jean-pierre charras
4c20fb4c4b
3d-viewer: code cleaning.
2014-08-21 13:59:57 +02:00
jean-pierre charras
5e032ef08a
3d-viewer: code cleaning and minor bug fix.
2014-08-20 19:53:09 +02:00
jean-pierre charras
d089ff5215
3d-viewer: Fix some issues and clean code.
2014-08-20 10:39:19 +02:00
jean-pierre charras
5f63becff1
3D viewer: move helper functions from 3d_draw.cpp to 3d_draw_helper_functions.cpp. Add comments in .h sources. Better management of background color. coding style fixes.
2014-08-04 13:28:29 +02:00
jean-pierre charras
01a8442b35
3d viewer: minor code cleaning (remove useless #include )
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dialog_track_via_size: set minimal size and make dialog resizable.
Update demo file.
2014-07-30 17:39:55 +02:00
unknown
7a4ea8955e
3D viewer enhancements (better render + better vrml reader) from Mario Luzeiro
2014-07-30 11:01:25 +02:00
Lorenzo Marcantonio
342016b692
Constification of HitTest and GetParent
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In particular HitTest for zones *do not* select the nearest vertex/edge as a side effect
2014-05-04 19:08:36 +02:00
Lorenzo Marcantonio
3f2c0e1a8d
TRACK/SEGVIA cleanup
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- SEGVIA becomes VIA
- Drill size moved from TRACK to VIA
- Removed shape from TRACK, becomes ViaType in VIA
- GetTrace becomes GetTrack, for uniformity
- Some minor constification and typo fixes
2014-04-25 08:00:04 +02:00
jean-pierre charras
4fd3dbb5a5
Finishing work on a better 3D viewer. this also fix bugs like Bug #1129630 .
2014-03-09 19:43:53 +01:00
jean-pierre charras
63401f3d95
Rework on 3D viewer (work in progress): Disable or enable layers, grid or 3D footprint shapes should be now faster.
2014-03-08 20:04:23 +01:00
jean-pierre charras
764b5c11bf
Minor code cleanup in 3d viewer (remove dead or useless code). Some minor other fixes.
2014-03-05 18:40:23 +01:00
jean-pierre charras
fa8cbd983b
3d-frame: is now derived from EDA_BASE_FRAME. Remove duplicate code and some useless includes
2014-01-30 09:18:47 +01:00
jean-pierre charras
b2a76062c7
All: use CPOLYGONS_LIST, a typedef of std::vector<CPolyPt> to handle a Corners Polygons List.
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This is a starting point of some code enhancements relative to polygons in Pcbew and 3D viewer.
2013-05-03 19:51:10 +02:00
jean-pierre charras
4ac7dd5845
3D viewer: Modify yhe way board items shapes are built:
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* All items shapes are converted to polygons.
* Polygons are merged layer by layer (for calculation time reasons,zones are not merged)
* for copper layers, vias and pads holes are substracted from polygons (but, for calculation time reasons, not inside zones areas).
* the look is better, mainly when displaying the copper thickness
* solder and paste layers are now shown in 3D viewer.
* the code was seriously cleaned (but still needs to be enhanced).
* Note this is a work in progress which needs refinements.
2013-05-01 21:01:14 +02:00
jean-pierre charras
4b14415596
3d viewer: code cleaning. Display options are now stored in config.
2012-12-15 09:52:02 +01:00