Also fixes a bug where nets wouldn't get changed because the
pads weren't changed and so the pad nets would propagate and
wipe out the changed nets on the tracks.
Also includes warning dialogs that pad nets will be changed if the
track nets are.
Fixes: lp:1779854
* https://bugs.launchpad.net/kicad/+bug/1779854
Be more intelligent about sorting lib tree items. (Footprint
entries, for instance, come out of an already-sorted list.)
Don't recreate menus twice when laoding Footprint Editor.
More pervasive use of WX_FILENAME to avoid expensive calls to
wxFileName::SplitPath() and string concatenation.
For POSIX kernels do all the work on the file-system side so we
don't have to keep converting back and forth between encodings.
Drop all uses of wxRAISED_BORDER and wxSUNKEN_BORDER from dialogs and
panels used in main frame windows.
Drop use of wxSP_3DSASH options on all wxSplitterWindow definitions.
Minor dialog alignment and spacing fixes.
Don't beep when inserting character from focused grid cell (but
before editor is opened).
Handle reference validation separately from name validation and
separately from user field value validation. The old way of setting
the fieldId on the validator wasn't working because the validator
gets copied.
Run validation when leaving cell. Don't just check for empty
(particularly for fields that CAN be empty).
Fixes: lp:1782917
* https://bugs.launchpad.net/kicad/+bug/1782917
(cherry picked from commit 79e04de)
Work around wxWidgets failure to send first key through validator.
Unify treatment of INDETERMINATE values (such as for multiple
selections with mixed values).
(cherry picked from commit 7308729)
The general idea is to support user-units inheritance. The
UNIT_BINDER allows wrapped controls to inherit units from their
parent dialog, while KEYWAY_HOLDER and DIALOG_SHIM allow child
KEYWAY_HOLDERs or DIALOG_SHIMs to inherit units from their
parent.
The GetUserUnits() method signature has to move to KEYWAY_HOLDER
rather than KEYWAY_PLAYER (where it makes more sense) as it’s the
only common ancestor of KEYWAY_PLAYER and DIALOG_SHIM.
As long as we'll be using the UNIT_BINDER more widely, it also
makes sense to move evaluation and validation into it.
This commit also provides eeschema’s DIALOG_LABEL_EDITOR and
pcbnew’s DIALOG_TRACK_VIA_PROPERTIES and DIALOG_SET_GRID as
models of how to use the new user-units inheritance, eval, and
validation.
Fixes: lp:593795
* https://bugs.launchpad.net/kicad/+bug/593795
(cherry picked from commit c8bc53e)
There are a bunch of problems with event processing and closing
documents, etc., when enabled. See the bug report for more
info.
Fixes: lp:1774777
* https://bugs.launchpad.net/kicad/+bug/1774777
There are three related changes here to harden our handling of threads
in the footprint async loader.
1) Footprint async loader explicitly aborts any remaining loader threads
on exit.
2) We protect the thread join by a mutex
3) We do not pause during no-wait routines
Also removes parallel implementation in favour of using the
normal one (with a new wxGauge-backed PROGRESS_REPORTER).
Fixes: lp:1764196
* https://bugs.launchpad.net/kicad/+bug/1764196
Also update the rest of the symbol-chooser usage to current
specs, including examining the timestamp to see if the list
needs loading at all.
Partial fix to: lp:1760936
* https://bugs.launchpad.net/kicad/+bug/1760936
While we already cache the loaded footprint files, parsing said files
into the list is also time-intensive. Since the FOOTPRINT_LIST is
already hash-stamped against the current timestamps of the files that
make up the list, sharing a single copy of the list is quite
straight-forward.
Normal SetValue() call would temporarily change the displayed
value, but as soon as the text widget receives focus again, the original
expression (not evaluated) is restored.
To avoid this, the original expression is cleared in the associated
NumericEvaluator object.
Also adds indicators in layers palette for feedback.
Also generates sized images for all indicators instead of using
scaled bitmaps (which didn't look great).
Also fixes a completely unrelated typo in a UI string.
Includes some dialog changes to go with the menu update.
Includes promoting the Pcbnew graphics mode back to main menu.
Includes renaming Graphics modes to Toolsets.
Move sketch mode stuff from Display Settings to View menu.
Move Icons in Menus from View menu to General Preferences.
Move Icon Scaling from Display Settings to General Preferences.
Regroup some items in both dialogs for better comprehension.