAYER::ShowModal() is in the vtable and so is cross module capable.
*) Remove the requirements and assumptions that the wxFrame hierarchy always
had PCB_EDIT_FRAME and SCH_EDIT_FRAME as immediate parents of their viewers
and editors. This is no longer the case, nor required.
*) Use KIWAY::Player() everywhere to make KIWAY_PLAYERs, this registers the
KIWAY_PLAYER within the KIWAY and makes it very easy to find an open frame
quickly. It also gives control to the KIWAY as to frame hierarchical
relationships.
*) Change single_top to use the KIWAY for loading a KIFACE and instantiating
the single KIWAY_PLAYER, see bullet immediately above.
*) Add KIWAY::OnKiwayEnd() and call it from PGM_BASE at program termination, this
gives the KIFACEs a chance to save their final configuration dope to disk.
*) Add dedicated FRAME_T's for the modal frames, so m_Ident can be tested and
these modal frames are distinctly different than their non-modal equivalents.
KIWAY_PLAYER::IsModal() is !not! a valid test during the wxFrame's constructor,
so this is another important reason for having a dedicated FRAME_T for each
modal wxFrame.
On balance, more lines were deleted than were added to achieve all this.
Eeschema, Pcbnew, and Cvpcb all run under the same process now,
FOR THE VERY FIRST TIME!
*) Added KIWAY::PlayerCreate(), PlayerClose(), and PlayersClose().
*) Factored FRAME_T into <frame_type.h> from ID_DRAWFRAME_TYPE.
*) Found that the following command line is helpful for collecting all the *.kiface
files into the <build>/kicad/ directory so that kicad can find them.
$ cp `find . -name '*.kiface'` kicad/
Maybe somebody will want to rework how the CMake files are organized so all
the binaries can go into the same place. See python-a-mingw-us.
*) This might fix the problem on the Mac where child process windows were not
coming to the front. See ->Raise() in kicad/mainframe.cpp.
*) You can set USE_KIFACE to 0 in kicad/mainframe.cpp to chain load child exes
instead of using the KIFACE modules directly, i.e. revert.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
Add missing calls to Show( false ) to some main frames (Kicad, eeschema, gerbview), to force config saving when closing these windows.
Code cleanup and minor coding style fixes in footprint_wizard_frame
* Replace all occurrences of the word "part" with "unit" when referring to
multiple unit components for improved consistency.
* Replace "shared by" with "common to" when referring to objects (lines, arcs,
pins, etc.) that are common to all units.
* Improve wording in library component properties dialog.
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
* Improve MSG_PANEL_ITEM to handle message panel information.
* Create containers for passing message panel items between objects and
the message panel.
* Rename EDA_ITEM::DisplayInfo to EDA_ITEM::GetMsgPanelInfo.
* Remove all direct manipulation of EDA_DRAW_FRAME from all objects derived
from EDA_ITEM.
Library Browser tool, you have to select it in the components listbox
and then press the "Insert component into schematic" button to close the
window and return to the schematic.
The attached patch enables the selection and insertion of a component in
schematic by double clicking on it in the Library Browser component
listbox. As the double clicking should have effect only if the Library
Browser was launched to load a component in schematic, the patch checks
for NULL the m_Semaphore variable, used two distinguish the mode in
which the Library Browser is running (modal, used when inserting a
component in schematic, or non-modal).
Eeschema (also Libedit and Libview) starts always to the default grid (50 mils)
Gerbview starts with the last selected grid, but the validity is tested.
In Pcbnew the grid value is always displayed, so it should always be good.
Eeschema: Viewlib is now accessible from Libedit (to browse libs or load a component to edit)
Libedit: uses now the same dialog as the schematic editor to load a component
Some code cleaning.
Design rules: increase number of vias and tracks sizes
Pcbnew: netlist reader: change from my recent commits to keep netnames in pads for footprints not in netlist
(allow an user to place some footprints by hand, set pads netnames and do not lost these netnames when loading a netlsit)
Fix other very minor issues.
* EDA_DRAW_FRAME completely encapsulated except for DrawFrame member.
* Moved members specific to Pcbnew from EDA_DRAW_FRAME to PCB_BASE_FRAME
or PCB_EDIT_FRAME as appropriate.
* Replace EDA_TOOLBAR with wxAuiToolBar as EDA_TOOL bar provided no
additional functionality and made code less readable.
