This moves the program-specific code (e.g. BIU files) into
the program tests.
Also, create title_block.cpp to break a dependency that pulled
in eda_text.cpp when using the TITLE_BLOCK object.
CHANGED: Settings are now stored in versioned sub-directories
ADDED: First-run dialog for migrating settings from a previous version
CHANGED: Settings are now stored as JSON files instead of wxConfig-style INI files
CHANGED: Color settings are now all stored in a separate settings file
CHANGED: The symbol editor and footprint editor now have their own settings files
CHANGED: Color settings are no longer exposed through BOARD object
CHANGED: Page layout editor now uses Eeschema's color scheme
Settings are now managed through a central SETTINGS_MANAGER held by PGM_BASE.
Existing settings will be migrated from the wxConfig format on first run of each application.
Per-application settings are now stored in one class for each application.
* rename WS_DRAW_ITEM_POLYGON to WS_DRAW_ITEM_POLYPOLYGONS (better name)
* use SHAPE_POLY_SET instead of std::vector(<wxPoint> to manage the set of polygons.
It also remove duplicate code related to HitTest and bounding box.
* fix HitTest and WS_DRAW_ITEM_POLYGON highlight.