When loading a part in libedit, also transfer certain screen
settings to the incoming SCH_SCREEN, from the current
SCH_SCREEN.
Currently, the grid settings are transferred, but this could
also do other settings if needed.
Also remove some duplicate commentary and mention why the
grid is set in a SCH_SCREEN even though the BASE_SCREEN ctor
sets the same default.
Fixes: lp:1815108
* https://bugs.launchpad.net/kicad/+bug/1815108
Replace all instances of wxLogDebug with wxLogTrace in the common and
kicad folders to prevent unwanted debugging output.
Add new trace flags for locale and screen object tracing.
The usual smattering of code policy fixes.
* Add code to allow each editing window it's own undo/redo count.
* Add code to allow for infinite undo/redo when count is set to 0.
* Add edit control to all editing windows general options dialog for
user configuration of undo/redo count.
* Add code to save and restore undo/redo count for each editing window.
*) add hotkey for setting the grid origin as 'S', in board editor, module editor.
*) re-position the function interface for cursor movement from BASE_SCREEN into
class EDA_DRAW_FRAME. This is a prelude to getting rid of BASE_SCREEN or
splitting it up.
This may have been an undocumented bug from more than a year ago, which manifested itself in *.mod files containing duplicate names.
LEGACY_PLUGIN loads those now quietly, but appends "_v2", "_v3", etc. to each succeeding duplicate sharing the same name.
as a starting point
* Make double Distance() take double arguments and remove internal range checking.
* Start on EDA_DRAW_FRAME::AdjustScrollBars() and use "double" for most all calculations
in anticipation of setting INT_MAX INT_MIN limits eventually.
// This provides better project control over rounding to int from double
// than wxRound() did. This scheme provides better logging in Debug builds
// and it provides for compile time calculation of constants.
#include <stdio.h>
#include <assert.h>
#include <limits.h>
//-----<KiROUND KIT>------------------------------------------------------------
/**
* KiROUND
* rounds a floating point number to an int using
* "round halfway cases away from zero".
* In Debug build an assert fires if will not fit into an int.
*/
#if defined( DEBUG )
// DEBUG: a macro to capture line and file, then calls this inline
static inline int KiRound( double v, int line, const char* filename )
{
v = v < 0 ? v - 0.5 : v + 0.5;
if( v > INT_MAX + 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' > 0 ' for int\n", __FUNCTION__, filename, line, v );
}
else if( v < INT_MIN - 0.5 )
{
printf( "%s: in file %s on line %d, val: %.16g too ' < 0 ' for int\n", __FUNCTION__, filename, line, v );
}
return int( v );
}
#define KiROUND( v ) KiRound( v, __LINE__, __FILE__ )
#else
// RELEASE: a macro so compile can pre-compute constants.
#define KiROUND( v ) int( (v) < 0 ? (v) - 0.5 : (v) + 0.5 )
#endif
//-----</KiROUND KIT>-----------------------------------------------------------
// Only a macro is compile time calculated, an inline function causes a static constructor
// in a situation like this.
// Therefore the Release build is best done with a MACRO not an inline function.
int Computed = KiROUND( 14.3 * 8 );
int main( int argc, char** argv )
{
for( double d = double(INT_MAX)-1; d < double(INT_MAX)+8; d += 2.0 )
{
int i = KiROUND( d );
printf( "t: %d %.16g\n", i, d );
}
return 0;
}
*) for footprint access into *.mod files and
*) BOARD save/load
The item_io.cpp and ioascii.cpp have been set off to the side for reference
as *.notused, for awhile.
The CMake options USE_NEW_PCBNEW_LOAD and USE_NEW_PCBNEW_SAVE are gone,
this is now the mandatory usage of the LEGACY_PLUGIN. This should reduce
code maintenance for awhile until the s-expression plugin comes into
play. But at least for legacy format, there is not two code bodies
to maintain any more.
A new LEGACY_PLUGIN footprint library caching scheme is in place which
needs some testing. It should not be any faster, but might give better
results in a networked environment if there is *.mod files on the server.
* Remove internal units from BASE_SCREEN and it's derivatives.
* Remove internal units from EDA_DRAW_FRAME and it's derivatives.
* Use build time code to replace internal units conversions.
* Fix scaling bug in page layout sample window that I created in my
last commit.
* Use version of DateAndTime that returns a wxString and delete the
version that takes a char* as it is no longer required.
* Merge StrNumICmp() and StrLenNumICmp() into StrLenNumCmp() to create a
single function for comparing strings with integers and remove a lot
of duplicate code.
* Remove unused strupper from string.cpp.
* Use wxArrayString for sorting the EDA_LIST_DIALOG contents.
* Modify algorithm to correctly calculate the virtual drawing size and
offset required to place the drawing correctly under all conditions.
* Ignore default wxWidgets scroll keys on Windows in EDA_DRAW_PANEL key
event handler.
* Factor test for auto save file into base frame class.
* Added auto save feature to Eeschema for saving schematics, addresses
launchpad question 173631.
* Add auto save interval control to Eeschema options dialog.
* Fix problem with subsequent auto saves in last commit.
* store selected language by name instead of wx language id (that changes between wxWidgets version)
* accept always comma and point as flotating point separator.
* CVPcb now uses wxUpdateUIEvent instead of set toolbars.
* Removed duplicate event handlers in CVPcb that were factored into
EDA_DRAW_FRAME.
* Fix definition of GeneralControle() in CVPcb that prevented it from being
called.
* Remove rarely used and scary refresh code GeneralControle() method in all
main frame windows.
* Factor zoom menu and tool bar command IDs down to EDA_DRAW_FRAME.
* Rename all member variables and methods that reference the cross hair
code in draw panel object from cursor to cross hair to eliminate confusion
between the two concepts.
* Rename cursor capture call backs in draw panel object to improve code
readability.
* Create helper class for turning off the cross hair while drawing.
* Remove redundant block clear code.
* Remove redundant mouse capture call back reset code when end capture
call back is called.
* Remove unused function definitions in base draw frame object.
* Lots of minor coding policy and doxygen comment fixes.
* Fix optimized bitmap grid drawing method.
* Enable optimized grid drawing method on Windows and Linux.
* Create a helper class for resetting and restoring device context scale
and origin settings for blitting purposes.
* Use wxLogTrace instead of wxLogDebug for coordinate dumping in
drawpanel.cpp. See comments for more information on enabling coordinate
tracing.
* Add flag to allow hiding the drawing cross hair. Hide cross hair by
default on OSX.
* Move get cross hair device position code from draw panel object to base
screen object.
* Remove redundant parent member variable from draw panel object by
overriding wxWindow::GetParent() method.
* Remove unused member variable m_SizeVisu from base screen object.
* Move nearest grid position code into base screen object.
* Add get cursor position method to base screen object.
* Add position parameter to OnHotKey method in base draw frame and all
derived objects.
* Pass logical position on left mouse button click and double click
events instead of device position.
* Pass logical position to on right mouse button click instead of device
position.
* Use logical event position parameter for locating items in EESchema
instead of the stored position.
* Remove unused position parameter when displaying component edit dialog
in EESchema.
* Comment out debugging macro in eeschema/template_field_names.cpp that was
preventing debug builds using wxWidgets 2.8.x.