* Remove EDA_TOOLBAR class definition from wxstruct.h and delete file
wineda_toolbar.cpp.
* Rename tool bar members to something more descriptive since the
horizontal and vertical references wont mean anything once the
tool bars are movable.
* Lots of dead code removal.
* Modify algorithm to correctly calculate the virtual drawing size and
offset required to place the drawing correctly under all conditions.
* Ignore default wxWidgets scroll keys on Windows in EDA_DRAW_PANEL key
event handler.
* Move the hierarchical label connected test into the NETLIST_OBJECT class.
* ERC pin type strings can now be translated.
* Remove unused EDA_DRAW_PANEL attribute from all ERC test functions.
* Add get marker count method to SCH_SCREENS object.
* Redundant header removal.
* Lots of coding style policy fixes.
* Correct all user strings and comments for the correct capitalization of
application names according to JP. They are KiCad, Pcbnew, CvPcb,
Eeschema, and GerbView.
* Add a note the the user interface policy about the correct capitalization.
Also fix a minor zoom page issue in Libedit.
wxMSW, version 2.8.x must be patched.
Some zoom values smaller than 3 to 5 create artifacts on screen, mainly values < 1.
(corresponding to draw scale factor > 1 )
* see http://trac.wxwidgets.org/ticket/9554
This is fixed in version 2.9.x
Workaround: ( that is not a full fix, but remaining artifacts are acceptable )
edit file edit file <wxWidgets>/src/msw/dc.cpp
>> search for line
static const int VIEWPORT_EXTENT = 1000;
>> and replace by
static const int VIEWPORT_EXTENT = 10000;
CMake: add definition KICAD_TESTING_VERSION and KICAD_STABLE_VERSION.
One of these 2 options *must* be now defined (i.e. run cmake with option -DKICAD_STABLE_VERSION or -DKICAD_TESTING_VERSION
Stable and testing branches should be more easier to maintain.
In Render, colors shown were the default colors, not the selected colors, when starting Pcbnew or Gerbview,
because colors were not updated after reading the config.
* CVPcb now uses wxUpdateUIEvent instead of set toolbars.
* Removed duplicate event handlers in CVPcb that were factored into
EDA_DRAW_FRAME.
* Fix definition of GeneralControle() in CVPcb that prevented it from being
called.
* Remove rarely used and scary refresh code GeneralControle() method in all
main frame windows.
* Factor zoom menu and tool bar command IDs down to EDA_DRAW_FRAME.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Remove base screen methods from draw frame object and correct current
screen methods in derived objects.
* Move restore old wires function code into schematic screen object.
* Make add junction method use current screen position instead of store
position.
* Move poly line ghosting function into the delete current segment method
as that was the only place is was being used.
* Add method to base schematic object of testing if object has a label
that can be incremented.
* Simplified the schematic hierarchy traversing code.
* PCBNew Doxygen warning fixes.
* Move schematic wire and bus break code into schematic screen object.
* Move schematic test for dangling ends into schematic screen object.
* Remove left over debugging output in schematic screen object.
* Remove unused file eeschema/cleanup.cpp.
* Fix bug in schematic line object hit test algorithm.
* Fix a string concatenation compile error added in r2752.
* Rename class WinEDA_BasicFrame to EDA_BASE_FRAME.
* Rename class WinEDA_DrawFrame to EDA_DRAW_FRAME.
* Rename class WinEDA_DrawPanel to EDA_DRAW_PANEL.
* Use C++ map in component library instead of boost::ptr_vector.
* Drop Boost pointer containers for standard C++ containers.
* Moved duplicate name user interface elements from library object to
library editor.
* Added code to support direct addition and replacement of component
alias objects into libraries.
* Removed temporary strings used to add and remove alias objects.
* Libraries only store alias objects, components now accessed thru alias.
* Simplify library API for adding, removing, and replacing components.
* Updated edit component in library dialog and library editor to reflect
component library object changes.
* Fixed bug in library viewer when displaying alias name.
* Made a few header files compile stand alone per the new coding policy.
* Remove some dead code and the usual code formatting fixes.
* Implement code to allow wxDC to handle coordinate conversions between
device and drawing units.
* Add build settings to enable wxGCDC for wxGraphicsContext testing.
* Remove wxAUI conditional build cruft as it is now required to build
Kicad.
* Fix scroll increment size regression to prevent jumping around the
zoom center position.
* Add find GDI+ cmake module for building on WXMSW when wxGraphicsContext
is enabled.
