bitmaps.h was included in nearly every file in the project due to it
being included by base_struct.h
Only about 130 files actually use the XPM definitions defined there, and
many of those already included bitmaps.h themselves, or via
menu_helpers.h. However, touching bitmaps.h would result in over 400
rebuilt files for pcbnew alone.
This commit moves the bitmap-related types like BITMAT_DEF out to a new
header, which is still included by base_struct.h, which is less
avoidable for now, it's it's used in the interface.
The icon list is still in bitmaps.h. This has the side effect that's
it's now easier to automatically generate this file.
Many classes in pcbnew and eeschema needed some functions moved
to the implementaitons from the headers too.
Import becomes apply and export becomes copy.
The term "push" to apply settings globally has not been renamed.
Swap the order of the copy and apply in the context menu.
* No initial copied object changed (this was a serious bug to modify these objects. Previous version modified references and other texts using a very stupid algorithm).
It also fixes bug 1549231
* only new pads are numbered (therefore renumbering is used only in footprint editor)
* remove not working and useless feature in circular array: now only use number for pads (others options using alphabetical letters are removed: did not work corectly, and were useless)
* a more clear option is used to choose if the pads are numbered from a choosen value, or from the first avaible value
* Adding a warning messsage if a parameter is incorrect.
2. Whole bunch of pointless casts removed
3. Unused variables removed
4. Fix bug caused by JP on April 25, 2015 where strings were adjusted for translation and the hotkeys section table accidentally swapped the footprint editor title with tag, resulting in "footprint editor" being exported instead of "[footprinteditor]"
No functional changes besides #4, technically it'll "break" imports hotkeys files but April 25 broke imports as well.
* The exchange dialog can be now called from the footprint popup menu.
* It can be (as before) called from the footprint properties menu, but in this case, the footprint properties menu is closed before calling the exchange menu.
* Changes in exchange dialog to avoid truncation of long FPIDs
* Changes in exchange dialog to make some texts translatable (Previously, the same English sentence was used in very different contexts)
Modedit, GAL mode: fix a crash when a duplicated area includes the ref or value fields.
Add missing bitmap for pad enumerate.
fix bad flag for Portuguese language.
Fix a few typo in messages.
Text arrays can now use "%s" as a placeholder to be substituted with the array index.
Also expand menu options for move exact, arrays and duplicate.
Minor fixes for arrays - use proper unit parsing, add numbering start for circular arrays
Add circle radius indicator to array dialogue
- Removed the friends MODULE and FOOTPRINT_EDIT_FRAME from TEXTE_MODULE
(as in the @todo comment)
- Refactored the Rotate/Flip/Mirror for text in modules into the
TEXTE_MODULE class itself (members RotateWithModule, FlipWithModule,
MirrorWithModule)
- New behaviour in coloring text on screen: reference and value still
take the color from the MOD_TEXT_FR_VISIBLE and MOD_TEXT_BK_VISIBLE
visibles; other text takes the color of the layer containing it
(except when hidden, obviously) but still get its visibility
controlled by those visibles (probably the most intuitive and useful
behaviour)
- Still need to decide: should text on a layer be hidden when the layer
is? Probably yes (still to be implemented);
- Some comment fixed and many cast converted to static_cast
Most of the changes are just adding GetDesignSettings() before every occurence of m_NetClasses.
More complex changes:
class_netclass.cpp - NETCLASS does not store the pointer to the parent BOARD anymore. Added function SetParams( BOARD_DESIGN_SETTINGS& ).
class_netclass.h - Removed GetTrackMinWidth(), GetViaMinDiameter(), GetViaMinDrill(), GetuViaMinDiameter(), GetuViaMinDrill() as they were refering to BOARD_DESIGN_SETTINGS anyway (they are not net class specific).
kicad_plugin.cpp - filters out empty nets (that are anyway not saved) when storing net class information. Previously it was done in NETCLASS::Format() function.
! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
Add a workaround to fix a new bug in wxWidgets 3.0 ( Windows specific ) which shows icons only with a size = 16x16 in menus which have attribute wxITEM_CHECK
Now footprints, after loaded by reading a netlist are grouped by sheets by the footprints spread function, and the grouping is better.
Rename 2 files. Fix minor issues. Clean code
(useful for boards having more than 2 layers)
Eeschema:fix compatibility with old schematic files, when they contain ERC markers.
Pcbnew: better test for allowed layers when creating/editing Dimensions and some other Graphic items
Drc: fix comments and messages for some drc tests.
Fix minor bugs in cleanup dialog options and plot solder mask function (thanks to Lorenzo to locate these bugs)
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
sometimes, the modified flag was set for these components just when switching from a sheet to an other sheet.
Pcbnew: fix Bug #1197414 (dragged track segments does not show clearance area)
* Complete encapsulation of the ZONE_CONTAINER class.
* Fixed a bug in the EDA_TEXT::Format() default effects behavior due to
improper conversion to internal units and missing test for default
thickness.
* Improved grammar of some Pcbnew context menu strings.
* Moved some more cleverly hidden BOARD object methods into class_board.cpp.
* Lots of coding policy and documentation fixes.
This is *a work in progress*, so some features are missing, and/or could be modified.
Mainly keepout zones are not yet exported to autorouters, and pads are not taken in account.
Some code cleanup in polygon.*