Commit Graph

13 Commits

Author SHA1 Message Date
Wayne Stambaugh f14dc8f2be Pcbnew: fix epic footprint editor DXF import fail.
The unfortunate combination of using static_cast to promote board items
to module items then using the assignment operator without any thought as
to what would happen in MODULE::Add() caused the board objects to not be
added to the module.  This is expected because board items cannot be in
modules.  Did this ever work or did someone have a colossal brain cramp?
If it did work, who ever changed it did not test it because in debug
builds, you would have gotten and assertion on every object imported.  On
release builds nothing is imported silently.

Add module object types to the DXF importer and code to choose which type
of object to import.

Remove offending static casts and assignment operator and pass the correct
object directly to the MODULE::Add() function when importing DXF in the
footprint editor.

The usual coding policy fixes.
2016-10-07 21:10:51 -04:00
Simon Richter ad088db6d2 Add more "override" markers. 2016-09-25 13:59:41 -04:00
Simon Richter 59c81976dc Explicitly mark overriding functions. 2016-09-24 14:53:15 -04:00
Cirilo Bernardo a4ba01f42d Various fixes to DXF import
The attached patch makes the following changes to import DXF:

1. correctly implements scaling based on DXF $INSUNITS -
at least where INSUNITS is sensible. I ignore units like miles,
gigameters, AU, lightyear, parsec ...

2. correctly implements LWPolylines, adding an ARC segment
rather than a line segment when bulge != 0.  A number of users
have been complaining about getting the wrong board shape
(chamfered corners rather than rounded corners) on DXF Import,
now they shouldn't complain.
2016-03-20 21:33:53 -04:00
Jon Neal 00f9dbd095 Change misspelled dxf conversion constant from member variable to static const like other conversion constants 2016-03-19 23:51:02 -04:00
jean-pierre charras ede0daf9db lib_dxf: Update to version 0.5.13 (previous: 0.5.11) due to a bug (memory leak) fixed in 0.5.13, which has also more comments, and try to fix most of coverity warnings (not initialized class members).
These members are now initialized, which also fix some other more serious coverity issues.
2015-02-24 10:07:40 +01:00
Maciej Suminski b2a601756e Refactored DXF import routines:
- DIALOG_DXF_IMPORT works with PCB_BASE_FRAME instead of PCB_EDIT_FRAME
- imported items are not immediately added to a BOARD
- imported items are held in a list, instead of vector
- imported items are instantly visible in GAL view
- added DIALOG_DXF_IMPORT::GetImportedItems()
- code formatting
2014-07-09 15:02:56 +02:00
Maciej Suminski 4ac277028b Code formatting. 2014-07-09 14:41:52 +02:00
jean-pierre charras 96b6e1a5cb Make dialog pns properties resizable. DXF import: add very basic polyline import. 2014-06-24 20:04:16 +02:00
Cirilo Bernardo 5a6665ec08 Dxf import fix (patch from Cirilo Bernardo, with a minor change) 2014-02-02 10:07:02 +01:00
jean-pierre charras 629c932952 Add undo command to dxf file import. Change improper use of __WXDEBUG__ to DEBUG in class_board_connected_item.cpp. 2013-10-30 13:14:45 +01:00
jean-pierre charras 6a9ed328a4 Pcbnew, dxf import: Add dialog to choose the board import layer, and the position of dxf coordinates origin 2013-10-26 09:03:06 +02:00
jean-pierre charras 55e9b4d1b6 Add a DXF file import to create board outlines 2013-10-24 18:44:38 +02:00