Commit Graph

8 Commits

Author SHA1 Message Date
unknown d40ea8adcb 3D viewer: fix issues with transparencies in some models (material issues in VRML2 parser)
Fix some issues in filling zones normals.
Fix an issue with some models that have materials but didn't defined the diffuse color.
Workaround for Bug #1443431.
Implement some missing "code logic" for pervertexperface normals.
Remove some not used functions.
Calculate normals using double type.
2015-04-16 09:43:27 +02:00
unknown c0518db743 3D viewer: Some more support cases to VRML2 parser and fix some issues. 2015-03-29 12:59:53 +02:00
unknown eee901ff57 3D-viewer: Fixes and enhancements. Add comments in header files. Fix some coding style issues. 2015-03-28 12:33:56 +01:00
unknown cbb0e2ad35 Rework on 3D viewer. Fix some issues, some optimizations and better rendering. 2015-03-13 20:27:25 +01:00
unknown c3e3ff3682 Minot fixes: Minor coding style issues fix (tab -> spaces). Add missing GetClass to all classes derived from EDA_ITEM. Make debug method Show() only compiled in debug mode. 2015-03-06 09:58:32 +01:00
jean-pierre charras 4c20fb4c4b 3d-viewer: code cleaning. 2014-08-21 13:59:57 +02:00
jean-pierre charras cd85ee626b Cosmetic enhancement: change plot icon in menus.
3dviewer: back to double (from float) in class S3D_MASTER for 3 members (m_MatScale, m_MatRotation, m_MatPosition) which are used in dialogs and r/w file functions, which expect double.
Using float create minor but unwanted issues in  r/w file functions.
S3D_MATERIAL: enable all color options: if a 3d shape has bad color parameters, the shape must be modified, not the 3d rendering.
The rendering now matches what we see in other vrml viewer like FreeCAD.
Some minor coding style fixes.
2014-08-09 20:18:04 +02:00
unknown 7a4ea8955e 3D viewer enhancements (better render + better vrml reader) from Mario Luzeiro 2014-07-30 11:01:25 +02:00