Don't open-code knockout text shape generation in several different
places.
Make sure triangulated knockout text gets clearance added when
specified.
Collapse duplicated footprint text item plot routine (they're no
longer any different from plotting pcb text items).
This allows custom rules to be authored without firing the auto-generated
rule from Board Setup > Silk Item Clearance (which should be only for silk-
to-silk clearances).
Fixes https://gitlab.com/kicad/code/kicad/issues/14417
pad of a given number.
Also improves other DRC logic to tighten up the net-tie rules now that
we know which pads are allowed to short with which other pads.
Also removes the "Overlapping pads" DRC violation now that we know
whether or not overlapping pads in a net-tie footprint constitute a
short.
Fixes https://gitlab.com/kicad/code/kicad/issues/12506
Each pad group is allowed to short nets with other pads in its group.
Legacy footprints with the "net tie" keyword hack will get a single
group auto-created with all the footprint's pads in it.
DRC and the router now allow a track to collide with copper graphic items
while entering a net-tie pad as long as the closest point in the collision
is within the pad.
DRC (and the footprint checker) now check for copper items in the
footprint shorting pads which are not in the same pad group.
Fixes https://gitlab.com/kicad/code/kicad/issues/2265
1) Move a bunch of std::map's to std::unordered_map to get constant-time
look-ups
2) Lengthen progress-reporting intervals to spend more time doing work
and less time talking about it
3) Reverse order of SHAPE_LINE_CHAINs in thermal intersection checks to
make (much) better use of bbox caches
4) Don't re-generate bboxes we already have
5) Fix some autos that weren't by reference (and were therefore copying
large datasets)
6) Rename delta progressDelta so it's easier to search for in future
7) Get rid of a few more autos (because I don't like them)
8) Pass large items to lambdas by reference
Fixes https://gitlab.com/kicad/code/kicad/issues/12130
1) For solder mask apertures report both the aperture and both
exposed items.
2) Don't process solder mask apertures in footprints with the
"bridging allowed" flag set.
Fixes https://gitlab.com/kicad/code/kicad/issues/12064
Threaded DRC access will write to this string, re-allocating the memory
without any synchronization between threads using the string. Comment
adding this listed performance as a reason for using shared strings.
Measured performance does not seem noticeably different in either case,
even with high-error count boards. If there is a case where the
performance is limiting, we can replace these wxStrings with
std::wstring and utilize fmt
Fixes https://gitlab.com/kicad/code/kicad/issues/9888
The issue is that object A (the solder mask aperture object) can
bridge objects B and C which have different nets. Since we only do
object-to-object compares we don't find this. By allowing object A
to inherit the first net it collides with (either object B's or
object C's), we'll generate a violation with the second collision.
Fixes https://gitlab.com/kicad/code/kicad/issues/10189