Mac already uses diverse font sizes (for instance, smaller fonts for
radio button groups), and the anti-aliasing is a lot better. The
other platforms need a more limited range of sizes.
Fixes https://gitlab.com/kicad/code/kicad/issues/8608
This adds an icon to the left of the row with an error symbol if the
file can't be found or opened, and shows a tooltip over the icon with
and error string.
Fixes https://gitlab.com/kicad/code/kicad/issues/3815
wx/wx.h includes all wxWidgets .h files, and sometimes creates collision
names in #define between kicad and windows headers
Moreover, blindly including a lot of useless files is compil time consuming
Before, the layers were always ellipsized if the name was >30
characters, even if the widget was wide enough to display
the full name. Now they are ellipsized when needed (e.g. if
the widget is shrunk small enough).
Fixes https://gitlab.com/kicad/code/kicad/issues/1919
This allows for color changes and scaling of the arrow
when the display needs it (e.g. HiDPI displays).
Also make the arrow and text respond to if the window is
active to mimic native controls.
Fixes https://gitlab.com/kicad/code/kicad/issues/6042
If we keep doing design validations at two different places, they can
only start to drift apart. Board Setup should validate for malformed
data ONLY; everything else is the business of DRC.
This also fixes a bug where implementation validations would not allow
OK in the dialog, but wouldn't put up a message to say why. We now use
the InfoBar impl from Jon's commit for that.
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.