* Remove sine and cosine look up tables from trigo.cpp and replace them with
sin() and cos() math functions.
* Large include file clean up to prevent header ordering dependency build
failures.
* Translate French code names and comments.
* Lots of coding style policy and doxygen comment fixes.
* Changed <wx-2.8/xml/xml.h> to "xnode.h" in pcbnew_config.cpp to fix bug
when building against wxWidgets 2.9 and above.
* Convert broken wxXmlNode code to use XNODE.
* Overloaded XNODE constructor for creating child nodes.
* Translate French naming conventions.
* Translate French comments.
* Remove tabs from several source files.
* Coding style policy and Doxygen comment fixes.
* Add hotkey "P" - place item
* Add record and play macros for sequence hotkey.
Macros set to numeric key 0..9.
<Ctrl>+<numkey> - start record macros
<hotkey> <mouse move> ... <hotkey>|<mouse place>
<Ctrl>+<numkey> - end record macros
<numkey> - play macros
* Add menu save/read macros to/from xml-file
* Add configure rotate angle for rotate module: 45 or 90 deg.
* fix segfault when move/drag segment if disconnected to pad
* Check user write permissions before saving project, board, and footprint
library files.
* Append read only to file name and path in title bar when the user
does not have write privileges.
* Rename class WinEDA_ModuleEditFrame to FOOTPRINT_EDIT_FRAME.
* Lot's of Doxygen comment and coding style policy fixes.
* Raise 3D frame in PCB editor and module editor instead of displaying a message
dialog indicating that the 3D viewer is already open.
* Raise 3D viewer and module viewer in CVPCB to mimic the behavior changed in
PCBNew.
* Set focus to OpenGL canvas when creating 3D viewer so mouse wheel events
are handled on Windows without having to click on the canvas.
* Rename 3D viewer frame class from WinEDA3D_DrawFrame to EDA_3D_FRAME.
* The usual smattering of coding policy fixes.
* Move undo item copy global variable into schematic editor frame object
member variable.
* Add helper methods for accessing the undo item copy member variable.
* Fix undetected bug when changing a text type.
* Added an exchange command to the undo/redo base class for handling undoing
a changed item type which cannot be undone by swapping out the variables.
* Revert change to common/hotkeys_basic.cpp that broke hot key behavior.
* Lots of coding policy changes while making the changes above.
* Remove clearance and net class name read only text boxes from PCBNew
auxiliary tool bar.
* Display full net class information in message panel when an object that
supports net classes is selected.
* Move coordinate string conversion function to EDA_DRAW_FRAME object and
made it more versatile.
* Refresh message panel text when units change.
* Fix grid select box update bug on context menu.
* Fix via size and track width select box update bugs.
* Fix layer pair indicator button update bug.
* Fix auto track width tool bar control enable bug.
* Fix via size and track width select status bug in context menu.
* Fix layer select box and layer control widget select bug when current
layer is removed.
* Add virtual function to notify objects derived from EDA_DRAW_FRAME that
the units setting has changed.
* Coding policy class naming fixes.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
* Remove unused member variable m_SizeVisu from base screen object.
* Move nearest grid position code into base screen object.
* Add get cursor position method to base screen object.
* Add position parameter to OnHotKey method in base draw frame and all
derived objects.
* Pass logical position on left mouse button click and double click
events instead of device position.
* Pass logical position to on right mouse button click instead of device
position.
* Use logical event position parameter for locating items in EESchema
instead of the stored position.
* Remove unused position parameter when displaying component edit dialog
in EESchema.
* Comment out debugging macro in eeschema/template_field_names.cpp that was
preventing debug builds using wxWidgets 2.8.x.
* Fix a minor problem with wxFileDialog to open a file that no longer
exists in PCBNew.
* Make GerbView open file behavior the same as PCBNew.
* Remove redundant PCB file wild card definition.
* Add open file refactor task to the todo list.
* Fix some minor code formatting issues.
* PCBNew remembers last net list read during the current editing session
as well as between project editing sessions. Closes bug 576902.
* Separate PCBNew application settings from project file settings and
allocate them dynamically instead of statically to make it easier to
eliminate global variables.
* Some bugs fixed
* Starting enhancements in Libedit: menubar and commands to "plot" current component in PNG or SVF file (SVG file not fully working, must be refined)
* in variable names, change non existent word Hight to High
* Remove redundant tool in left toolbar (option toolbar)
(this option is now in layers manager)
* Show layers in horizontal combo box in same order as in layer manager.
++all:
minor code cleaning.
* Create single event handler for grid size events.
* Fix all frame windows to use new grid size event handler.
* Use offset relative to ID instead of ComboBox index to save last grid size.
* Move last grid size load/save setting into WinEDA_DrawFrame.
* Add equality and assignment operators the GRID_TYPE.
* Add current grid helper methods to BASE_SCREEN.
* Add GetPins helper to LIB_COMPONENT to replace GetNextPin where applicable.
* Add AppendMsgPanel helper to WinEDA_DrawFrame.
* Improve rounding for display of coordinates when millimeter units are selected.
* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.