Maciej Suminski
1399ed198c
Removed most of deprecated OpenGL calls. Items used to be drawn in immediate mode now are drawn using vertex arrays.
2013-07-05 14:01:33 +02:00
Maciej Suminski
c2fb99ce49
Removed pointers where they were not necessary.
2013-07-05 09:31:04 +02:00
Maciej Suminski
d8e45ef866
Fixed drawing circles and semicircles using display lists.
2013-07-04 16:27:27 +02:00
Maciej Suminski
ffc24ad518
Added functions for changing settings of used font in GAL.
2013-07-04 14:24:41 +02:00
Maciej Suminski
be415dab1d
Moved STROKE_FONT from PAINTER to GAL.
2013-07-04 11:37:43 +02:00
Maciej Suminski
d0278dad15
Shaders can handle integer parameters (uniforms).
2013-07-03 13:08:43 +02:00
unknown
f1dbfffd82
Removed different styles of line caps and line joins, leaving only round caps & joins.
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Fixed drawing stroked semicircles using OpenGL backend.
2013-07-01 14:39:27 +02:00
Maciej Suminski
5476a03799
Changed std::map to boost::unordered_map for storing memory chunks and groups information.
2013-07-01 13:20:48 +02:00
Maciej Sumiński
fa083142a7
Colors are stored as unsigned bytes instead of floats.
2013-06-30 22:45:31 +02:00
Maciej Sumiński
a1f81bbe97
Shaders are built-in instead of being loaded from external files.
2013-06-30 19:31:16 +02:00
Maciej Sumiński
e9669c6594
More debug information in case of failure compilation of shaders.
2013-06-30 15:37:46 +02:00
Maciej Suminski
95d5ab706a
VBO_CONTAINER: Changed new[]/delete[] pairs to realloc(), possibly reducing memory fragmentation and the container shrinking time.
2013-06-28 10:47:41 +02:00
Maciej Suminski
96116659be
Faster circles & semicircles drawing for the shaderless OpenGL backend. Removed unnecessary variables and computations.
2013-06-27 16:05:15 +02:00
Maciej Suminski
1e7df3606a
Groups are stored in map instead of deque, so it allows easier adding & removing.
2013-06-27 11:54:49 +02:00
Maciej Suminski
603029b106
High contrast mode with showing the selected layer on the top.
2013-06-26 16:31:52 +02:00
Maciej Suminski
4ca54b2f1d
Small speed up for the color change function (OpenGL_GAL).
2013-06-26 10:43:58 +02:00
Maciej Suminski
258b804941
Added possibility to change cached layer color (for the purpose of high contrast display).
2013-06-25 17:12:54 +02:00
Maciej Suminski
cdab6cfdbe
Draw the origin marker in OpenGL with shaders GAL.
2013-06-24 16:02:18 +02:00
Maciej Suminski
33b3d5edfb
Small improvements to SHADER class.
2013-06-24 15:40:31 +02:00
Maciej Suminski
e1aa6f7e84
Grid settings apply to GAL based rendering.
2013-06-24 14:33:02 +02:00
Maciej Suminski
9e937f8113
Added convertsion from wxColour to COLOR4D.
2013-06-24 10:32:08 +02:00
Maciej Suminski
d114d9e386
Passing COLOR4D parameter using constant reference.
2013-06-24 10:21:34 +02:00
Maciej Suminski
4e8d1366b6
Added conversion from EDA_COLOR_T to COLOR4D.
2013-06-24 10:12:36 +02:00
Maciej Suminski
316f7309a1
Bug fixes:
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- VBO_CONTAINER::allocate() was returning wrong value in case of error
- framelimiter had wrong formula for computing destined period between frames
- removed _padding field from VBO_VERTEX, as it was not speeding up, but wasting memory
2013-06-20 13:16:12 +02:00
Maciej Suminski
585aeb7f91
Moved fields containing information about currently used color, shader and transformation for vertices from VBO_ITEM to VBO_CONTAINER (OPENGL_GAL).
2013-06-19 10:50:46 +02:00
Maciej Suminski
c4e42f46a9
Removed unnecessary functions from VBO_VERTEX.
2013-06-18 17:53:12 +02:00
Maciej Suminski
8a89e160ed
Added VBO_CONTAINER as a faster storage for vertices (OPENGL_GAL), tuned for exchanging data with GPU.
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Removed a few unnecessary variables and fields from OPENGL_GAL.
Added function GAL::ClearCache() for freeing memory used by cached items.
Fixed a few memory leaks (tesselator, PAINTER's settings & VIEW_ITEM's groups).
