It was confusing that the primary frames registered their tools
differently than the other frames. In addition, since the other
frames also added their own tools, foo_actions::RegisterAllTools()
didn't really register all tool but rather those used by the
principal frame (PCB_EDIT_FRAME, SCH_EDIT_FRAME, etc.)
This allows us to make the various netlist and pcb update routines
more atomic and less reliant on carefully sequenced asynchronous
messages.
This is also a prelude to adding support for footprint testing
without a netlist.
Bug #1807567 states the entering 's' in the string search textbox does
not get passed to the text box correctly when in the German language
under windows. This likely means that the main window is firing wxSave
when it detects the 's' key. By adjusting the id for the save and
continue action, we hope to allow the signal to pass through to the
textbox. This commit should otherwise be a NOP.
N.B. This appears to be the result of hooking wxEVT_CHAR_HOOK into
EDA_DRAW_PANEL::OnKeyEvent() (commit
53b1ec8146) that reverses the cascade of
events from bottom up rather than top down. Fixing that is a longer
project and will likely be a side effect of switching fully to the new
tool architecture.
Libpolygon can provide its own includes via target_include_dirs PUBLIC.
This means any linking targets do not need to specifiy them manually.
As common requires polygon, the polygon dep is also now no longer
required downstream of libcommon, as it's transisitvely implied
by libcommon's target_link_libraries.
This resolves a circular dependency previously detected and also
simplifies CMakeLists.
The bitmap definitions (BITMAP_DEF and so on) do not
have any dependencies on other libs, including WX. This
means the bitmaps library can be isolated from the other
dependencies.
Common now depends on bitmaps, and libraries that depend
on common can pick it up from the common target_link_libraries,
as it is PUBLIC. This means a lot of targets no longer
need manual bitmap linkage.
This avoids a circular dependency that was previously reported
by static analysis.
Avoiding pulling in WX and other headers into the include
tree of each bitmap .cpp is a huge speed up (around 10x) in
compilation, and the generated static library is also 10x
smaller (20MB vs 200MB)
Add common as a link library to pnsrouter,connectivity.
THese library do still use common code (including bitmaps,
via base_screen.h) and this allows them to pick up the libcommon
includes correctly.
wxChoice centers the selection on GTK. So when switching from a
mid-list item to an item at the top, the list is always cut off for
choice lists located on the top toolbar. Using a combobox provides a
drop-down that allows easier access to all elements in the box.
Fixes: lp:1808569
* https://bugs.launchpad.net/kicad/+bug/1808569
Fix highlight not cleared by Pcbnew.
Fix highlight not cleared by Cvpcb (missing code).
Add comments. Remove a few now useless printf used for debug
When clicking on a empty area, clear any highligthed symbols
Fixes: lp:1809977
https://bugs.launchpad.net/kicad/+bug/1809977
Put the cursor and pan control TOOL_ACTIONs in ACTION,
and refer to them in that way.
The handlers are currently identical in Pcbnew and Cvpcb,
and Gerbview (and all canvases) can benefit from them as well
if they are in libcommon. Also saves duplicated code.
Fixes: lp:1795855
* https://bugs.launchpad.net/kicad/+bug/1795855
This commit finishes the removal of OpenMP from the KiCad codebase.
Removed in this commit are the OpenMP calls in 3d-viewer and
qa/polygon_triangulation as well as all references in CMakeLists.txt
std::thread is used instead for multithreaded computation
Add Display Settings to Footprint Browser.
Make each of them OpenGL on OSX and Cairo on other platforms.
Allow auto-zoom to be turned off and save last zoom setting.
Make ordering of tools in htoolbar consistent.
Standardize grid and zoom drop-downs.
Fixes: lp:1791667
* https://bugs.launchpad.net/kicad/+bug/1791667
Primary change is to replace most control/window borders with
AUI pane borders. We implement our own AUI border drawing
routine which avoids the ugly one-pixel white frames around
dark canvasses.
Also increases the signal-to-noise ratio of all the pane
creation code in the various frames.
Spooling up a full PLAYER in the background takes too long.
This also fixes bugs around how the tables are saved, although
that was just missing code rather than anything architectural.
Fixes: lp:1785436
* https://bugs.launchpad.net/kicad/+bug/1785436