Commit Graph

10 Commits

Author SHA1 Message Date
Jon Evans 7b64389062 Add a helper to generate action documentation 2021-02-20 13:41:49 -05:00
Wayne Stambaugh f06a5894b3 Header clean up round 3. 2020-12-19 18:29:10 -05:00
Ian McInerney af729d578f Unify settings reset buttons into one location 2020-07-16 00:08:16 +01:00
Jeff Young aeadc768f6 Add import of hotkeys and fix bugs in reanding and writing hotkeys. 2019-06-10 23:46:01 +01:00
Jeff Young 5e49517781 Move hotkeys to ACTION architecture. 2019-06-10 23:46:00 +01:00
John Beard 0be9667c96 Add read-only option for hotkey list, use for list dialog
This replaces the flat HTML list dialog with a read-only
version of the editor dialog in a pared-down dialog.

Fixes: lp:1778374
* https://bugs.launchpad.net/kicad/+bug/1778374
2018-10-04 07:47:21 -04:00
John Beard 23038b1550 Simplify hotkey editor widget
This is in preparation for making this widget optionally read-only.

Major changes:

* Construct panel in code, not with wxFormBuilder. This make's it
  easier to conditionally construct elements that won't be used
  in a read-only mode (e.g. the buttons).
* Use a generic "button row panel" widget for the buttons, as the
  sizing and layout logic is reusable in nearly all dialogs, and
  it's simplifies layout in the higher-level dialog widget. This
  widget is one example of many possible "reuable widgets".
2018-10-04 07:47:21 -04:00
John Beard 9f38b70491 Add a filter box to hotkey dialog and filter using it
This uses a simple case-insensitive partial match, which is
a good start for the relatively limited number of hotkeys
generally present.
2018-09-28 08:28:04 -04:00
John Beard 1f2c8fa698 Separate storage at iteration of hotkeys from the HK list widget
This separates the "ground truth" store of hotkeys from what is shown
in the dialog. This will allow us to filter the displayed hotkeys
while keeping the same underlying data structures.

Now, the UI data items interact with an intermediate set of data, which
represents the "original" hotkey data, and the "changed" data. The
ultimate aim here is to allow UI elements to come and go, but the
hotkeys that are "in-edit" are preserved.

This also allows us to abstract some bookkeeping complexity
out of the WIDGET_HOTKEY_LIST class into a separate non-GUI
class.
2018-09-28 08:27:51 -04:00
Jeff Young 7841f8a466 Unified preferences dialog framework.
(cherry picked from commit 8ee3e77)
2018-07-17 15:11:17 +01:00
Renamed from include/dialog_hotkeys_editor.h (Browse further)