1) Reduce API surface.
2) Prefer for(int) loops when what we're looking for is the index of
the item to be found
3) Move "_" escape processing to SIM_MODEL_NGSPICE (which is the only
model which uses the escape mechanism)
1) Use C-locale when converting output of parsers to strings.
2) InferSimModel() must run on local copy of fields, not the fields in
the symbol (which might be different if they've already been edited in
the Symbol Properties Dialog, for instance).
3) InferSimModel() should accept a deviceType already set to RLC.
4) Don't output trailing decimal separators if there's no fraction.
(It creates a fully-unconnected map on the premise that it's easier
to add a pinMap than to edit one. This is probably no longer true
now that you don't have to un-assign a pin before re-assigning it.)
1) Finish removing pin-count based APIs. We need to know the pin names
as well, not just the count.
2) Fix a bug in the regexp for SPICE functions to allow both lowercase
and uppercase function names
3) Move CreatePins() overrides to the new API so that we get pins on
raw SPICE models.
Fixes https://gitlab.com/kicad/code/kicad/issues/13190
Also fixes various bugs if symbols contained non-indexed pin numbers.
We really need to know the actual pin names when creating models, rather
than just assuming 1, 2... etc.
Fixes https://gitlab.com/kicad/code/kicad/issues/13183
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....More bug fixes for escaped model parameters.
Note that this whole escaping thing seems like a bad idea to me, but
I don't fully understand the difference between model parameters and
instance parameters so I don't know if there's a better way to handle
it or not....
Fixes https://gitlab.com/kicad/code/kicad/issues/13179
1) if a legacy model references a library then we need to see if said
libraray exists and read model from it if so
2) legacy node ordering is by index, not pin name
3) we can't auto-generate a pin map when we don't know the pin names,
so don't try
Also adds simulation model inference to Symbol Editor's Simulation Model
Editor, and adds write-back from both Simulation Model Editors to their
parent Symbol Fields Editor dialogs.
Fixes https://gitlab.com/kicad/code/kicad/issues/12505
Also includes fixes for instance data and resolving of textvar
references.
Also includes virtual d'tors for IBIS parser to get rid of all the
compile warnings on CLang.
Fixes https://gitlab.com/kicad/code/kicad/issues/12357
Due to pegtl.hpp included in some files, reordering include fix some conflicts:
wxWidgets files must be included before pegtl.hpp, to compile with wxWidgets 3.0
I sometimes use wxWidgets 3.0 for debugging purposes.