Add direct handling of quadratic beziers to save compute time and number
of points. Update cubic interpolation to reduce number of points
generated for a given smoothness
Cache data on open and used cached data to avoid multiple re-calcs
Remove minimum line length and number of segments and replace with
standard max error level. Allows us to specify the tolerance of bezier
interpolation
We were calculating the same thing in three locations and we missed
adding the clearance from the footprints in, resulting in bad fills and
missed drc errors (see QA addition)