- Move PLUGIN_FILE_DESC to common.
- SCH_PLUGIN: rename Load -> LoadSchematicFile, Save -> SaveSchematicFile.
- Use PLUGIN_FILE_DESC and CanRead* in schematic plugins.
- Return none/unknown types from Find/GuessPluginType functions.
- Iterate over file types for file wildcards.
- Clean-up header checking in IO plugins.
- Use PCB plugin list in IO_MGR::GuessPluginTypeFromLibPath.
A sheetpath is required to correctly resolve text variables.
Depending on currentSheet is rife with bugs.
There are many places where we do *not* want to be prepending
field names to the field values, such as netlisting,
building PDF hypertext menus, etc.
Also, Find/Replace needs to work on unresolved text, as
that's what we're going to display (and if replace nuked
your variable references you wouldn't be happy).
This is mainly for simulation testing where the dialog has to be
grown every time you restart the app, but it might as well be applied
to the similar dialogs.
Fixes https://gitlab.com/kicad/code/kicad/issues/12887
Also moves passive RLC inference out from migration to just-in-time
creation for the simulator or netlisting.
Also fixes a version guard mismatch because the spice migration was
done inside UpdateSymbolInstances (which has its own version guard).
Also changed UpdateSymbolInstances to UpdateSymbolInstanceData so
someone else in the future doesn't think it's a general-purpose symbol
instance updater.
This will make it possible to maintain sheet instance information when
copying and pasting from any sheet other that the root sheet of a
project.
Setting and getting sheet page numbers must now be performed using a
sheet path. This was done to ensure that the instance paths were not
getting changed unexpectedly from different code paths.
wxWidgets 3.1 has deprecated wxPATH_NORM_ALL when normalizing file
paths when calling wxFileName::Normalize(). This change keeps the
existing behavior except in places where our own internal
ExpandEnvVarSubstitutions() to expand environment variables.
Prior to fixing the schematic file change churn do to instance data
changing to the last selected sheet instance, the symbol instance data
was set rather than empty. This change allows for users to set the
default instance data which is used for every new instance of the
schematic.
ADDED: Default schematic symbol instance data (unit and reference, value,
and footprint fields) can be set to be used as the default settings
for all new instances of the schematic.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/11113
Our undo/redo list is tied to the screen that gets cleared when we
reload the file after renaming. We need to clear the Undo list at this
point to prevent possible crashes when moving too far back in the stack
Fixes https://gitlab.com/kicad/code/kicad/issues/10504
(cherry picked from commit 323a069738)
Always use full sheet paths when storing sheet instances. Partial sheet
paths cannot be full resolved resulting in lost page numbers when renaming
sheet file name.
Fixes#9782
Remove duplicate instance data saved in both root SCH_SCREEN and SCH_SHEET
objects that was causing them to be out of sync. All sheet instance data
is stored in the SCH_SHEET object itself and rebuilt on the fly so it is
always current.
Remove Get/SetPageNumber from SCH_SHEET_PATH object so it doesn't obfuscate
where the actual sheet page number information exists.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/9782
Mac already uses diverse font sizes (for instance, smaller fonts for
radio button groups), and the anti-aliasing is a lot better. The
other platforms need a more limited range of sizes.
Fixes https://gitlab.com/kicad/code/kicad/issues/8608
Bitmaps are now identified by an enum class instead of by pointers.
Bitmap loading and caching is now handled by a class in common, and
we no longer compile most bitmaps into the binary, so there is no
longer a bitmaps static library.
Instead, bitmaps are archived to a .tar.gz file which is installed
in ${KICAD_DATA}/resources/images.tar.gz
The source PNGs are checked in to Git as the original CPP files were,
so that people can build without the required dependencies to convert
SVGs to PNGs.
Initial support is also added for dark theme icons, although this
is not yet exposed in the GUI.
Stubs are present for multi-resolution image resources, but this is
not fully-baked yet and could use some refinement.