(It's still leaking into BOARD_COMMIT and some other places, but at
least it no longer leaks into all the edit tools.)
Also fixes some bugs when moving/copying/pasting multiple selections
containing length-tuning patterns.
Moves apply defaults settings to Board Setup (where they were
duplicated anyway due to an earlier botched merge).
Modifies the apply-to-graphics algorithm to skip copper shapes.
Modifies DRC library check to skip STROKE_PARAMS for non-copper
shapes.
Create 2 wrappers for it: DIALOG_FOOTPRINT_CHOOSER and
FOOTPRINT_CHOOSER_FRAME. The first now gets called from wxGrid
editors, text button editors (such as Change Footprints), etc.
Retire FOOTPRINT_VIEWER_FRAME_MODAL. FOOTPRINT_VIEWER_FRAME still
exists, but has very few uses at this point.
- Footprints cannot be selected if they do not have items visible on the
screen
- Clicking on empty space in a footprint will select it if the space is
contained in the visible bounding box
- Clicking on a selected footprint a second time will deselect it
- Clicking on a footprint that has pads selected will still select the
footprint
This avoids having the full footprint bounding box considered when
selecting footprints (useful b/c footprint bbox is often much larger and
unexpected). Also allows non-standard footprints (e.g. silk or fab only
footprints) to be logically selected if the layers on which they have
elements are visible.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15284
When working in high contrast mode, we want to be able to select a
footprint with only elements in, e.g. silk and fab layers.
The previous design for footprint IsOnLayer had one behavior of every
other element and a different behavior for footprints. This leads to
multiple bugs as new features use the overloaded IsOnLayer expecting it
to report if the element exists on a layer or not.
For footprints, we need a different routine to determine whether or not
to select the footprint when clicking on it. IsOnLayer will report if
the footprint has any elements on a specific layer but we don't want to
use the bbox for a hittest because large footprints with through hole
pads will exist on every layer and have an enormous bbox. Instead, we
filter footprints based on the hittest of each element. This behaves in
a more logical fashion, allowing you to select a footprint by clicking
on a visible element of that footprint.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15284
We were calculating the same thing in three locations and we missed
adding the clearance from the footprints in, resulting in bad fills and
missed drc errors (see QA addition)
Also moves the settings from Board Setup to Preferences > PCB Editor.
Also collapses Track Drag Mode from radio buttons to a choice menu to
save space and allow it to be with the other editing action modes.
Bounding box computation uses a temporary footprint, but the clone
operation keeps the group information. We can't delete a footprint if it
has group information, so just delete the group information.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14909
Its members can be on copper layers, but the group itself isn't on any
layer.
Also fixes a bug where we were trying to clone TRIANGULATED_POLYGON::TRI
shapes as indexable sub-shapes. (The TRI only has indexes into its
parent, so cloning it will only result in segfaults down the line.)
Also fixes a bug where we weren't including copper items inside groups
when checking footprint net ties.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15021
1) Also reorders parameters to make sure the compiler helps out.
2) This also makes it harder to mess up the discrepency between
BOX2I/wxRECT/etc::Inflate() and SHAPE_POLY_SET::Inflate.
3) Also fixes a couple of bugs where the corner strategy was passed
in as a segCount.
4) Also fixes a couple of bugs where the error wasn't forced to the
outside to match the ERROR_LOCATION.
5) Also fixes a couple of bugs where the seg count was specified
without regard to an already passed-in max deviation
Don't open-code knockout text shape generation in several different
places.
Make sure triangulated knockout text gets clearance added when
specified.
Collapse duplicated footprint text item plot routine (they're no
longer any different from plotting pcb text items).
A sheetpath is required to correctly resolve text variables.
Depending on currentSheet is rife with bugs.
There are many places where we do *not* want to be prepending
field names to the field values, such as netlisting,
building PDF hypertext menus, etc.
Also, Find/Replace needs to work on unresolved text, as
that's what we're going to display (and if replace nuked
your variable references you wouldn't be happy).
The ViewBBox can include the largest document clearance so that pad
clearance lines get included. But the largest clearance can be, well,
large.
Fixes https://gitlab.com/kicad/code/kicad/issues/14276