Ensure some values initialized by the schematic editor and used by libedit are also initialized in libedit even if the schematic editor was not started.
Remove useless commands (save/load project config) in libedit, because now they have no sense.
Ensure some values initialized by the schematic editor and used by libedit are also initialized in libedit even if the schematic editor was not started.
Remove useless commands (save/load project config) in libedit, because now they have no sense.
This fixes Bug #1360219 (Lost settings in eeschema) and keep separation between code relative to lib management and code relative to preferences.
2 or 3 minor settings could be lost in some designs, but they are very easy to reenter.
* Refresh canvas when user cancels edits so that the discarded sheet is
cleared from the schematic.
* Add file name validation to the sheet properties dialog to prevent
illegal file name characters from being entered into the text control.
* Rename FOOTPRINT_NAME_VALIDATOR to FILE_NAME_CHAR_VALIDATOR for clarity.
* Use clockwise and counterclockwise in menu strings which is less ambiguous than + and -.
* Moved the rotate hot key R to the rotate clockwise menu entry string.
* Patch Boost interlocked.hpp from version 1.56.
* Fix segfault in Eeschema when auto save event occurs before root sheet is initialized.
* Add assertion when SCH_SHEET_PATH::BuildSheetList is called with NULL pointer.
wxUpdateUIEvent events are be sent to parent frames, when opening a menu in a child frame, if a child frame and its parents share same ID for menuitems (or tools)
The wrong menuitem can be used in some cases ( because there are more than one menuitem with the same identifier), by a wxUpdateUIEvent event function executed in a parent frame.
3D viewer: Add patch from Mario Luzeiro, fix some issues, and clean code.
wxUpdateUIEvent events can be sent to parent frames, when opening a menu in a child frame, if parent and child frame share same ID fro menuitems (or tools)
The wrong menuitem can be used in some cases ( because there are more than one menuitem with the same identifier), by a wxUpdateUIEvent event function run in a parent frame.
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
2) LIB_RECTANGLE and related classes sscanf data read from a file using "%s"
without field limits, which can cause problems with malformed/really long
inputs.
3) If some of the optional fields in a lib line are missing, "tmp" can remain
uninitialized.
3dviewer: back to double (from float) in class S3D_MASTER for 3 members (m_MatScale, m_MatRotation, m_MatPosition) which are used in dialogs and r/w file functions, which expect double.
Using float create minor but unwanted issues in r/w file functions.
S3D_MATERIAL: enable all color options: if a 3d shape has bad color parameters, the shape must be modified, not the 3d rendering.
The rendering now matches what we see in other vrml viewer like FreeCAD.
Some minor coding style fixes.