IsPolygonFilled() replaces the hard coded comparisob with Edge_Cut in code.
For now the polygon is not filled only on Edge_Cut layer.
But in the future, it could be an option for other layers.
Commit 1858b7dca corrected the handling of polygons on the edge cut
layer for board items. This adjusts for the possibility of polygons
in modules on the edge cut layer by applying the module offset/rotation
to the polygon elements.
Like circles, polygons are self-closed elements that define an outline.
This allows them to be used as such for board outlines and cutouts.
Fixes: lp:1795563
* https://bugs.launchpad.net/kicad/+bug/1795563
This allows too turn it on for work without an additional patch.
Also fix a bug in the disable code - when the SVG is enabled,
allow to select SVG files.
When loading the load using the UI, netclasses and net info are
synchronized to the board object after parsing the file. This needs to
happen automatically when loading the board via the Python interface as
well.
Fixes: lp:1806506
* https://bugs.launchpad.net/kicad/+bug/1806506
In DRAWSEGMENT polygonal shape: the commit tried to use triangulation (CacheTriangulation) to draw the shape (similar to zones).
It was much faster than using GLU tesselator (one order of magnitude).
Unfortunately, CacheTriangulation() works only with simple polygons, not with any polygon.
And simplifying a polygon with a lot of vertexes is very time consuming.
So using CacheTriangulation() is now removed and GLU tesselator is used as previously.
Fixes: lp:1806411
https://bugs.launchpad.net/kicad/+bug/1806411
SVG import need some refinements to be efficient, so it is disable for v 5.x.
Will be re-enabled later.
Enabling SVG import is *only* for developers, not for users.
* Do not compile dxf old files.
* import gfx, gal mode: make absolute placement working.
* Import gfx in legacy canvas: use it and make interactive placement working
* Take imported line width in account. Ensure DXF line thickness is OK.
* handling empty files in legacy mode.
This adds a check for contiguous board outlines to the DRC. It also
uses the calculated outline to ensure that traces are not crossing the
outlines.
Fixes: lp:1648055
* https://bugs.launchpad.net/kicad/+bug/1648055
Rather than duplicating the connectivity calculations in determining
whether a track is dangling, we utilize the current database to find the
number of connected items for an anchor item when feasible.
Multiple anchors such as tracks still need additional logic.
Fixes: lp:1805479
* https://bugs.launchpad.net/kicad/+bug/1805479
The client filter might add items in the case where locked pads are
filtered. We need to handle this case when requesting selection by
adding new items to the m_selection
Fixes: lp:1802686
* https://bugs.launchpad.net/kicad/+bug/1802686
When changing the track width, we need to allow that the track's route
will change based on DRC, so force a move without changing position.
Fixes: lp:1785057
* https://bugs.launchpad.net/kicad/+bug/1785057
When we draw a path, we usually want to close the path when clicking on
the end of another line. This uses grid helper to ensure this
progression happens as expected.
When updating the status of the ratsnest, we mark its target layer as
dirty to ensure the revised data are used to draw/clear the ratsnest
Fixes: lp:1800301
* https://bugs.launchpad.net/kicad/+bug/1800301
(cherry picked from commit 50eedcf0b3)