Using Title + Message wasn't working for all the dialogs which
did substitutions in the message (which was a lot of them).
Fixes: lp:1789348
* https://bugs.launchpad.net/kicad/+bug/1789348
We have a dialog shim that raises the ERC dialog in front of the
schematic frame, which is useful for keeping the ERC dialog visible
during debugging. But mouse move events do not pass through to the
schematic, resulting in a captured mouse pointer but no drawing updates.
As a work-around we close the ERC dialog while placing new components.
Previous ERC data still exist when the window is launched again.
Fixes: lp:1779851
* https://bugs.launchpad.net/kicad/+bug/1779851
It was only a overzealous (in this case) assert, with no issue.
The fix avoid calling DeleteAll() when there is nothing to delete.
Fixes: lp:1787810
https://bugs.launchpad.net/kicad/+bug/1787810
Also updates the file menu IDs so that we can actually handle
more than 9 items in the file history.
Also adds configurable file history length to the other gerber
files (zip, drill and job).
Fixes: lp:1745729
* https://bugs.launchpad.net/kicad/+bug/1745729
Eagle files that are edited may be missing required data. While we do
not need to handle these files, we do need to prevent segfaults in KiCad
when reading them.
Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
The parser also now skip empty lines.
This bug created unreadable saved .dcm files and .sch files after adding a new symbol.
Fixes: lp:1786141
https://bugs.launchpad.net/kicad/+bug/1786141
The issue is in:
wxPoint( parseInt( aReader, line, &line ), parseInt( aReader, line, &line ) )
that calls parseInt() twice, but parseInt changes parameters at each call.
(Does not return the same value at each call).
However, due to some side effect or compil optimization, the value returned is incorrect.
It can be dependent of the compiler, and optimization level.
This kind of code must be avoided.
Spooling up a full PLAYER in the background takes too long.
This also fixes bugs around how the tables are saved, although
that was just missing code rather than anything architectural.
Fixes: lp:1785436
* https://bugs.launchpad.net/kicad/+bug/1785436
Be more intelligent about sorting lib tree items. (Footprint
entries, for instance, come out of an already-sorted list.)
Don't recreate menus twice when laoding Footprint Editor.
More pervasive use of WX_FILENAME to avoid expensive calls to
wxFileName::SplitPath() and string concatenation.
For POSIX kernels do all the work on the file-system side so we
don't have to keep converting back and forth between encodings.