* Complete comment translation for all EESchema source files.
* Complete comment translation for all 3D viewer source files.
* Rename class class_hierarchical_PIN_sheet to SCH_SHEET_PIN.
* Rename class DrawSheetStruct to SCH_SHEET.
* Tool tip capitalization fixes.
* Uncrustify and spell check comments and strings in all modified source
files.
* Replace all known instances of (const wxChar*) casts to GetChars() for
wxWidgets 2.9 compatibility.
* Cleaned up get component dialog so last part gets saved on wild card
selections.
* Remove redundant schematic component drawing code.
* Added SCH_COMPONENT constructor to create new component from library
component object.
* Add message panel helpers to WinEDA_DrawFrame and update old message
panel access code.
* Using library viewer to add component to schematic now respects unit
and body style selection.
* Create single event handler for grid size events.
* Fix all frame windows to use new grid size event handler.
* Use offset relative to ID instead of ComboBox index to save last grid size.
* Move last grid size load/save setting into WinEDA_DrawFrame.
* Add equality and assignment operators the GRID_TYPE.
* Add current grid helper methods to BASE_SCREEN.
* Add GetPins helper to LIB_COMPONENT to replace GetNextPin where applicable.
* Add AppendMsgPanel helper to WinEDA_DrawFrame.
* Improve rounding for display of coordinates when millimeter units are selected.
* Component library viewer restores state between uses.
* Fixed automatic zoom calculations in library viewer.
* Make library entry list dialog restore previous selection.
* Fix bounding box calculation for vertical field and text draw objects.
* Changed library draw object comparison to test for greater and less than.
* Initial preparation for merging separate library component draw item lists.
* Component library objects renamed for improved readability.
* Fields now move when selected in library editor.
* Add copy constructor to all library draw and library component objects.
* Added copy constructor to EDA_BaseStruct.
* Delete base screen in WinEDA_DrawFrame destructor to prevent potential memory leak.
* Fixed memory access bug when replacing and adding a component to library.
* Moved library component block manipulation code into component object.
* Removed all of the global variables used by the library editor main window object.
* The usual code cleaning and refactoring.
* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.
* Create static component library methods to manage library list.
* Rename component library, component, and alias objects to more readable name.
* Use pointer to component instead of root name to prevent redundant library searches.
* Add append message helper to message panel that calculates string length.
* Initial ground work for merging library and library document files.
* Improved component library file load error checking.
* Minor component library editor improvements.
* Add offset and block hit testing to library component objects.
* Improved search for library entries.
* Fixed library component editor component removal and addition.
* Library editor now uses wxUpdateUIEvents for updating all UI objects.
* Added version check to cmake find boost macro.
* Removed unused code in file libalias.cpp.
* Added method to WinEDA_DrawPanel to take mouse out of managed mode.
* Replaced WinEDAListBox buttons with wxStdDialogButtonSizer.
* Moved library draw entries GenCopy method to base class.
* Remove priorque.cpp and priorque.h from CMakeLists.txt.
* The usual code cleaning and uncrustification.
Moved all library entry manipulation code scattered throughout EESchema into
the component library object itself. Adding, removing, and searching is now
handled by the library object. This is the precursor to replacing the current
priority queue code.
* Created separate SVN version header.
* Add true config.h for platform dependency checks.
* Add dependency check cmake module.
* Remove some leftover hand crafted make files.
* Remove non-cmake build instructions from COMPILING.txt.
* Fix split _() strings causing Visual C++ compiler error.
* Fix lots of compiler warnings.
* Change project file parameter container from wxArray to boost::vector_ptr.
* Removed lots of redundant header definitions.
* Fixed green_xpm redefinition in ercgreen.xpm.
* Remove some dead code and unnecessary class methods.
* All - add wxList implementation for dynamic declaration of application settings.
* EESchema: remove non-standard fonts and dialog button text colors from all UI controls.
* EESchema: update project file and application settings from static to dynamic method.
* EESchema: save and restore show hidden pins state between sessions.
* EESchema: global variable reductions.
* EESchema: use EVT_UPDATE_UI instead of SetToolbars() to set control states.
* EESchema: remove unused DialogBlocks BOM dialog project file.
* GerbView: remove non-standard fonts and dialog button text colors from all UI controls.
* GerbView: fix infinite loop when parsing RS274X aperture definitions with whitespace.
* GerbView: add file name to export to PCBNew select layer dialog.