! The initial testing of this commit should be done using a Debug build so that
all the wxASSERT()s are enabled. Also, be sure and keep enabled the
USE_KIWAY_DLLs option. The tree won't likely build without it. Turning it
off is senseless anyways. If you want stable code, go back to a prior version,
the one tagged with "stable".
* Relocate all functionality out of the wxApp derivative into more finely
targeted purposes:
a) DLL/DSO specific
b) PROJECT specific
c) EXE or process specific
d) configuration file specific data
e) configuration file manipulations functions.
All of this functionality was blended into an extremely large wxApp derivative
and that was incompatible with the desire to support multiple concurrently
loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
An amazing amount of organization come from simply sorting each bit of
functionality into the proper box.
* Switch to wxConfigBase from wxConfig everywhere except instantiation.
* Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
PGM_SINGLE_TOP,
* Remove "Return" prefix on many function names.
* Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
* Fix building boost for use in a DSO on linux.
* Remove some of the assumptions in the CMakeLists.txt files that windows had
to be the host platform when building windows binaries.
* Reduce the number of wxStrings being constructed at program load time via
static construction.
* Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
these functions are useful even when the wxConfigBase comes from another
source, as is the case in the KICAD_MANAGER_FRAME.
* Move the setting of the KIPRJMOD environment variable into class PROJECT,
so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
* Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
its child wxFrames and wxDialogs now have a Kiway() member function which
returns a KIWAY& that that window tree branch is in support of. This is like
wxWindows DNA in that child windows get this member with proper value at time
of construction.
* Anticipate some of the needs for milestones B) and C) and make code
adjustments now in an effort to reduce work in those milestones.
* No testing has been done for python scripting, since milestone C) has that
being largely reworked and re-thought-out.
This required the additional compiler command line option "-std=c++0x".
2) Switch to unique_ptr from auto_ptr which is C++ deprecated.
3) Change to new English layer names per mailing list discussion, see class_board.cpp.
4) When saving to *.kicad_pcb or *.kicad_mod, identify opportunities to use wildcard
layer sets, for pads so far.
5) Switch to two std::string hashtables in pcb_parser.cpp, away from one wxString based one
for layer names and layer sets mapping. One hashtable holds the mask, the other the index.
Layer sets are only in the mask table.
6) Move "LOCALE_IO toggle" into PCB_IO::Format() since it is a public API function and
caller should find it as convenient as possible to use. LOCALE_IO should handle
nesting OK in the case where public Format() is called from one of the Footprint*()
functions.
7) Drop support for "export module to new library". Creating new libraries will have to
be handled in concert with library table entries, and we've talked recently about
creating a better footprint library manager, one that resides in a DLL/DSO. So
this kind of functionality needs to be handled in there in the near future.
8) Change name of exported PCB_IO module/footprint to *.kicad_mod and not *.emp.
* TokenList2DsnLexer.cmake now wraps each token enum in its own namespace. It
also no longer setup of the "using" directive in the header file, which was
bad behavior. C++ enum values will have name collisions unless the enums
themselves are different namespaces.
++new:
* Sweet library is now a DSO/DLL.
* Brought in SWIG to do a wrap of the Sweet DSO/DLL for unit testing
and scripting. The SWIG DSO/DLLs are built separate from the Sweet DSO/DLL
and are also optional.
* Added the basic structure to the Sweet parser in sch_part.cpp.
* Got inheritence working off of the 'extends' keyword and PART::inherit()
* Tossed the units support out of sweet.keywords, since we agreed to go dimensionless.
++richio:
* Added the problemInputLine support to PARSE_ERROR, so UI can show the
offending line of bytes. Yes bytes, not even guaranteed to be characters.