- New GAL draw layers for GerbView
- Improved bounding boxes for Gerber shapes
- Switched to use of SHAPE_POLY_SET for polygons
- Add GAL methods to support selection and rendering
- Add GUI support of editing GAL options
- Rename get/setActiveLayer to Get/SetActiveLayer to match convention
BOM dialog: remove a not very useful button, and merge its function with an other (not perfect, need more work)
Add message box to show info added in BOM python scripts (See scripts/bom-in-python/README-bom.txt about this info)
Add a workaround to fix a new bug in wxWidgets 3.0 ( Windows specific ) which shows icons only with a size = 16x16 in menus which have attribute wxITEM_CHECK
Should allow Pcbnew code easier to change and Gerbview code more understandable and easier to maintain.
Code cleaning (remove dead code, add comments).
Minor other enhancements.
Other scaling factors (MILS_TO_IU_SCALING_FACTOR and DECIMILS_TO_IU_SCALING_FACTOR)
also defined only in convert_to_biu.h.
Allows different scaling value for Gerbview.
Needs more tests.
* BLOCK_SELECTOR class is not longer derived from EDA_ITEM.
* Encapsulate BLOCK_SELECTOR class member variables and add access methods.
* Move HandleBlockBegin() function from block_commande.cpp to drawframe.cpp.
* Remove virtual methods from top level derived objects per future
coding policy change.
* Remove Doxygen copydoc statement from objects derived from EDA_ITEM
since the comments are automatically copied to the derived object.
* Removed copy and pasted Doxygen comments from objects derived from
EDA_ITEM.
* EDA_DRAW_PANEL completely encapsulated.
* Moved OSX m_overlay member from EDA_DRAW_PANEL to EDA_DRAW_FRAME where
it is used.
* Doxygen comment warning fixes.
* All header files used to create the PCB common library now compile as
stand alone code. This prevents the need to define them in a specific
order to make source code compile properly. It should also now be
possible to relocate the source code to build the common PCB library
to a separate folder.
* Rename all ADD_MENUITEM_* functions to AddMenuItem and move them to
wxstruct.h since they are used by the Kicad main frame classes.
* Move SET_BITMAP and SETBITMAPS definitions to wxstruct.h.
* Fix a bug in SET_BITMAPS that prevented enabling menu item images on
OSX.
* Rename MsgItem to EDA_MSG_ITEM.
* Remove redundant includes from modified files.
* Doxygen and coding style policy fixes.
* Make EDA_DRAW_FRAME current tool ID member variable private.
* Added global no tool selected ID to replace application specific no
tool selected IDs.
* Change SetToolID to prevent setting the tool ID to anything less than
the new global no tool selected ID and assert on debug builds.
* Change command and update user interface command event handlers to use
new global no tool selected ID.
* Fixed schematic library editor add pin hot key handler.
* Old control state handling code completely removed in all applications.
* Factor common control state handlers into EDA_DRAW_FRAME.
* Replaced EDA_ITEM test for newness with IsNew() method.
* Factor vertical right toolbar command handlers out of giant edit command
switch statement in EESchema and PCBNew.
Added: in file dialog, multiple file selection.
Added: Draw mode selector (in left toolbar):
Raw mode:
a Gerber image is drawn on screen without buffering.
Artifacts happen if there are negative items drawn, if more than one Gerber file is shown.
Stacked mode:
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image covers previous images.
OR mode (transparency mode):
each Geber image is drawn in a buffer and after drawn on screen
No artifact with negative items.
Each Gerber image is "ORed" with previous images, like in Pcbnew.
Try to optimize Draw function in buffered modes.
(Useful for PC that have problems with "blit" graphic function)
Fix minor issues.
* Split out application specific command IDs to prevent unnecessary rebuilding.
* Eliminate duplicate menu and tool bar command IDs.
* Split component library editor and viewer definitions to separate header files.
* More component library and document file merge code.
* A bunch of minor string readability and consistency fixes.