Changed a few functions into inlines.
2013-06-18 16:20:29 +02:00
Maciej Suminski
03b5d6125b
Removed indices storing from VBO_ITEM as they are always consecutive numbers. Removed storing pointers to VBO_ITEMs that have to be drawn - instead they are memcpied to mapped GPU memory.
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Some functions of VBO_ITEM became inline.
2013-06-06 11:52:39 +02:00
Maciej Suminski
7858e6aa7c
Changed data structure in VBO_ITEM.
2013-06-05 10:48:30 +02:00
Maciej Suminski
85a2aee79c
Introducing shaders.
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Shader's parameters are stored in VBO_ITEM. Changed VBO_ITEM data structure. Added UseShader() function for selecting shader for a given VBO_ITEM.
Added one main vertex & fragment shader program to be used for with all kinds of items (type of shader is selected using attributes that are stored in VBO). Currently available shaders are: at-least-1px-width line, filled circle and stroked circle.
Removed unnecessary param (aDepthOffset) from a few functions (OPENGL_GAL::drawSemiCircle(), OPENGL_GAL::drawLineCap()). Removed function OPENGL_GAL::DrawRoundedSegment(). Changed some asserts to debug info or error log.
2013-06-04 15:58:53 +02:00
Maciej Suminski
2912138ef2
Display linking errors in debug mode for shaders. Added SHADER::GetAttribute() function for getting shaders attribute location.
2013-06-03 10:54:24 +02:00
Maciej Suminski
7dec942ef7
Different way of rendering groups (with a single DrawElements call) in OpenGL GAL.
2013-05-16 18:43:25 +02:00
Maciej Suminski
b58cc107e6
Changed functions for adding vertices in VBO mode to make code easier to read and understand.
2013-05-16 14:47:34 +02:00
Maciej Suminski
0177590699
Faster way of caching items for OPENGL GAL.
2013-05-16 10:35:16 +02:00
Maciej Suminski
787fe28fd0
Added functionality for transformation of VBO vertices, extended functions like translate, rotate, scale using glm library. Removed D() macro, as it was not used, but in conflict with glm library. Added VBO_ITEMs for circles, semicircles. Now almost everything is drawn using VBO (besides polygons and grid).
2013-05-15 16:48:10 +02:00
Maciej Suminski
5dd7ef6895
Assured that there are no excessive initializations
2013-05-15 16:47:01 +02:00
Maciej Suminski
66d257f620
Drawing tracks using PushVertices, added some comments, fixed formatting.
2013-05-14 10:38:25 +02:00
Maciej Suminski
918231795b
Added possibility of adding multiple vertices to VBO_ITEM at once
2013-05-13 11:14:35 +02:00
Maciej Suminski
9f71172437
Fixed Cairo issues and some possible memory leaks
2013-05-13 10:55:35 +02:00
Maciej Suminski
7b426e8103
Fixed memleak, removed excessive recaching, still there is a problem with Cairo caching
2013-05-10 16:05:40 +02:00
Maciej Suminski
56aabe20bc
Introduction of VBO. Now only tracks are rendered in a very simple way.
2013-04-30 15:59:32 +02:00
Maciej Suminski
b6ec124ceb
Removed BeginLayer and EndLayer functions. Resolved Cairo layers drawing problem in a different way.
2013-04-24 09:48:34 +02:00
Maciej Suminski
55f7a99d1b
Cairo now renders layers properly (colors are not saturated after layer composition), but slower.
2013-04-19 18:19:50 +02:00
Maciej Suminski
98addf78b4
Some cleanup.
2013-04-19 18:19:20 +02:00
Maciej Suminski
ec9e283d34
Fixed resize issue (moved GAL panel into pane).
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Tidied up event handlers.
2013-04-18 11:20:19 +02:00
Maciej Suminski
869505a659
Added const(..)& in GAL methods' parameters and change iterators to constant iterators.
2013-04-17 12:48:37 +02:00
Maciej Suminski
895d265603
Added GAL::DrawSegment for drawing rounded segments (used for drawing tracks).
2013-04-17 12:38:00 +02:00
Maciej Suminski
698bc0cdac
Cleanup
2013-04-16 11:16:27 +02:00
Maciej Suminski
f996d6cc7a
Introduced SetGAL() functions that will allow changing GAL backend for rendering on the fly.
2013-04-15 16:03:05 +02:00
Maciej Suminski
ebbd7c48d3
Added multiline strings and text overbars rendering using GAL.
2013-04-11 14:21:59 +02:00